Dungeon Crawl Stone Soup version 0.20-a0-507-gc86f373 (webtiles) character file. 0 spoonbender the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Jan 22, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (59 turns). spoonbender the Grave Robber (Demonspawn Necromancer) Turns: 59, Time: 00:00:50 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) e - ring of resist corrosion @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Books b - a book of Necromancy Comestibles c - a bread ration d - a chunk of flesh Skills: + Level 0.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, spoonbender the Demonspawn Necromancer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. A rat comes into view. A rat is nearby! You closely miss the rat. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh You now have 10 gold pieces. e - an encrusted garnet ring Put on which piece of jewellery? (? for menu, Esc to quit) e - a ring of resist corrosion (left hand) A jackal comes into view. A jackal comes into view. The jackal barks! The jackal barks! A jackal comes into view. A jackal and a goblin come into view. The jackal barks! You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You completely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal bites you but does no damage. The jackal bites you. You die... #.# #.. #.. .. # #h.... #. .g... ##.#########h#.. .......[....?$#+# ##..≈≈≈≈≈≈≈..h#@# #..≈≈...♣.≈≈..#h# ..≈≈.......≈≈.hh# ..≈≈..8.<..♣.≈≈g.# ..≈........8..≈..# ..≈.....♣.....≈..# ..≈≈.♣.......≈≈..# #..≈≈..8..♣.≈≈...# #..≈≈♣....≈≈....# You could see 3 jackals and a goblin. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | spoonbender the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D:1 | HP: 3/13 [jackal (2)] 58 | D:1 | HP: 1/13 [jackal (2)] 59 | D:1 | Slain by a jackal Vault maps used: D:1: moated_graveyard_arrival Action || total -------------------------++------- Melee: Unarmed || 23 Armor: Robe || 5 Dodge: Dodged || 13 Vault maps used: D:1: moated_graveyard_arrival Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.7 | 39.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.7 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------