Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 0 sooooooooooooo00 the Skirmisher (level 1, -1/21 HPs) Began as a Deep Dwarf Wanderer on Feb 21, 2017. Slain by a siren ... wielding a +0 spear (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (23 turns). sooooooooooooo00 the Skirmisher (Deep Dwarf Wanderer) Turns: 23, Time: 00:00:07 Health: -1/21 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 11 God: Gold: 0 SH: 7 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . e - +0 robe rNeg . . . Faith . a - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: mesmerised, non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 shortbow f - a +0 club (weapon) Missiles c - 26 arrows Armour a - a +0 shield (worn) e - a +0 robe (worn) Wands g - a wand of heal wounds (5/9) Scrolls d - a scroll of teleportation n - a scroll of blinking Potions i - a potion of curing j - a potion of heal wounds k - a potion of haste l - 2 potions of magic m - a potion of berserk rage Comestibles h - a bread ration Skills: + Level 3.6 Fighting + Level 1.3 Bows + Level 1.0 Throwing + Level 2.1 Armour + Level 1.1 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History The siren chants its luring song. You closely miss the siren. The siren is lightly wounded. The siren chants its luring song. The siren hits you with a spear. You barely miss the siren. The siren is lightly wounded. The siren chants its luring song. You hit the siren. The siren is moderately wounded. The siren chants its luring song. The siren hits you with a spear! * * * LOW HITPOINT WARNING * * * You barely miss the siren. The siren is moderately wounded. You block the siren's attack. You barely miss the siren. The siren is moderately wounded. The siren hits you with a spear! You die... * , , + , , * ≈≈ + + * * , , , , , ≈ ##+##, ##.$.## , ∩, ≈ #.m#..# , , #@..# , * *≈** ##'## * ##.## , * +.<.+ * * , ##.## , #+# * * * * ≈ *≈ *,* ≈≈ * ≈≈ You could see a siren. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | sooooooooooooo00 the Deep Dwarf Wanderer began the quest for the Orb. 0 | D | sooooooooooooo00 set off with: a +0 shield, a +0 shortbow, 26 arrows, a scroll of teleportation, a +0 robe, a +0 club, a wand of heal wounds (5/9), a bread ration, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Noticed a siren 6 | D | Killed a crocodile 23 | D | Slain by a siren Action || total -------------------------++------- Melee: Club || 19 Armor: Robe || 1 Dodge: Dodged || 1 Block: Shield || 1