Dungeon Crawl Stone Soup version 0.24-a0-277-g67e6301 (webtiles) character file. Game seed: 1091549449436838116 3870 sleeves the Chiller (level 10, 76/76 HPs) Began as a Demonspawn Ice Elementalist on Apr 28, 2019. Was a Follower of Sif Muna. Quit the game on level 8 of the Dungeon. The game lasted 00:21:36 (12402 turns). sleeves the Chiller (Demonspawn Ice Elementalist) Turns: 12402, Time: 00:21:36 Health: 76/76 AC: 8 Str: 8 XL: 10 Next: 0% Magic: 13/20 EV: 12 Int: 19 God: Sif Muna [*.....] Gold: 236 SH: 0 Dex: 15 Spells: 9/23 levels left rFire x . . SeeInvis . t - +2 whip (flame) rCold + + . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . D - +1 cloak {MR+} rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ v - amulet of rage HPRegen 2.22/turn w - ring of wizardry MPRegen 0.17/turn u - ring of ice @: divine energy A: horns 1, icy blue scales 3, powered by death 2, rot immunity a: Stop Divine Energy, Renounce Religion, Evoke Berserk Rage You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You were very hungry. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 390 gold pieces. You spent 154 gold pieces at shops. Inventory: Hand Weapons d - a +0 spear (You found it on level 1 of the Dungeon) t - a +2 whip of flaming (weapon) (You took it off Pikel on level 6 of the Dungeon) Armour a - a +0 robe (worn) D - a +1 cloak of magic resistance (worn) (You took it off Maurice on level 8 of the Dungeon) Jewellery u - a ring of ice (right hand) (You found it on level 7 of the Dungeon) v - an amulet of rage (around neck) (You found it on level 5 of the Dungeon) w - a ring of wizardry (left hand) (You found it on level 5 of the Dungeon) y - an uncursed ring of protection from fire (You found it on level 8 of the Dungeon) Wands r - a wand of acid (12) (You found it on level 6 of the Dungeon) z - a wand of random effects (36) (You found it on level 9 of the Dungeon) B - a wand of paralysis (4) (You took it off Maurice on level 8 of the Dungeon) Scrolls f - 6 scrolls of teleportation g - 5 scrolls of remove curse h - a scroll of noise {unknown} k - 3 scrolls of blinking {unknown} o - 2 scrolls of enchant armour {unknown} p - 3 scrolls of fog A - a scroll of magic mapping {unknown} Potions b - a potion of flight {unknown} e - 2 potions of haste i - a potion of invisibility {unknown} j - a potion of magic {unknown} l - a potion of mutation {unknown} m - 4 potions of curing n - 2 potions of brilliance {unknown} q - 2 potions of agility {unknown} s - 3 potions of berserk rage x - a potion of resistance {unknown} C - a potion of heal wounds Comestibles c - 14 rations Skills: + Level 5.9 Fighting + Level 0.2 Armour + Level 1.9 Dodging - Level 1.7 Stealth + Level 7.2 Spellcasting + Level 7.3 Conjurations + Level 7.5 Ice Magic + Level 0.7 Invocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 1% 1 None b - Throw Frost Conj/Ice ###### 1% 2 None c - Ozocubu's Armour Chrm/Ice ####.... 2% 3 #...... d - Throw Icicle Conj/Ice ######.. 1% 4 ###.... e - Summon Ice Beast Ice/Summ ####.... 9% 4 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #..... 4% 1 None Confuse Hex #....... 12% 3 #...... Gell's Gravitas Tloc #......... 12% 3 #...... Metabolic Englaciation Hex/Ice ####...... 24% 5 #####.. Petrify Tmut/Erth #....... 36% 4 ###.... Yara's Violent Unravell Hex/Tmut #......... 69% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Wu Jian Zin The Shining One Shops: D:7 ! Annotations: D:1 exclusion: gnoll D:6 exclusion: door Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are completely covered in icy blue scales. (AC +4, rC+) You regenerate health from kills. You are immune to rotting. Message History The hippogriff claws you. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The hippogriff bites you! The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. Casting: Ozocubu's Armour (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded) The puff of frost misses the hippogriff. The hippogriff closely misses you. The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded) The puff of frost hits the hippogriff. The hippogriff is almost dead. The hippogriff bites you but does no damage. The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (almost dead) The puff of frost hits the hippogriff! You kill the hippogriff! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * Your icy armour cracks and falls away as you move. You see here a hippogriff corpse. You butcher the hippogriff corpse. z - 8 chunks of flesh (gained 5) You see here a hippogriff skeleton. You close the door. You start resting. