Dungeon Crawl Stone Soup version 0.19.4-9-g45fd643 (webtiles) character file. 0 sooooooooooooo00 the Chiller (level 1, 15/15 HPs) Began as a Deep Dwarf Wanderer on Feb 21, 2017. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). sooooooooooooo00 the Chiller (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:02 Health: 15/15 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands f - a wand of heal wounds (5/9) Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 b - the Disquisition on Evil Rituals Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - the Disquisition on the Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 Comestibles g - a bread ration Skills: + Level 1.2 Stealth Level 1.1 Shields + Level 1.7 Spellcasting Level 1.7 Fire Magic Level 2.6 Ice Magic Level 1.0 Air Magic You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, sooooooooooooo00 the Deep Dwarf Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 2 tomahawks. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! The goblin shouts! You have escaped! , * * g#.... ....#o , *##..8.###.8..## ,, , ≈.............≈* , ≈..........(..≈ , * ≈≈...........≈≈* ≈≈≈≈.......≈≈≈≈ ≈≈≈≈≈≈≈.≈≈≈≈≈§§ ** ≈≈≈≈≈≈≈@≈≈≈≈≈§§ * ############### , , ,, , ,, * , , , , , ,, , , , , ,, , * * , , ,, , You could see an orc (sleeping) and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sooooooooooooo00 the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | sooooooooooooo00 set off with: a book of Air, the Disquisition on Evil Rituals, the Disquisition on the Volcanoes, a +0 robe, a +0 club, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive.