Dungeon Crawl Stone Soup version 0.24-a0-441-g27f0392 (webtiles) character file. Game seed: 3966295040605466818 39 sokol815 the Ducker (level 3, -1/24 HPs) Began as an Octopode Gladiator on June 20, 2019. Slain by a hornet zombie (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (940 turns). sokol815 the Ducker (Octopode Gladiator) Turns: 940, Time: 00:01:31 Health: -1/24 AC: 1 Str: 13 XL: 3 Next: 47% Magic: 3/3 EV: 15 Int: 11 God: Gold: 58 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) i - a +1 dagger of pain Missiles c - 3 throwing nets (quivered) h - a stone k - 20 arrows Armour b - a +0 hat (worn) Scrolls g - a scroll of remove curse {unknown} l - a scroll of identify {unknown} Potions e - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} Comestibles d - a ration f - 2 chunks of flesh Skills: - Level 2.0 Fighting - Level 3.0 Axes - Level 2.0 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Things that are here: a chunk of flesh; a frilled lizard skeleton You now have 58 gold pieces (gained 10). There are no items here. You see here 10 stones. You feel sick. Things that are here: a chunk of flesh; a frilled lizard skeleton f - 2 chunks of flesh (gained 1) You are too injured to fight recklessly! You are too injured to fight recklessly! The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * You barely miss the hornet zombie. You grab the hornet zombie. You constrict the hornet zombie. You feel sick. You are no longer poisoned. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * The hornet zombie hits you. You die... ##### #.#...#.### #.#.#...... #..... ..# #.#..##..# #........# ###.#......# ####....(.#...# ........รท.@Z..# #.#..##<.......... .... #....?##.... .. #..#........ #....###.. . #.#.## .. ..#.# # ####.# .# You could see a hornet zombie. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 4 frilled lizards 3 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sokol815 the Octopode Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 168 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 524 | D:1 | Reached skill level 4 in Dodging 546 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 940 | D:2 | Slain by a hornet zombie Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_statues_item D:2: layout_loops_cross, old_standard_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 4 | 4.4 Fighting | | 2.0 Axes | | 3.0 Throwing | | 2.0 Action || total -------------------------++------- Melee: War axe || 34 Constrict || 9 Tentacles || 5 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------