Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a7 (webtiles) character file. Game seed: 10915163102479598351 0 sollaires the Conjurer (level 1, 10/10 HPs) Began as a Gargoyle Conjurer on June 25, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (0 turns). sollaires the Conjurer (Gargoyle Conjurer) Turns: 0, Time: 00:00:18 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 5% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 65% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, sollaires the Gargoyle Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You aren't carrying any potions. You aren't carrying any potions. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+## #$...# +.8..# #.8.@# #....# ###+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sollaires the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic