Dungeon Crawl Stone Soup version 0.19.0-19-g8c6edcc (webtiles) character file. 12 slitherrr the Chucker (level 2, 0/29 HPs) Began as an Ogre Arcane Marksman on Nov 12, 2016. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (95 turns). slitherrr the Chucker (Ogre Arcane Marksman) Turns: 95, Time: 00:01:03 Health: 0/29 AC: 3 Str: 15 XL: 2 Next: 33% Magic: 3/3 EV: 10 Int: 12 God: Gold: 13 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slitherrr the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 29 | D:1 | Reached XP level 2. HP: 28/28 MP: 3/3 72 | D:1 | HP: 1/29 [leopard gecko (2)] 95 | D:1 | Slain by a leopard gecko .. .# .# .# .# ##########.# .......@l..# ###########'.# #≈≈≈≈≈≈≈≈≈.#.# #≈........≈#.# #≈........≈#.# #≈........≈#.# #≈...##...≈#.# #####≈...##...≈#.# #...#≈........≈#.# Inventory: Armour a - a +0 robe (worn) Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 2.3 Fighting + Level 2.4 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. x2 There is an open door here. The leopard gecko closely misses you. Your magical contamination has completely faded away. The leopard gecko barely misses you. The leopard gecko barely misses you. There is an open door here. You see here a rat corpse. The leopard gecko bites you. You die... You could see a leopard gecko. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 19 Throw: Large rock || 7 Throwing net || 2 Cast: Corona || 1 Stab: Held in net/web || 1 Armor: Robe || 11 Dodge: Dodged || 13 Vault maps used: D:1: lemuel_arrival_broad_hall, kennysheep_pointless_box, minmay_pentomino_q4