Dungeon Crawl Stone Soup version 0.20-a0-4-gd166d5d (webtiles) character file. 0 someotherguy6 the Skirmisher (level 1, 3/18 HPs) Began as a Formicid Abyssal Knight on Nov 1, 2016. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:10 (52 turns). someotherguy6 the Skirmisher (FoAK) Turns: 52, Time: 00:00:11 Health: 3/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 16 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of cancellation {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You now have 16 gold pieces. A small abomination comes into view. A small abomination is nearby! A small abomination is nearby! The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. . #.## #....#...# ##.#... #....# #...#### #......# #.#.#..# .. ##...### ....##@#.# #......x..### # .#.#.......# ..# ## ####.##... #...# #.#.#...## . # # ..... #.#... # . . .. .#..### .# #.# ..###.##.# ..# ..##.. . . .##.# You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | someotherguy6 the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 48 | Abyss:1 | Noticed a small abomination 52 | Abyss:1 | Quit the game Vault maps used: