Dungeon Crawl Stone Soup version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 13230719786441216111, levelgen mode: deterministic 141025 snetch the Warrior (level 16, -1/160 HPs) Began as a Minotaur Berserker on Sept 8, 2019. Was an Elder of Trog. Killed from afar by a merfolk aquamancer (9 damage) ... with a ball of steam ... on level 4 of the Shoals on Sept 9, 2019. The game lasted 02:10:43 (22173 turns). snetch the Warrior (Minotaur Berserker) Turns: 22173, Time: 02:10:44 Health: -1/160 AC: 32 Str: 34 XL: 16 Next: 77% Magic: 15/17 EV: 9 Int: 4 God: Trog [****..] Gold: 1953 SH: 3 Dex: 12 Spells: 15/15 levels left rFire + . . SeeInvis . a - +9 war axe of Propriety {chop, rC+} rCold + + + Gourm . (no shield) rNeg . . . Faith . U - +1 crystal plate armour of Gozag's Castigation {+Blink rElec Regen+ Dex+2} rPois . Spirit . (helmet restricted) rElec + Reflect + x - +1 cloak rCorr . Harm . m - +0 pair of gloves MR +++.. Clarity + M - +0 pair of boots of Osazo {+Fly rElec Int-4 Slay+5} Stlth .......... W - amulet of Law {Reflect rC++ SH+3} HPRegen 1.76/turn r - +4 ring of intelligence MPRegen 0.15/turn N - +5 ring of strength @: about to teleport, very slightly contaminated, regenerating, invisible A: retaliatory headbutt, horns 2, clarity, fire resistance 1, sense surroundings 1, MP-powered wands a: Berserk, Trog's Hand, Brothers in Arms, Renounce Religion, Evoke Blink, Evoke Flight You were on level 4 of the Shoals. You worshipped Trog. Trog was greatly pleased with you. You were not hungry. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Ice Cave. You collected 2271 gold pieces. You spent 318 gold pieces at shops. Inventory: Hand Weapons a - the +9 war axe of Propriety (weapon) {chop, rC+} (You found it on level 7 of the Dungeon) It inflicts extra damage upon your enemies. It protects you from cold. b - the +7 shortbow "Ficvet" {velocity, Dex+5 Stlth+} (You found it on level 8 of the Dungeon) Any arrow fired from it inflicts extra damage. It affects your dexterity (+5). It makes you more stealthy. c - the +7 mace of Variability {chain chaos} (You found it on level 10 of the Dungeon) Each time it hits an enemy it has a different, random effect. d - the +9 dire flail "Ocielioq" {antimagic, rPois} (Trog gifted it to you on level 2 of the Orcish Mines) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. e - the +6 hand axe of Harmony {speed, *Drain rC++ rN++} (You found it on level 1 of the Shoals) Attacks with this weapon are significantly faster. It greatly protects you from cold. It greatly protects you from negative energy. It causes draining when unequipped. Missiles g - 35 silver javelins i - 717 arrows o - 80 poisoned darts Q - 55 boomerangs (quivered) Armour m - a +0 pair of gloves (worn) v - a +0 pair of boots of running x - a +1 cloak (worn) M - the +0 pair of boots of Osazo (worn) {+Fly rElec Int-4 Slay+5} (You found it on level 6 of the Dungeon) It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It lets you fly. U - the +1 crystal plate armour of Gozag's Castigation (worn) {+Blink rElec Regen+ Dex+2} (You found it on level 10 of the Dungeon) It affects your dexterity (+2). It insulates you from electricity. It lets you blink. It increases your rate of regeneration. Jewellery r - a +4 ring of intelligence (left hand) J - an uncursed ring of see invisible N - a +5 ring of strength (right hand) W - the amulet of Law (around neck) {Reflect rC++ SH+3} (You found it on level 11 of the Dungeon) [amulet of reflection] It shields you and reflects attacks. It greatly protects you from cold. It affects your SH (+3). Wands f - a wand of iceblast (7) C - a wand of acid (29) F - a wand of paralysis (18) I - a wand of random effects (35) R - a wand of digging (20) S - a wand of flame (58) T - a wand of disintegration (23) Scrolls h - 4 scrolls of fog l - 2 scrolls of blinking s - 3 scrolls of magic mapping t - 11 scrolls of teleportation w - 4 scrolls of enchant armour y - 6 scrolls of remove curse A - 4 scrolls of enchant weapon H - 5 scrolls of identify K - a scroll of vulnerability L - a scroll of brand weapon X - 5 scrolls of fear Y - 6 scrolls of immolation Z - 2 scrolls of summoning Potions j - 3 potions of might k - 10 potions of curing n - 4 potions of agility q - 5 potions of brilliance u - a potion of ambrosia z - 2 potions of heal wounds B - 7 potions of flight D - 4 potions of haste E - 9 potions of lignification G - a potion of cancellation V - 3 potions of resistance Miscellaneous P - a lightning rod (4/4) Comestibles O - 40 rations Skills: + Level 19.2 Fighting - Level 16.0(16.1) Axes + Level 3.6(11.3) Maces & Flails - Level 14.0 Bows + Level 18.0 Armour + Level 3.4 Dodging + Level 2.7 Stealth + Level 3.3 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 99% 1 ##..... Beastly Appendage Tmut #..... 