Dungeon Crawl Stone Soup version 0.25-a0-731-g0472a16 (webtiles) character file. Game seed: 4612162256567642024, levelgen mode: deterministic 7 snetch the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Apr 9, 2020. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (173 turns). snetch the Conjurer (Deep Elf Conjurer) Turns: 173, Time: 00:01:30 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 4/6 EV: 13 Int: 19 God: Gold: 23 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +2 short sword (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +2 short sword of speed (weapon) Missiles d - 7 stones (quivered) Armour e - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Comestibles b - a chunk of flesh c - 2 rations Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Flash Conj/Hex ##.... 17% 3 ###.... Fulminant Prism Conj/Hex ##........ 50% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ##...... 50% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded) The magic dart hits the gnoll. The gnoll is severely wounded. A hobgoblin comes into view. It is wielding a +0 club. The gnoll barely misses you. The bat barely misses you. The bat barely misses you. There is a stone staircase leading down here. The bat closely misses you. The gnoll closely misses you. You climb downwards. There is a stone staircase leading up here. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #.# #.# #.# #.# #. #.# #. #.# #. #<# #.####.############ #.........g@....... #.......########### #.......# #...)...# #.......# #.####### #. .○ #. You could see a gnoll. Vanquished Creatures 2 goblins 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snetch the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_rooms D:2: layout_basic, gammafunk_temple_of_torment, fiery_altar_vehumet Action || total -------------------------++------- Melee: Short sword || 2 Unarmed || 2 Cast: Magic Dart || 11 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 4 | 40.0 | 4 | 2 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 4 | 4 | 50.0 | 3 | 2 | 40.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------