Dungeon Sprint DCSS version 0.20-a0-537-g052e6ba (console) character file. 6 sorlin the Vandal (level 2, -2/22 HPs) Began as a Halfling Hunter on Jan 28, 2017. Was an Initiate of Kikubaaqudgha. Slain by a two-headed ogre ... wielding a cursed +0 giant spiked club (24 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:00 (101 turns). sorlin the Vandal (Halfling Hunter) Turns: 101, Time: 00:02:00 Health: -2/22 AC: 15 Str: 19 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 9 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 20 Spells: 1/1 levels left rFire . . . SeeInvis . b - +5 quick blade rCold . . . Gourm . Y - +5 shadow dragon scales rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++++...... (no amulet) Regen 0.1/turn R - +6 ring of dexterity T - +6 ring of strength @: very slightly contaminated, invisible A: mutation resistance 1 a: Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Skills: + Level 4.2 Fighting - Level 5.0 Short Blades + Level 5.8 Slings + Level 0.0 Armour + Level 2.1 Dodging - Level 5.0 Stealth You had one spell level left. You didn't know any spells. Inventory: Hand Weapons a - a +5 hunting sling b - a +5 quick blade (weapon) z - a +5 lajatang A - a +0 short sword B - a +5 fustibalus C - a +1 hunting sling D - a +5 demon trident E - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). F - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. I - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. J - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. L - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. M - the +7 Singing Sword (You found it in the Dungeon) Missiles d - 1020 sling bullets Armour c - a +0 leather armour y - a +5 crystal plate armour G - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. H - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. V - a +3 buckler W - a +3 shield X - +5 fire dragon scales Y - +5 shadow dragon scales (worn) Jewellery R - a +6 ring of dexterity (right hand) S - a +6 ring of dexterity T - a +6 ring of strength (left hand) U - a +6 ring of strength Wands O - a wand of disintegration (7/24) P - a wand of iceblast (5/15) Q - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking o - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word {!r} t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear {!r} Potions e - 10 potions of curing g - 10 potions of heal wounds {!q} h - 6 potions of haste {!q} i - 7 potions of magic {!q} j - 3 potions of berserk rage {!q} l - 2 potions of brilliance {!q} m - a potion of invisibility {!q} n - 4 potions of resistance {!q} p - 5 potions of agility {!q} q - 5 potions of might {!q} Miscellaneous N - a lightning rod (4/4) {!a} Comestibles f - 5 bread rations {!e} w - 42 fruits x - 4 meat rations {!e} Message History Items here: ======= an uncursed ring of flight; a +6 ring of dexterity x2; a +6 ring of intelligence x2 a +6 ring of strength x2 Things that are here: an uncursed staff of energy; a crystal ball of energy O - a wand of disintegration (7/24); P - a wand of iceblast (5/15); Q - a wand of acid (5/15) You see here a wand of lightning (5/15). You see here a wand of lightning (5/15). Things that are here: an uncursed staff of energy; a crystal ball of energy Items here: ======= an uncursed ring of flight; a +6 ring of dexterity x2; a +6 ring of intelligence x2 a +6 ring of strength x2 R - a +6 ring of dexterity; S - a +6 ring of dexterity; T - a +6 ring of strength U - a +6 ring of strength Put on which piece of jewellery? (? for menu, Esc to quit) You feel stronger. T - a +6 ring of strength (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You feel agile. R - a +6 ring of dexterity (right hand) There is an ancient bone altar of Kikubaaqudgha here. You kneel at the altar of Kikubaaqudgha. Kikubaaqudgha welcomes you! Wear which item? (? for menu, Esc to quit) Okay, then. Things that are here: a +3 large shield; a +3 shield; a +3 buckler V - a +3 buckler; W - a +3 shield Items here: [[[[[[ +5 gold dragon scales; +5 shadow dragon scales; +5 storm dragon scales; +5 ice dragon scales +5 fire dragon scales; a +5 plate armour You can't go up here! X - +5 fire dragon scales; Y - +5 shadow dragon scales Wear which item? (? for menu, Esc to quit) You finish taking off your +0 leather armour. You finish putting on your +5 shadow dragon scales. Unknown command. Your surroundings seem different! Welcome to arena 1. A two-headed ogre and a cyclops come into view. Found an uncursed staff of air and a +2 dire flail of crushing. Really quaff m - 2 potions of invisibility {!q}? You fade into invisibility! You are very lightly contaminated with residual magic. b - a +5 quick blade (weapon) The two-headed ogre shouts in stereo! The two-headed ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ███████ █.8©8.█ █.....█ █.)CO.█ █..@..█ █.....█ █.....█ ███████ You could see a two-headed ogre and a cyclops. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sorlin the Halfling Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Reached skill level 4 in Fighting 2 | D | Reached skill level 5 in Short Blades 2 | D | Reached skill level 5 in Stealth 2 | D | Reached XP level 2. HP: 22/22 MP: 2/2 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 66 | D | Became a worshipper of Kikubaaqudgha 97 | D | Entered arena 1. 97 | D | Noticed a cyclops 97 | D | Noticed a two-headed ogre 101 | D | Slain by a two-headed ogre Vault maps used: D: sprint_v Action || total -------------------------++------- Use: Potion || 2