Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 7 someotherguy6 the Conjurer (level 2, 15/15 HPs) Began as a Tengu Conjurer on Oct 29, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (261 turns). someotherguy6 the Conjurer (Tengu Conjurer) Turns: 261, Time: 00:01:25 Health: 15/15 AC: 1 Str: 8 XL: 2 Next: 4% Magic: 5/6 EV: 12 Int: 15 God: Gold: 62 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . h - -2 leather armour (curse) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe h - a cursed -2 leather armour (worn) Scrolls g - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} e - a potion of might {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration f - 2 chunks of flesh Skills: * Level 2.5 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 5.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You start resting. HP restored. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is a stone staircase leading down here. Found a runed leather armour and a chain mail. You see here a runed leather armour. h - a runed leather armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your runed leather armour. x5 You finish putting on your cursed -2 leather armour. Oops, that feels deathly cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.>.......# #.........# #........## #........# #########........# #................# #................# #................# #....@........... #.........####### #..[......# ########### There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | someotherguy6 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 207 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/6 234 | D:1 | Learned a level 2 spell: Searing Ray 261 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_windingriver Action || total -------------------------++------- Melee: Unarmed || 7 Kick || 1 Peck || 1 Cast: Magic Dart || 15 Armor: Robe || 3 Dodge: Dodged || 5