Dungeon Crawl Stone Soup version 0.25.0-26-g0c896c7 (webtiles) character file. Game seed: 12267470396432732202 67 slitherrr the Skirmisher (level 4, 0/55 HPs) Began as a Formicid Fighter on July 1, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:14 (826 turns). slitherrr the Skirmisher (Formicid Fighter) Turns: 826, Time: 00:02:15 Health: 0/55 AC: 22 Str: 21 XL: 4 Next: 40% Magic: 4/4 EV: 2 Int: 8 God: Gold: 62 SH: 9 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, lethally poisoned (0 -> -2), tree-form, very slightly contaminated, invisible A: permanent stasis, dig shafts and tunnels, four strong arms a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slitherrr the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 146 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 636 | D:2 | Reached XP level 3. HP: 17/30 MP: 3/3 784 | D:2 | Noticed Terence 809 | D:2 | Killed Terence 817 | D:2 | Reached XP level 4. HP: 10/37 MP: 4/4 822 | D:2 | HP: 1/37 [kobold (2)] 826 | D:2 | Succumbed to an adder's poison ##########.########### ................... # .....####....#...## # ... #....# .# # . ######....# # #...)..^.## { # #. #...)#...# # #.# #....#...# # #.# #.♣.##..## # #.###†####..# #....).....## #.........## #.......### #....#### #.#### #..# #...### ...# . #.....## ?..#Sr Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (melded) c - a +0 kite shield (worn) h - a +0 cloak (melded) Jewellery m - an uncursed ring of ice Scrolls j - a scroll of amnesia {unknown} Potions e - a potion of brilliance Comestibles f - 2 rations g - 3 chunks of flesh Skills: * Level 4.1 Fighting * Level 3.0 Axes + Level 3.7 Armour + Level 4.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. ((You have a pair of large antennae on your head. (SInv))) Message History Your stasis prevents you from going berserk. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The kobold closely misses you. You are very lightly contaminated with residual magic. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. Okay, then. You closely miss the kobold. You block the kobold's attack. The kobold barely misses you. You slash the kobold! You kill the kobold! You die... There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 13.0 | 59.2 | 404.0 Dungeon | 100.0 | 100.0 | 2.2 | 13.0 | 59.2 | 404.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.5 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 56 | 6 || 62 Use: Scroll | 2 | || 2 Potion | 1 | 3 || 4 Armor: Scale mail | 23 | || 23 Skin | | 1 || 1 Dodge: Dodged | 21 | 4 || 25 Block: Kite shield | 33 | 4 || 37 Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_ring D:2: minmay_recursive_quarters, layout_rooms, uniq_terence