Dungeon Crawl Stone Soup version 0.21-a0-536-gdbbf329 (webtiles) character file. 57 slep the Ducker (level 4, -12/34 HPs) Began as a Merfolk Gladiator on Dec 15, 2017. Mangled by Sigmund ... wielding a +2 scythe of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (745 turns). slep the Ducker (Merfolk Gladiator) Turns: 745, Time: 00:03:05 Health: -12/34 AC: 6 Str: 15 XL: 4 Next: 0% Magic: 4/4 EV: 14 Int: 7 God: Gold: 76 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . SeeInvis . a - +0 war axe rCold x . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . i - +2 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn l - ring of fire MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet i - a +2 helmet (worn) Jewellery l - a ring of fire (left hand) Scrolls e - 3 scrolls of amnesia {unknown} h - 2 scrolls of magic mapping {unknown} j - 2 scrolls of identify {unknown} m - a scroll of remove curse {unknown} Potions g - a potion of flight {unknown} k - a potion of curing {unknown} Comestibles f - 3 bread rations n - a meat ration Skills: + Level 2.5 Fighting + Level 3.1 Axes + Level 2.2 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.2 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Something tries to affect you, but you resist. Something barely misses you. You barely miss something. Something barely misses you. You miss something. Something hits you but does no damage. You miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something hits you. You slash something! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You slash something! Something hits you but does no damage. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you! You die... ..# # #####..# . #......# # #......#### # #[......... # #......# # #......# # #......#### # #..@......+ . #.{...##### #.# #.......... ... #.....##### ... ##......# ... #.......# ... #.......### #..> #...##....########... ######............... There were no monsters in sight! Vanquished Creatures An ooze (D:2) 3 dart slugs (D:1) 2 leopard geckos (D:1) 3 giant cockroaches 3 goblins 4 hobgoblins 4 jackals (D:1) A ball python (D:1) 10 bats 5 kobolds (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slep the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 208 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 710 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 724 | D:2 | Noticed Sigmund 744 | D:2 | HP: 1/34 [something (3)] 745 | D:2 | Mangled by Sigmund Vault maps used: D:1: lemuel_arrival_funnel D:2: minmay_pentomino_t2, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.1 Fighting | | 2.5 Throwing | | 2.2 Armour | | 0.5 Dodging | | 4.5 Stealth | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 96 | 9 || 105 Armor: Leather armour | 32 | 3 || 35 Dodge: Dodged | 109 | 2 || 111 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 82 | 0.0 | 0 | 40 | 0.0 | 745 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 55 | 0.0 | 0 | 28 | 0.0 | 500 D:2 | 0 | 27 | 0.0 | 0 | 12 | 0.0 | 245 +---------+---------+-------+---------+---------+-------+---------