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes terrible. HP restored. You start resting. Magic restored. You open the door. There is an open door here. A water moccasin zombie comes into view. There is an open door here. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie The shard of ice hits the water moccasin zombie! The water moccasin zombie partially resists. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie but do no damage. Your headbutt misses the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. You barely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. You hit the water moccasin zombie. You burn the water moccasin zombie. You headbutt the water moccasin zombie, but do no damage. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you but does no damage. The water moccasin zombie closely misses you. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (moderately damaged) The shard of ice misses the water moccasin zombie. The water moccasin zombie bites you but does no damage. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (moderately damaged) The shard of ice hits the water moccasin zombie. The water moccasin zombie partially resists. The water moccasin zombie is heavily damaged. The water moccasin zombie closely misses you. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged) The shard of ice hits the water moccasin zombie! The water moccasin zombie partially resists. The water moccasin zombie is severely damaged. * * * LOW MAGIC WARNING * * * The water moccasin zombie bites you but does no damage. You barely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie misses you. The water moccasin zombie closely misses you. You hit the water moccasin zombie. You burn the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie completely misses you. You hit the water moccasin zombie. You burn the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie barely misses you. You hit the water moccasin zombie. You burn the water moccasin zombie. You destroy the water moccasin zombie! Sif Muna accepts your kill. Your icy armour cracks and falls away as you move. There is an open door here. You close the door. You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Magic restored. You open the door. There is an open door here. Found 15 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You now have 382 gold pieces (gained 15). You open the door. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. As you read the scroll of identify, it crumbles to dust. q - a potion of degeneration Found a purple potion. There is an open door here. Drop what? 25/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of degeneration. Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. u - a ring of ice (right hand) q - a purple potion Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Memorise Summon Ice Beast, consuming 4 spell levels and leaving 7? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'e'. Okay, then. You open the door. A worker ant and a scorpion come into view. The worker ant twitches its antennae in your direction. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion You feel a surge of power! The puff of frost hits the scorpion. The scorpion is lightly wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) You feel a surge of power! The puff of frost hits the scorpion! The scorpion is heavily wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) You feel a surge of power! The puff of frost hits the scorpion. The scorpion is severely wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded) You feel a surge of power! The puff of frost hits the scorpion. The scorpion is almost dead. The scorpion misses you. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead) You feel a surge of power! The puff of frost hits the scorpion. You kill the scorpion! Sif Muna accepts your kill. The worker ant bites you. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant You feel a surge of power! The puff of frost misses the worker ant. The worker ant bites you but does no damage. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant You feel a surge of power! The puff of frost hits the worker ant. The worker ant is lightly wounded. The worker ant barely misses you. