ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed. Version: Dungeon Crawl Stone Soup 0.18-a0-730-gccdb743 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-abyssrun -name soupofsoups -rc /dgldir/rcfiles/crawl-git/soupofsoups.rc -macro /dgldir/rcfiles/crawl-git/soupofsoups.macro -morgue /dgldir/morgue/soupofsoups/ -webtiles-socket /crawl-master/webserver/sockets/soupofsoups:2016-01-12.11:47:50.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-abyssrun(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5b2873]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-abyssrun(_Z13do_crash_dumpv+0x2f2) [0x5b9b52]: do_crash_dump() /usr/games/crawl-abyssrun(_Z20crash_signal_handleri+0x9c) [0x5b2b0c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f6a2ce854c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f6a2d21bb7b]: /usr/games/crawl-abyssrun() [0x5b9329] /usr/games/crawl-abyssrun() [0x5b95d1] /usr/games/crawl-abyssrun(_Z14define_monsterP7monster+0x602) [0x8b8c12]: define_monster(monster*) /usr/games/crawl-abyssrun(_Z25player_will_anger_monster12monster_type+0x38) [0x889258]: player_will_anger_monster(monster_type) /usr/games/crawl-abyssrun() [0x8892b8] /usr/games/crawl-abyssrun(_ZN13random_pickerI12monster_typeLi619EE4pickEPK17random_pick_entryIS0_EiS0_+0x53) [0x883a93]: random_picker::pick(random_pick_entry const*, int, monster_type) /usr/games/crawl-abyssrun(_Z17pick_monster_fromPK17random_pick_entryI12monster_typeEiPFbS0_E+0x27) [0x8837f7]: pick_monster_from(random_pick_entry const*, int, bool (*)(monster_type)) /usr/games/crawl-abyssrun(_Z12pick_monster8level_idPFb12monster_typeE+0x2e) [0x88382e]: pick_monster(level_id, bool (*)(monster_type)) /usr/games/crawl-abyssrun(_Z19pick_random_monster8level_id12monster_typePS_b+0x2ae) [0x88480e]: pick_random_monster(level_id, monster_type, level_id*, bool) /usr/games/crawl-abyssrun(_Z20resolve_monster_type12monster_typeRS_14proximity_typeP9coord_defjP17dungeon_char_typeP8level_idPbb+0x137) [0x889407]: resolve_monster_type(monster_type, monster_type&, proximity_type, coord_def*, unsigned int, dungeon_char_type*, level_id*, bool*, bool) /usr/games/crawl-abyssrun(_Z13place_monster9mgen_databb+0xbd) [0x88c0ed]: place_monster(mgen_data, bool, bool) /usr/games/crawl-abyssrun(_Z10mons_place9mgen_data+0x16d) [0x88e42d]: mons_place(mgen_data) /usr/games/crawl-abyssrun(_Z14create_monster9mgen_datab+0x163) [0x88e953]: create_monster(mgen_data, bool) /usr/games/crawl-abyssrun(_Z21cast_shadow_creaturesi8god_type8level_idb+0x210) [0x9db120]: cast_shadow_creatures(int, god_type, level_id, bool) /usr/games/crawl-abyssrun(_Z11read_scrolli+0x366) [0x71ba96]: read_scroll(int) /usr/games/crawl-abyssrun(_Z4readi+0x347) [0x71db07]: read(int) /usr/games/crawl-abyssrun() [0x5e1b5d] /usr/games/crawl-abyssrun(_Z13describe_itemR8item_defb+0x313) [0x5e7023]: describe_item(item_def&, bool) /usr/games/crawl-abyssrun(_Z17display_inventoryv+0xae) [0x71730e]: display_inventory() /usr/games/crawl-abyssrun(_Z15process_command12command_type+0x225) [0xb4f9f5]: process_command(command_type) /usr/games/crawl-abyssrun() [0xb52aa9] /usr/games/crawl-abyssrun() [0xb53615] /usr/games/crawl-abyssrun(main+0x2eb) [0xb567fb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f6a2ce7076d]: /usr/games/crawl-abyssrun() [0x510dc9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f6a2d21b84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f6a2d21b84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005b2f7b in call_gdb (file=0x7f6a2d206180) at crash.cc:420 gdb = attach_cmd = "attach 18531\000\000\000\000\000\000\000" #2 0x00000000005b9b72 in do_crash_dump () at dbg-asrt.cc:671 t = 1452600480 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x35f7558 "/dgldir/morgue/soupofsoups/"}} name = "/dgldir/morgue/soupofsoups/crash-soupofsoups-20160112-120800.txt", '\000' file = 0x7f6a2d206180 #3 0x00000000005b2b0c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f6a2d21bb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005b9329 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffec8cbd480 "ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed.", assert=) at dbg-asrt.cc:795 No locals. #7 0x00000000005b95d1 in AssertFailed (expr=0xb75e6e "mons->hit_points > 0", file=0xb75aef "mon-util.cc", line=2824, text=0x0) at dbg-asrt.cc:833 mesg = "ASSERT(mons->hit_points > 0) in 'mon-util.cc' at line 2824 failed.\000\373\376\177\000\000`\326\313\310\376\177\000\000`\326\313\310\376\177\000\000`\326\313\310\376\177\000\000`\326\313\310\376\177\000\000a\326\313\310\376\177\000\000\237\365\313\310\376\177\000\000`\326\313\310\376\177\000\000\237\365\313\310\376\177", '\000' "\240, \365\313\310\004\000\000\000 W -j\177\000\000\032\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\030\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000E\032\355,j\177\000\000\005\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\032\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\030"... args = {{gp_offset = 12557481, fp_offset = 0, overflow_arg_area = 0x6, reg_save_area = 0x7ffec8cbd4c0}} fileName = #8 0x00000000008b8c12 in define_monster (mons=0x7ffec8cbde60) at mon-util.cc:2824 monbase = m = 0xdb6120 hd = 0 hp = mcls = col = 7 hp_max = #9 0x0000000000889258 in player_will_anger_monster (type=type@entry=MONS_SKELETON) at mon-place.cc:3828 dummy = { = {_vptr.actor = 0xc20930, type = MONS_SKELETON, mid = 32766, position = {x = 0, y = 0}, props = {hash_map = 0x0}, shield_blocks = 0, held = HELD_NONE, constricted_by = 0, escape_attempts = 0, constricting = 0x0}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11b38f8 ""}}, hit_points = 0, max_hit_points = 0, speed = 8, speed_increment = 70, target = {x = 0, y = 0}, firing_pos = {x = 0, y = 0}, patrol_point = {x = 0, y = 0}, travel_target = MTRAV_NONE, travel_path = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, inv = {mData = {27000 }}, spells = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, attitude = ATT_HOSTILE, behaviour = BEH_WANDER, foe = 27001, ench_countdown = 0 '\000', enchantments = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffec8cbdf30, _M_right = 0x7ffec8cbdf30}, _M_node_count = 0}}}, ench_cache = {data = {> = {_M_w = {0, 0}}, }}, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 0}, experience = 0, base_monster = MONS_GOBLIN, {number = 0, blob_size = 0, num_heads = 0, ballisto_activity = 0, spore_cooldown = 0, mangrove_pests = 0, prism_charge = 0, battlecharge = 0, move_spurt = 0, swift_cooldown = 0, orc_type = MONS_PROGRAM_BUG, tentacle_connect = 0}, colour = 7, summoner = 3368806960, foe_memory = 0, god = GOD_NO_GOD, ghost = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, seen_context = SC_NONE, damage_friendly = 0, damage_total = 0, client_id = 0, static last_client_id = 150, went_unseen_this_turn = false, unseen_pos = {x = 0, y = 0}, hit_dice = 0} #10 0x00000000008892b8 in _is_incompatible_monster (mt=MONS_SKELETON) at mon-place.cc:437 No locals. #11 _is_incompatible_monster (mt=MONS_SKELETON) at mon-place.cc:434 No locals. #12 0x0000000000883a93 in random_picker::pick (this=this@entry=0x7ffec8cbf390, weights=, level=8, none=none@entry=MONS_PROGRAM_BUG) at random-pick.h:60 rar = pop = 0xc15f7c valid = {{value = MONS_GIANT_COCKROACH, rarity = 648900}, {value = MONS_BALL_PYTHON, rarity = 80640}, {value = MONS_GIANT_GECKO, rarity = 1038240}, {value = MONS_JACKAL, rarity = 675360}, {value = MONS_GNOLL, rarity = 322560}, {value = MONS_ADDER, rarity = 2331000}, {value = MONS_QUOKKA, rarity = 1168020}, {value = MONS_ORC, rarity = 2520000}, {value = MONS_GNOLL_SHAMAN, rarity = 109200}, {value = MONS_WORKER_ANT, rarity = 2331000}, {value = MONS_HOUND, rarity = 1871100}, {value = MONS_OGRE, rarity = 1871100}, {value = MONS_IGUANA, rarity = 1168020}, {value = MONS_ORC_WIZARD, rarity = 1168020}, {value = MONS_SCORPION, rarity = 1168020}, {value = 3368804872, rarity = 32766}, {value = 2047, rarity = 0}, {value = 11923331, rarity = 0}, {value = 3368804896, rarity = 32766}, {value = 754279808, rarity = 32618}, {value = 4222451713, rarity = 32766}, {value = 3368804896, rarity = 32766}, {value = 3368804896, rarity = 32766}, {value = 3368804896, rarity = 32766}, {value = 3368804896, rarity = 32766}, {value = 3368804898, rarity = 32766}, {value = 3368806943, rarity = 32766}, {value = 3368804896, rarity = 32766}, {value = 3368806943, rarity = 32766}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_GIANT_NEWT, rarity = 4}, {value = MONS_WORM, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_GIANT_NEWT, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 32618}, {value = 4294967295, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_HOLY_SWINE, rarity = 0}, {value = 15654624, rarity = 0}, {value = 4294967295, rarity = 0}, {value = 3368804864, rarity = 32766}, {value = MONS_GIANT_NEWT, rarity = 0}, {value = 757088160, rarity = 32618}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = 765298970, rarity = 32618}, {value = 15654624, rarity = 0}, {value = 59149592, rarity = 0}, {value = 15654592, rarity = 0}, {value = 11897930, rarity = 0}, {value = 15654624, rarity = 0}, {value = 765299656, rarity = 32618}, {value = 15654592, rarity = 0}, {value = MONS_GIANT_GECKO, rarity = 0}, {value = 3368804864, rarity = 32766}, {value = 765299656, rarity = 32618}, {value = 15654592, rarity = 0}, {value = 11923331, rarity = 0}, {value = 3368804896, rarity = 32766}, {value = 15654592, rarity = 0}, {value = 11923331, rarity = 0}, {value = 11337401, rarity = 0}, {value = 4211096098, rarity = 0}, {value = MONS_WOLF, rarity = 48}, {value = 3368807168, rarity = 32766}, {value = 3368806960, rarity = 32766}, {value = 13105, rarity = 0}, {value = MONS_WAR_DOG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = 3368804992, rarity = 32766}, {value = 53718515, rarity = 0}, {value = 4294967295, rarity = -1}, {value = 56172816, rarity = 0}, {value = 3368805288, rarity = 32766}, {value = MONS_GIANT_NEWT, rarity = 0}, {value = MONS_QUEEN_ANT, rarity = 0}, {value = 53718515, rarity = 0}, {value = 754279428, rarity = 32618}, {value = 4222451713, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718516, rarity = 0}, {value = 4294967295, rarity = -1}, {value = 53718515, rarity = 0}, {value = 4294967295, rarity = -1}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = 55845191, rarity = 4}, {value = 770224571, rarity = 32618}, {value = 770244608, rarity = 32618}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_HOUND, rarity = 0}, {value = MONS_WAR_DOG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = 3368805376, rarity = 32766}, {value = 3368805184, rarity = 32766}, {value = 4294967295, rarity = 32618}, {value = MONS_PROGRAM_BUG, rarity = 32766}, {value = 3368805264, rarity = 32766}, {value = 757090848, rarity = 32618}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = 55845962, rarity = 0}, {value = 772391392, rarity = 32618}, {value = 770257812, rarity = 32618}, {value = 55845955, rarity = 0}, {value = MONS_ADDER, rarity = 0}, {value = 754279245, rarity = 32618}, {value = MONS_IRON_GIANT, rarity = 0}, {value = MONS_DEATH_YAK, rarity = 48}, {value = 3368805504, rarity = 32766}, {value = 3368805312, rarity = 32766}, {value = 134744072, rarity = 134744072}, {value = 3368747016, rarity = 32766}, {value = 772391392, rarity = 32618}, {value = MONS_GIANT_NEWT, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_ADDER, rarity = 0}, {value = 770257080, rarity = 32618}, {value = MONS_PROGRAM_BUG, rarity = 32766}, {value = MONS_PROGRAM_BUG, rarity = 32766}, {value = MONS_PROGRAM_BUG, rarity = 805306368}, {value = 65424640, rarity = 0}, {value = 56172816, rarity = 0}, {value = 3368805568, rarity = 32766}, {value = 3368805724, rarity = 32766}, {value = MONS_PROGRAM_BUG, rarity = -1}, {value = MONS_ELEPHANT_SLUG, rarity = 48}, {value = 3368806240, rarity = 32766}, {value = 3368806048, rarity = 32766}, {value = MONS_GIANT_NEWT, rarity = 0}, {value = 55845955, rarity = 0}, {value = MONS_ADDER, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = 770215034, rarity = 32618}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 9}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = 772391168, rarity = 32618}, {value = 56172817, rarity = 0}, {value = 56172816, rarity = 0}, {value = MONS_BUTTERFLY, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0} , {value = 3368805728, rarity = 32766}, {value = 53718515, rarity = 0}, {value = 4294967295, rarity = -1}, {value = 56172816, rarity = 0}, {value = 3368806024, rarity = 32766}, {value = MONS_GIANT_NEWT, rarity = 0}, {value = MONS_QUEEN_ANT, rarity = 0}, {value = 53718515, rarity = 0}, {value = 754279428, rarity = 32618}, {value = 4222451713, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718515, rarity = 0}, {value = 53718516, rarity = 0}, {value = 4294967295, rarity = -1}, {value = 53718515, rarity = 0}, {value = 4294967295, rarity = -1}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_PROGRAM_BUG, rarity = 0}, {value = MONS_MOTTLED_DRAGON, rarity = 0}, {value = 3368807600, rarity = 32766}, {value = 754720304, rarity = 32618}, {value = 4294967280, rarity = 0}, {value = 753659824, rarity = 32618}, {value = 3368807928, rarity = 32766}, {value = 11894336, rarity = 0}, {value = 11894338, rarity = 0}, {value = 753494956, rarity = 32618}, {value = 3368807600, rarity = 32766}, {value = 3368807584, rarity = 32766}, {value = 3368807976, rarity = 32766}, {value = 11910420, rarity = 0}, {value = 11910423, rarity = 0}...