Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 39 spoonbender the Skirmisher (level 3, -3/33 HPs) Began as a Draconian Monk on May 11, 2017. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:11 (858 turns). spoonbender the Skirmisher (Draconian Monk) Turns: 858, Time: 00:03:12 Health: -3/33 AC: 6 Str: 13 XL: 3 Next: 28% Magic: 3/3 EV: 13 Int: 10 God: Gold: 85 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... o - +0 pair of boots {run} Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: quick A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Missiles j - 7 stones (quivered) Armour o - a +0 pair of boots of running (worn) (You found it on level 2 of the Dungeon) p - a +0 cloak (You found it on level 2 of the Dungeon) Scrolls b - a scroll of magic mapping {unknown} e - a scroll of random uselessness {unknown} f - 3 scrolls of remove curse {unknown} g - a scroll of fog {unknown} h - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} k - a scroll of recharging {unknown} Potions c - a potion of invisibility {unknown} m - a potion of ambrosia {unknown} n - a potion of brilliance {unknown} Comestibles a - 3 bread rations d - 5 chunks of flesh l - a royal jelly Skills: + Level 4.0 Fighting + Level 2.9 Dodging - Level 1.7 Stealth * Level 3.6 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found a sacrificial altar of Ru. You now have 67 gold pieces (gained 8). A leopard gecko comes into view. A leopard gecko is nearby! Throwing (i - inventory): j - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting) You throw a stone. The stone hits the leopard gecko but does no damage. Throwing (i - inventory): j - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (clinging) You throw a stone. The stone hits the leopard gecko. The leopard gecko is lightly wounded. Throwing (i - inventory): j - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (lightly wounded) You throw a stone. The stone misses the leopard gecko. Throwing (i - inventory): j - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (lightly wounded, clinging) You throw a stone. The stone barely misses the leopard gecko. Throwing (i - inventory): j - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (lightly wounded, clinging) You throw a stone. The stone barely misses the leopard gecko. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. The leopard gecko barely misses you. You hit the leopard gecko. Your tail-slap misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. You hit the leopard gecko. You kill the leopard gecko! No target in view! You butcher the leopard gecko corpse. d - 5 chunks of flesh (gained 1) j - 6 stones (gained 1) j - 7 stones (gained 1) j - 8 stones (gained 1) j - 9 stones (gained 1) j - 10 stones (gained 1) a - 3 bread rations (gained 1) You now have 85 gold pieces (gained 18). You found a teleport trap! Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund is nearby! Throwing (i - inventory): j - 10 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (resting) You throw a stone. The stone hits Sigmund. Sigmund shouts! Sigmund is lightly wounded. Sigmund moves out of view. No target in view! No target in view! Sigmund casts a spell at you. The puff of flame hits you! A kobold comes into view. It is wielding a short sword. Throwing (i - inventory): j - 9 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) You throw a stone. The stone barely misses Sigmund. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. Something unseen opens the door. Throwing (i - inventory): j - 8 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) You throw a stone. The stone barely misses Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you! Sigmund casts a spell at you. You resist with significant effort. The kobold throws a stone. The stone barely misses you. You see here a stone. Sigmund closely misses you. The kobold throws a stone. The stone barely misses you. You see here 2 stones. Sigmund hits you from afar with a scythe! Sigmund is suddenly surrounded by pale green light. Sigmund hits you with a scythe! * * * LOW HITPOINT WARNING * * * You see here 2 stones. You barely miss Sigmund. Sigmund is lightly wounded. You hit Sigmund. Sigmund is lightly wounded. Sigmund's eyes start glowing with a red light. Sigmund gestures at you while chanting. The puff of flame hits you! You die... ### #. ..# ########### ###.#### #.# #.........# ......# #.# #.#######.# #.##.####.##### #.# #.# #.............######.##### #.# .##..#.####.##..@..........# #.# ............#..@######.###.# #.# ####.#######...K.# #.# #.# #.# #.# ##...## #.###.###.# #.# ##.## #.........# #.# #(# #####.##### #.### #(# #^# #.#.. .'. ... ##.#.# #...# ####. You could see Sigmund and a kobold. Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos 5 bats A giant cockroach (D:2) 9 hobgoblins 4 jackals (D:1) 3 goblins A kobold (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spoonbender the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 75 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 463 | D:1 | Reached XP level 3. HP: 22/33 MP: 3/3 464 | D:1 | Reached skill level 4 in Fighting 682 | D:2 | Identified a +0 pair of boots of running (You found it on level 2 of the Dungeon) 744 | D:2 | Found a sacrificial altar of Ru. 837 | D:2 | Noticed Sigmund 856 | D:2 | HP: 7/33 [Sigmund/scythe (8)] 858 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: minmay_arrival_open_corners D:2: nicolae_ru_path_of_blood, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.0 Dodging | | 2.9 Stealth | | 1.7 Unarmed Combat | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 104 Tailslap || 13 Punch || 1 Throw: Stone || 33 Stab: Sleeping || 1 Armor: Skin || 31 Dodge: Dodged || 95 Vault maps used: D:1: minmay_arrival_open_corners D:2: nicolae_ru_path_of_blood, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.0 | 12.7 | 162.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.0 | 12.7 | 162.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.5 +-------+-------+-------+-------+-------+----------------------