Dungeon Crawl Stone Soup version 0.23-a0-558-g30802b1 (webtiles) character file. 113 sleeves the Sneak (level 4, -11/33 HPs) Began as a Hill Orc Enchanter on Dec 11, 2018. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:47 (4230 turns). sleeves the Sneak (Hill Orc Enchanter) Turns: 4230, Time: 00:06:48 Health: -11/33 AC: 2 Str: 10 XL: 4 Next: 96% Magic: 0/6 EV: 12 Int: 14 (15) God: Gold: 100 SH: 0 Dex: 10 (12) Spells: 2/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: Convert to Beogh You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery i - an uncursed ring of positive energy (You took it off a hobgoblin on level 1 of the Dungeon) Scrolls f - a scroll of fear {unknown} h - 2 scrolls of teleportation {unknown} m - 3 scrolls of blinking {unknown} Potions c - a potion of degeneration e - a potion of resistance g - a potion of cancellation {unknown} j - a potion of flight {unknown} k - a potion of curing l - a potion of haste {unknown} n - a potion of invisibility {unknown} Comestibles d - 3 rations Skills: + Level 2.2 Short Blades - Level 1.5 Dodging * Level 3.9 Stealth - Level 1.5 Spellcasting + Level 3.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 ##..... b - Confuse Hex ##...... 16% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Tukima's Dance Hex ##...... 16% 3 ####... Dazzling Spray Conj/Hex #..... 34% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Message History There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. All of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 2 fizzy golden potions. Found a stone staircase leading down. There is a stone staircase leading up here. c - 2 fizzy golden potions A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Found 6 gold pieces. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! Things that are here: a +0 club; a +0 hunting sling; 23 sling bullets A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! A goblin comes into view. It is wielding a +0 club. The hobgoblin hits you with a +0 club. The goblin shouts! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! A worm comes into view. The goblin closely misses you. Things that are here: a +0 club; a +0 hunting sling; 23 sling bullets You miss the goblin. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You completely miss the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin misses you. You hit the goblin. You kill the goblin! You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +0 club x2 Things that are here: a +0 club x2 Cast which spell? (? or * to list) Aiming: Confuse (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 50%) The worm appears confused. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is lightly wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is lightly wounded. You hit the worm. The worm is lightly wounded. You are feeling hungry. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm closely misses you. You hit the worm. The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm seems less confused. The worm barely misses you. You hit the worm but do no damage. The worm is moderately wounded. Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 50%) The worm resists with significant effort. * * * LOW MAGIC WARNING * * * Things that are here: a +0 club x2 Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. There is a stone staircase leading up here. Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. There is a stone staircase leading down here. Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to defeat MR: 50%) You miscast Confuse. You are very lightly contaminated with residual magic. Your hands glow momentarily. * * * LOW MAGIC WARNING * * * The worm bites you but does no damage. The worm barely misses you. Things that are here: a +0 club x2 There isn't anything to butcher here. Okay, then. Things that are here: a +0 club; a +0 hunting sling; 23 sling bullets There isn't anything to butcher here. Okay, then. Things that are here: a +0 club x2 Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (chance to defeat MR: 50%) The worm appears confused. * * * LOW MAGIC WARNING * * * You are feeling very hungry. The worm bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. You strike the helpless worm from behind! You puncture the worm! The worm is almost dead. You hit the worm. You kill the worm! You see here a worm corpse. You butcher the worm corpse. k - 3 chunks of flesh You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. HP restored. Things that are here: a +0 club x2 Things that are here: a +0 club; a +0 hunting sling; 23 sling bullets You now have 36 gold pieces (gained 6). A bat comes into view. The bat moves out of view. Found a glowing purple potion. You see here a lumpy white potion. A bat is nearby! A bat is nearby! A worm comes into view. You barely miss the bat. The bat misses you. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 50%) The worm appears confused. The bat hits you but does no damage. The bat misses you. You hit the bat. The bat is heavily wounded. The bat closely misses you. You hit the bat. You kill the bat! A leopard gecko comes into view. You see here a bat corpse. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is moderately wounded. The worm closely misses you. You strike the helpless worm from behind! You puncture the worm! The worm is almost dead. You catch the helpless worm completely off-guard! You puncture the worm! You kill the worm! A frilled lizard and a rat come into view. The frilled lizard hisses angrily. You hear an angry hiss. An adder comes into view. A quokka comes into view. You swing at nothing. You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You hit the rat. You kill the rat! The leopard gecko closely misses you. You swing at nothing. The leopard gecko bites you. You hit the quokka. The quokka is heavily wounded. The leopard gecko bites you. The quokka completely misses you. You hit the leopard gecko but do no damage. The leopard gecko misses you. The quokka bites you. The leopard gecko bites you. You are too injured to fight recklessly! You hit the quokka. You kill the quokka! The leopard gecko completely misses you. You closely miss the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko closely misses you. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko hisses menacingly. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko hisses menacingly. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko. You kill the leopard gecko! l - a lumpy white potion You start resting. Magic restored. All of the chunks of flesh in your inventory have rotted away. You see here a bat corpse. You butcher the bat corpse. k - a chunk of flesh You see here a bat skeleton. An adder comes into view. You see here a worm corpse. You butcher the worm corpse. You see here 2 chunks of flesh. An adder is nearby! You see here a bat skeleton. You start resting. A giant cockroach comes into view. You start resting. The giant cockroach is too close now for your liking. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. HP restored. The adder hisses angrily. The adder misses you. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with significant effort. The adder barely misses you. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. The adder bites you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder appears confused. * * * LOW MAGIC WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You feel sick. You are no longer poisoned. You start resting. Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. The adder is too close now for your liking. An adder is nearby! An adder is nearby! The adder hisses angrily. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 50%) You miscast Confuse. You are very lightly contaminated with residual magic. You feel a bit tired. You are feeling very hungry. The adder bites you. You are poisoned. The adder poisons you! Unknown command. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. You feel sick. The adder closely misses you. You feel sick. You feel sick. The adder bites you. You feel sick. You feel sick. The adder bites you but does no damage. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder appears confused. * * * LOW MAGIC WARNING * * * Unknown command. You hit the adder. The adder is moderately wounded. You feel sick. The adder misses you. You hit the adder but do no damage. The adder is moderately wounded. You hit the adder. The adder is heavily wounded. You hit the adder. The adder is almost dead. You feel sick. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. You hit the adder. You kill the adder! You have reached level 4! You start resting. You feel sick. Your magical contamination has completely faded away. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. Magic restored. You start resting. You are near starving! You start resting. HP restored. Things that are here: 23 sling bullets; a +0 club; a +0 hunting sling The adder is too close now for your liking. An adder is nearby! An adder is nearby! An adder is nearby! Found a stone staircase leading up. Found a scroll labeled WOP AMITURPHOON. The adder hisses angrily. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with significant effort. You feel sick. The adder barely misses you. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) You miscast Confuse. You are very lightly contaminated with residual magic. Strange energies run through your body. * * * LOW MAGIC WARNING * * * You are starving! The adder barely misses you. The adder bites you but does no damage. You feel sick. The adder bites you but does no damage. You feel sick. The adder closely misses you. You feel sick. You are no longer poisoned. You aren't carrying any items that you can evoke. The adder bites you. You eat one of the 2 rations. That ration really hit the spot! The adder closely misses you. You closely miss the adder. The adder bites you. The adder completely misses you. You closely miss the adder. The adder closely misses you. You closely miss the adder. The adder closely misses you. You hit the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder misses you. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. You miss the adder. The adder is heavily wounded. The adder bites you. You miss the adder. The adder is heavily wounded. The adder bites you. The giant cockroach waves its antennae. You barely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder barely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder barely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder misses you. Casting: Confuse (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to defeat MR: 50%) The adder resists with significant effort. * * * LOW MAGIC WARNING * * * The adder barely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder. You kill the adder! Your Short Blades skill increases to level 2! * * * LOW HITPOINT WARNING * * * You feel sick. You aren't carrying any items that you can evoke. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The giant cockroach bites you but does no damage. Your magical contamination has completely faded away. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The giant cockroach misses you. You closely miss the giant cockroach. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach is heavily wounded. The giant cockroach misses you. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You hit the giant cockroach. You kill the giant cockroach! A goblin comes into view. It is wielding a +0 dagger. Found 5 gold pieces. Found a scroll labeled RABLUR AHYSEL and 7 gold pieces. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The goblin shouts! You hear a shout! The kobold throws a stone. The stone misses you. There is a stone staircase leading up here. The kobold throws a stone. The stone misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. You start to feel less resistant. You start resting. Your resistance to elements expires. You start resting. HP restored. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found a hunting sling. You open the door. A leopard gecko and Sigmund come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You close the door. A frilled lizard and a goblin come into view. Found 22 stones. Sigmund shouts! The goblin shouts! Sigmund barely misses you. A hobgoblin comes into view. You open the door. The frilled lizard bites you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Found 10 gold pieces. There is an open door here. A rat comes into view. The kobold shouts! You hear an angry hiss. You hear a shout! A goblin comes into view. It is wielding a +0 club. The kobold throws a stone. The stone closely misses you. The goblin shouts! A quokka comes into view. The goblin shouts! There is a stone staircase leading up here. The quokka completely misses you. The frilled lizard closely misses you. The quokka bites you. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You barely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You hit the quokka. You kill the quokka! You miss the frilled lizard. The frilled lizard hisses angrily. The frilled lizard closely misses you. You closely miss the frilled lizard. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. You butcher the frilled lizard corpse. f - a chunk of flesh You see here a frilled lizard skeleton. x2 Done exploring. There is an escape hatch in the floor here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. The leopard gecko is too close now for your liking. A leopard gecko is nearby! A leopard gecko is nearby! You are feeling hungry. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! No target in view! No target in view! You see here a +0 dagger. The hobgoblin shouts! You hear an angry hiss. You see here a +0 dagger. The hobgoblin hits you. You see here a +0 dagger. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. HP restored. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the There is a stone staircase leading up here. Found a ring mail. A ball python comes into view. The ball python hisses angrily. Found a stone staircase leading up. A ball python is nearby! You barely miss the ball python. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. x2; The ball python barely misses you. x2 You hit the ball python. You kill the ball python! No target in view! No target in view! You butcher the ball python corpse. f - 4 chunks of flesh You see here a ball python skeleton. x2 You see here a ring mail. There is a stone staircase leading up here. Found a stone staircase leading down. A goblin comes into view. The goblin shouts! Found an escape hatch in the floor. You can't go up here! Unknown command. You hear the slow rusting of a very distant drain. There is a stone staircase leading up here. You can't go down here! You climb upwards. Level annotation: Sigmund A worm and a kobold come into view. Found a stone staircase leading up. There is a stone staircase leading down here. The kobold shouts! The kobold hits you with a +0 dagger. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the There is a stone staircase leading up here. Unknown command. Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to defeat MR: 59%) The goblin appears confused. You hit the goblin. You kill the goblin! No target in view! No target in view! You butcher the goblin corpse. f - 6 chunks of flesh (gained 2) You see here a goblin skeleton. x2 An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! The adder hisses angrily. You hit the adder. The adder is lightly wounded. The adder bites you. You closely miss the adder. The adder is lightly wounded. The adder bites you. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is moderately wounded. The adder closely misses you. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Confuse (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, chance to defeat MR: 50%) The adder appears confused. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. The adder closely misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You hit the adder. The adder is almost dead. You hit the adder. The adder is almost dead. You feel sick. You hit the adder. You kill the adder! You see here an adder corpse. You butcher the adder corpse. f - 8 chunks of flesh (gained 2) You see here an adder skeleton. You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. You hear the slow rusting of a very distant drain. You start resting. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. You hear the slow rusting of a very distant drain. You start resting. You hear the slow rusting of a very distant drain. You start resting. You hear the rusting of a very distant drain. Some of the chunks of flesh in your inventory have rotted away. You start resting. HP restored. You now have 54 gold pieces (gained 18). You open the door. There is an open door here. k - a potion of curing Some of the chunks of flesh in your inventory have rotted away. m - 2 scrolls labeled SYRGHY MUEXT 2 jackals come into view. The jackal barks! The jackal bites you but does no damage. Found a scroll labeled SYRGHY MUEXT. There are monsters nearby! There are monsters nearby! You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. You hit the jackal. The jackal is heavily wounded. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. You hear the rusting of a very distant drain. The jackal bites you. The jackal closely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! You feel your strength returning. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! m - 3 scrolls labeled SYRGHY MUEXT (gained 1) All of the chunks of flesh in your inventory have rotted away. Found 12 stones. You see here 12 stones. An orc comes into view. It is wielding a +0 war axe. An orc is nearby! An orc is nearby! You hit the orc. The orc is severely wounded. The orc barely misses you. You completely miss the orc. The orc is severely wounded. The orc closely misses you. You closely miss the orc. The orc is severely wounded. The orc closely misses you. You hit the orc. You kill the orc! No target in view! No target in view! You now have 56 gold pieces (gained 2). You see here a +0 war axe. You now have 66 gold pieces (gained 10). You hear the brisk rusting of a very distant drain. You open the door. There is an open door here. You hear the brisk rusting of a very distant drain. Found 16 stones. You open the door. An adder comes into view. An adder is nearby! Found a ration. There is an open door here. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! Found 16 stones. d - 2 rations (gained 1) You are feeling hungry. You see here 16 stones. An adder comes into view. An adder is nearby! You see here a ration. Found 13 gold pieces. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! You feel your intelligence returning. d - 3 rations (gained 1) You now have 79 gold pieces (gained 13). You hear the brisk rusting of a very distant drain. f - a scroll labeled FYIKYI WESEG You now have 87 gold pieces (gained 8). You open the door. A leopard gecko comes into view. Found 8 needles of paralysis. A leopard gecko is nearby! Found 3 large rocks. There is an open door here. The helpless leopard gecko fails to defend itself. You puncture the leopard gecko! You kill the leopard gecko! No target in view! Found a stone staircase leading down. You now have 96 gold pieces (gained 9). You now have 100 gold pieces (gained 4). You hear the quick rusting of a very distant drain. n - a blue potion A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! h - 2 scrolls labeled BISKEHEU SAEWEOLAL (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. An orc priest comes into view. It is wielding a +0 dagger. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! The orc priest threatens, "By the altar or by the axe, you will meet Beogh!" (press Y on the ability menu to convert to Beogh) The orc priest shouts! You hear a shout! x2 An orc comes into view. You hear a shout! The orc moves out of view. You start waiting. An orc comes into view. It is wielding a +0 flail. Casting: Confuse (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc closely misses you. You hear the quick rusting of a distant drain. You open the door. The orc barely misses you. There is an open door here. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Confuse (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 flail (chance to defeat MR: 60%) The orc resists with significant effort. You are feeling very hungry. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Confuse (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail (chance to defeat MR: 60%) You miscast Confuse. You are very lightly contaminated with residual magic. The light around you dims momentarily. * * * LOW MAGIC WARNING * * * The orc closely misses you. Unknown command. An orc priest comes into view. It is wielding a +0 short sword and wearing a +0 The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ###.####.####### ####'######### #............. #.......##### #.......# ####'#'## #.#o# #.#.######## ####### #...@....... ......##....o...######## #####.########### # #.# # #.# # #.# #.# #.# #.### You could see an orc priest and an orc. Vanquished Creatures 5 adders 2 worms (D:2) 2 leopard geckos An orc (D:3) 3 giant cockroaches 8 goblins 11 hobgoblins 5 jackals 3 kobolds (D:1) 2 quokkas 2 ball pythons 4 bats 6 frilled lizards 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Hill Orc Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 389 | D:1 | HP: 5/14 [hobgoblin/+0 club (4)] 563 | D:1 | HP: 6/14 [kobold/+0 club (6)] 761 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 789 | D:1 | HP: 10/20 [jackal (1)] 1010 | D:1 | Reached skill level 3 in Stealth 1113 | D:1 | Reached XP level 3. HP: 17/26 MP: 5/5 1277 | D:1 | Learned a level 3 spell: Confuse 1392 | D:1 | HP: 11/26 [kobold/+0 whip (3)] 1948 | D:2 | HP: 11/26 [worm (6)] 2030 | D:2 | HP: 11/26 [worm (6)] 2268 | D:2 | HP: 10/26 [leopard gecko (5)] 2490 | D:2 | HP: 10/26 [adder (4)] 2495 | D:2 | HP: 7/26 [poisoned by an adder] 2501 | D:2 | HP: 6/26 [poisoned by an adder] 2509 | D:2 | HP: 4/26 [poisoned by an adder] 2827 | D:2 | HP: 13/26 [poisoned by an adder] 2833 | D:2 | HP: 11/26 [poisoned by an adder] 2835 | D:2 | Reached XP level 4. HP: 14/33 MP: 0/6 2838 | D:2 | HP: 14/33 [poisoned by an adder] 2846 | D:2 | HP: 13/33 [poisoned by an adder] 3089 | D:2 | HP: 15/33 [adder (3)] 3094 | D:2 | HP: 11/33 [poisoned by an adder] 3095 | D:2 | Reached skill level 2 in Short Blades 3097 | D:2 | HP: 5/33 [giant cockroach (1)] 3104 | D:2 | HP: 11/33 [giant cockroach (2)] 3361 | D:2 | Noticed Sigmund 3744 | D:3 | HP: 16/33 [poisoned by an adder] 3752 | D:3 | HP: 15/33 [poisoned by an adder] 4224 | D:3 | HP: 9/33 [orc priest/divine providence (13)] 4226 | D:3 | HP: 4/33 [orc/+0 flail (5)] 4230 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: roderic_lyre, serial_curves, eino_curves_01, eino_curves_03 D:2: uniq_sigmund D:3: portal_sewer_entry_e Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Short Blades | 2 | 2.2 Dodging | | 1.5 Spellcasting | | 1.5 Hexes | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 175 | 75 || 250 Cast: Confuse | 7 | 5 || 12 Use: Potion | | 3 || 3 Stab: Confused | 3 | || 3 Sleeping | 2 | 4 || 6 Eat: Chunk | 6 | 2 || 8 Ration | | 1 || 1 Armor: Robe | 27 | 10 || 37 Dodge: Dodged | 107 | 57 || 164 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 162 | 0 | 0.0 | 58 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 33 | 0 | 0.0 D:2 | 55 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 54 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------