} nvalid = totalrar = #13 0x00000000008837c9 in monster_picker::pick_with_veto (this=this@entry=0x7ffec8cbf390, weights=, level=, none=none@entry=MONS_PROGRAM_BUG, vetoer=) at mon-pick.cc:88 No locals. #14 0x00000000008837f7 in pick_monster_from (fpop=, depth=, veto=) at mon-pick.cc:80 picker = {> = {_vptr.random_picker = 0xc1b1d0}, _veto = 0x8892a0 <_is_incompatible_monster(monster_type)>} #15 0x000000000088382e in pick_monster (place=..., veto=) at mon-pick.cc:65 No locals. #16 0x000000000088480e in pick_random_monster (place=..., kind=kind@entry=RANDOM_COMPATIBLE_MONSTER, final_place=final_place@entry=0x7ffec8cbf570, allow_ood=allow_ood@entry=false) at mon-place.cc:474 No locals. #17 0x0000000000889407 in resolve_monster_type (mon_type=RANDOM_COMPATIBLE_MONSTER, base_type=, proximity=PROX_ANYWHERE, pos=0x7ffec8cbf788, mmask=, stair_type=, place=0x7ffec8cbf570, want_band=0x7ffec8cbf559, allow_ood=false) at mon-place.cc:711 orig_place = {branch = , depth = 8} tries = 1 #18 0x000000000088c0ed in place_monster (mg=..., force_pos=force_pos@entry=false, dont_place=dont_place@entry=false) at mon-place.cc:851 tries = 0 stair_type = NUM_DCHAR_TYPES allow_ood = leader = band = pval = 56587632 close_to_player = place = {branch = BRANCH_DUNGEON, depth = 8} band_size = band_monsters = {3368810400, 32766, MONS_PROGRAM_BUG, 32618, 3368810368, 32766, 1256361728, 4201803670, MONS_GOLEM, MONS_PROGRAM_BUG, 65143608, MONS_PROGRAM_BUG, 1792, MONS_PROGRAM_BUG, 53954496, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 1256361728, 4201803670} want_band = false chose_ood_monster = create_band = ugly_colour = 0 '\000' proxOK = shoved = mon = priest = band_template = {cls = 3368810400, behaviour = 32766, summoner = 0x50, abjuration_duration = 11889674, summon_type = 0, pos = {x = 0, y = 0}, foe = 63120, flags = 32766, god = 3369134436, base_type = 32766, number = -926157104, colour = 32766, proximity = PROX_ANYWHERE, place = {branch = BRANCH_DUNGEON, depth = -926157136}, hd = 32766, hp = -925832692, extra_flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 15654592}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x0}}, non_actor_summoner = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7ffec8cbf6c0 ""}}, initial_shifter = MONS_PROGRAM_BUG, preferred_grid_feature = 32766, map_mask = 0, props = {hash_map = 0xacfcae}} #19 0x000000000088e42d in mons_place (mg=...) at mon-place.cc:3636 mon_count = creation = #20 0x000000000088e953 in create_monster (mg=..., fail_msg=) at mon-place.cc:3962 montype = RANDOM_COMPATIBLE_MONSTER summd = 0x0 #21 0x00000000009db120 in cast_shadow_creatures (st=-9993, god=GOD_NO_GOD, place=..., fail=) at spl-summoning.cc:1282 mons = i = scroll = true num = num_created = #22 0x000000000071ba96 in read_scroll (item_slot=item_slot@entry=6) at item_use.cc:2671 prev_quantity = 1 pre_succ_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x396d088 "As you read the scroll labeled XATTEU FULEKK, it crumbles to dust."}} scroll_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7f6a2e09c1e0 "\001"}} which_scroll = SCR_SUMMONING alreadyknown = false dangerous = false cancel_scroll = false bad_effect = false #23 0x000000000071db07 in read (slot=) at item_use.cc:2567 item_slot = 6 failure_reason = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11b38f8 ""}} #24 0x00000000005e1b5d in _actions_prompt (item=..., allow_inscribe=allow_inscribe@entry=true, do_prompt=do_prompt@entry=true) at describe.cc:2439 spellbook = action = 0 slot = 6 prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x334f1c8 "You can (=)adjust, (r)ead, (d)rop or (i)nscribe the scroll."}} actions = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3799f30, _M_finish = 0x3799f40, _M_end_of_storage = 0x3799f40}}, } keyin = 6 act_str_init = false act_str = {_M_t = {_M_impl = {, std::allocator > > > >> = {<__gnu_cxx::new_allocator, std::allocator > > > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x35d5fa0, _M_left = 0x35dd580, _M_right = 0x35d9850}, _M_node_count = 14}}} #25 0x00000000005e7023 in describe_item (item=..., allow_inscribe=true) at describe.cc:2514 do_prompt = true show_as_menu = {m_old_mode = CRT_NORMAL} item_had_spells = false #26 0x000000000071730e in display_inventory () at invent.cc:1173 invidx = select = flags = 2 #27 0x0000000000b4f9f5 in process_command (cmd=cmd@entry=CMD_DISPLAY_INVENTORY) at main.cc:2180 No locals. #28 0x0000000000b52aa9 in _input () at main.cc:1507 cmd = CMD_DISPLAY_INVENTORY player_disabled = {was_disabled = false} #29 0x0000000000b53615 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #30 0x0000000000b567fb in _launch_game_loop () at main.cc:380 game_ended = false #31 main (argc=, argv=0x7ffec8cc0ab8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 7 2015 at 19:49:24 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="abyssrun" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-abyssrun/saves" -DDATA_DIR_PATH="/crawl-master/crawl-abyssrun/data/" -DWEB_DIR_PATH="/crawl-master/crawl-abyssrun/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_basic basic_altar minmay_crystal_water Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The big kobold throws a stone. The stone hits you but does no damage. The big kobold misses you. Things that are here: a whip; a kobold corpse You thump the big kobold! The big kobold is heavily wounded. The big kobold hits you but does no damage. You hit the big kobold but do no damage. The big kobold is heavily wounded. The big kobold barely misses you. You barely miss the big kobold. The big kobold is heavily wounded. The big kobold closely misses you. You barely miss the big kobold. The big kobold is heavily wounded. The big kobold closely misses you. You bludgeon the big kobold!! You kill the big kobold! Your Fighting skill increases to level 4! You bludgeon the kobold!! You kill the kobold! The kobold unwields an uncursed whip. The kobold wields a hand crossbow. The kobold shoots a bolt. The bolt hits you. Items here: (( )) †† You hit the kobold but do no damage. The kobold unwields an uncursed hand crossbow. The kobold wields an uncursed whip. The kobold barely misses you. You bludgeon the kobold!! You kill the kobold! Things that are here: an uncursed whip; an uncursed hand crossbow; 9 bolts A shadow imp comes into view. The shadow imp shouts, "Get thee gone, thou clouted wibble-sucking serf!" Found a ring mail and a trident. Found a stone staircase leading down. An orc comes into view. It is wielding a club. The orc shouts! The orc hits you but does no damage. You hit the orc but do no damage. The orc hits you but does no damage. You bludgeon the orc!! You kill the orc! You hear the slow hiss of a distant avalanche of sand. You sock the shadow imp! You kill the shadow imp! The Shining One accepts your kill. You see here a club. You open the door. A worker ant comes into view. The worker ant twitches its antennae in your direction. Found Pakellas's Prime Provisions. Found an oddly glowing altar of Pakellas. You bludgeon the worker ant!! You kill the worker ant! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 19, Int 12, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 There is an open door here. You see here a worker ant corpse. Unknown command. There is an entrance to Pakellas's Prime Provisions here. There is an oddly glowing altar of Pakellas here. There is an open door here. You see here a worker ant corpse. You butcher the worker ant corpse. c - a chunk of flesh There is an open door here. Your magical contamination has completely faded away. Found 15 gold pieces. Found a scroll of identify. Found a runed long sword. You open the door. A mummy comes into view. Found a sand-covered staircase. You bludgeon the mummy!! You destroy the mummy! The Shining One accepts your kill. There is an open door here. There is a sand-covered staircase here. Okay, then. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. A kobold zombie comes into view. 4 zombies come into view. You beat the quokka zombie like a drum!!! You destroy the quokka zombie! The Shining One accepts your kill. You hit the kobold zombie. The kobold zombie hits you but does no damage. The jackal zombie barely misses you. You bludgeon the kobold zombie!! You destroy the kobold zombie! The Shining One accepts your kill. The jackal zombie bites you but does no damage. You bludgeon the rat zombie!! You destroy the rat zombie! The Shining One accepts your kill. The jackal zombie bites you. You sock the jackal zombie! You destroy the jackal zombie! The Shining One accepts your kill. You bludgeon the kobold zombie!! You destroy the kobold zombie! The Shining One accepts your kill. A rat zombie comes into view. A goblin zombie comes into view. An adder zombie comes into view. You bludgeon the rat zombie!! You destroy the rat zombie! The Shining One accepts your kill. An elf zombie comes into view. You bludgeon the goblin zombie!! You destroy the goblin zombie! The Shining One accepts your kill. You hit the adder zombie. The adder zombie bites you but does no damage. x2 You bludgeon the adder zombie!! You destroy the adder zombie! The Shining One accepts your kill. You can now call upon the Shining One for a divine shield. A quokka zombie comes into view. A jackal zombie comes into view. You bludgeon the elf zombie!! The elf zombie hits you but does no damage. You bludgeon the elf zombie!! The elf zombie hits you but does no damage. You completely miss the elf zombie. The elf zombie barely misses you. You bludgeon the elf zombie!! You destroy the elf zombie! The Shining One accepts your kill. You feel your dexterity returning. The quokka zombie barely misses you. You bludgeon the quokka zombie!! You destroy the quokka zombie! The Shining One accepts your kill. The jackal zombie bites you but does no damage. You sock the jackal zombie! You destroy the jackal zombie! The Shining One accepts your kill. No target in view! No target in view! You open the door. A rat zombie comes into view. There is an open door here. You bludgeon the rat zombie!! You destroy the rat zombie! The Shining One accepts your kill. A quokka zombie comes into view. 2 zombies come into view. You sock the quokka zombie! The quokka zombie bites you but does no damage. You hit the quokka zombie. The quokka zombie barely misses you. You bludgeon the quokka zombie!! You destroy the quokka zombie! The Shining One accepts your kill. You sock the quokka zombie! You destroy the quokka zombie! The Shining One accepts your kill. The human zombie hits you. You barely miss the human zombie. The human zombie misses you. You sock the human zombie! The human zombie hits you but does no damage. You thump the human zombie! The human zombie hits you but does no damage. You bludgeon the human zombie!! You hit the human zombie. You destroy the human zombie! The Shining One accepts your kill. No target in view! Found a gate leading back out of this place. You open the door. A mummy comes into view. Found 28 gold pieces. You sock the mummy! The mummy is severely damaged. You bludgeon the mummy!! You destroy the mummy! The Shining One accepts your kill. No target in view! There is an open door here. You now have 290 gold pieces (gained 11). You now have 307 gold pieces (gained 17). There is an open door here. HP restored. You open the door. A mummy comes into view. Found three items. The mummy barely misses you. There is an open door here. You bludgeon the mummy!! You destroy the mummy! The Shining One accepts your kill. No target in view! j - 9 scrolls of identify (gained 1) j - 10 scrolls of identify (gained 1) g - a scroll labeled XATTEU FULEKK t - a scroll labeled TATSAO LEITIVE There is an open door here. There is an open door here. An adder zombie comes into view. An adder zombie is nearby! 2 zombies come into view. A centaur zombie comes into view. You bludgeon the adder zombie!! The adder zombie barely misses you. You hit the adder zombie. You destroy the adder zombie! The Shining One accepts your kill. You thump the quokka zombie! The quokka zombie bites you. You thump the quokka zombie! You destroy the quokka zombie! The Shining One accepts your kill. You feel better. The centaur zombie closely misses you. You sock the centaur zombie! The centaur zombie closely misses you. You hit the elf zombie. The centaur zombie hits you but does no damage. The elf zombie hits you but does no damage. You hit the elf zombie. The centaur zombie barely misses you. The elf zombie hits you but does no damage. You hit the elf zombie. The centaur zombie hits you. The centaur zombie barely misses you. The elf zombie hits you. You sock the elf zombie! The centaur zombie hits you but does no damage. You sock the elf zombie! The centaur zombie closely misses you. The elf zombie closely misses you. You closely miss the elf zombie. The centaur zombie hits you! The elf zombie hits you but does no damage. You hit the elf zombie. The centaur zombie misses you. The centaur zombie hits you but does no damage. The elf zombie hits you but does no damage. You bludgeon the elf zombie!! The centaur zombie hits you. You bludgeon the elf zombie!! You destroy the elf zombie! The Shining One accepts your kill. Your Fighting skill increases to level 5! You feel your dexterity returning. The centaur zombie barely misses you. You thump the centaur zombie! The centaur zombie hits you but does no damage. You sock the centaur zombie! You destroy the centaur zombie! The Shining One accepts your kill. You feel better. Your Throwing skill increases to level 4! A quokka zombie comes into view. A quokka zombie comes into view. You sock the quokka zombie! The quokka zombie closely misses you. You bludgeon the quokka zombie!! You destroy the quokka zombie! The Shining One accepts your kill. You are feeling hungry. You barely miss the quokka zombie. The quokka zombie bites you but does no damage. You hit the quokka zombie. The quokka zombie closely misses you. You bludgeon the quokka zombie!! You destroy the quokka zombie! The Shining One accepts your kill. You feel better. No target in view! Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 A hobgoblin zombie comes into view. 4 zombies come into view. A quokka zombie comes into view. You bludgeon the hobgoblin zombie!! You destroy the hobgoblin zombie! The Shining One accepts your kill. The hobgoblin zombie hits you but does no damage. You hit the hobgoblin zombie. The hobgoblin zombie closely misses you. x2 You thump the hobgoblin zombie! You destroy the hobgoblin zombie! The Shining One accepts your kill. The hobgoblin zombie barely misses you. You hit the adder zombie but do no damage. The adder zombie bites you but does no damage. The hobgoblin zombie hits you but does no damage. You barely miss the adder zombie. The adder zombie bites you but does no damage. You bludgeon the adder zombie!! You destroy the adder zombie! The Shining One accepts your kill. The hobgoblin zombie hits you but does no damage. You hit the quokka zombie. The quokka zombie bites you but does no damage. The hobgoblin zombie misses you. You bludgeon the quokka zombie!! You destroy the quokka zombie! The Shining One accepts your kill. The hobgoblin zombie hits you but does no damage. You bludgeon the rat zombie!! You destroy the rat zombie! The Shining One accepts your kill. You hammer the hobgoblin zombie like a gong!!! You destroy the hobgoblin zombie! The Shining One accepts your kill. No target in view! You open the door. 2 zombies come into view. 3 zombies come into view. There is an open door here. You sock the kobold zombie! You destroy the kobold zombie! The Shining One accepts your kill. You feel better. The kobold zombie barely misses you. The hobgoblin zombie barely misses you. You bludgeon the human zombie!! The kobold zombie hits you but does no damage. The human zombie barely misses you. The hobgoblin zombie barely misses you. You sock the human zombie! The kobold zombie hits you. The human zombie misses you. You hit the human zombie. The hobgoblin zombie hits you but does no damage. The kobold zombie hits you but does no damage. You barely miss the human zombie. The human zombie barely misses you. The hobgoblin zombie barely misses you. You hit the human zombie. The kobold zombie barely misses you. The human zombie hits you but does no damage. The hobgoblin zombie hits you. You barely miss the human zombie. The kobold zombie hits you but does no damage. The human zombie hits you. You pound the human zombie like an anvil!!! You destroy the human zombie! The Shining One accepts your kill. Your Maces & Flails skill increases to level 13! The hobgoblin zombie hits you but does no damage. The kobold zombie hits you but does no damage. You hit the hobgoblin zombie. The hobgoblin zombie closely misses you. The gnoll zombie completely misses you. The kobold zombie closely misses you. You completely miss the hobgoblin zombie. The hobgoblin zombie hits you but does no damage. The gnoll zombie completely misses you. You thump the hobgoblin zombie! You destroy the hobgoblin zombie! The Shining One accepts your kill. The kobold zombie hits you but does no damage. You sock the kobold zombie! The gnoll zombie closely misses you. The kobold zombie closely misses you. You bludgeon the kobold zombie!! You destroy the kobold zombie! The Shining One accepts your kill. The gnoll zombie misses you. You hit the gnoll zombie. The gnoll zombie barely misses you. You bludgeon the gnoll zombie!! You destroy the gnoll zombie! The Shining One accepts your kill. You feel better. You open the door. You open the door. 2 zombies come into view. You flatten the centaur zombie like a pancake!!! You destroy the centaur zombie! The Shining One accepts your kill. You hit the gnoll zombie. The gnoll zombie completely misses you. You sock the gnoll zombie! You destroy the gnoll zombie! The Shining One accepts your kill. No target in view! No target in view! No target in view! You open the door. A mummy comes into view. Found five items. Found a gate leading back out of this place. You hammer the mummy like a gong!!! You destroy the mummy! The Shining One accepts your kill. No target in view! There is an open door here. p - 5 potions of curing (gained 1) c - 2 cyan potions v - a murky brown potion w - a potion of heal wounds There is an open door here. There is an open door here. Done exploring. There is an open door here. There is an open door here. You see here a potion of mutation. x - a potion of mutation There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. There is an open door here. j - 11 scrolls of identify (gained 1) You now have 322 gold pieces (gained 15). You see here a scimitar. You now have 344 gold pieces (gained 22). Things that are here: a halberd x2 a hound skeleton You now have 358 gold pieces (gained 14). Found a stone staircase leading down. There is a stone staircase leading down here. You see here a ring mail. Found a stone staircase leading up. There is a stone staircase leading down here. Found a long sword. j - 12 scrolls of identify (gained 1) Found 4 poisoned needles. u - 4 scrolls of teleportation (gained 1) An ice beast comes into view. The ice beast moves out of view. The ice beast hits you but does no damage. Found a stone staircase leading up. You barely miss the ice beast. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You sock the ice beast! The ice beast is heavily wounded. The ice beast barely misses you. You completely miss the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. You sock the ice beast! You kill the ice beast! HP restored. There is a stone staircase leading up here. Found a flail. You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. You see here a runed long sword. An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! The orc wizard casts a cantrip, but nothing happens. Throwing (i - inventory. (,) - cycle): F - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe You throw a large rock. The large rock hits the orc wizard but does no damage. An orc warrior and an orc priest come into view. Throwing (i - inventory. (,) - cycle): F - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a dagger and wearing a robe (haloed) You throw a large rock. The large rock hits the orc wizard!! You kill the orc wizard! You hear a shout! x2 An orc comes into view. It is wielding a short sword. You sock the orc! You kill the orc! Things that are here: a short sword; an orc corpse The orc warrior shouts! Things that are here: a large rock; a dagger; a robe Throwing (i - inventory. (,) - cycle): F - a large rock (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a hand axe You throw a large rock. The large rock hits the orc priest! You kill the orc priest! The Shining One accepts your kill. You can now channel blasts of cleansing flame. You feel your dexterity returning. F - a large rock Throwing (i - inventory. (,) - cycle): F - a large rock (quivered) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a hand axe and wearing a plate armour (haloed) You throw a large rock. The large rock hits the orc warrior! The orc warrior is moderately wounded. You hear a shout! You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you but does no damage. You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a hand axe! An orc comes into view. It is wielding a club. The orc shouts! You sock the orc warrior! You kill the orc warrior! Your Fighting skill increases to level 6! You bludgeon the orc!! You kill the orc! No target in view! Items here: )) [ †† a club; a hand axe; a plate armour; an orc corpse; an orc corpse Butcher an orc corpse? [(y)es/(c)hoosy/(n)o/(a)ll/(e)dible/(q)uit/?] You butcher the orc corpse. x2 z - 3 chunks of flesh; z - 6 chunks of flesh (gained 3) Things that are here: a club; a hand axe; a plate armour Unknown command. Eat one of 6 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 F - a large rock F - 2 large rocks (gained 1) Things that are here: a hand axe; an orc corpse F - 3 large rocks (gained 1) Found a hunting sling. You now have 378 gold pieces (gained 20). A necrophage comes into view. The necrophage closely misses you. You barely miss the necrophage. The necrophage barely misses you. You thump the necrophage! The necrophage is moderately damaged. The necrophage hits you. You sock the necrophage! The necrophage is heavily damaged. The necrophage hits you but does no damage. You bludgeon the necrophage!! You destroy the necrophage! The Shining One accepts your kill. You feel better. No target in view! A quokka comes into view. Found a stone staircase leading down. The quokka bites you but does no damage. You bludgeon the quokka!! You kill the quokka! No target in view! You now have 391 gold pieces (gained 13). An orc comes into view. It is wielding a dagger. The orc shouts! An orc comes into view. It is wielding a hand axe. An orc comes into view. It is wielding a hand axe. The orc shouts! x2 Found a scroll of identify. You bludgeon the orc!! You kill the orc! You bludgeon the orc!! You kill the orc! The orc completely misses you. Things that are here: a dagger; an orc corpse You bludgeon the orc!! You kill the orc! No target in view! No target in view! No target in view! No target in view! Things that are here: a hand axe; an orc corpse j - 13 scrolls of identify (gained 1) Things that are here: a hand axe; a chain mail Things that are here: a hand axe; an orc corpse Found an escape hatch in the floor. There is an escape hatch in the floor here. A centaur comes into view. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you but does no damage. You see here an arrow. You sock the centaur! The centaur is almost dead. The centaur unwields an uncursed shortbow. The centaur misses you. You thump the centaur! You kill the centaur! Things that are here: an uncursed shortbow; 26 arrows Found an escape hatch in the ceiling. w - 2 potions of heal wounds (gained 1) An electric eel comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant. The bolt of electricity misses you. Throwing (i - inventory. (,) - cycle): F - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel You throw a large rock. The large rock hits the plant! The plant is moderately damaged. You hear a splash. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant. The bolt of electricity misses you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant. The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You sock the electric eel! You kill the electric eel! You hear a splash. No target in view! You hit the plant. The plant is heavily damaged. You hit the plant. The plant is heavily damaged. You sock the plant! The plant is severely damaged. You thump the plant! The plant is almost destroyed. You hit the plant but do no damage. The plant is almost destroyed. You hit the plant but do no damage. The plant is almost destroyed. You sock the plant! You destroy the plant! You enter the shallow water. Moving in this stuff is going to be slow. F - 3 large rocks (gained 1) You see here an electric eel corpse. You butcher the electric eel corpse. z - 6 chunks of flesh (gained 1) Eating one of 6 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Some of the chunks of flesh in your inventory have rotted away. You see here a scimitar. You open the door. A hobgoblin zombie comes into view. You bludgeon the hobgoblin zombie!! You destroy the hobgoblin zombie! The Shining One accepts your kill. You feel better. No target in view! You open the door. A goblin zombie comes into view. A goblin zombie is nearby! You sock the goblin zombie! You destroy the goblin zombie! The Shining One accepts your kill. You feel better. Things that are here: a short sword; an orc skeleton Found an elf skeleton. Found a dwarf skeleton. Found an orc skeleton. An ogre comes into view. It is wielding a giant club. The ogre shouts! Found 2 throwing nets, 6 beef jerkies and 3 bread rations. You hit the ogre. The ogre is lightly wounded. You bludgeon the ogre!! The ogre is almost dead. The ogre closely misses you. You bludgeon the ogre!! You kill the ogre! d - 4 throwing nets (gained 2) You see here a giant club. e - 6 bread rations (gained 3) C - 4 beef jerkies (gained 3) C - 7 beef jerkies (gained 3) You see here a dwarf skeleton. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You see here a quokka skeleton. Done exploring. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Johnl023's ghost (novice Troll Berserker) comes into view. It is wielding a weapon of venom. Johnl023's ghost turns its malevolent gaze towards you. Found a crystal plate armour and a cyan potion. Found a stone staircase leading up. There is a stone staircase leading up here. Throwing (i - inventory. (,) - cycle): F - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - johnl023's ghost Aim: johnl023's ghost, wielding a weapon of venom (haloed) You throw a large rock. The large rock hits johnl023's ghost but does no damage. Throwing (i - inventory. (,) - cycle): F - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - johnl023's ghost Aim: johnl023's ghost, wielding a weapon of venom (haloed) You throw a large rock. The large rock barely misses johnl023's ghost. Throwing (i - inventory. (,) - cycle): F - a large rock (quivered) Press: ? - help, Shift-Dir - straight line, f/p - johnl023's ghost Aim: johnl023's ghost, wielding a weapon of venom (haloed) You throw a large rock. The large rock hits johnl023's ghost!! Johnl023's ghost is lightly damaged. You sock johnl023's ghost! Johnl023's ghost is moderately damaged. Johnl023's ghost hits you! You hit johnl023's ghost. Johnl023's ghost is moderately damaged. Johnl023's ghost completely misses you. You hit johnl023's ghost. Johnl023's ghost is moderately damaged. Johnl023's ghost hits you! You completely miss johnl023's ghost. Johnl023's ghost is moderately damaged. Johnl023's ghost hits you!! You hit johnl023's ghost. Johnl023's ghost is moderately damaged. Johnl023's ghost hits you. Press: ? - help, v - describe, . - travel Here: johnl023's ghost, wielding a weapon of venom (moderately damaged, haloed) The floor. A divine shield forms around you! You feel slightly more hungry. Johnl023's ghost hits you!! Zapping: P - a wand of heal wounds (3) Press: ? - help, Shift-Dir - straight line, f - you, p - johnl023's ghost You feel much better. This wand has 2 charges left. Johnl023's ghost hits you but does no damage. You sock johnl023's ghost! Johnl023's ghost is heavily damaged. Johnl023's ghost closely misses you. You flatten johnl023's ghost like a pancake!!! Johnl023's ghost is almost destroyed. Johnl023's ghost hits you!! You are poisoned. You barely miss johnl023's ghost. Johnl023's ghost is almost destroyed. You feel sick. You hit johnl023's ghost. Johnl023's ghost is almost destroyed. You feel sick. Johnl023's ghost hits you. * * * LOW HITPOINT WARNING * * * You barely miss johnl023's ghost. Johnl023's ghost is almost destroyed. You feel sick. Johnl023's ghost hits you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel much better. You feel sick. Johnl023's ghost hits you! * * * LOW HITPOINT WARNING * * * You feel better. You block johnl023's ghost's attack. You hit johnl023's ghost but do no damage. Johnl023's ghost is almost destroyed. Johnl023's ghost hits you! * * * LOW HITPOINT WARNING * * * You feel much better. You block johnl023's ghost's attack. You barely miss johnl023's ghost. Johnl023's ghost is almost destroyed. Johnl023's ghost closely misses you. You sock johnl023's ghost! You destroy johnl023's ghost! The Shining One accepts your kill. You feel better. Your Fighting skill gained 2 levels and is now at level 8! Your Maces & Flails skill increases to level 14! F - a large rock F - 2 large rocks (gained 1) Found 15 arrows. Found a deep blue altar of Sif Muna. F - 3 large rocks (gained 1) You see here a crystal plate armour. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Unknown command. c - 3 cyan potions (gained 1) Your divine shield starts to fade. Your divine shield fades away. A giant gecko and a giant frog come into view. The giant frog gives a loud, deep croak! Found a scroll labeled DAZUENG EBEERR. You barely miss the giant gecko. The giant gecko bites you but does no damage. You bludgeon the giant gecko!! You kill the giant gecko! No target in view! The giant frog is too close now for your liking. You see here a giant gecko corpse. The giant frog barely misses you. You bludgeon the giant frog!! You kill the giant frog! You have reached level 10! You see here a giant gecko corpse. You butcher the giant gecko corpse. All of the chunks of flesh in your inventory have rotted away. w - 2 chunks of flesh z - a scroll labeled DAZUENG EBEERR Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A hound comes into view. The hound barks! The hound bites you but does no damage. The hound barely misses you. You bludgeon the hound!! You kill the hound! No target in view! You see here a hound corpse. Found a ring mail. Eating one of 2 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 You see here a ring mail. You open the door. There is an open door here. B - a wand of slowing An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Throwing (i - inventory. (,) - cycle): F - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (haloed) You throw a large rock. The large rock hits the ogre!! The ogre is severely wounded. Throwing (i - inventory. (,) - cycle): F - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (severely wounded, haloed) You throw a large rock. The large rock hits the ogre! You kill the ogre! Your Invocations skill increases to level 1! Found a scroll of teleportation. F - 2 large rocks (gained 1) You see here a giant spiked club. F - 3 large rocks (gained 1) You see here a giant spiked club. D - a giant spiked club D - a +0 giant spiked club (weapon) You drop a +0 giant club. u - 5 scrolls of teleportation (gained 1) A hound comes into view. The hound barks! The hound moves out of view. The hound barely misses you. You impale the hound!! You kill the hound! No target in view! You see here a hound corpse. You butcher the hound corpse. w - 4 chunks of flesh (gained 3) You see here a hound skeleton. You start waiting. Some of the chunks of flesh in your inventory have rotted away. Done waiting. Found a scroll of noise. Found a stone staircase leading down. You now have 406 gold pieces (gained 15). Found a quarterstaff. Found a rapier. f - a lumpy beryl amulet You remove your amulet of rage. You feel strangely static. f - an amulet of stasis (around neck) An orc comes into view. It is wielding a dagger. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc barely misses you. You bludgeon the orc!! You kill the orc! A crocodile comes into view. You puncture the crocodile! The crocodile is moderately wounded. The crocodile closely misses you. You sock the crocodile! The crocodile is almost dead. The crocodile bites you. You hit the crocodile. The crocodile is almost dead. The crocodile bites you! The crocodile barely misses you. You sock the crocodile! You kill the crocodile! All of the chunks of flesh in your inventory have rotted away. A giant gecko comes into view. You see here 9 gold pieces. You closely miss the giant gecko. The giant gecko misses you. The giant gecko bites you. You hit the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. You hit the giant gecko but do no damage. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. You barely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. x2 You flatten the giant gecko like a pancake!!! You kill the giant gecko! No target in view! You now have 415 gold pieces (gained 9). You see here a giant gecko corpse. HP restored. An adder comes into view. You barely miss the adder. The adder misses you. The adder barely misses you. You closely miss the adder. The adder closely misses you. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder misses you. You impale the adder!! You kill the adder! You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. You see here a giant gecko corpse. You butcher the giant gecko corpse. w - 2 chunks of flesh Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Found 18 stones. An ice beast comes into view. You bludgeon the ice beast!! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. You bludgeon the ice beast!! You kill the ice beast! Your Fighting skill increases to level 9! No target in view! An orc priest comes into view. It is wielding a trident. The orc priest shouts! An orc comes into view. It is wielding a falchion of venom. Throwing (i - inventory. (,) - cycle): F - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a trident and wearing a leather armour You throw a large rock. The orc shouts! The large rock hits the orc priest!! You kill the orc priest! The Shining One accepts your kill. You feel better. Your Invocations skill increases to level 2! An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! The orc barely misses you. The orc wizard casts a spell. The orc wizard blinks! You puncture the orc! You kill the orc! The orc wizard hits you but does no damage. You see here a falchion of venom. You bludgeon the orc wizard!! You kill the orc wizard! No target in view! F - 3 large rocks (gained 1) Things that are here: a trident; a leather armour Things that are here: a dagger; a robe; an orc corpse Unknown command. Found a stone staircase leading down. Found a mace. There is a stone staircase leading down here. You open the door. Found a scale mail. There is an open door here. You now have 421 gold pieces (gained 6). v - 2 murky brown potions (gained 1) p - 5 potions of curing (gained 1) All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. You open the door. There is an open door here. A worker ant comes into view. The worker ant twitches its antennae in your direction. The worker ant misses you. You impale the worker ant!! You kill the worker ant! You now have 429 gold pieces (gained 8). You now have 441 gold pieces (gained 12). Found a stone staircase leading up. There is an open door here. There is an open door here. A hound zombie comes into view. You puncture the hound zombie! The hound zombie closely misses you. The hound zombie bites you but does no damage. You thump the hound zombie! The hound zombie bites you but does no damage. You skewer the hound zombie like a kebab!!! You destroy the hound zombie! The Shining One accepts your kill. A giant gecko skeleton comes into view. The giant gecko skeleton closely misses you. You impale the giant gecko skeleton!! You destroy the giant gecko skeleton! The Shining One accepts your kill. You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. You see here a falchion of venom. Found a morningstar. You see here a morningstar. You see here a falchion of venom. A wight comes into view. It is wielding an enchanted falchion. A wight comes into view. It is wielding an enchanted falchion. You puncture the wight! The wight is severely damaged. The wight hits you with an enchanted falchion! You bludgeon the wight!! You destroy the wight! The Shining One accepts your kill. A wight is nearby! Things that are here: an enchanted falchion; a robe A wight comes into view. It is wielding an enchanted trident. You hit the wight but do no damage. The wight hits you but does no damage. You hit the wight but do no damage. The wight barely misses you. You barely miss the wight. The wight misses you. You impale the wight!! You destroy the wight! The Shining One accepts your kill. The wight hits you from afar with an enchanted trident. The wight hits you with an enchanted trident. Things that are here: an enchanted falchion; a robe You bludgeon the wight!! You destroy the wight! The Shining One accepts your kill. You feel better. No target in view! Things that are here: an enchanted trident; a robe Things that are here: an enchanted falchion; a robe As you read the scroll labeled XATTEU FULEKK, it crumbles to dust. Wisps of shadow whirl around you... >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [soupofsoups] Species: Ogre Job: Arcane Marksman HP: 94/107; mods: 0/0 MP: 10/10; mod: 0 Stats: 21 (21) 12 (12) 9 (9) Position: (38, 15), god: the Shining One (2), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 33 | 9 | 1371 | 34/327 Short Blades | | 0 | 0 | 0 | 0 | 0/100 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes | | 0 | 0 | 0 | 0 | 0/84 Maces & Flails | X | 1 | 33 | 14 | 3910 | 343/624 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Throwing | X | 0 | 0 | 4 | 501 | 1/250 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 60 | 18/84 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 2 | 301 | 49/252 Charms | | 0 | 0 | 0 | 0 | 0/84 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 33 | 2 | 170 | 44/126 Evocations | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 441 #20: 1 #27: 5474 #49: 473 #59: 1 Mutations: clarity: 1 low mp: 1 shaggy fur: 1 tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #29: +0 giant spiked club eq slot #1, inv slot #14: +1 cloak eq slot #2, inv slot #18: +2 hat eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #34: ring of poison resistance eq slot #8, inv slot #16: +2 ring of protection eq slot #9, inv slot #5: amulet of stasis }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# ### #.# #......... #.# #.########.###.#.##.### #.# #.......(.............. # #.# #.########.###.#.##.#.# # #.# #.# #.# #.#.##.#.. # #.# #.### #.# #.#.##.#.# # #.# #.#.######.###.#.#..... ######.####.#..........#.#.####.# ......)........)@)............>.. .....).######.######.#.###.###... ......).................##.# #... ####....................##.# #... #.########.######....##.# #... #.# #........# #....##.# #... #.# #.####.#.# ##......# #... #.# #.####.#.#####..#.#####... #.# #....#.................... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>