Dungeon Sprint DCSS version 0.26-a0-34-g9e0bf03 (webtiles) character file. Game seed: 4855266434078719492, levelgen mode: deterministic 4 smeego the Covered (level 1, -1/20 HPs) Began as a Minotaur Fighter on May 30, 2020. Splashed by a jelly's acid (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (26 turns). smeego the Covered (Minotaur Fighter) Turns: 26, Time: 00:00:09 Health: -1/20 AC: 3 Str: 20 XL: 1 Next: 58% Magic: 0/0 EV: 7 Int: 5 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: corroded A: retaliatory headbutt, horns 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 3.9 Fighting + Level 2.9 Long Blades + Level 4.0 Armour + Level 1.1 Dodging + Level 3.9 Shields + Level 1.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You block the goblin's attack. You hit the goblin. You kill the goblin! Your Armour skill increases to level 4! There is an open door to the Dungeon, spattered with blood here. Items here: ) †††† a +0 club; a rat corpse; a goblin corpse; a giant cockroach corpse a ball python corpse You open the door. A jelly, a sky beast, a zombie and 2 skeletons come into view. The jelly quivers. There is an open door here. You slash the jelly! Your hands burn! The jelly is heavily wounded. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓Y▓ ▓Z▓ ▓Z▓ ▓Z▓ ▓+▓ You could see a sky beast, a jelly, an adder zombie, a leopard gecko skeleton and an adder skeleton. Vanquished Creatures A giant cockroach (D) A ball python (D) 2 goblins (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | smeego the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 5 | D | Banished a spatial maelstrom 14 | D | Reached skill level 1 in Unarmed Combat 15 | D | Reached skill level 1 in Dodging 16 | D | Reached skill level 4 in Armour 23 | D | Noticed a jelly 23 | D | Noticed a sky beast 26 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.2 Dodging | 1 | 1.1 Armour | 4 | 4.0 Fighting | | 3.9 Long Blades | | 2.9 Shields | | 3.9 Action || total -------------------------++------- Melee: Long sword || 15 Headbutt || 1 Armor: Scale mail || 3 Dodge: Dodged || 3 Block: Kite shield || 5 Rpst.: Long sword || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 7 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 7 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------