Dungeon Crawl Stone Soup version 0.20-a0-4-gd166d5d (webtiles) character file. 0 someotherguy6 the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Nov 1, 2016. Was a Follower of Lugonu. Slain by a large abomination (20 damage) ... on level 2 of the Abyss. The game lasted 00:01:25 (102 turns). someotherguy6 the Skirmisher (FoAK) Turns: 102, Time: 00:01:26 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of curing {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Beware, you cannot shaft yourself on this level. Found a brown potion. d - a brown potion There are no items here. Found a whip. Found a leather armour. A large abomination comes into view. The large abomination moves out of view. A yaktaur comes into view. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. You hear a shout! You retract your mandibles. A worldbinder comes into view. You can't shaft yourself on this level. The worldbinder calls forth creatures from the Lair of Beasts! The large abomination hits you!! Ouch! That really hurt! You die... .. . .. .. . ... .. #.# .##.### #..#...#.## ....{#.##Y## #x...#x#.# #..#.#@## #Y##.X# ### c..# #X##.#.## c #.#.#... . # ####....#... . ### #. #..# .[.## ...# ##.###X.#.... #. # # .##..#.### You could see a large abomination, a yaktaur and a worldbinder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | someotherguy6 the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 87 | Abyss:2 | Noticed a large abomination 89 | Abyss:2 | Noticed a yaktaur 96 | Abyss:2 | Noticed a worldbinder 101 | Abyss:2 | Noticed a dream sheep 101 | Abyss:2 | Noticed a dream sheep 102 | Abyss:2 | Slain by a large abomination Vault maps used: Abyss:2: abyss_greek_temple Action || total -------------------------++------- Abil: Dig || 1