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) You feel a surge of power! You freeze the worker ant! The worker ant is almost dead. The worker ant barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) You feel a surge of power! You freeze the worker ant! You kill the worker ant! Sif Muna accepts your kill. You can now request divine energy to cast spells with insufficient magic. You see here a worker ant corpse. You close the door. You see here a worker ant corpse. You butcher the worker ant corpse. z - 3 chunks of flesh You start resting. Magic restored. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. A crocodile comes into view. Found a plate armour. Found an amethyst potion and a scroll of teleportation. There is an open door here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile You feel a surge of power! The puff of frost hits the crocodile! The crocodile is moderately wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) You feel a surge of power! The shard of ice hits the crocodile!! You kill the crocodile! Sif Muna accepts your kill. You are feeling hungry. There isn't anything here! There is an open door here. You see here a crocodile corpse. You butcher the crocodile corpse. z - 7 chunks of flesh (gained 4) There is an open door, spattered with blood here. You see here a crocodile skeleton. You close the door, pushing everything out of the way. You start resting. Eating one of 7 chunks of flesh. You eat one of the 7 chunks of flesh. This raw flesh tastes terrible. Magic restored. You open the door. There is an open door, spattered with blood here. s - 2 amethyst potions (gained 1) f - 6 scrolls of teleportation (gained 1) You open the door. There is an open door here. There is an open door here. There is an open door here. Found a cloak. y - a cloak Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your cloak. x4 You finish putting on your +0 cloak. You open the door. There is an open door here. A hungry ghost comes into view. Found a wand of random effects (17). Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. Casting: Summon Ice Beast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. You start resting. Some of the chunks of flesh in your inventory have rotted away. Your ice beast disappears in a puff of smoke! x2 Magic restored. The hungry ghost is too close now for your liking. Unknown command. Casting: Summon Ice Beast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. Casting: Summon Ice Beast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Summon Ice Beast. You are very lightly contaminated with residual magic. You swap places. Casting: Summon Ice Beast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. You are feeling hungry. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - hungry ghost Aim: a hungry ghost Attack! Your ice beast closely misses the hungry ghost. The hungry ghost barely misses your ice beast. Your ice beast barely misses the hungry ghost. The hungry ghost hits your ice beast. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - hungry ghost Aim: a hungry ghost Attack! Your ice beast hits the hungry ghost. Your ice beast freezes the hungry ghost. The hungry ghost resists. The hungry ghost closely misses your ice beast. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - hungry ghost Aim: a hungry ghost (lightly damaged) Attack! Your ice beast closely misses the hungry ghost. The hungry ghost hits your ice beast. Your ice beast misses the hungry ghost. The hungry ghost misses your ice beast. Your ice beast barely misses the hungry ghost. Your ice beast closely misses the hungry ghost. The hungry ghost hits your ice beast. Your ice beast closely misses the hungry ghost. Your ice beast closely misses the hungry ghost. The hungry ghost hits your ice beast. Your ice beast misses the hungry ghost. Your ice beast closely misses the hungry ghost. The hungry ghost hits your ice beast. Your ice beast completely misses the hungry ghost. Your ice beast closely misses the hungry ghost. The hungry ghost hits your ice beast. Your ice beast misses the hungry ghost. Your ice beast hits the hungry ghost. Your ice beast freezes the hungry ghost. The hungry ghost resists. The hungry ghost barely misses your ice beast. Your ice beast hits the hungry ghost. Your ice beast freezes the hungry ghost. The hungry ghost resists. Your ice beast hits the hungry ghost. Your ice beast freezes the hungry ghost. The hungry ghost resists. The hungry ghost barely misses your ice beast. Your ice beast closely misses the hungry ghost. Your ice beast hits the hungry ghost. Your ice beast freezes the hungry ghost. The hungry ghost resists. The hungry ghost misses your ice beast. Your ice beast hits the hungry ghost. Your ice beast freezes the hungry ghost. The hungry ghost resists. Your ice beast completely misses the hungry ghost. The hungry ghost hits your ice beast. Your ice beast hits the hungry ghost. Your ice beast freezes the hungry ghost. The hungry ghost resists. Your ice beast barely misses the hungry ghost. The hungry ghost barely misses your ice beast. Your ice beast misses the hungry ghost. Your ice beast hits the hungry ghost. The hungry ghost is destroyed! Sif Muna accepts your kill. Your Conjurations skill increases to level 7! You start resting. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. Your ice beast disappears in a puff of smoke! x2 Your magical contamination has completely faded away. You start resting. Magic restored. All of the chunks of flesh in your inventory have rotted away. z - a wand of random effects (17) Okay, then. There is an open door here. There is an open door here. There is an escape hatch in the floor here. You open the door. Found a glowing falchion. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A quokka comes into view. You see here a +0 dagger. A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Summon Ice Beast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (hasn't noticed you) You feel a surge of power! The puff of frost hits the quokka. The quokka is almost dead. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) You feel a surge of power! The puff of frost hits the quokka. You kill the quokka! Sif Muna accepts your kill. Found a falchion. You butcher the quokka corpse. B - 2 chunks of flesh You see here a quokka skeleton. x2 c - 11 rations (gained 1) There is an entrance to Ferchan's Distillery here. C - a potion of heal wounds; m - 3 potions of curing (gained 1) m - 4 potions of curing (gained 1) Thank you for shopping at Ferchan's Distillery! Okay, then. Magic restored. Found a +0 animal skin. Found a dagger. Found a glowing mace. You see here a glowing mace. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Found a +0 animal skin. q - 2 purple potions (gained 1) n - 2 fuming black potions (gained 1) All of the chunks of flesh in your inventory have rotted away. Found a staircase to the Ecumenical Temple. Unknown command. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:8 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 26 arrows. Maurice the Thief comes into view. He is wielding a +0 dagger, wearing a +1 cloak of magic resistance and carrying a wand of paralysis (6). Maurice is nearby! Unknown command. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maurice Aim: Maurice, wielding a +0 dagger, wearing a +1 cloak of magic resistance and carrying a wand of paralysis (6) You feel a surge of power! The shard of ice hits Maurice! Maurice is moderately wounded. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 dagger, wearing a +1 cloak of magic resistance and carrying a wand of paralysis (6) (moderately wounded) You feel a surge of power! The shard of ice misses Maurice. Maurice gestures wildly while chanting. Maurice flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hear a zap. Something tries to affect you, but you resist. You hear a zap. Something tries to affect you, but you resist. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Maurice There is a stone staircase leading up here. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maurice Aim: Maurice, wielding a +0 dagger, wearing a +1 cloak of magic resistance and carrying a wand of paralysis (4) (lightly wounded) You feel a surge of power! The shard of ice hits Maurice! Maurice is heavily wounded. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 dagger, wearing a +1 cloak of magic resistance and carrying a wand of paralysis (4) (heavily wounded) You feel a surge of power! The shard of ice hits Maurice!! Maurice is severely wounded. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 dagger, wearing a +1 cloak of magic resistance and carrying a wand of paralysis (4) (severely wounded) You feel a surge of power! The shard of ice hits Maurice. Maurice is almost dead. You are feeling hungry. Casting: Throw Icicle (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 dagger, wearing a +1 cloak of magic resistance and carrying a wand of paralysis (4) (almost dead) You feel a surge of power! The shard of ice hits Maurice!! You kill Maurice! Sif Muna accepts your kill. Your Spellcasting skill increases to level 7! * * * LOW MAGIC WARNING * * * B - a wand of paralysis (4) You now have 236 gold pieces (gained 8). Things that are here: a +0 dagger; a +1 cloak of magic resistance; the human corpse of Maurice D - a +1 cloak of magic resistance You butcher the human corpse of Maurice. E - 2 chunks of flesh Things that are here: a +0 dagger; the human skeleton of Maurice Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 cloak. x4 You finish taking off your +0 cloak. You start putting on your armour. You continue putting on your +1 cloak of magic resistance. x5 You finish putting on your +1 cloak of magic resistance. You feel resistant to hostile enchantments. Drop what? 31/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 cloak. