Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 2566 sleeves the Frost Mage (level 9, -8/47 (51) HPs) Began as an Octopode Ice Elementalist on Sept 5, 2018. Was a Priest of Sif Muna. Mangled by a hornet (11 damage) ... on level 7 of the Dungeon. The game lasted 00:20:55 (12875 turns). sleeves the Frost Mage (Octopode Ice Elementalist) Turns: 12875, Time: 00:20:56 HP: -8/47 (51) AC: 1 Str: 7 XL: 9 Next: 57% MP: 5/17 EV: 13 Int: 21 God: Sif Muna [***...] Gold: 278 SH: 0 Dex: 12 Spells: 5/19 levels left rFire + + . SeeInvis . h - +3 great sword "Demonbane" {freeze, rF++} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . f - ring of wizardry rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: lethally poisoned (-8 -> -10), slowed, very slow A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Divine Energy, Channel Magic, Renounce Religion You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You were hungry. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 278 gold pieces. Inventory: Hand Weapons h - the +3 great sword "Demonbane" (weapon) {freeze, rF++} (You found it on level 5 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. Jewellery f - a ring of wizardry (left tentacle) (You found it on level 2 of the Dungeon) Wands d - a wand of paralysis (16) (You took it off Ijyb on level 4 of the Dungeon) m - a wand of clouds (3) (You took it off Harold on level 7 of the Dungeon) o - a wand of disintegration (11) (You found it on level 6 of the Dungeon) Scrolls a - a scroll of immolation c - 2 scrolls of magic mapping e - 2 scrolls of fog g - 5 scrolls of teleportation k - 7 scrolls of identify p - a scroll of amnesia {unknown} r - a scroll of blinking s - 2 scrolls of remove curse t - a scroll of enchant armour {unknown} u - a scroll of acquirement {unknown} Potions i - a potion of curing j - 3 potions of haste {unknown} l - 2 potions of heal wounds {unknown} n - a potion of brilliance q - 3 potions of berserk rage {unknown} v - a potion of agility {unknown} Comestibles b - 7 rations w - 2 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.5 Spellcasting * Level 7.9 Conjurations * Level 8.7 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 1% 1 None b - Throw Frost Conj/Ice #####. 1% 2 None c - Ozocubu's Armour Chrm/Ice ###..... 1% 3 ##..... d - Throw Icicle Conj/Ice #####... 1% 4 ####... e - Summon Ice Beast Ice/Summ ###..... 7% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 None Pain Necr #... 4% 1 None Regeneration Chrm/Necr #......... 12% 3 ##..... Vampiric Draining Necr #......... 12% 3 ##..... Animate Dead Necr N/A 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 1 runed door, Robin; shoop's ghost, amateur VSEn D:5 2 runed doors, exclusion: ice beast, Eustachio; Sirlyart's ghost, novice TrMo D:7 Joseph Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You kill the ogre! Sif Muna accepts your kill. An orc priest comes into view. It is wielding a mace of crushing. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a mace of crushing (hasn't noticed you) The puff of frost hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a mace of crushing (moderately wounded) The puff of frost hits the orc priest. The orc priest is almost dead. Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Frost (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a mace of crushing (almost dead) The puff of frost hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. b - 8 rations (gained 1) Things that are here: a giant club; an ogre corpse You butcher the ogre corpse. r - 6 chunks of flesh Things that are here: a giant club; an ogre skeleton Things that are here: a giant club; an ogre skeleton Things that are here: a mace of crushing; an orc corpse You butcher the orc corpse. r - 7 chunks of flesh (gained 1) Things that are here: a mace of crushing; an orc skeleton Things that are here: a mace of crushing; an orc skeleton An orc comes into view. It is wielding a flail. The orc moves out of view. An orc comes into view. It is wielding a short sword. The orc shouts! The orc closely misses you. You barely miss the orc. The orc shouts! You grab the orc. You constrict the orc. The orc misses you. You hit the orc but do no damage. You squeeze the orc, but do no damage. The orc is heavily wounded. You constrict the orc, but do no damage. The orc hits you with a short sword. The orc closely misses you. You riposte. You completely miss the orc. You squeeze the orc. The orc is severely wounded. You slash the orc! You freeze the orc. You kill the orc! Sif Muna accepts your kill. The orc barely misses you. You closely miss the orc. Your grab misses the orc. The orc closely misses you. You riposte. You hit the orc. You freeze the orc. You grab the orc. The orc is severely wounded. The orc closely misses you. You riposte. You barely miss the orc. You squeeze the orc. You kill the orc! Sif Muna accepts your kill. No target in view! No target in view! You start resting. HP restored. Things that are here: a short sword; a scale mail; an orc corpse You butcher the orc corpse. r - 8 chunks of flesh (gained 1) Things that are here: a short sword; a scale mail Things that are here: a short sword; a scale mail You hear the rapid hiss of an avalanche of sand nearby. Things that are here: a flail; a leather armour; an orc corpse You butcher the orc corpse. r - 11 chunks of flesh (gained 3) Things that are here: a flail; a leather armour; an orc skeleton Things that are here: a flail; a leather armour; an orc skeleton A jackal skeleton comes into view. Found a sand-covered staircase. A jackal skeleton is nearby! A jackal skeleton is nearby! A jackal skeleton is nearby! You hit the jackal skeleton but do no damage. You grab the jackal skeleton. You constrict the jackal skeleton. You are feeling hungry. The jackal skeleton bites you. The jackal skeleton barely misses you. You hit the jackal skeleton. The jackal skeleton is almost destroyed. You constrict the jackal skeleton. You destroy the jackal skeleton! Sif Muna accepts your kill. No target in view! No target in view! Found 18 arrows. There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Eating one of 11 chunks of flesh. You eat one of the 11 chunks of flesh. This raw flesh tastes terrible. You open the door. A goblin skeleton comes into view. A goblin skeleton is nearby! There is an open door here. The helpless goblin skeleton fails to defend itself. You slice the goblin skeleton!! You destroy the goblin skeleton! Sif Muna accepts your kill. No target