Dungeon Crawl Stone Soup version 0.23-a0-147-g7935be9 (webtiles) character file. 30510 sleeves the Arsonist (level 13, -4/54 HPs) Began as a Felid Fire Elementalist on Sept 6, 2018. Was a Believer of Vehumet. Slain by a yaktaur captain (29 damage) ... on level 15 of the Dungeon on Sept 7, 2018. The game lasted 02:01:40 (46058 turns). sleeves the Arsonist (Felid Fire Elementalist) Turns: 46058, Time: 02:01:41 Health: -4/54 AC: 3 Str: 4 XL: 13 Next: 21% Magic: 3/27 EV: 18 Int: 23 God: Vehumet [**....] Gold: 2398 SH: 0 Dex: 19 Spells: 3/30 levels left Lives: 0 Deaths: 3 rFire + . . SeeInvis + (weapon unavailable) rCold + . . Gourm . (shield unavailable) rNeg + . . Faith . (armour unavailable) rPois + Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR +++.. Clarity + (boots unavailable) Stlth +++++++... T - amulet "Dexosem" {rPois MR+ Regen+ Str-5 Int+2} HPRegen 0.00/turn R - ring "Isaokkig" {rF+ rN+ Str+5} MPRegen 0.20/turn h - ring "Iroqicwuhe" {Wiz MR+} @: quick A: very small, no armour, no weapons or thrown items, stealth, reduced essence, claws 1, fangs 3, thin skeletal structure 1, camouflage 1, see invisible, carnivore, clarity, speed 1, shaggy fur 3, inhibited regeneration, slow metabolism 1, sharp paws a: Renounce Religion You were on level 15 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were full. You visited 6 branches of the dungeon, and saw 26 of its levels. You also visited: Trove. You collected 2518 gold pieces. You spent 120 gold pieces at shops. Inventory: Armour N - a +0 buckler (You took it off a tengu conjurer on level 13 of the Dungeon) Jewellery c - a +6 ring of protection (You found it on level 1 of the Dungeon) h - the ring "Iroqicwuhe" (right paw) {Wiz MR+} (You acquired it on level 6 of the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. n - an uncursed ring of protection from cold (You found it on level 2 of the Dungeon) p - an uncursed ring of protection from cold (You found it on level 2 of the Dungeon) u - an uncursed ring of poison resistance (You took it off an orc on level 8 of the Dungeon) I - an uncursed ring of flight (You found it on level 4 of the Lair of Beasts) R - the ring "Isaokkig" (left paw) {rF+ rN+ Str+5} (You acquired it on level 6 of the Dungeon) [ring of positive energy] It affects your strength (+5). It protects you from fire. It protects you from negative energy. T - the amulet "Dexosem" (around neck) {rPois MR+ Regen+ Str-5 Int+2} (You found it in a treasure trove) [amulet of regeneration] It affects your strength (-5). It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. U - an uncursed ring of magical power {unknown} (You found it in a treasure trove) Wands f - a wand of disintegration (32) (You found it on level 6 of the Dungeon) q - a wand of flame (94) (You took it off Natasha on level 2 of the Dungeon) s - a wand of paralysis (42) (You took it off Ijyb on level 2 of the Dungeon) B - a wand of enslavement (13) (You took it off an orc wizard on level 8 of the Dungeon) D - a wand of iceblast (6) (You found it on level 9 of the Dungeon) F - a wand of acid (19) (You found it on level 10 of the Dungeon) H - a wand of clouds (5) (You found it on level 5 of the Lair of Beasts) L - a wand of digging (19) (You found it on level 5 of the Lair of Beasts) P - a wand of polymorph (8) (You took it off an orc on level 13 of the Dungeon) Scrolls i - 5 scrolls of magic mapping j - 6 scrolls of remove curse l - 11 scrolls of teleportation m - 3 scrolls of amnesia t - a scroll of summoning {unknown} x - a scroll of enchant armour {unknown} y - 4 scrolls of blinking z - 5 scrolls of fear C - 2 scrolls of silence {unknown} G - 3 scrolls of immolation J - a scroll of holy word {unknown} K - a scroll of fog {unknown} M - a scroll of identify Potions a - 6 potions of haste d - 3 potions of flight e - 6 potions of curing k - 5 potions of invisibility o - 6 potions of might r - 9 potions of heal wounds v - 2 potions of magic {unknown} w - 2 potions of lignification A - 5 potions of brilliance E - 2 potions of agility Q - 2 potions of cancellation Comestibles b - 49 rations Skills: + Level 9.5 Fighting - Level 2.6 Dodging + Level 10.5 Stealth + Level 9.2 Spellcasting + Level 11.9 Conjurations * Level 6.6 Charms + Level 3.6 Summonings + Level 0.0 Translocations - Level 12.1 Fire Magic * Level 5.1 Air Magic Level 6.4 Invocations + Level 7.8 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Passage of Golubria Tloc N/A 24% 4 ##..... c - Throw Flame Conj/Fire ###### 1% 2 None d - Sticky Flame Conj/Fire ######.. 1% 4 ##..... e - Fireball Conj/Fire ######.... 1% 5 ####... f - Deflect Missiles Chrm/Air #####..... 32% 6 ######. g - Summon Lightning Spi Summ/Air ####.... 4% 4 ##..... h - Blink Tloc N/A 4% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###### 1% 2 None Flame Tongue Conj/Fire ##### 1% 1 None Infusion Chrm #### 1% 1 None Shock Conj/Air #### 1% 1 None Summon Butterflies Summ ####.... 1% 1 None Summon Small Mammal Summ #### 1% 1 None Call Imp Summ ####.... 1% 2 None Shroud of Golubria Chrm/Tloc ####...... 1% 2 None Song of Slaying Chrm #####... 1% 2 None Swiftness Chrm/Air #####... 1% 2 None Call Canine Familiar Summ ####.... 1% 3 None Conjure Flame Conj/Fire ######.. 1% 3 None Dazzling Spray Conj/Hex #####. 1% 3 None Inner Flame Hex/Fire #####... 1% 3 None Ozocubu's Armour Chrm/Ice ####.... 1% 3 None Regeneration Chrm/Necr ####...... 1% 3 None Static Discharge Conj/Air #####... 1% 3 None Stone Arrow Conj/Erth #####. 1% 3 None Animate Skeleton Necr N/A 2% 1 None Apportation Tloc ##.... 2% 1 None Beastly Appendage Tmut ##.... 2% 1 None Confusing Touch Hex ##.... 2% 1 None Corona Hex ##..... 2% 1 None Summon Guardian Golem Hex/Summ ###..... 3% 3 None Corpse Rot Necr N/A 4% 2 None Ensorcelled Hibernation Hex/Ice ##.... 4% 2 None Sticks to Snakes Tmut ##...... 4% 2 None Confuse Hex ##...... 8% 3 None Gell's Gravitas Tloc ##........ 8% 3 None Lesser Beckoning Tloc ##........ 8% 3 None Spider Form Tmut/Pois ##........ 8% 3 None Teleport Other Tloc ##...... 8% 3 None Tukima's Dance Hex ##...... 8% 3 None Lightning Bolt Conj/Air #####..... 1% 5 ####... Throw Icicle Conj/Ice #####... 2% 4 ##..... Airstrike Air ####...... 3% 4 ##..... Summon Ice Beast Ice/Summ ###..... 12% 4 ##..... Cause Fear Hex ##........ 24% 4 ##..... Ice Form Ice/Tmut ##...... 24% 4 ##..... Leda's Liquefaction Hex/Erth ##........ 24% 4 ##..... Silence Hex/Air ###....... 24% 5 ####... Summon Forest Summ/Tloc ###....... 32% 5 ####... Summon Mana Viper Hex/Summ ###..... 32% 5 ####... Bolt of Cold Conj/Ice #####..... 32% 6 ######. Freezing Cloud Conj/Ice/Air #####..... 32% 6 ######. Blade Hands Tmut ##........ 52% 5 ####... Metabolic Englaciation Hex/Ice ##........ 52% 5 ####... Yara's Violent Unravell Hex/Tmut ##........ 52% 5 ####... Hydra Form Tmut ##........ 97% 6 ######. Ozocubu's Refrigeration Ice ##........ 97% 6 ######. Simulacrum Ice/Necr ##........ 97% 6 ######. Summon Hydra Summ ####...... 99% 7 ####### Discord Hex ##........ 