Dungeon Crawl Stone Soup version 0.20-a0-772-g73021bd (webtiles) character file. 1 spoonbender the Skirmisher (level 1, -1/18 HPs) Began as a Demonspawn Abyssal Knight on Feb 26, 2017. Was a Follower of Lugonu. Slain by a gnoll (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (537 turns). spoonbender the Skirmisher (DsAK) Turns: 537, Time: 00:01:49 Health: -1/18 AC: 3 Str: 12 XL: 1 Next: 16% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 47 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Missiles d - 16 stones (quivered) Armour b - a +0 leather armour (worn) Magical Staves f - an uncursed staff of air (You found it on level 2 of the Abyss) Scrolls i - a scroll of fog {unknown} Potions e - a potion of curing {unknown} h - a potion of lignification {unknown} Comestibles c - 2 bread rations g - a chunk of flesh Skills: + Level 3.0 Fighting * Level 1.9 Maces & Flails - Level 1.7 Armour - Level 0.8 Dodging - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History f - an uncursed staff of air (weapon) a - a +1 mace (weapon) You now have 12 gold pieces. A goblin comes into view. The goblin shouts! A goblin is nearby! Throwing (i - inventory): d - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You throw a stone. The stone misses the goblin. Throwing (i - inventory): d - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You throw a stone. The stone hits the goblin. The goblin is heavily wounded. Throwing (i - inventory): d - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (heavily wounded) You throw a stone. The stone closely misses the goblin. Throwing (i - inventory): d - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (heavily wounded) You throw a stone. The stone hits the goblin. The goblin is severely wounded. Throwing (i - inventory): d - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (severely wounded) You throw a stone. The stone closely misses the goblin. You hit the goblin. You kill the goblin! Lugonu accepts your kill. No target in view! You now have 27 gold pieces (gained 15). You butcher the goblin corpse. g - a chunk of flesh d - 16 stones (gained 1) d - 17 stones (gained 1) d - 18 stones (gained 1) d - 19 stones (gained 1) c - 2 bread rations (gained 1) You see here 21 poisoned needles. You now have 36 gold pieces (gained 9). You now have 42 gold pieces (gained 6). You open the door. There is an open door here. h - a fuming emerald potion You now have 47 gold pieces (gained 5). i - a scroll labeled SUEGIRPHISHRA You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Found two escape hatches in the floor. There is an open door here. You open the door. There is an open door here. A gnoll comes into view. The gnoll shouts! The gnoll moves out of view. The gnoll is too close now for your liking. A gnoll is nearby! Throwing (i - inventory): d - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll You throw a stone. The stone hits the gnoll but does no damage. Throwing (i - inventory): d - 18 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll You throw a stone. The stone closely misses the gnoll. Throwing (i - inventory): d - 17 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll You throw a stone. The stone barely misses the gnoll. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you. x2 You hit the gnoll. The gnoll is severely wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you. You die... ### ###.# ... ..#.# ... ....# ((. #...# #(##...# ..##...)..# ......g..# #@# .######.# ........############### ......................## #.###################..# ##.. #.# ##'# ###... You could see a gnoll. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | spoonbender the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 63 | Abyss:2 | Noticed a smoke demon 65 | Abyss:2 | HP: 2/18 [smoke demon/divine providence (16)] 68 | D:1 | Escaped the Abyss 535 | D:1 | HP: 4/18 [gnoll (4)] 537 | D:1 | Slain by a gnoll Vault maps used: D:1: evilmike_arrival_crescent Abyss:1: minivault_5 Action || total -------------------------++------- Melee: Mace || 7 Throw: Stone || 8 Dodge: Dodged || 2 Vault maps used: D:1: evilmike_arrival_crescent Abyss:1: minivault_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.3 | 11.5 | 20.3 Dungeon | 52.5 | 52.5 | 0.0 | 6.2 | 18.8 | 32.0 Abyss | 47.5 | 47.5 | 0.0 | 0.0 | 3.4 | 14.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 0.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------