Dungeon Sprint DCSS version 0.18-a0-1161-g35e6b65 (console) character file. 49 sorlin the Sneak (level 3, -5/16 HPs) Began as a Spriggan Enchanter on Jan 25, 2016. Slain by a water elemental (21 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:23 (270 turns). sorlin the Sneak (Spriggan Enchanter) Turns: 270, Time: 00:02:23 Health: -5/16 AC: 5 Str: 4 XL: 3 Next: 51% Magic: 7/7 EV: 18 Int: 17 God: Gold: 30 SH: 0 Dex: 18 Spells: 3 memorised, 1 level left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... Rnd*Rage + (no amulet) Stlth ++++...... NoTele + (no ring) (no ring) @: very quick, not resistant to hostile enchantments, stealthy A: unfitting armour, slimy green scales 1, see invisible, agile 1, berserk 1, herbivore 3, speed 3, low mp 1, mutation resistance 1, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) k - a cursed +0 buckler Scrolls j - 2 scrolls of blinking m - a scroll of immolation n - a scroll of identify o - 4 scrolls of remove curse r - a scroll of torment Potions e - 2 potions of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage q - 4 potions of cure mutation s - 2 potions of flight Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration p - a fruit Skills: + Level 5.3 Short Blades - Level 3.0 Dodging + Level 7.0 Stealth - Level 2.6 Spellcasting + Level 5.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 12% 2 ##..... c - Confuse Hex ###..... 8% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. You are partially covered in slimy green scales (AC +2). You are agile. (Dex +2) You tend to lose your temper in combat. Your magical capacity is low (-10% MP). You are somewhat resistant to further mutation. Message History Slimy green scales grow over part of your body. You feel genetically stable. Unknown command. Drink which item? (? for menu, Esc to quit) You feel extremely strange. Unknown command. You see here a meat ration. There is an open door here. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental moves out of view. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You start waiting. Done waiting. You barely miss the water elemental. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#.%#..# ▓##.##.##...#..#..# #+#+ ##.##.###..##'#..#..... ▓#.####.##..###.E.'.⌠.... ▓.###..##..####@..#...### ▓#.....##..###....#.⌠.# ###..##†..##.....# ..# ##..##....#......# ### #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A wolf (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) A plant (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sorlin the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 85 | D | Noticed a wolf 88 | D | Killed a wolf 88 | D | Reached skill level 6 in Stealth 88 | D | Reached skill level 5 in Hexes 88 | D | Reached XP level 2. HP: 13/13 MP: 6/6 88 | D | Reached XP level 3. HP: 16/16 MP: 8/8 104 | D | Learned a level 2 spell: Ensorcelled Hibernation 108 | D | Learned a level 3 spell: Confuse 125 | D | Reached skill level 5 in Short Blades 125 | D | Reached skill level 7 in Stealth 139 | D | Gained mutation: You are agile. (Dex +2) [potion of mutation] 139 | D | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 139 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 140 | D | Gained mutation: You are partially covered in slimy green scales (AC +2). [potion of mutation] 140 | D | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 148 | D | Noticed a water elemental 160 | D | Killed a yaktaur 244 | D | Killed a white draconian scorcher 253 | D | Killed a white draconian scorcher 270 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Action || total -------------------------++------- Melee: Dagger || 18 Cast: Confuse || 1 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 4 Confused || 2