Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 sooooooooooooo00 the Magician (level 1, 15/15 HPs) Began as a Deep Dwarf Wanderer on Feb 21, 2017. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). sooooooooooooo00 the Magician (Deep Dwarf Wanderer) Turns: 1, Time: 00:00:04 Health: 15/15 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 7 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Wands f - a wand of heal wounds (5/9) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 b - the Tome of the Rocks Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Ageafoat's Catalogue of Black Rites Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 Comestibles g - a bread ration Skills: + Level 1.2 Stealth Level 1.1 Shields + Level 3.6 Spellcasting Level 2.1 Necromancy Level 1.0 Fire Magic Level 1.0 Ice Magic You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Welcome, sooooooooooooo00 the Deep Dwarf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , *, , ** * * * ** ## ## #. .# . #.♣.# ...###...# , .........# .......@.# .........# ...###...# , . #.♣.# * #. .# * ## ## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sooooooooooooo00 the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | sooooooooooooo00 set off with: a book of Minor Magic, the Tome of the Rocks, Ageafoat's Catalogue of Black Rites, a +0 robe, a +0 club, a wand of heal wounds (5/9), a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 1 | D:$ | Got out of the dungeon alive.