Dungeon Crawl Stone Soup version 0.19-a0-713-g934ebc7 (webtiles) character file. 8 splatman the Magician (level 2, 8/19 HPs) Began as a Demonspawn Wizard on June 21, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (176 turns). splatman the Magician (Demonspawn Wizard) Turns: 176, Time: 00:00:51 Health: 8/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/6 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration f - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 1.5 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Your magical contamination has completely faded away. You start resting. A rat comes into view. There is an open door here. You see here a dart slug corpse. You start resting. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #...#...# #..P#...# ###+###'###'####### .............#....# .†...........†....# ............@#....# ###+###'###'##....#### #...#P..#......r# #.P.#.<.#..>.##..# #########....# .. ........# .......... ####.....?. #........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant gecko (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | splatman the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 175 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 175 | D:1 | Reached XP level 2. HP: 8/19 MP: 3/6 176 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_prison Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 14 Armor: Robe || 1 Dodge: Dodged || 10