Dungeon Crawl Stone Soup version 0.20-a0-772-g73021bd (webtiles) character file. 42 spoonbender the Insei (level 3, -3/33 HPs) Began as a Draconian Monk on Feb 27, 2017. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (992 turns). spoonbender the Insei (Draconian Monk) Turns: 992, Time: 00:04:12 Health: -3/33 AC: 5 Str: 13 XL: 3 Next: 33% Magic: 3/3 EV: 13 Int: 10 God: Gold: 71 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Missiles c - 61 stones (quivered) Armour k - a +0 pair of gloves (You found it on level 2 of the Dungeon) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of remove curse {unknown} f - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} i - a scroll of amnesia {unknown} Potions b - a potion of flight {unknown} Comestibles a - 2 bread rations g - a meat ration j - 7 chunks of flesh Skills: + Level 3.8 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 4.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a hobgoblin You throw a stone. The stone barely misses the hobgoblin. Throwing (i - inventory): c - 60 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone closely misses the hobgoblin. Throwing (i - inventory): c - 59 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone barely misses the hobgoblin. Throwing (i - inventory): c - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You throw a stone. The stone hits the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! c - 58 stones (gained 1) A rat comes into view. You see here a stone. A rat is nearby! Throwing (i - inventory): c - 58 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You throw a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! c - 58 stones (gained 1) c - 59 stones (gained 1) c - 60 stones (gained 1) c - 61 stones (gained 1) c - 62 stones (gained 1) Some of the chunks of flesh in your inventory have rotted away. a - 2 bread rations (gained 1) c - 63 stones (gained 1) c - 64 stones (gained 1) c - 65 stones (gained 1) You now have 52 gold pieces (gained 17). You now have 59 gold pieces (gained 7). You now have 71 gold pieces (gained 12). Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund gestures at you while chanting. You resist with significant effort. Throwing (i - inventory): c - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe You throw a stone. The stone hits Sigmund but does no damage. Throwing (i - inventory): c - 64 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe You throw a stone. The stone hits Sigmund. Sigmund is lightly wounded. Throwing (i - inventory): c - 63 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) You throw a stone. The stone hits Sigmund. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The puff of flame hits you! Throwing (i - inventory): c - 62 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) You throw a stone. The stone hits Sigmund but does no damage. Sigmund is lightly wounded. Some of the chunks of flesh in your inventory have rotted away. Sigmund hits you with a scythe. You hit Sigmund. Sigmund is moderately wounded. You punch Sigmund! Sigmund is heavily wounded. Sigmund misses you. You barely miss Sigmund. Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You closely miss Sigmund. Your tail-slap misses Sigmund. Sigmund is heavily wounded. Sigmund hits you with a scythe. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Your tail-slap misses something. You barely miss something. Something hits you! You barely miss something. Your tail-slap misses something. Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. You miss something. Something hits you! You die... .#. #.#.##...... ............... ...#.#.##.... # #..#.#.##....+## .# #. #..#.#.##..#...# . .#)#.##..#.#.##..#...## ... ...........#.##..##...##.... .#...............{.......... .##........#####@###........ .##........## #.##...@...## .#######....# #.##.#.....# ..# #....####.##. .....# ..######.........##. #..#.# ...........#.###.##. .(#.# .. .....##.##.#.# #.##. .(# # .. .....##.##.#.# #.##. .(. . ............ ... . There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 3 bats 6 goblins 3 hobgoblins 2 kobolds (D:1) 4 frilled lizards 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spoonbender the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 19/26 MP: 2/2 788 | D:2 | Found a basalt altar of Yredelemnul. 813 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 905 | D:2 | Reached skill level 4 in Unarmed Combat 969 | D:2 | Noticed Sigmund 990 | D:2 | HP: 4/33 [something (11)] 992 | D:2 | Slain by Sigmund Vault maps used: D:1: dpeg_arrival_signposts D:2: lemuel_crystal_altar, minitemple, fountainhead, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.0 Fighting | | 3.8 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 64 Tailslap || 5 Punch || 1 Throw: Stone || 93 Armor: Skin || 6 Dodge: Dodged || 27 Vault maps used: D:1: dpeg_arrival_signposts D:2: lemuel_crystal_altar, minitemple, fountainhead, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 0.0 | 16.2 | 148.0 Dungeon | 100.0 | 100.0 | 0.7 | 0.0 | 16.2 | 148.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------