99% 1 ##..... Confusing Touch Hex #..... 99% 1 ##..... Flame Tongue Conj/Fire #.... 99% 1 ##..... Magic Dart Conj #... 99% 1 ##..... Pain Necr #... 99% 1 ##..... Sandblast Erth #..... 99% 1 ##..... Shock Conj/Air #... 99% 1 ##..... Summon Small Mammal Summ #... 99% 1 ##..... Blink Tloc N/A 100% 2 ###.... Call Imp Summ #....... 100% 2 ###.... Corpse Rot Necr N/A 100% 2 ###.... Ensorcelled Hibernation Hex/Ice #..... 100% 2 ###.... Passwall Tmut/Erth #....... 100% 2 ###.... Poisonous Vapours Pois/Air #..... 100% 2 ###.... Searing Ray Conj #..... 100% 2 ###.... Slow Hex #....... 100% 2 ###.... Sticks to Snakes Tmut #....... 100% 2 ###.... Sublimation of Blood Necr #......... 100% 2 ###.... Swiftness Chrm/Air #....... 100% 2 ###.... Throw Flame Conj/Fire #..... 100% 2 ###.... Call Canine Familiar Summ #....... 100% 3 ####... Confuse Hex #....... 100% 3 ####... Conjure Flame Conj/Fire #....... 100% 3 ####... Dazzling Spray Conj/Hex #..... 100% 3 ####... Gell's Gravitas Tloc #......... 100% 3 ####... Inner Flame Hex/Fire #....... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Regeneration Chrm/Necr #......... 100% 3 ####... Spider Form Tmut/Pois #......... 100% 3 ####... Static Discharge Conj/Air #....... 100% 3 ####... Stone Arrow Conj/Erth #..... 100% 3 ####... Summon Guardian Golem Hex/Summ #....... 100% 3 ####... Vampiric Draining Necr #......... 100% 3 ####... Airstrike Air #......... 100% 4 #####.. Animate Dead Necr N/A 100% 4 #####.. Cause Fear Hex #......... 100% 4 #####.. Force Lance Conj/Tloc #....... 100% 4 #####.. Fulminant Prism Conj/Hex #......... 100% 4 #####.. Ice Form Ice/Tmut #....... 100% 4 #####.. Iskenderun's Mystic Bla Conj #....... 100% 4 #####.. Petrify Tmut/Erth #....... 100% 4 #####.. Sticky Flame Conj/Fire #....... 100% 4 #####.. Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Summon Lightning Spire Summ/Air #....... 100% 4 #####.. Agony Necr #....... 100% 5 ######. Blade Hands Tmut #......... 100% 5 ######. Bolt of Draining Conj/Necr #......... 100% 5 ######. Borgnjor's Vile Clutch Necr/Erth #......... 100% 5 ######. Dispel Undead Necr #....... 100% 5 ######. Excruciating Wounds Chrm/Necr #......... 100% 5 ######. Fireball Conj/Fire #......... 100% 5 ######. Lee's Rapid Deconstruct Erth #......... 100% 5 ######. Lightning Bolt Conj/Air #......... 100% 5 ######. Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Silence Hex/Air #......... 100% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Darkness Hex #......... 100% 6 ####### Deflect Missiles Chrm/Air #......... 100% 6 ####### Freezing Cloud Conj/Ice/Air #......... 100% 6 ####### Shadow Creatures Summ N/A 100% 6 ####### Ring of Flames Chrm/Fire #......... 100% 7 ####### Discord Hex #......... 100% 8 ####### Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:6 Lair (6/6) D:8 Shoals (4/4) Lair:2 Spider (0/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:13 IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:9 * D:13 } Orc:2 *[(% Annotations: D:12 1 runed translucent door, Fifei's ghost, journeyman SpAs Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You possess an exceptional clarity of mind. Your flesh is heat resistant. (rF+) You passively map a small area around you. You expend magic power (3 MP) to strengthen your wands. Message History Your two-headed ogre misses the merfolk impaler. Your two-headed ogre hits the merfolk impaler with a +0 giant club!! The merfolk impaler hits your two-headed ogre with a +0 trident!! x2 Splash! You fall into the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. Your two-headed ogre completely misses the merfolk impaler. Your two-headed ogre hits the merfolk impaler with a +0 giant club! The merfolk javelineer throws a javelin. The javelin barely misses the water nymph. You hear a splash. The merfolk impaler hits your two-headed ogre with a +0 trident! Your two-headed ogre dies! Your two-headed ogre's corpse disappears in a puff of smoke! The manticore flicks its tail. The volley of spikes hits the merfolk aquamancer! The merfolk aquamancer gestures at you while chanting. 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