100% 8 ####### Spectral Weapon Hex/Chrm Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:11 Swamp (1/4) Lair:3 Spider (1/4) Lair:2 Slime (0/5) Lair:6 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:14 [ Orc:2 %*[[% Annotations: D:3 exclusion: downstairs D:5 exclusion: sky beast D:8 3 runed doors, knot's ghost, novice DsBe D:11 exclusions: door, ugly thing and 1 more exclusion D:14 2 transporters, Wopp's ghost, journeyman GrEE Lair:2 exclusion: 2 death yaks Lair:3 exclusion: 3 death yaks, Rupert Lair:4 1 runed door, Anno's ghost, journeyman FeTm Lair:6 1 runed door, sirboomalot's ghost, journeyman OpFi Orc:2 exclusion: upstairs Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. Your thick and shaggy fur keeps you warm. (AC +3, rC+) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Your life essence is reduced to manifest your ancestor. (-10% HP) You have a somewhat thin skeletal structure. (Dex +2, Stealth) Your skin changes colour to match your surroundings (Stealth+). You possess an exceptional clarity of mind. You do not regenerate when monsters are visible. Message History a spear; a robe Things that are here: a spear; a robe Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. A great orb of eyes comes into view. There is an open door here. A great orb of eyes is nearby! A great orb of eyes is nearby! A great orb of eyes is nearby! A great orb of eyes is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - great orb of eyes Aim: a great orb of eyes (hasn't noticed you) The fireball explodes! The fireball engulfs the great orb of eyes. The great orb of eyes is moderately wounded. The great orb of eyes turns its gaze towards you. You hear a horrible gurgling sound! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - great orb of eyes Aim: a great orb of eyes (moderately wounded) The fireball explodes! The fireball engulfs the great orb of eyes. The great orb of eyes is severely wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - great orb of eyes Aim: a great orb of eyes (severely wounded) The fireball explodes! The fireball engulfs the great orb of eyes. You kill the great orb of eyes! Vehumet accepts your kill. You start resting. Magic restored. A green ugly thing comes into view. A green ugly thing is nearby! A green ugly thing is nearby! A green ugly thing is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is moderately wounded. The green ugly thing gurgles horribly! You hear two shouts! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is moderately wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is heavily wounded. You hear a horrible gurgling sound! You hear an angry hiss. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is severely wounded. There is an open door here. There is an open door here. There is an open door here. You start resting. Magic restored. There is an open door here. There is an open door here. A two-headed ogre comes into view. It is wielding two giant clubs. A two-headed ogre is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs The fireball explodes! The fireball engulfs the two-headed ogre. The two-headed ogre is heavily wounded. You hear a horrible gurgling sound! x2; You hear a shout! There is an open door here. There is an open door here. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (moderately wounded) The fireball explodes! The fireball engulfs the two-headed ogre. The two-headed ogre is severely wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (severely wounded) The fireball explodes! The fireball engulfs the two-headed ogre. The two-headed ogre is almost dead. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two giant clubs (almost dead) The sticky flame hits the two-headed ogre. You kill the two-headed ogre! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Unknown command. Things that are here: a giant club x2; a two-headed ogre corpse You butcher the two-headed ogre corpse. g - 2 chunks of flesh Things that are here: a giant club x2 Things that are here: a giant club x2 Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. There is an open door here. The green ugly thing is too close now for your liking. There is an open door here. A green ugly thing is nearby! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - green ugly thing Aim: a green ugly thing (hasn't noticed you) The puff of flame hits the green ugly thing. The green ugly thing is lightly wounded. Unknown command. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - green ugly thing The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is moderately wounded. You hear a horrible gurgling sound! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is heavily wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is almost dead. You hear a shout! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the green ugly thing. You kill the green ugly thing! Vehumet accepts your kill. You feel your power returning. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is an open door here. Things that are here: a giant club x2 There is an open door here. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is an open door here. You start resting. Magic restored. There is an open door here. A wyvern simulacrum comes into view. There is an open door here. A wyvern simulacrum is nearby! A wyvern simulacrum is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern simulacrum Aim: a wyvern simulacrum (hasn't noticed you) The fireball explodes! The fireball engulfs the wyvern simulacrum. The wyvern simulacrum melts! The wyvern simulacrum vapourises! Vehumet accepts your kill. You hear a sizzling sound! You hear an angry hiss. You hear a shout! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. You open the door. An efreet comes into view. It is wielding a scimitar of flaming. Found 11 gold pieces. An efreet is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - efreet Aim: an efreet, wielding a scimitar of flaming (resting) Attack! Your lightning spire shoots out a bolt of lightning at the efreet! The bolt of electricity hits the efreet. You hear a loud, deep croak! The unseen horror hits your lightning spire. The unseen horror hits your lightning spire! The unseen horror barely misses your lightning spire. Something unseen opens the door. Found 2 scrolls of enchant weapon. A jelly comes into view. The unseen horror barely misses your lightning spire. The unseen horror hits your lightning spire but does no damage. x2 The jelly moves out of view. The unseen horror hits your lightning spire. Your lightning spire is destroyed! Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor, f - unseen horror, p - efreet Aim: an unseen horror (slightly transparent) Okay, then. The efreet gestures at you. You deflect the bolt of fire! You feel less protected from missiles. The bolt of fire hits you! You resist. The unseen horror hits you. There is an open door, spattered with blood here. Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - unseen horror, p - efreet Aim: an unseen horror (slightly transparent) The sticky flame hits the unseen horror. The unseen horror is moderately wounded. The unseen horror is covered in liquid flames! The unseen horror burns! The unseen horror completely misses you. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor, p - unseen horror An electric hum fills the air. The unseen horror burns! The unseen horror hits your lightning spire. x2 The efreet gestures at you. The bolt of fire hits your lightning spire. Your lightning spire resists. The bolt of fire misses you. The unseen horror burns! The unseen horror hits your lightning spire. The unseen horror hits your lightning spire but does no damage. The unseen horror hits your lightning spire but does no damage. The unseen horror hits your lightning spire. The efreet hits your lightning spire with a scimitar of flaming! Your lightning spire is destroyed! Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. The unseen horror burns! The unseen horror hits your lightning spire but does no damage. The unseen horror burns! The unseen horror misses you. Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - unseen horror Aim: an unseen horror (almost dead, slightly transparent, covered in liquid The sticky flame hits the unseen horror. You kill the unseen horror! Vehumet accepts your kill. You feel your power returning. Your lightning spire shoots out a bolt of lightning at the efreet! The bolt of electricity hits the efreet. The efreet gestures at you. The fireball explodes! The fireball engulfs you! You resist. Your lightning spire shoots out a bolt of lightning at the efreet! The bolt of electricity hits the efreet. You hear a horrible gurgling sound! You hear a deafening roar! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - efreet Aim: an efreet, wielding a scimitar of flaming (heavily wounded) Okay, then. The efreet hits your lightning spire with a scimitar of flaming. Your lightning spire shoots out a bolt of lightning at the efreet! The bolt of electricity hits the efreet. There is an open door here. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - efreet Aim: an efreet, wielding a scimitar of flaming (severely wounded) Attack! The efreet hits your lightning spire with a scimitar of flaming. Your lightning spire shoots out a bolt of lightning at the efreet! The bolt of electricity hits the efreet. A slime creature comes into view. The efreet gestures at your lightning spire. The bolt of fire hits your lightning spire. Your lightning spire appears unharmed. The bolt of fire hits your lightning spire. Your lightning spire resists. The bolt of fire hits the efreet. The efreet completely resists. The slime creature completely misses your lightning spire. The efreet hits your lightning spire with a scimitar of flaming! The slime creature barely misses your lightning spire. Your lightning spire shoots out a bolt of lightning at the efreet! The bolt of electricity hits the efreet. The efreet dies! Vehumet accepts your kill. The slime creature hits your lightning spire. Your lightning spire shoots out a bolt of lightning at the slime creature! The bolt of electricity hits the slime creature. The slime creature hits your lightning spire. The slime creature hits your lightning spire! Your lightning spire is destroyed! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the slime creature. The slime creature is severely wounded. You hear a loud, deep croak! You hear a shout! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the slime creature. The slime creature is almost dead. * * * LOW MAGIC WARNING * * * Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The puff of flame hits the slime creature. The slime creature is almost dead. * * * LOW MAGIC WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line The puff of flame hits the slime creature. The slime creature is almost dead. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line The puff of flame hits the slime creature. You kill the slime creature! Vehumet accepts your kill. Unknown command. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. HP restored. You start resting. Magic restored. There is an open door here. A centaur warrior comes into view. It is wielding a long sword. The centaur warrior moves out of view. The centaur warrior is too close now for your liking. There is an open door here. A centaur warrior is nearby! A centaur warrior is nearby! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A death knight comes into view. It is wielding a battleaxe. The death knight moves out of view. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is very dangerous to cast (32% risk of failure)! Continue anyway? You miscast Deflect Missiles. You are very lightly contaminated with residual magic. The air around you crackles with energy! There is an open door here. You close the door. Casting: Deflect Missiles (very dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor, f - you Okay, then. Unknown command. You start resting. The green ugly thing is too close now for your liking. A green ugly thing is nearby! There is an open door here. The green ugly thing gurgles horribly! There is an open door here. There's nothing to close nearby. You close the door. Something unseen opens the door. You start resting. The green ugly thing is too close now for your liking. Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - green ugly thing Aim: a green ugly thing The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is moderately wounded. You hear a shout! x2 Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (moderately wounded) The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is moderately wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (moderately wounded) The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is severely wounded. There is an open door here. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (severely wounded) The fireball explodes! The fireball engulfs the green ugly thing. The green ugly thing is almost dead. Your magical contamination has completely faded away. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (almost dead) The fireball explodes! The fireball engulfs the green ugly thing. You kill the green ugly thing! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. Magic restored. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is very dangerous to cast (32% risk of failure)! Continue anyway? You feel very safe from missiles. You start resting. Magic restored. You see here an ugly thing corpse. There is an open door, spattered with blood here. Things that are here: a dagger; a robe There is an open door here. There is an open door here. There is an open door here. 2 centaur warriors come into view. A cyclops comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The cyclops shouts! You hear a shout! x2 The cyclops throws a large rock. The large rock hits you! You see here a large rock. The cyclops throws a large rock. You deflect the large rock! There is an open door here. Casting: Deflect Missiles (very dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops The fireball explodes! The fireball engulfs the cyclops. The cyclops is heavily wounded. The cyclops throws a large rock. The large rock hits you!! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops (heavily wounded) The fireball explodes! The fireball engulfs the cyclops. The cyclops is severely wounded. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops (severely wounded) The fireball explodes! The fireball engulfs the cyclops. The cyclops is severely wounded. You hear a shout! Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops (severely wounded) The fireball explodes! The fireball engulfs the cyclops. The cyclops is almost dead. The cyclops throws a large rock. The large rock barely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops (almost dead) The fireball explodes! The fireball engulfs the cyclops. You kill the cyclops! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * You hear an angry hiss. Unknown command. Unknown command. Unknown command. You close the door, pushing everything out of the way. You see here a large rock. You see here a large rock. There is an open door here. You see here a large rock. You close the door, pushing everything out of the way. You see here a large rock. You see here 2 arrows. You start resting. HP restored. You start resting. Magic restored. There is an open door here. Things that are here: 8 arrows; a longbow There is an open door here. An efreet comes into view. It is wielding a scimitar of flaming. The frost giant shouts! The centaur warrior shouts! x2; You hear a shout! You hear a loud, deep croak! The efreet moves out of view. There is an open door here. There are monsters nearby! There are monsters nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a battleaxe of freezing The sticky flame hits the frost giant. The frost giant is lightly wounded. The frost giant is covered in liquid flames! The frost giant burns! The frost giant burns! There is an open door here. The frost giant burns! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor, p - frost giant An electric hum fills the air. The frost giant burns! The frost giant hits your lightning spire with a battleaxe of freezing!! The frost giant burns! The frost giant hits your lightning spire with a battleaxe of freezing!! Your lightning spire is destroyed! Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a battleaxe of freezing (moderately wounded, The fireball explodes! The fireball engulfs the frost giant. The frost giant is heavily wounded. The frost giant burns! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (heavily wounded, covered The fireball explodes! The fireball engulfs the frost giant. The frost giant is heavily wounded. The frost giant burns! The frost giant gestures at you while chanting. You deflect the bolt of cold! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (severely wounded, covered The fireball explodes! The fireball engulfs the frost giant. The frost giant is severely wounded. * * * LOW MAGIC WARNING * * * The frost giant burns! Unknown command. The frost giant burns! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (severely wounded, covered The fireball explodes! The fireball engulfs the frost giant. The frost giant is almost dead. * * * LOW MAGIC WARNING * * * You hear a shout! The frost giant burns! Unknown command. Unknown command. The frost giant burns! The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a battleaxe of freezing (almost dead, covered in The bolt of acid hits the frost giant. The frost giant is splashed with acid. The acid corrodes the frost giant! You kill the frost giant! Vehumet accepts your kill. Unknown command. Unknown command. Unknown command. There is an open door here. Things that are here: 8 arrows; a longbow You close the door, pushing everything out of the way. Things that are here: a longbow; 8 arrows You start resting. HP restored. You start resting. Magic restored. You open the door. There is an open door here. You see here a large rock. You see here a large rock. As you open the door, it creaks loudly! The centaur warrior wields a longbow. The centaur warrior shoots an arrow. The arrow completely misses you. A centaur warrior is nearby! A centaur warrior is nearby! A centaur warrior is nearby! Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a longbow The fireball explodes! The fireball engulfs the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. You deflect the arrow! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a longbow (heavily wounded) The fireball explodes! The fireball engulfs the centaur warrior. The centaur warrior is almost dead. You hear a shout! The centaur warrior shoots an arrow. The arrow closely misses you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a longbow (almost dead) The fireball explodes! The fireball engulfs the centaur warrior. You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. You hear a shout! You start resting. Magic restored. Unknown command. There is an open door, spattered with blood here. You see here a large rock. You now have 2380 gold pieces (gained 16). Items here: ( ) ÷ † a longbow; 19 arrows; a centaur corpse; a cyclops skeleton You butcher the centaur corpse. g - 5 chunks of flesh Things that are here: a longbow; 19 arrows; a cyclops skeleton Things that are here: a longbow; 19 arrows; a cyclops skeleton Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. The efreet is too close now for your liking. An efreet is nearby! An efreet is nearby! An efreet is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - efreet Aim: an efreet, wielding a scimitar of flaming Attack! The efreet gestures at you. The fireball explodes! The fireball engulfs your lightning spire. Your lightning spire resists. The fireball engulfs you! You resist. You hear a shout! You hear an angry buzzing noise. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - efreet Aim: an efreet, wielding a scimitar of flaming Attack! The efreet hits your lightning spire with a scimitar of flaming! The efreet burns your lightning spire. The efreet hits your lightning spire with a scimitar of flaming. Your lightning spire is destroyed! Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 4% risk of failure) Press: ? - help, Dir - move target cursor, p - efreet An electric hum fills the air. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - efreet Aim: an efreet, wielding a scimitar of flaming Attack! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - efreet Aim: an efreet, wielding a scimitar of flaming (chance to defeat MR: 68%) The efreet suddenly stops moving! Your lightning spire shoots out a bolt of lightning at the efreet! The bolt of electricity hits the efreet. x2 The efreet appears unharmed. The bolt of electricity hits your lightning spire. Your lightning spire completely resists. The helpless efreet fails to defend itself. You mangle the efreet!! You kill the efreet! Vehumet accepts your kill. You feel your power returning. No target in view! You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. HP restored. You start resting. Your lightning spire disappears in a puff of smoke! Magic restored. l - 11 scrolls of teleportation (gained 1) You now have 2398 gold pieces (gained 18). You see here a scimitar of flaming. Things that are here: a longbow; 19 arrows; a cyclops skeleton There is an open door here. A yaktaur captain comes into view. The yaktaur captain wields an arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! A yaktaur captain is nearby! A yaktaur captain is nearby! A yaktaur captain is nearby! There is an open door here. You close the door. There is an open door here. You see here a battleaxe of freezing. There's nothing to close nearby. You see here a large rock. There is an open door here. You see here 3 arrows. Things that are here: a longbow; 8 arrows There's nothing to close nearby. You see here 2 arrows. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Which direction? There isn't anything that you can close there! You start resting. HP restored. There is an open door here. You see here a large rock. There is an open door here. You see here 3 arrows. You see here a large rock. You see here a large rock. There is an open door, spattered with blood here. You see here a large rock. Things that are here: a longbow; 19 arrows; a cyclops skeleton The yaktaur captain shoots a bolt. The bolt hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! There is an open door, spattered with blood here. You see here a bolt. A yaktaur captain is nearby! A yaktaur captain is nearby! A yaktaur captain is nearby! Unknown command. Things that are here: a longbow; 19 arrows; a cyclops skeleton You close the door, pushing everything out of the way. You see here a large rock. Something unseen opens the door. There is an open door, spattered with blood here. You see here a large rock. You close the door. You see here a large rock. There is an open door here. You see here 3 arrows. You see here a large rock. You close the door, pushing everything out of the way. You see here 2 arrows. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Which direction? You close the door. You close the door. You open the door. You start resting. HP restored. There is an open door here. You see here a large rock. You open the door. There is an open door here. You see here a large rock. You see here a large rock. There is an open door, spattered with blood here. You see here a large rock. The centaur warrior is too close now for your liking. Things that are here: a longbow; 19 arrows A centaur warrior is nearby! A centaur warrior is nearby! Casting: Summon Lightning Spire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (hasn't noticed you) The fireball explodes! The fireball engulfs the centaur warrior. The centaur warrior is moderately wounded. You hear a shout! The centaur warrior wields a glowing longbow. It is covered in frost. The centaur warrior shoots an arrow. The arrow misses you. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a longbow of freezing (moderately wounded) The fireball explodes! The fireball engulfs the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. You deflect the arrow! You hear a shout! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a longbow of freezing (heavily wounded) The fireball explodes! The fireball engulfs the centaur warrior. The centaur warrior is almost dead. The centaur warrior shoots an arrow. You deflect the arrow! The centaur warrior shoots an arrow. You deflect the arrow! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a longbow of freezing (almost dead) The fireball explodes! The fireball engulfs the centaur warrior. You kill the centaur warrior! Vehumet accepts your kill. You see here a large rock. There is an open door, spattered with blood here. You see here a large rock. You see here a large rock. You close the door. The yaktaur captain shoots a bolt. The bolt barely misses you. A yaktaur captain is nearby! You open the door. The yaktaur captain shoots a bolt. You deflect the bolt! You feel less protected from missiles. There is an open door here. You see here a bolt. You see here a large rock. You close the door, pushing everything out of the way. You start resting. Something unseen opens the door. You start resting. The yaktaur captain is too close now for your liking. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yaktaur captain Aim: a yaktaur captain, wielding an arbalest (lightly wounded) The sticky flame hits the yaktaur captain. The yaktaur captain is lightly wounded. The yaktaur captain is covered in liquid flames! The yaktaur captain burns! The yaktaur captain unwields an uncursed arbalest. The yaktaur captain hits you! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain (lightly wounded, covered in liquid flames) The sticky flame hits the yaktaur captain. The yaktaur captain is moderately wounded. The yaktaur captain is covered in liquid flames! * * * LOW MAGIC WARNING * * * The yaktaur captain burns! The yaktaur captain hits you!! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain (moderately wounded, covered in liquid flames, chance to Okay, then. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - yaktaur captain Aim: a yaktaur captain (moderately wounded, covered in liquid flames) The bolt of acid hits the yaktaur captain. The yaktaur captain is splashed with acid. The acid corrodes the yaktaur captain! The yaktaur captain is heavily wounded. The yaktaur captain burns! The yaktaur captain hits you!! Ouch! That really hurt! You die... .##..†...#).....# #..)...#. .##########.#.#.# #÷..#.#'# .###########'#'## ##)†..C.#. .##≈≈≈≈≈≈##.#.#.########'######## .##≈PPPP≈##.()...#....(.## .##≈..⌠.≈#).##..#+#..##(#. .##≈....≈'#..##.)#...#..#.. .##≈.P..≈#....#.#c#.##..#.. .##≈..=.≈+#...(.@#(.)...#.c# .##≈..(8≈###.#.####(#.#.#... ## .##≈._..≈≈#+#'######'#'## #'#)## )##≈....8≈≈≈≈≈≈≈≈##.#.#.####.#.## ..#(......8....P≈##...(..#......# ..'≈.._.......⌠P≈##..##.#'#..##.# ..'≈....._..P..P≈##..#..c#...# # ..#≈≈..........P≈##.##()#'#.## ..##≈≈≈≈≈≈≈≈≈≈≈≈≈##......#(.....# You could see a yaktaur captain (burning). Vanquished Creatures A frost giant (D:15) An orc warlord (Orc:2) A stone giant (shapeshifter) (D:15) An ettin (Orc:2) 2 great orbs of eyes (D:15) A yaktaur captain (D:15) 4 hydras 2 vault guards (D:13) 10 centaur warriors A ghost crab (Swamp:1) 6 two-headed ogres A death knight (D:14) An ogre mage (D:15) 2 orc high priests (Orc:2) 5 unseen horrors 2 swamp dragons (Swamp:1) A necromancer (D:15) 4 orc knights (Orc:2) 2 phantasmal warriors A wolf spider zombie (D:14) 2 orc sorcerers (Orc:2) 21 ugly things 2 cyclopes (D:15) A manticore (D:15) 4 elephants 2 black mambas 9 spiny frogs A redback zombie (D:14) 4 yaktaurs (D:12) 5 komodo dragons 3 freezing wraiths An efreet (D:15) 7 trolls A tengu conjurer (D:15) 2 slime creatures A tyrant leech (Swamp:1) 3 hornets A blink frog (shapeshifter) (D:15) 6 blink frogs 2 hippogriffs A redback (shapeshifter) (D:15) 2 redbacks 6 spriggans (Lair:1) 4 wyverns A tarantella (Spider:1) 4 shadows 7 humans (D:13) 11 yaks 4 basilisks A wraith (D:15) 6 vampire mosquitoes (D:14) 3 wargs (D:12) A swamp worm (shapeshifter) (D:15) Edmund (D:6) 2 acid dragons A soldier ant (D:11) 4 porcupines 9 water moccasins 16 orc warriors 2 swamp drakes 4 black bears An eye of draining (D:14) A sky beast (D:14) A boggart (D:15) 4 ice beasts 2 wolves 9 centaurs 9 ogres 5 crocodiles A big kobold (D:13) An elf zombie (D:14) Blork the orc (D:6) 15 bullfrogs A wyvern zombie (D:10) 2 scorpions 9 killer bees 9 wights 7 howler monkeys An electric eel (D:9) 2 bullfrog zombies A crimson imp (D:7) 5 human zombies (D:14) 7 jellies A wyvern simulacrum (D:15) 4 hounds 9 orc wizards 7 centaur skeletons 12 orc priests 2 human skeletons (D:14) A bullfrog skeleton (D:9) A water moccasin simulacrum (D:9) Jessica (D:2) 4 iguanas Ijyb (D:2) Natasha (thrice) (D:2) 6 worker ants A hound zombie (D:6) A hound skeleton (D:7) 2 mummies (D:14) 7 gnolls 15 adders 2 river rats (Lair:1) 3 shadow imps 2 white imps (D:9) A worker ant simulacrum (D:9) 3 oozes 2 adder zombies 4 worms 2 leopard geckos 68 orcs 6 giant cockroaches 15 goblins 13 hobgoblins 8 jackals 28 kobolds 3 quokkas (D:4) A ball python (D:1) 9 bats 5 frilled lizards A jackal skeleton (D:6) An orc zombie (D:14) A quokka skeleton (D:4) 9 rats 576 creatures vanquished. Vanquished Creatures (collateral kills) Erolcha (Orc:2) 2 hydras A death knight (D:12) 2 centaur warriors An orc high priest (Orc:2) A fire crab (D:15) An unseen horror (D:13) A fire crab (shapeshifter) (D:13) A wizard (D:13) An orc knight (Orc:2) 3 ugly things (D:15) 2 deep elf magi The ghost of schets the Spear-Bearer, a novice MfGl (D:6) 2 orc sorcerers 2 necromancers (D:13) A manticore (D:13) 3 centaur zombies 5 elephants 2 black mambas 3 gargoyles 6 spiny frogs 3 rime drakes A yaktaur (D:13) An efreet (D:15) 2 komodo dragons (Lair:6) A yaktaur (shapeshifter) (D:13) A meliai (Lair:2) A tengu conjurer (D:13) 3 trolls 3 blink frogs 6 hippogriffs A tarantella (Lair:2) A spriggan (Lair:1) A basilisk (D:11) 13 yaks A wyvern (Lair:5) 12 humans (D:13) A wraith (D:14) A hungry ghost (D:12) A warg (Orc:2) 5 water moccasins An acid dragon (D:11) A soldier ant (D:11) 2 porcupines (Lair:2) A hornet zombie (D:14) 2 ice beasts A sky beast (D:14) 13 orc warriors 2 eyes of draining 3 black bears 2 ogres 6 wolves A centaur (D:13) 7 crocodiles A big kobold (D:14) 7 bullfrogs 2 scorpions 3 killer bees 9 wights A howler monkey (D:13) 7 crimson imps A bullfrog zombie (D:12) A quasit (D:12) 5 hounds 3 jellies 4 orc priests 12 orc wizards A bullfrog skeleton (D:8) 2 centaur skeletons A hell rat (Lair:1) 3 worker ants 3 iguanas 2 gnolls (D:6) 2 adders 5 river rats (Lair:1) A white imp (D:9) An ooze (Lair:6) 26 orcs 4 hobgoblins (D:6) 4 jackals (D:10) 2 kobolds 4 rats (Lair:1) 3 plants (Lair:6) 263 creatures vanquished. Vanquished Creatures (others) A shadow (D:15) A yak (Lair:6) An orc wizard (Orc:2) 27 battlemagi 5 ancestors 2 orcs (Orc:2) 26 fungi 7 plants 70 creatures vanquished. Grand Total: 909 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Felid Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 9 | D:1 | Reached skill level 1 in Conjurations 182 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 268 | D:1 | Reached skill level 3 in Fire Magic 770 | D:1 | Reached XP level 3. HP: 14/14 MP: 0/7 1120 | D:2 | Learned a level 3 spell: Conjure Flame 1123 | D:2 | Learned a level 2 spell: Throw Flame 1139 | D:2 | Noticed Jessica 1262 | D:2 | Reached skill level 2 in Conjurations 1511 | D:2 | Reached XP level 4. HP: 18/18 MP: 1/8 1584 | D:2 | Killed Jessica 1605 | D:2 | Noticed Natasha 1616 | D:2 | HP: 7/18 [white imp/puff of frost[Natasha] (8)] 1835 | D:2 | Killed Natasha 1933 | D:2 | Found a faded altar of an unknown god. 2018 | D:2 | Reached skill level 1 in Fighting 2250 | D:2 | Noticed Natasha 2255 | D:2 | Killed Natasha 2255 | D:2 | Reached XP level 5. HP: 19/22 MP: 3/10 2331 | D:2 | Noticed Natasha 2373 | D:2 | Killed Natasha 2373 | D:2 | Reached skill level 4 in Fire Magic 2604 | D:3 | Noticed Ijyb 2635 | D:2 | Paralysed by Ijyb for 5 turns 2652 | D:2 | Killed Ijyb 2652 | D:2 | Reached skill level 3 in Conjurations 3210 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 3210 | D:3 | Reached XP level 6. HP: 26/26 MP: 5/11 3351 | D:3 | Reached skill level 3 in Spellcasting 4624 | D:4 | Reached skill level 2 in Fighting 4738 | D:4 | HP: 9/26 [orc priest/divine providence (11)] 4739 | D:4 | Killed from afar by an orc priest 4740 | D:4 | Reached XP level 5. HP: -2/22 MP: 4/10 4971 | D:5 | Entered Level 5 of the Dungeon 5440 | D:5 | Reached XP level 6. HP: 26/26 MP: 4/11 5500 | D:5 | Found a bloodstained altar of Trog. 5625 | D:5 | Noticed a sky beast 5708 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5917 | D:5 | Noticed an ice beast 5924 | D:5 | Killed an ice beast 5924 | D:5 | Reached skill level 4 in Conjurations 6098 | D:5 | Reached skill level 5 in Fire Magic 6746 | D:6 | Reached XP level 7. HP: 28/30 MP: 11/13 7469 | D:4 | Reached skill level 3 in Fighting 7732 | D:4 | Found a staircase to the Ecumenical Temple. 7861 | Temple | Entered the Ecumenical Temple 7961 | Temple | Became a worshipper of Hepliaklqana the Forgotten 8066 | D:6 | Noticed schets's ghost (novice MfGl) 8067 | D:6 | Found a runed door. 8092 | D:6 | Found a shimmering altar of Xom. 8418 | D:6 | Reached skill level 5 in Conjurations 8452 | D:6 | Noticed Blork the orc 8566 | D:6 | Reached skill level 4 in Spellcasting 8619 | D:6 | Killed Blork the orc 8850 | D:6 | HP: 2/27 [orc priest/divine providence (13)] 8852 | D:6 | Reached XP level 8. HP: 26/30 MP: 6/15 9033 | D:6 | Reached skill level 6 in Fire Magic 9287 | D:6 | Learned a level 4 spell: Sticky Flame 9293 | D:6 | Learned a level 5 spell: Fireball 9369 | D:6 | Reached * piety under Hepliaklqana 9455 | D:6 | Found a glowing golden altar of the Shining One. 9577 | D:6 | Found a bloodstained altar of Trog. 9577 | D:6 | Found an iron altar of Okawaru. 9578 | D:6 | Found a stormy altar of Qazlal. 9843 | D:6 | Noticed Edmund 9865 | D:6 | Killed Edmund 10233 | D:7 | Reached skill level 4 in Fighting 10375 | D:7 | Found a sparkling altar of Nemelex Xobeh. 10433 | D:7 | Reached skill level 6 in Conjurations 10926 | D:7 | Noticed a hippogriff 10930 | D:7 | Killed a hippogriff 10930 | D:7 | Reached skill level 7 in Fire Magic 10930 | D:7 | Reached XP level 9. HP: 35/35 MP: 8/17 11092 | D:8 | Noticed a two-headed ogre 11211 | D:7 | Reached skill level 5 in Spellcasting 11407 | D:8 | HP: 17/35 [black bear (5)] 11415 | D:7 | HP: 16/35 [poisoned by an adder] 11795 | D:8 | HP: 17/36 [orc/trident (6)] 12226 | D:8 | Reached skill level 7 in Conjurations 12252 | D:8 | Reached skill level 5 in Fighting 12404 | D:8 | Killed a two-headed ogre 12404 | D:8 | Reached skill level 8 in Fire Magic 12537 | D:8 | Noticed knot's ghost (novice DsBe) 12799 | D:8 | Found a runed gate. 12799 | D:8 | Found a runed gate. 12799 | D:8 | Found a runed gate. 12960 | D:9 | Reached ** piety under Hepliaklqana 12961 | D:9 | Remembered your ancestor Fuuka as a battlemage 13238 | D:9 | Reached XP level 10. HP: 40/40 MP: 17/19 13302 | D:9 | HP: 20/40 [disintegration (12)] 13447 | D:9 | Reached skill level 8 in Conjurations 13761 | D:9 | Reached skill level 6 in Spellcasting 13996 | D:10 | Entered Level 10 of the Dungeon 13996 | D:10 | Noticed a gargoyle 14116 | D:10 | Noticed an unseen horror 14129 | D:10 | Reached skill level 6 in Fighting 14138 | D:10 | Killed an unseen horror 14140 | D:10 | Reached skill level 9 in Fire Magic 14994 | D:11 | Reached skill level 3 in Stealth 15054 | D:11 | Reached skill level 1 in Evocations 15148 | D:11 | Noticed a gargoyle 15164 | D:11 | Killed a gargoyle 15628 | D:11 | Reached skill level 9 in Conjurations 15631 | D:11 | Reached skill level 2 in Evocations 15864 | D:11 | Reached skill level 4 in Stealth 15864 | D:11 | Reached XP level 11. HP: 44/44 MP: 11/21 16013 | D:11 | Noticed an unseen horror 16030 | D:11 | Killed an unseen horror 16209 | D:11 | Noticed a two-headed ogre 16223 | D:11 | Killed a two-headed ogre 16298 | D:11 | Noticed a red ugly thing 16432 | D:11 | Noticed a two-headed ogre 16450 | D:11 | Killed a two-headed ogre 16570 | D:11 | Found a staircase to the Lair. 16917 | Lair:1 | Entered Level 1 of the Lair of Beasts 16921 | Lair:1 | Reached skill level 3 in Evocations 16983 | Lair:1 | Reached skill level 5 in Stealth 17037 | Lair:1 | Reached *** piety under Hepliaklqana 17219 | Lair:1 | Reached skill level 7 in Fighting 17354 | Lair:1 | Reached skill level 10 in Fire Magic 17487 | Lair:1 | Reached skill level 7 in Spellcasting 17770 | Lair:1 | Reached skill level 1 in Invocations 17776 | Lair:1 | HP: 21/45 [hippogriff (6)] 18522 | Lair:1 | Reached skill level 6 in Stealth 18608 | Lair:1 | Reached skill level 4 in Evocations 18633 | Lair:1 | Reached skill level 10 in Conjurations 18769 | Lair:1 | HP: 14/45 [spiny frog (21)] 18773 | Lair:1 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 18773 | Lair:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 18773 | Lair:1 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 18773 | Lair:1 | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 18774 | Lair:1 | HP: 11/60 [poisoned by a spiny frog] 18780 | Lair:1 | HP: 8/60 [poisoned by a spiny frog] 18786 | Lair:1 | HP: 5/60 [poisoned by a spiny frog] 18791 | Lair:1 | HP: 4/60 [poisoned by a spiny frog] 18798 | Lair:1 | HP: 3/60 [poisoned by a spiny frog] 18806 | Lair:1 | HP: 3/60 [poisoned by a spiny frog] 19190 | Lair:1 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 19190 | Lair:1 | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 19190 | Lair:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 19190 | Lair:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 19190 | Lair:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 19190 | Lair:1 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 19191 | Lair:1 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 19191 | Lair:1 | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 19191 | Lair:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [potion of mutation] 19191 | Lair:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 19194 | Lair:1 | Reached skill level 2 in Invocations 19813 | Lair:2 | Gained mutation: Your thick and shaggy fur keeps you warm. | (AC +3, rC+) [Felid growth] 19813 | Lair:2 | Reached XP level 12. HP: 48/48 MP: 22/24 20095 | Lair:2 | Noticed a death yak 20247 | Lair:2 | Noticed a death yak 20329 | Lair:2 | Found a hole to the Spider Nest. 20532 | Lair:2 | Reached **** piety under Hepliaklqana 21089 | Lair:3 | Noticed Rupert 21136 | Lair:3 | Noticed a four-headed hydra 21150 | Lair:3 | Killed a four-headed hydra 21243 | Lair:3 | Noticed a death yak 21301 | Lair:3 | Noticed a four-headed hydra 21481 | Lair:3 | Killed a four-headed hydra 21688 | Lair:3 | Reached skill level 7 in Stealth 21733 | Lair:3 | Reached skill level 3 in Invocations 21895 | Lair:3 | Noticed a death yak 21933 | Lair:3 | Noticed a death yak 22096 | Lair:3 | Found a staircase to the Swamp. 22418 | Lair:4 | Reached skill level 5 in Evocations 22896 | Lair:4 | Reached skill level 11 in Fire Magic 23009 | Lair:4 | Reached ***** piety under Hepliaklqana 23025 | Lair:4 | Reached skill level 8 in Fighting 23537 | Lair:4 | Reached skill level 4 in Invocations 23767 | Lair:4 | Found a runed door. 23767 | Lair:4 | Found a shimmering altar of Xom. 23767 | Lair:4 | Noticed Anno's ghost (journeyman FeTm) 24090 | Lair:5 | Found a bloodstained altar of Trog. 24141 | Lair:5 | Reached skill level 8 in Stealth 24141 | Lair:5 | Reached skill level 8 in Spellcasting 24280 | Lair:5 | Reached skill level 11 in Conjurations 24332 | Lair:5 | Reached XP level 13. HP: 52/52 MP: 21/26 24758 | Lair:6 | Entered Level 6 of the Lair of Beasts 25183 | Lair:6 | Found a runed door. 25183 | Lair:6 | Noticed sirboomalot's ghost (journeyman OpFi) 25258 | Lair:6 | Found a staircase to the Slime Pits. 25461 | Lair:6 | Reached skill level 6 in Evocations 26737 | Lair:6 | Learned a level 6 spell: Deflect Missiles 26997 | D:12 | Reached skill level 1 in Charms 27095 | D:12 | Reached skill level 5 in Invocations 27100 | D:12 | Reached skill level 9 in Stealth 27100 | D:12 | Reached skill level 1 in Air Magic 27225 | D:12 | Found a staircase to the Orcish Mines. 27492 | D:12 | HP: 10/53 [yaktaur/bolt (31)] 27807 | D:12 | Learned a level 4 spell: Summon Lightning Spire 27815 | D:12 | Found a snail-covered altar of Cheibriados. 27831 | D:12 | Reached ****** piety under Hepliaklqana 27877 | D:12 | Reached skill level 2 in Charms 28260 | Orc:1 | Entered Level 1 of the Orcish Mines 28833 | Orc:2 | Entered Level 2 of the Orcish Mines 28839 | Orc:2 | Noticed Erolcha 28850 | Orc:1 | Reached skill level 2 in Air Magic 29130 | Orc:2 | Reached skill level 1 in Summonings 29203 | Orc:2 | Killed Erolcha 29445 | Orc:2 | Reached skill level 3 in Charms 29473 | Orc:2 | Noticed an ettin 29476 | Orc:2 | Killed an ettin 29476 | Orc:2 | Reached skill level 9 in Fighting 29779 | Orc:2 | Noticed an orc warlord 29818 | Orc:2 | Killed an orc warlord 29827 | Orc:2 | Reached XP level 14. HP: 32/57 MP: 1/27 30503 | Orc:2 | Found Jaxelymm's Food Emporium. 30507 | Orc:2 | Found a staircase to the Elven Halls. 30700 | Orc:2 | Found a radiant altar of Vehumet. 30808 | Orc:2 | Reached skill level 3 in Air Magic 31128 | Orc:2 | Reached skill level 4 in Charms 31130 | Orc:2 | HP: 20/57 [orc sorcerer/bolt of fire (21)] 31623 | Orc:2 | Reached skill level 7 in Evocations 31709 | Orc:2 | Reached skill level 2 in Summonings 31865 | Orc:2 | Found Ymah Nic's Food Shop. 31865 | Orc:2 | Found Siasch's Armour Shoppe. 31868 | Orc:2 | Found Elosmy's Antique Armour Shoppe. 31868 | Orc:2 | Found Wessuciu's General Store. 31879 | Orc:2 | Bought a potion of haste for 120 gold pieces 32139 | D:13 | HP: 18/57 [yaktaur/bolt (39)] 32746 | D:13 | HP: 28/57 [centaur warrior/arrow (14)] 32757 | D:13 | HP: 16/57 [centaur warrior/morningstar (12)] 32757 | D:13 | Slain by a centaur warrior 32758 | D:13 | Reached XP level 13. HP: -1/54 MP: 3/26 32768 | D:13 | Reached skill level 5 in Charms 32957 | D:13 | Reached skill level 10 in Stealth 33031 | D:13 | Reached skill level 4 in Air Magic 33091 | D:13 | Reached skill level 12 in Fire Magic 33252 | D:13 | Reached skill level 9 in Spellcasting 33454 | D:13 | Reached skill level 6 in Invocations 33845 | D:13 | Reached skill level 3 in Summonings 33995 | D:13 | Reached skill level 6 in Charms 34229 | Spider:1 | Entered Level 1 of the Spider Nest 34234 | Spider:1 | Noticed an entropy weaver 34237 | Lair:2 | HP: 15/54 [meliai/divine providence (13)] 34687 | D:13 | HP: 26/54 [centaur warrior/arrow (28)] 34693 | D:13 | HP: 11/54 [centaur warrior/arrow (16)] 34722 | D:13 | HP: 10/54 [centaur warrior/arrow (5)] 35458 | D:13 | Reached XP level 14. HP: 54/57 MP: 23/28 35501 | D:13 | Found a gate to the Vaults. 35987 | D:14 | HP: 23/57 [centaur warrior/arrow (18)] 36083 | D:14 | Reached skill level 5 in Air Magic 36086 | D:14 | HP: 20/57 [wolf spider zombie (11)] 36736 | D:6 | Killed schets's ghost 36836 | D:6 | Identified 2 scrolls of acquirement 36852 | D:6 | Got a fine lapis lazuli ring 36854 | D:6 | Identified the ring "Isaokkig" {rF+ rN+ Str+5} (You | acquired it on level 6 of the Dungeon) 36857 | D:6 | Got a warped lapis lazuli ring 36859 | D:6 | Identified the ring "Iroqicwuhe" {Wiz MR+} (You acquired it | on level 6 of the Dungeon) 37080 | D:14 | Found a portal to a secret trove of treasure. 37092 | Trove | Entered a treasure trove 37114 | Trove | Got a coiled sapphire amulet 37117 | Trove | Identified the amulet "Dexosem" {rPois MR+ Regen+ Str-5 | Int+2} (You found it in a treasure trove) 37149 | Trove | Identified the Incunabulum of the Captivating Snowflakes 37159 | Trove | Learned a level 2 spell: Blink 37197 | D:14 | Learned a level 4 spell: Passage of Golubria 37209 | D:14 | Found a transporter. 37340 | D:14 | Got a scintillating bone ring 37464 | Orc:2 | Fell from the grace of Hepliaklqana 37464 | Orc:2 | Became a worshipper of Vehumet 37654 | D:14 | Found a transporter. 37658 | D:14 | Found Vepritso's Armour Emporium. 37694 | D:14 | Noticed Wopp's ghost (journeyman GrEE) 39371 | D:14 | Found a basalt altar of Yredelemnul. 39387 | D:14 | Reached * piety under Vehumet 39387 | D:14 | Offered knowledge of Sting by Vehumet. 40011 | D:15 | Entered Level 15 of the Dungeon 40020 | D:15 | HP: 19/57 [cyan ugly thing (11)] 40020 | D:15 | HP: 5/57 [cyan ugly thing (14)] 40025 | D:14 | HP: 3/57 [bullfrog (2)] 40173 | D:14 | HP: 20/57 [cyan ugly thing (14)] 40790 | D:15 | Found a glowing golden altar of the Shining One. 40790 | D:15 | Found a shattered altar of Ashenzari. 40791 | D:15 | Found a sacrificial altar of Ru. 41309 | D:15 | HP: 24/57 [swamp worm (shapeshifter) (10)] 41314 | D:15 | HP: 15/57 [fire crab] (6)] 41316 | D:15 | HP: 5/57 [fire crab] (9)] 41732 | Swamp:1 | Entered Level 1 of the Swamp 42373 | Swamp:1 | HP: 28/57 [tyrant leech (22)] 42460 | Swamp:1 | HP: 25/57 [spectral seven-headed hydra[a ghost crab] (4)] 42460 | Swamp:1 | HP: 12/57 [spectral seven-headed hydra[a ghost crab] (1)] 42460 | Swamp:1 | HP: 4/57 [spectral seven-headed hydra[a ghost crab] (8)] 42503 | Swamp:1 | Reached ** piety under Vehumet 42503 | Swamp:1 | Offered knowledge of Throw Frost by Vehumet. 42512 | Swamp:1 | Noticed a white very ugly thing 42671 | Spider:1 | HP: 24/57 [entropy weaver (14)] 42674 | Lair:2 | HP: 11/57 [redback (5)] 42674 | Lair:2 | Slain by a redback 42675 | Lair:2 | Reached XP level 13. HP: -5/54 MP: 20/27 43408 | D:15 | Noticed a dire elephant 43432 | D:15 | Noticed a stone giant 43443 | D:15 | Killed a stone giant 43828 | D:15 | Found a staircase to the Depths. 44085 | D:15 | Noticed a frost giant 44093 | D:15 | HP: 25/54 [poisoned by a redback] 44114 | D:15 | HP: 23/54 [centaur warrior skeleton (5)] 44378 | D:15 | Lost strength. 44378 | D:15 | Identified the ring "Baovit" {Ice rElec rPois rN+ Str-5} | (You took it off a centaur warrior on level 14 of the | Dungeon) 44599 | D:15 | Offered knowledge of Searing Ray by Vehumet. 45526 | D:15 | HP: 17/54 [cyclops/large rock (26)] 45661 | D:15 | Killed a frost giant 45907 | D:15 | HP: 26/54 [yaktaur captain/bolt (28)] 45970 | D:15 | HP: 25/54 [yaktaur captain/bolt (29)] 46057 | D:15 | HP: 25/54 [yaktaur captain (20)] 46058 | D:15 | Slain by a yaktaur captain Vault maps used: D:1: minmay_arrival_split_and_join D:2: chequers_ecumenical_altar_simple_redux, kennysheep_generic_room_11, uniq_natasha, uniq_jessica D:3: first_ration, uniq_ijyb D:4: minmay_temple_entry_fiery D:5: basic_altar, minivault_5, bloody_trog D:6: corexii_shantytown, nicolae_overflow_crystal_walls, nicolae_tso_carved_into_rock, gammafunk_temple_overflow_claw, ebering_ghost_sewer_d, minmay_misc_feat_chi, minmay_misc_feat_four_crosses, minivault_26, uniq_blork_the_orc, uniq_edmund D:7: lemuel_crystal_altar D:8: gammafunk_ghost_split D:9: serial_ice, serial_ice_f, serial_ice_k, serial_ice_e, serial_ice_g D:11: grunt_lair_entry_orc_guard_hut, hangedman_pestilent_swarm D:12: minmay_orc_entry_guard_dogs, lab_entry_generic, cheibriados_altar_1 D:13: minmay_ornate_pinched, grunt_vaults_entry_tiered D:14: serial_shops, nicolae_shop_waterfront, enter_trove_1, gammafunk_ghost_stat_death, lemuel_mausoleum_altar_yredelemnul D:15: hangedman_slaughterboxes Temple: compressed_dpeg_circular_temple Lair:1: kb_forest_paths, kennysheep_abandoned_house Lair:2: spider_nest_entry_rubble, serial_bayou_shore_a, infiniplex_staircase_pool_2 Lair:3: minmay_swamp_entry_reptiles, uniq_rupert Lair:4: ebering_ghost_xom Lair:5: basic_altar, lemuel_fruit_tree Lair:6: due_jungle_book, nicolae_slime_entry_slimehenge, gammafunk_ghost_grave, lemuel_fruit_fields Swamp:1: hangedman_swamp_lotus Spider:1: special_room Orc:2: grunt_orc_tribal_feast, serial_shops, shop, basic_altar, uniq_erolcha Trove: trove_garden Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Conjurations | 1 2 3 4 5 6 7 9 10 11 | 11.9 Fire Magic | 3 4 5 7 8 9 10 11 12 | 12.1 Fighting | 1 2 3 4 5 6 7 8 9 | 9.5 Spellcasting | 3 4 5 6 7 8 9 | 9.2 Stealth | 4 6 8 10 | 10.5 Evocations | 2 4 5 6 7 | 7.8 Invocations | 2 4 6 | 6.4 Charms | 6 4 | 6.6 Air Magic | 4 5 | 5.1 Summonings | 3 2 | 3.6 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | 20 | 119 | 54 | 130 || 324 Bite | | 2 | 15 | 8 | 22 || 47 Cast: Flame Tongue | 59 | 108 | 111 | 74 | 4 || 356 Throw Flame | 2 | 93 | 148 | 366 | 517 || 1126 Conjure Flame | 2 | 3 | 8 | 21 | 1 || 35 Sticky Flame | | | 12 | 23 | 86 || 121 Fireball | | | | 8 | 256 || 264 Summon Lightning | | | | | 22 || 22 Deflect Missiles | | | | | 5 || 5 Invok: Recall Ancestor | | | 8 | 8 | 15 || 31 Ancestor Identity | | | 2 | | || 2 Ancestor Life: Ba | | | 1 | | || 1 Evoke: Wand | | 7 | 3 | 10 | 61 || 81 Use: Scroll | | | 10 | 4 | 12 || 26 Potion | | | 1 | 6 | 1 || 8 Stab: Sleeping | | 1 | | 2 | || 3 Paralysed | | | 4 | 11 | 1 || 16 Distracted | | | | | 2 || 2 Eat: Chunk | 9 | 18 | 18 | 30 | 94 || 169 Ration | | | | | 5 || 5 Armor: Skin | 1 | 10 | 26 | 17 | 22 || 76 Dodge: Dodged | 16 | 72 | 199 | 119 | 256 || 662 Deflected | | | | | 18 || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73545 | 29883 | 28.9 | 584 | 253 | 30.2 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 145 | 107 | 42.5 | 16 | 4 | 20.0 D:3 | 199 | 0 | 0.0 | 29 | 0 | 0.0 D:4 | 353 | 0 | 0.0 | 23 | 0 | 0.0 D:5 | 366 | 0 | 0.0 | 14 | 0 | 0.0 D:6 | 423 | 1063 | 71.5 | 20 | 38 | 65.5 D:7 | 1489 | 0 | 0.0 | 26 | 0 | 0.0 D:8 | 1720 | 0 | 0.0 | 22 | 0 | 0.0 D:9 | 1184 | 658 | 35.7 | 19 | 9 | 32.1 D:10 | 1876 | 0 | 0.0 | 28 | 0 | 0.0 D:11 | 4674 | 1055 | 18.4 | 20 | 10 | 33.3 D:12 | 5135 | 496 | 8.8 | 27 | 3 | 10.0 D:13 | 11644 | 11378 | 49.4 | 49 | 37 | 43.0 D:14 | 6462 | 0 | 0.0 | 49 | 14 | 22.2 D:15 | 0 | 0 | N/A | 0 | 61 | 100.0 Lair:1 | 3782 | 3607 | 48.8 | 20 | 29 | 59.2 Lair:2 | 1661 | 661 | 28.5 | 8 | 4 | 33.3 Lair:3 | 5182 | 243 | 4.5 | 16 | 4 | 20.0 Lair:4 | 7759 | 0 | 0.0 | 33 | 0 | 0.0 Lair:5 | 3523 | 0 | 0.0 | 11 | 0 | 0.0 Lair:6 | 7304 | 1970 | 21.2 | 34 | 9 | 20.9 Swamp:1 | 0 | 0 | N/A | 13 | 0 | 0.0 Spider:1 | 210 | 0 | 0.0 | 2 | 3 | 60.0 Orc:1 | 1523 | 0 | 0.0 | 20 | 0 | 0.0 Orc:2 | 6885 | 8645 | 55.7 | 56 | 28 | 33.3 +---------+---------+-------+---------+---------+-------