Dungeon Crawl Stone Soup version 0.22-a0-161-g198051c (webtiles) character file. 8 snuffy the Charmwright (level 2, 23/23 HPs) Began as a Merfolk Skald on Feb 11, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (218 turns). snuffy the Charmwright (Merfolk Skald) Turns: 218, Time: 00:01:18 Health: 23/23 AC: 3 Str: 11 XL: 2 Next: 8% Magic: 5/5 EV: 12 Int: 12 God: Gold: 6 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of blinking {unknown} f - 2 scrolls of identify {unknown} Potions g - a potion of haste {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a ration Skills: + Level 2.3 Fighting + Level 3.2 Polearms + Level 0.8 Armour + Level 2.8 Dodging + Level 2.1 Spellcasting + Level 3.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. Your leather armour prevents you from hitting the goblin. The goblin is heavily wounded. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 2! You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! g - a cyan potion Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### .......@# #######.# #####.# #######. #.....# ........ #.##### .###### #.# .# #.# .#### #.# ....# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snuffy the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 218 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_chase Action || total -------------------------++------- Melee: Spear || 20 Cast: Infusion || 1 Stab: Sleeping || 2 Armor: Leather armour || 3 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+---------