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Magic restored. Unknown command. y - a scroll of identify A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! Unknown command. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A film of ice covers your body! Unknown command. Casting: Ozocubu's Armour (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (resting) You feel a surge of power! The puff of frost hits the bullfrog. The bullfrog is lightly wounded. The bullfrog gives a loud, deep croak! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (lightly wounded) You feel a surge of power! The puff of frost hits the bullfrog! The bullfrog is heavily wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) You feel a surge of power! The puff of frost hits the bullfrog! You kill the bullfrog! Sif Muna accepts your kill. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. A scorpion comes into view. Your icy armour cracks and falls away as you move. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion You feel a surge of power! The puff of frost hits the scorpion. The scorpion is moderately wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) You feel a surge of power! The puff of frost hits the scorpion but does no damage. The scorpion is moderately wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) You feel a surge of power! The puff of frost hits the scorpion. The scorpion is heavily wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) You feel a surge of power! The puff of frost hits the scorpion. The scorpion is almost dead. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead) You feel a surge of power! The puff of frost misses the scorpion. * * * LOW MAGIC WARNING * * * An orc comes into view. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead) You feel a surge of power! The puff of frost hits the scorpion! You kill the scorpion! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * Sif Muna will now grant you divine energy when your reserves of magic are depleted. You will briefly lose access to your magic after casting a spell in this manner. You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. Search for what [? for help]? armor You are feeling hungry. Found a flail. An orc and an orc warrior come into view. The orc warrior shouts! An orc comes into view. It is wielding a +0 whip. The orc warrior moves out of view. Found a wand of acid (11). There are monsters nearby! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (hasn't noticed you) You feel a surge of power! The puff of frost misses the orc. The orc shouts! x2 Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip You feel a surge of power! The puff of frost hits the orc! You kill the orc! Sif Muna accepts your kill. The orc shouts! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a cursed +0 chain mail You feel a surge of power! The puff of frost hits the orc warrior. The orc warrior is lightly wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wearing a +0 leather armour You feel a surge of power! The puff of frost hits the orc. The orc is almost dead. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wearing a +0 leather armour (almost dead) You feel a surge of power! The puff of frost hits the orc! You kill the orc! Sif Muna accepts your kill. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. The orc warrior closely misses your ice beast. The orc warrior hits your ice beast with a +0 battleaxe!! Your ice beast closely misses the orc warrior. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a cursed +0 chain mail (lightly wounded) Attack! The orc warrior hits your ice beast with a +0 battleaxe!! Your ice beast dies! Casting: Summon Ice Beast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A chill wind blows around you. * * * LOW MAGIC WARNING * * * What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a cursed +0 chain mail (lightly wounded) Attack! You swap places. The orc warrior hits your ice beast with a +0 battleaxe!! Your ice beast hits the orc warrior but does no damage. The orc warrior barely misses your ice beast. Your ice beast hits the orc warrior but does no damage. Your ice beast hits the orc warrior but does no damage. The orc warrior hits your ice beast with a +0 battleaxe. Your ice beast dies! Things that are here: a +0 cloak; a +0 dagger There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You are feeling very hungry. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. g - 5 scrolls of remove curse (gained 1) Found a scroll of random uselessness. r - a wand of acid (12) (gained 11 charges) z - a wand of random effects (36) (gained 19 charges) Things that are here: a +0 whip; an orc corpse You butcher the orc corpse. E - a chunk of flesh Things that are here: a +0 whip; an orc skeleton Things that are here: a +0 whip; an orc skeleton Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Things that are here: a +0 leather armour; an orc corpse You butcher the orc corpse. E - 4 chunks of flesh Things that are here: a +0 leather armour; an orc skeleton Things that are here: a +0 leather armour; an orc skeleton Things that are here: a +0 whip; an orc skeleton s - 3 amethyst potions (gained 1) A quokka comes into view. A hound comes into view. There are monsters nearby! There are monsters nearby! Casting: Summon Ice Beast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (hasn't noticed you) You feel a surge of power! The puff of frost misses the hound. The hound barks! You hear a bark! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound You feel a surge of power! The puff of frost hits the hound! The hound is severely wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded) You feel a surge of power! The puff of frost hits the hound. The hound is severely wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded) You feel a surge of power! The puff of frost misses the hound. The hound bites you but does no damage. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded) You feel a surge of power! The puff of frost hits the hound. You kill the hound! Sif Muna accepts your kill. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka You feel a surge of power! The puff of frost hits the quokka! You kill the quokka! Sif Muna accepts your kill. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. You butcher the hound corpse. E - a chunk of flesh You see here a hound skeleton. x2 Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. y - 2 scrolls of identify (gained 1) Found 5 javelins. You see here 5 javelins. c - 12 rations (gained 1) Magic restored. A jackal comes into view. The jackal moves out of view. As you read the scroll of identify, it crumbles to dust. s - 3 potions of berserk rage As you read the scroll of identify, it crumbles to dust. p - 3 scrolls of fog y - a tubular opal ring Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or w - a ring of wizardry; > or u - a ring of ice You remove your ring of ice. y - a ring of protection from fire (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or w - a ring of wizardry; > or y - a ring of protection from fire You remove your ring of protection from fire. You feel more attuned to ice. u - a ring of ice (right hand) c - 13 rations (gained 1) Found 8 arrows. Found 19 stones. A jackal comes into view. The jackal moves out of view. A jackal is nearby! A jackal is nearby! A jackal is nearby! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A centaur comes into view. You start waiting. Done waiting. The centaur is too close now for your liking. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (resting) You feel a surge of power! The shard of ice hits the centaur!! The centaur is severely wounded. The centaur wields a +0 shortbow of velocity. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow of velocity (severely wounded) You feel a surge of power! The shard of ice hits the centaur! You kill the centaur! Sif Muna accepts your kill. You start resting. You are feeling hungry. You start resting. HP restored. Magic restored. You see here 2 arrows. Things that are here: a +0 shortbow of velocity; 25 arrows Found a stone staircase leading down. A hound comes into view. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (resting) You feel a surge of power! The puff of frost hits the hound. The hound is moderately wounded. The hound barks! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You feel a surge of power! The puff of frost misses the hound. