Dungeon Crawl Stone Soup version 0.23-a0-573-g25f4479 (webtiles) character file. 4 sleeves the Sneak (level 1, -1/11 HPs) Began as an Octopode Enchanter on Dec 14, 2018. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (176 turns). sleeves the Sneak (Octopode Enchanter) Turns: 176, Time: 00:00:43 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls b - a scroll of noise {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: + Level 1.1 Short Blades - Level 2.0 Dodging + Level 4.1 Stealth - Level 2.0 Spellcasting * Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, sleeves the Octopode Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. Found 18 poisoned needles. b - a scroll labeled RODGHY SYNELA You open the door. There is an open door here. A jackal comes into view. A jackal is nearby! The jackal barks! A jackal comes into view. The jackal closely misses you. There is an open door here. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. You squeeze the jackal. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal. You squeeze the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. You see here a jackal corpse. The jackal bites you. You hit the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. You constrict the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You butcher the jackal corpse. d - a chunk of flesh There is an open door, spattered with blood here. You see here a jackal skeleton. There is an open door, spattered with blood here. You see here a jackal skeleton. Found 12 stones. Found a stone staircase leading down. A bat and a goblin come into view. The goblin shouts! The bat moves out of view. Found a scroll labeled EFAHUO POITWEUD. A goblin is nearby! A goblin is nearby! Found 23 stones. The goblin completely misses you. You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin barely misses you. You barely miss the goblin. You squeeze the goblin. You kill the goblin! A bat comes into view. Found a dagger. Things that are here: a +0 dagger; a goblin corpse A hobgoblin comes into view. It is wielding a +0 club. A bat comes into view. Things that are here: a +0 dagger; a goblin corpse You closely miss the bat. You grab the bat. You constrict the bat. The bat hits you but does no damage. The bat escapes! The bat closely misses you. The bat closely misses you. The bat hits you. The bat hits you. The bat barely misses you. The bat closely misses you. The bat closely misses you. You hit the bat. You kill the bat! You barely miss the bat. You grab the bat. You constrict the bat, but do no damage. The bat closely misses you. The bat escapes! The bat hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. d - 2 chunks of flesh (gained 1) You see here a bat skeleton. You start resting. The hobgoblin is too close now for your liking. You start resting. The hobgoblin is too close now for your liking. The hobgoblin shouts! You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin, but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin misses you. You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. You die... .. #......(... ...... .##.......... ....... .##.......... .....?..###+####.#........... .............................. ...............(.............. ..........!........#####...### ....(.............##.....#.# ..)........†g@....##.....+.### .........)........##.....###≈≈ ..........÷.......##.....# #≈# .........................# #≈# .b......#.........#.###+## ##≈ ........#.........#.# #≈# ........#.........#.....# ........######+#..####### ........# ..... You could see a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 bats (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | HP: 3/11 [hobgoblin/+0 club (3)] 176 | D:1 | Slain by a hobgoblin Vault maps used: D:1: ncdulo_wetmaze, minmay_tetromino_l4 Action || total -------------------------++------- Melee: Dagger || 20 Constrict || 7 Tentacles || 5 Armor: Skin || 2 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------