Dungeon Crawl Stone Soup version 0.23-a0-582-g1b4a0ca (webtiles) character file. 9 snuffchall the Magician (level 2, -1/17 HPs) Began as an Octopode Wizard on Dec 17, 2018. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (323 turns). snuffchall the Magician (Octopode Wizard) Turns: 323, Time: 00:01:24 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 12% Magic: 0/6 EV: 13 Int: 20 God: Gold: 30 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles f - 3 stones (quivered) Armour a - a +0 hat (worn) Scrolls g - a scroll of remove curse {unknown} Potions c - a potion of flight {unknown} Comestibles b - 4 chunks of flesh e - a ration {!d} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 1.6 Conjurations - Level 1.0 Summonings Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 7% 1 None x - Call Imp Summ #....... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are very lightly contaminated with residual magic. Strange energies run through your body. The ooze quivers. The bat barely misses you. A bat comes into view. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat misses you. The bat barely misses you. A beastly little devil appears in a puff of flame. The bat barely misses you. The bat misses you. The bat hits you. Your crimson imp misses the hobgoblin. The bat closely misses you. The bat barely misses you. The bat hits you. Your crimson imp blinks! Your crimson imp blinks! The bat hits you. The bat hits you. The bat barely misses you. The bat barely misses you. The bat hits you. The bat barely misses you. You see here a robe. The bat barely misses you. The bat hits you. The bat misses you. The bat hits you but does no damage. The bat barely misses you. Your magical contamination has completely faded away. The bat closely misses you. The bat barely misses you. x2 There is an open door here. The bat barely misses you. The bat barely misses you. x2 The bat closely misses you. There is an open door here. The bat closely misses you. A metallic apparition takes form in the air. The bat misses you. Your iron imp hits the bat! The bat dies! You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you with a +0 club! You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The ooze hits your iron imp but does no damage. The hobgoblin hits you with a +0 club. Your iron imp hits the ooze. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The ooze hits your iron imp but does no damage. The hobgoblin hits you with a +0 club. You die... #.# ##.####........##### #.# #..##......##### #.############'########### #........#8.8#........# #........#...#........# #...⌠....##J##....⌠...# ##.........5.........## ######....g....###### ##...@...## ######### You could see an ooze, a hobgoblin and a friendly iron imp. Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snuffchall the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 196 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 204 | D:1 | Learned a level 2 spell: Call Imp 323 | D:1 | Slain by a hobgoblin Vault maps used: D:1: giann_wishing_wells, lemuel_another_geyser Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 3 Dagger || 3 Cast: Magic Dart || 14 Call Imp || 2 Armor: Skin || 2 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------