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) You feel a surge of power! The puff of frost hits the hound. The hound is heavily wounded. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded) You feel a surge of power! The puff of frost hits the hound! You kill the hound! Sif Muna accepts your kill. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You open the door. Found a blossoming altar of Fedhas. There is an open door here. c - 14 rations (gained 1) You open the door. You are feeling very hungry. There is a stone staircase leading down here. Found a club. You see here a club. There is a stone staircase leading up here. A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (resting) You feel a surge of power! The puff of frost hits the howler monkey! The howler monkey is heavily wounded. The howler monkey howls! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (heavily wounded) You feel a surge of power! The puff of frost hits the howler monkey! The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! You hear a howl! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (almost dead, catching its breath) You feel a surge of power! The puff of frost hits the howler monkey. You kill the howler monkey! Sif Muna accepts your kill. You have reached level 10! Your demonic ancestry asserts itself... You feel immune to rotting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.##.#######..).....# #..............##.##.# ######.###.###########.##.# ....(.......# #[##.# ######.###..##########.##.# ######.###..##.....o...##.# ...............######### .# #...........############ #..########.....@....... #..# ############## #..# .).# #<## #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures Pikel (D:6) Maurice (D:8) Prince Ribbit (D:6) 2 hippogriffs 2 orc warriors An ice beast (D:5) A black bear (D:7) A sky beast (D:5) An ogre (D:5) 2 centaurs A crocodile (D:9) 3 bullfrogs A gnoll sergeant (D:7) A water moccasin zombie (D:9) 3 scorpions A howler monkey (D:8) A bullfrog zombie (D:2) A quasit (D:7) 4 crimson imps 2 jellies 3 bullfrog skeletons 7 hounds 2 orc priests 6 orc wizards A centaur skeleton (D:5) 7 worker ants An iguana (D:7) A howler monkey skeleton (D:4) 6 adders 2 gnolls (D:6) 3 shadow imps (D:6) 2 worms An adder skeleton (D:5) 4 dart slugs 2 leopard geckos 19 orcs 3 ball pythons 5 giant cockroaches 5 goblins 4 hobgoblins 4 jackals 6 quokkas 10 bats 4 frilled lizards 6 kobolds A quokka zombie (D:6) 6 rats 152 creatures vanquished. Vanquished Creatures (collateral kills) A hungry ghost (D:9) 1 creature vanquished. Vanquished Creatures (others) 4 slaves (D:7) An orc priest (D:7) 2 gnolls (D:7) 7 creatures vanquished. Grand Total: 160 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Reached skill level 3 in Ice Magic 300 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 300 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 882 | D:1 | Learned a level 2 spell: Throw Frost 1052 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1052 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1454 | D:2 | HP: 12/24 [bullfrog zombie (5)] 1861 | D:2 | Reached skill level 3 in Spellcasting 1861 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1861 | D:2 | Reached XP level 4. HP: 17/30 MP: 8/8 2407 | D:2 | Found an iron altar of Okawaru. 2588 | D:2 | Reached skill level 2 in Conjurations 2897 | D:2 | Gained mutation: You are mostly covered in icy blue scales. | (AC +3) [demonic ancestry] 2897 | D:2 | Reached XP level 5. HP: 22/35 MP: 1/10 3430 | D:3 | Reached skill level 4 in Ice Magic 3552 | D:4 | HP: 16/35 [bullfrog skeleton (5)] 3566 | D:4 | HP: 14/35 [bullfrog skeleton (3)] 4231 | D:4 | Learned a level 3 spell: Ozocubu's Armour 4570 | D:4 | Reached skill level 3 in Conjurations 4570 | D:4 | Reached XP level 6. HP: 23/41 MP: 1/11 4571 | D:4 | HP: 20/41 [hound (2)] 4576 | D:4 | HP: 17/41 [poisoned by a worker ant] 4583 | D:4 | HP: 12/41 [poisoned by a worker ant] 4944 | D:4 | Reached skill level 4 in Spellcasting 5146 | D:5 | Entered Level 5 of the Dungeon 5146 | D:5 | Found a bloodstained altar of Trog. 5146 | D:5 | Found a glowing golden altar of the Shining One. 5146 | D:5 | Noticed a sky beast 5545 | D:5 | Noticed an ice beast 5834 | D:6 | Noticed an orc warrior 5925 | D:6 | Reached skill level 4 in Conjurations 5925 | D:6 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 5925 | D:6 | Reached XP level 7. HP: 37/46 MP: 4/13 6103 | D:6 | HP: 16/46 [shadow imp/nerve-wracking pain (14)] 6297 | D:6 | Found a sacrificial altar of Ru. 6300 | D:6 | Found a stormy altar of Qazlal. 