Dungeon Sprint DCSS version 0.26-a0-61-g6c07f0e (webtiles) character file. Game seed: 11630147161159886046 42 smeego the Skirmisher (level 3, -2/60 HPs) Began as an Ogre Skald on June 9, 2020. Slain by a crimson imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (263 turns). smeego the Skirmisher (Ogre Skald) Turns: 263, Time: 00:00:24 Health: -2/60 AC: 3 Str: 15 XL: 3 Next: 56% Magic: 5/8 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.11/turn (no ring) @: berserking (expiring), very quick A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: + Level 4.5 Fighting * Level 3.9 Maces & Flails + Level 3.2 Dodging + Level 3.7 Spellcasting + Level 3.6 Charms You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 6% 2 ##..... Shroud of Golubria Chrm/Tloc #..... 13% 2 ##..... Ozocubu's Armour Chrm/Ice #....... 26% 3 ###.... Spectral Weapon Hex/Chrm #....... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 3! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel stronger. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you but does no damage. The jackal pauses to sniff the ground. You sock the shadow imp! You kill the shadow imp! The crimson imp hits you. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓Z▓ ▓.▓ ▓h▓ ▓@▓ ▓5▓ ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a crimson imp, a jackal and a jackal skeleton. Vanquished Creatures A hound (D) A shadow imp (D) A hobgoblin (D) A bat (D) A goblin (D) 2 kobolds (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | smeego the Ogre Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 3/3 12 | D | Reached skill level 3 in Fighting 246 | D | Noticed a crimson imp 246 | D | Noticed a hound 261 | D | Killed a hound 261 | D | Reached skill level 4 in Fighting 261 | D | Reached XP level 2. HP: 3/33 MP: 4/6 261 | D | Reached XP level 3. HP: 4/40 MP: 5/8 261 | D | HP: 1/60 [crimson imp (3)] 263 | D | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.9 Fighting | 4 | 4.5 Charms | 3 | 3.6 Dodging | 3 | 3.2 Spellcasting | 3 | 3.7 Action || total -------------------------++------- Melee: Mace || 30 Use: Potion || 2 Armor: Robe || 12 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 61 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 61 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------