Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 sooooooooooooo00 the Caller (level 1, 19/19 HPs) Began as a Deep Dwarf Wanderer on Feb 21, 2017. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). sooooooooooooo00 the Caller (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:03 Health: 19/19 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 blowgun rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 blowgun (weapon) Missiles c - 12 poisoned needles (quivered) Armour e - a +0 robe (worn) Wands f - a wand of heal wounds (5/9) Scrolls b - a scroll of teleportation Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles g - a bread ration Skills: + Level 1.7 Fighting + Level 1.0 Throwing + Level 1.1 Armour + Level 1.2 Stealth + Level 1.0 Spellcasting Level 1.7 Conjurations Level 1.7 Summonings You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, sooooooooooooo00 the Deep Dwarf Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found a dagger. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣ ♣♣♣♣♣.♣♣♣ ♣♣♣.......♣♣♣ ♣....8.@.8..♣ ............... ,..........).... .....8...8..... ###.........### ##.......## ##8...8## ##+++## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sooooooooooooo00 the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | sooooooooooooo00 set off with: a book of Minor Magic, a scroll of teleportation, 12 poisoned needles, a +0 blowgun, a +0 robe, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 1 | D:$ | Got out of the dungeon alive.