6303 | D:6 | Found an ornate altar of the Wu Jian Council. 6395 | D:6 | Noticed a hippogriff 6419 | D:6 | HP: 22/46 [hippogriff (4)] 6419 | D:6 | HP: 10/46 [hound (6)] 6424 | D:6 | Reached skill level 5 in Ice Magic 6426 | D:6 | Killed a hippogriff 6426 | D:6 | Reached skill level 1 in Fighting 6658 | D:6 | Noticed Prince Ribbit 6670 | D:6 | Killed Prince Ribbit 6670 | D:6 | Reached skill level 2 in Fighting 6670 | D:6 | Reached skill level 5 in Spellcasting 6791 | D:6 | Gained mutation: You are completely covered in icy blue | scales. (AC +4, rC+) [demonic ancestry] 6791 | D:6 | Reached XP level 8. HP: 52/57 MP: 10/15 6884 | D:6 | HP: 22/57 [orc wizard/magic dart (9)] 6886 | D:6 | Reached skill level 5 in Conjurations 7223 | D:6 | Found a sparkling altar of Nemelex Xobeh. 7223 | D:6 | Found a hazy altar of Hepliaklqana. 7620 | D:5 | Reached skill level 3 in Fighting 7932 | D:7 | Reached skill level 6 in Ice Magic 8048 | D:7 | Noticed Pikel 8191 | D:6 | Killed Pikel 8191 | D:6 | Reached skill level 4 in Fighting 8191 | D:6 | Reached skill level 6 in Spellcasting 8191 | D:6 | Reached skill level 6 in Conjurations 8191 | D:6 | Reached XP level 9. HP: 57/65 MP: 5/18 8272 | D:6 | Learned a level 4 spell: Throw Icicle 8320 | D:5 | HP: 28/65 [centaur/arrow (5)] 8761 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 8765 | D:5 | Found a glowing silver altar of Zin. 8766 | D:5 | Found a deep blue altar of Sif Muna. 8808 | D:5 | Became a worshipper of Sif Muna the Loreminder 9634 | D:7 | Found a bloodstained altar of Trog. 10114 | D:7 | Reached skill level 5 in Fighting 10198 | D:7 | Found Ferchan's Distillery. 10198 | D:7 | You fall through a shaft for 2 floors! 10219 | D:9 | Reached skill level 7 in Ice Magic 10555 | D:9 | Learned a level 4 spell: Summon Ice Beast 10568 | D:9 | Reached * piety under Sif Muna 10887 | D:9 | Reached skill level 7 in Conjurations 11058 | D:7 | Bought a potion of heal wounds for 70 gold pieces 11058 | D:7 | Bought a potion of curing for 42 gold pieces 11058 | D:7 | Bought a potion of curing for 42 gold pieces 11244 | D:7 | Found a staircase to the Ecumenical Temple. 11290 | D:8 | Noticed Maurice 11347 | D:8 | Killed Maurice 11347 | D:8 | Reached skill level 7 in Spellcasting 12278 | D:8 | Found a blossoming altar of Fedhas. 12401 | D:8 | Gained mutation: You are immune to rotting. [demonic | ancestry] 12401 | D:8 | Reached XP level 10. HP: 76/76 MP: 13/20 12402 | D:8 | Quit the game Levels and vault maps discovered: D:1: giann_horns, layout_basic, nrook_uturn, corexii_hall_statues_t, minivault_24, hangedman_decor_peaks_small, minmay_misc_feat_room D:2: wad_lake_hut, layout_basic, minivault_14, okawaru_gym_becter D:3: layout_basic, chequers_arboretum, kennysheep_generic_room_13 D:4: layout_basic, minmay_tree_intersection D:5: layout_basic, grunt_temple_overflow_open, first_ration D:6: layout_loops_ring, grunt_temple_overflow_diamond, gammafunk_temple_overflow_pools, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_four_crosses, uniq_prince_ribbit1 D:7: layout_cave_pools, temple_hall, basic_altar, serial_shops, shop, uniq_pikel D:8: layout_loops_ring, lemuel_doored_altar, uniq_maurice D:9: layout_gridville, vehumet_altar_wand_db, uniq_erica Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ice Magic | 3 4 5 6 7 | 7.5 Spellcasting | 3 4 5 6 7 | 7.2 Conjurations | 2 3 4 6 7 | 7.3 Fighting | 2 4 5 | 5.9 Armour | | 0.2 Dodging | | 1.9 Stealth | | 1.7 Invocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Spear | 103 | 160 | 64 | || 327 Unarmed | 1 | | | || 1 Headbutt | 7 | 17 | 14 | || 38 Whip | | | 51 | || 51 Cast: Freeze | 15 | 35 | 41 | || 91 Throw Frost | | 22 | 144 | 1 || 167 Ozocubu's Armour | | | 10 | || 10 Throw Icicle | | | 21 | || 21 Summon Ice Beast | | | 6 | || 6 Invok: Divine Energy | | | 1 | || 1 Evoke: Wand | | | 17 | || 17 Use: Scroll | | 4 | 4 | || 8 Potion | | | 1 | || 1 Stab: Sleeping | 3 | 5 | | || 8 Distracted | 1 | | | || 1 Eat: Chunk | 2 | 8 | 19 | || 29 Ration | | 2 | 1 | || 3 Armor: Robe | 31 | 39 | 102 | || 172 Dodge: Dodged | 60 | 99 | 132 | || 291 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4134 | 1395 | 25.2 | 148 | 5 | 3.3 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 157 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 33 | 4 | 10.8 | 11 | 2 | 15.4 D:4 | 236 | 0 | 0.0 | 11 | 0 | 0.0 D:5 | 740 | 0 | 0.0 | 16 | 0 | 0.0 D:6 | 910 | 919 | 50.2 | 26 | 2 | 7.1 D:7 | 834 | 0 | 0.0 | 20 | 0 | 0.0 D:8 | 421 | 472 | 52.9 | 9 | 1 | 10.0 D:9 | 762 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------