Dungeon Crawl Stone Soup version 0.24-a0-278-gefa1973 (webtiles) character file. Game seed: 11504438606053130814 4 sleeves the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Apr 30, 2019. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (373 turns). sleeves the Caller (Merfolk Summoner) Turns: 373, Time: 00:00:43 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 14 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 0.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.1 Spellcasting * Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 7% 2 ###.... Call Canine Familiar Summ ##...... 13% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 69% 4 #####.. Summon Lightning Spire Summ/Air #....... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, sleeves the Merfolk Summoner. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a ring mail. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Found 11 gold pieces. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Found a stone staircase leading down. The helpless bat fails to defend itself. You hit the bat. The bat is moderately wounded. The bat barely misses you. The bat closely misses you. The bat misses you. You closely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat barely misses your rat. You swap places. The bat hits you but does no damage. You completely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You closely miss the bat. The bat is moderately wounded. The bat hits you. The bat hits you but does no damage. Your rat closely misses the bat. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. Your rat closely misses the bat. The bat hits your rat but does no damage. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. Your rat closely misses the bat. You swap places. The bat hits you. You swap places. The bat hits you but does no damage. x2 Your rat barely misses the bat. There is a stone staircase leading down here. You miss the bat. The bat hits you. The bat barely misses you. The bat hits you but does no damage. The bat hits your rat. No target in view! No target in view! No target in view! The bat hits your rat but does no damage. The bat barely misses your rat. Your rat bites the bat. The bat is too close now for your liking. You swap places. The bat hits you but does no damage. Your magical contamination has completely faded away. You hit the bat. You kill the bat! No target in view! No target in view! You start resting. Magic restored. You start resting. Your rat disappears in a puff of smoke! HP restored. You butcher the bat corpse. b - a chunk of flesh You see here a bat skeleton. x2 You now have 11 gold pieces. You now have 16 gold pieces (gained 5). A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin shouts! You hit the goblin. The goblin is heavily wounded. Your bat barely misses the goblin. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. Your bat misses the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your bat barely misses the goblin. Your bat barely misses the goblin. Your bat closely misses the goblin. The goblin hits you with a +0 club. Your bat hits the goblin. Your bat hits the goblin. The goblin dies! You start resting. Magic restored. You start resting. Your bat disappears in a puff of smoke! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - rat Aim: a rat Attack! The rat bites your bat. Your bat barely misses the rat. Your bat hits the rat but does no damage. Your bat closely misses the rat. Your bat hits the rat. x2 The rat dies! You swap places. d - a silvery potion You start resting. Magic restored. You start resting. Your bat disappears in a puff of smoke! All of the chunks of flesh in your inventory have rotted away. HP restored. You open the door. A jackal comes into view. Found 10 gold pieces. There is an open door here. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. Found 10 gold pieces. There is an open door here. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barely misses you. You closely miss the jackal. Your bat barely misses the jackal. The jackal barely misses you. You closely miss the jackal. Your bat closely misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. Your bat barely misses the jackal. The jackal closely misses you. The jackal misses you. You closely miss the jackal. Your bat hits the jackal. Your bat closely misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. Your bat hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. You closely miss the jackal. Your bat misses the jackal. Your bat hits the jackal but does no damage. The jackal barely misses you. You hit the jackal but do no damage. Your bat hits the jackal but does no damage. The jackal barely misses you. Your bat hits the jackal. You hit the jackal but do no damage. The jackal is moderately wounded. Your bat closely misses the jackal. Your bat misses the jackal. The jackal barely misses you. Your bat hits the jackal but does no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. Your bat barely misses the jackal. Your bat hits the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is heavily wounded. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your bat misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. Your bat hits the jackal. Your bat barely misses the jackal. x2 The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. Your bat hits the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. Your bat barely misses the jackal. You barely miss the jackal. The jackal is almost dead. Your bat misses the jackal. Your bat closely misses the jackal. The jackal barely misses you. Your bat misses the jackal. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. Your bat closely misses the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. Your bat hits the jackal. The jackal dies! No target in view! No target in view! You start resting. Your bat disappears in a puff of smoke! HP restored. You see here a jackal corpse. There is an open door here. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! You hear a bark! A jackal comes into view. The jackal barks! The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You swap places. Your rat bites the jackal but does no damage. The jackal barely misses your rat. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal bites you. You closely miss the jackal. Your bat closely misses the jackal. The jackal misses you. The jackal closely misses you. Your bat barely misses the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. x2 You barely miss the jackal. Your bat closely misses the jackal. x2 The jackal bites you. x2; Your bat closely misses the jackal. You are too injured to fight recklessly! You are too injured to fight recklessly! Your bat closely misses the jackal. Your bat barely misses the jackal. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. There is an open door here. Your bat misses the jackal. Your bat hits the jackal. The jackal bites your bat. You see here a jackal corpse. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses your bat. Your bat hits the jackal but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat misses the jackal. Your bat hits the jackal but does no damage. A bat comes into view. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal closely misses your bat. The jackal completely misses your bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat moves out of view. Your bat hits the jackal. Your bat closely misses the jackal. Your bat hits the jackal. Your bat hits the jackal but does no damage. Your quokka bites the jackal. The jackal closely misses your quokka. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. x2; The jackal barely misses your bat. The jackal bites your quokka. Your quokka bites the jackal. The jackal dies! Your bat hits the jackal but does no damage. Your bat hits the jackal. The bat barely misses your quokka. Your bat misses the jackal. Your bat barely misses the jackal. The bat closely misses your quokka. Your bat barely misses the jackal. Your quokka barely misses the bat. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat misses the jackal. The bat hits you. You die... ...?....#..........# #######.. .......b'†.........#.. ......... ......b.###.....## #.# ######.# ...##.#####.....# ... #.# .. #...........# .#.# #.# . #.#####..bbr##.#.# #.# #. #...h.##.#.##########.# # #.#+#b##.#.#..........# #.#####.#...@....#.########## .................)...##### .........................# #..............###.####### ##############.# #.# #.###.######## #............. #.....######## #####.# You could see a jackal, a bat, a friendly quokka and 2 friendly bats. Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 363 | D:1 | HP: 6/13 [jackal (2)] 366 | D:1 | HP: 1/13 [jackal (3)] 373 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic Action || total -------------------------++------- Melee: Unarmed || 30 Cast: Summon Small Mamm || 8 Stab: Sleeping || 1 Armor: Robe || 15 Dodge: Dodged || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------