Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 132 speculusfracta the Grave Robber (level 4, 0/33 HPs) Began as a Demonspawn Necromancer on Oct 5, 2018. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:09:33 (2375 turns). speculusfracta the Grave Robber (DsNe) Turns: 2375, Time: 00:09:33 Health: 0/33 AC: 3 Str: 8 XL: 4 Next: 92% Magic: 3/7 EV: 12 Int: 18 God: Gold: 145 SH: 0 Dex: 13 Spells: 3/8 levels left rFire . . . SeeInvis . a - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith + i - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth ++........ m - amulet of faith HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -5), invisible A: horns 1, clarity, powered by pain 1, subdued magic 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Missiles j - 4 poisoned needles Armour b - a +0 robe i - a +0 leather armour (worn) Jewellery m - an amulet of faith (around neck) Scrolls e - a scroll of identify f - 2 scrolls of amnesia g - a scroll of immolation {unknown} p - a scroll of teleportation Comestibles c - 7 rations d - 5 chunks of flesh Skills: - Level 2.0 Fighting + Level 1.3 Short Blades + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.6 Spellcasting + Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... b - Animate Skeleton Necr N/A 2% 1 #...... c - Vampiric Draining Necr ###....... 8% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 22% 3 ###.... Animate Dead Necr N/A 28% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. You possess an exceptional clarity of mind. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History Aim: an adder (chance to defeat MR: 80%) The adder writhes in agony! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, chance to defeat MR: 80%) The adder writhes in agony! The adder closely misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 80%) The adder writhes in agony! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of invisibility. You fade into invisibility! You die... ###..............# #................Z #.............(.## #..)............# #....############ #....# #....# # #S...# # #@...# # ###### #### #... #... #... #### You could see an adder. Vanquished Creatures 3 adders (D:2) An adder zombie (D:3) 3 worms 2 dart slugs (D:1) A leopard gecko (D:2) 2 giant cockroaches 8 goblins 5 hobgoblins 7 jackals 7 bats 4 frilled lizards 5 kobolds 2 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:3) An orc (D:3) A jackal (D:2) A ball python (D:1) 4 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | speculusfracta the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Noticed a minotaur zombie 27 | D:1 | Noticed a merfolk zombie 50 | D:1 | Learned a level 1 spell: Animate Skeleton 76 | D:1 | Reached skill level 1 in Fighting 472 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 472 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 1137 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1137 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 1593 | D:2 | Reached XP level 4. HP: 28/33 MP: 3/7 1958 | D:2 | Learned a level 3 spell: Vampiric Draining 1999 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1999 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1999 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2045 | D:3 | Reached skill level 1 in Short Blades 2374 | D:3 | HP: 1/33 [adder (2)] 2375 | D:3 | Succumbed to an adder's poison Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.5 Dodging | 2 | 2.4 Short Blades | 1 | 1.3 Spellcasting | | 2.6 Necromancy | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 27 | 22 || 49 Headbutt | 2 | 6 || 8 Cast: Pain | 64 | 31 || 95 Animate Skeleton | 13 | 7 || 20 Use: Scroll | | 5 || 5 Potion | | 5 || 5 Stab: Sleeping | 2 | || 2 Eat: Chunk | 3 | 3 || 6 Armor: Robe | 1 | || 1 Leather armour | 9 | 5 || 14 Dodge: Dodged | 34 | 13 || 47