Dungeon Crawl Stone Soup version 0.21-a0-613-g5d64845 (webtiles) character file. 266 slep the Chopper (level 6, -10/32 HPs) Began as a Vine Stalker Gladiator on Dec 22, 2017. Mangled by Edmund ... wielding a +1 flail of holy wrath (12 damage) ... on level 4 of the Dungeon. The game lasted 00:08:02 (2211 turns). slep the Chopper (Vine Stalker Gladiator) Turns: 2211, Time: 00:08:03 Health: -10/32 AC: 5 Str: 16 XL: 6 Next: 20% Magic: 0/7 EV: 15 Int: 8 God: Gold: 151 SH: 2 Dex: 18 Spells: 5/5 levels left rFire . . . SeeInvis . u - +2 hand axe (chop) rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect + (no cloak) rCorr . Harm . r - +0 pair of gloves MR ..... (no boots) Stlth ++........ n - +2 amulet of reflection HPRegen 0.50/turn k - +2 ring of evasion MPRegen 0.10/turn o - ring of protection from cold @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 war axe q - a +0 hand axe of chopping u - a +2 hand axe of chopping (weapon) w - a +0 blowgun Missiles d - 3 throwing nets (quivered) s - 8 tomahawks v - 21 sling bullets x - 7 javelins of returning y - 3 poisoned needles Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) r - a +0 pair of gloves (worn) Jewellery k - a +2 ring of evasion (left hand) n - a +2 amulet of reflection (around neck) o - a ring of protection from cold (right hand) Scrolls e - 5 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} l - 2 scrolls of teleportation {unknown} Potions i - 2 potions of cancellation {unknown} j - a potion of degeneration {unknown} m - a potion of might {unknown} p - 2 potions of brilliance {unknown} t - a potion of flight {unknown} Comestibles f - 9 rations z - a chunk of flesh Skills: + Level 2.8 Fighting + Level 4.4 Axes + Level 1.8 Throwing + Level 1.2 Armour + Level 3.4 Dodging + Level 1.7 Stealth You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Gozag Ru The Shining One Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Aim: Edmund, wielding a flail of holy wrath and wearing a leather armour (lightly wounded, berserk, fast, unusually strong) You throw a throwing net. The throwing net hits Edmund. Edmund is caught in the net! Edmund is lightly wounded. Edmund struggles against the net. You catch the helpless Edmund completely off-guard! You hit Edmund. Edmund is moderately wounded. Edmund struggles against the net. You hit Edmund. You bite Edmund. You drain his power. You feel invigorated. Edmund is moderately wounded. Edmund struggles against the net. The net rips apart, and Edmund comes free! Edmund hits you with a flail of holy wrath! * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Your bite misses Edmund. Edmund is moderately wounded. Edmund hits you but does no damage. Edmund hits you with a flail of holy wrath! You die... #.#.# #.#.# #.#.# #.#.# ## #.#.###.... #.<........ ###.###.## #.# ##.#####@###.## #......@......# ...####?..##.## .....(.. ###...#### ##.## #.# ... #.# You could see Edmund (berserk). Vanquished Creatures The ghost of Moleman21 the Conjurer, an amateur DECj (D:3) 2 gnolls (D:1) 5 adders An ooze (D:3) 3 worms (D:3) 3 dart slugs 3 leopard geckos 4 orcs (D:3) 6 bats 3 giant cockroaches 12 goblins 11 hobgoblins 4 quokkas (D:2) 2 frilled lizards 7 kobolds 9 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Vine Stalker Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 122 | D:1 | Reached skill level 1 in Stealth 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 247 | D:1 | Reached XP level 3. HP: 9/18 MP: 1/4 351 | D:1 | Reached skill level 3 in Axes 818 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 818 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1332 | D:2 | Found a glowing golden altar of the Shining One. 1516 | D:3 | Found a sacrificial altar of Ru. 1520 | D:3 | Reached XP level 5. HP: 24/26 MP: 6/6 1556 | D:3 | Noticed Moleman21's ghost (amateur DECj) 1582 | D:3 | HP: 1/26 [Moleman21's ghost (4)] 1584 | D:3 | Killed Moleman21's ghost 1584 | D:3 | Reached skill level 4 in Axes 1584 | D:3 | Reached skill level 1 in Armour 1584 | D:3 | Reached XP level 6. HP: 1/32 MP: 1/7 1650 | D:3 | Found a shadowy altar of Dithmenos. 2094 | D:3 | Found an opulent altar of Gozag. 2200 | D:4 | Noticed Edmund 2209 | D:4 | HP: 1/32 [Edmund/flail of holy wrath (9)] 2211 | D:4 | Mangled by Edmund Vault maps used: D:1: roderic_chinese_lattice_arrival, st_stairs_1, minmay_tall_x D:2: first_ration, tso_altar D:3: nicolae_ru_awakened_eye, nicolae_dithmenos_shadow_blocks, nicolae_gozag_cash_rules_everything_around_me, minmay_misc_feat_doors D:4: bloody_makhleb, uniq_edmund, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.7 Fighting | 2 | 2.8 Dodging | 3 | 3.4 Axes | 3 4 | 4.4 Armour | 1 | 1.2 Throwing | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 65 | 72 || 137 Bite | 19 | 45 || 64 Hand axe | | 70 || 70 Throw: Throwing net | | 1 || 1 Stab: Sleeping | 2 | 6 || 8 Held in net/web | | 1 || 1 Eat: Chunk | | 4 || 4 Armor: Leather armour | 16 | 24 || 40 Dodge: Dodged | 48 | 94 || 142 Block: Other | | 9 || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 380 | 0.0 | 0 | 76 | 0.0 | 2211 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 77 | 0.0 | 0 | 28 | 0.0 | 790 D:2 | 0 | 81 | 0.0 | 0 | 26 | 0.0 | 718 D:3 | 0 | 222 | 0.0 | 0 | 22 | 0.0 | 689 +---------+---------+-------+---------+---------+-------+---------