in view! You open the door. A goblin skeleton comes into view. There is an open door here. The helpless goblin skeleton fails to defend itself. You hit the goblin skeleton. You grab the goblin skeleton. The goblin skeleton is moderately damaged. You constrict the goblin skeleton. The goblin skeleton closely misses you. You slash the goblin skeleton! You destroy the goblin skeleton! Sif Muna accepts your kill. No target in view! Magic restored. You open the door. A mummy comes into view. Found a scroll of identify. A mummy is nearby! Casting: Throw Frost (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy The shard of ice hits the mummy. The mummy partially resists. The mummy is heavily damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (heavily damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. You start resting. Magic restored. There is an open door here. k - 5 scrolls of identify (gained 1) You open the door. A mummy comes into view. Found a scroll of remove curse. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (resting) The shard of ice hits the mummy. The mummy partially resists. The mummy is moderately damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. Magic restored. There is an open door here. s - a scroll of remove curse Eating one of 10 chunks of flesh. You eat one of the 10 chunks of flesh. This raw flesh tastes terrible. There is an open door here. You open the door. A mummy comes into view. Found a red potion. A mummy is nearby! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (resting) The shard of ice hits the mummy. The mummy partially resists. The mummy is severely damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Magic restored. There is an open door here. j - 3 red potions (gained 1) You open the door. 11 skeletons come into view. Found four items. There are monsters nearby! There are monsters nearby! The rat skeleton completely misses you. You riposte. You hit the rat skeleton. Your grab misses the rat skeleton. The rat skeleton is heavily damaged. There is an open door here. You hit the rat skeleton. You grab the rat skeleton. The rat skeleton is severely damaged. You constrict the rat skeleton. You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton bites you. You hit the rat skeleton. You grab the rat skeleton. The rat skeleton is moderately damaged. You constrict the rat skeleton. The rat skeleton barely misses you. You slash the rat skeleton! You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton closely misses you. You barely miss the rat skeleton. You grab the rat skeleton. You constrict the rat skeleton. The rat skeleton barely misses you. You hit the rat skeleton. The rat skeleton is severely damaged. You constrict the rat skeleton. You destroy the rat skeleton! Sif Muna accepts your kill. You slash the rat skeleton! You grab the rat skeleton. The rat skeleton is almost destroyed. You constrict the rat skeleton. You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton barely misses you. You completely miss the rat skeleton. You grab the rat skeleton. You constrict the rat skeleton. The rat skeleton closely misses you. You slash the rat skeleton! You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton bites you but does no damage. You hit the rat skeleton. You grab the rat skeleton. The rat skeleton is moderately damaged. You constrict the rat skeleton. The rat skeleton bites you but does no damage. You hit the rat skeleton. The rat skeleton is almost destroyed. You constrict the rat skeleton. You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton misses you. You riposte. You slash the rat skeleton! You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton barely misses you. The rat skeleton closely misses you. x2 You slash the rat skeleton! You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton misses you. You riposte. You hit the rat skeleton. You grab the rat skeleton. The rat skeleton is lightly damaged. The rat skeleton bites you. The rat skeleton closely misses you. The rat skeleton barely misses you. You hit the rat skeleton. The rat skeleton is heavily damaged. You constrict the rat skeleton. The rat skeleton barely misses you. The rat skeleton bites you. x3 You slash the rat skeleton! You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton bites you. The rat skeleton closely misses you. The rat skeleton misses you. You slash the rat skeleton! You destroy the rat skeleton! Sif Muna accepts your kill. The rat skeleton barely misses you. You riposte. You hit the rat skeleton. Your grab misses the rat skeleton. You squeeze the rat skeleton. You destroy the rat skeleton! Sif Muna accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! r - a scroll of blinking t - a scroll labeled JUSAHITRIA g - 3 scrolls of teleportation (gained 1) g - 4 scrolls of teleportation (gained 1) k - 6 scrolls of identify (gained 1) k - 7 scrolls of identify (gained 1) You open the door. A goblin skeleton comes into view. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is an open door here. You hit the goblin skeleton. You grab the goblin skeleton. You squeeze the goblin skeleton. You destroy the goblin skeleton! Sif Muna accepts your kill. No target in view! You found an arrow trap! You avoid triggering an arrow trap. There is an arrow trap here. You open the door. A mummy comes into view. Found a ruby potion. There is an open door here. The helpless mummy fails to defend itself. You slash the mummy! You grab the mummy. The mummy is heavily damaged. You constrict the mummy. The mummy hits you!! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (heavily damaged, constricted by you) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. You start resting. Magic restored. You start resting. You are feeling hungry. q - 3 ruby potions (gained 1) As you open the door, it creaks loudly! A mummy comes into view. Found a scroll of teleportation. A mummy is nearby! A mummy is nearby! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy The shard of ice hits the mummy. The mummy partially resists. The mummy is moderately damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged) The shard of ice hits the mummy. The mummy partially resists. The mummy is severely damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. You start resting. You are feeling very hungry. You start resting. HP restored. There is an open door here. g - 5 scrolls of teleportation (gained 1) You open the door. A mummy comes into view. A mummy is nearby! A mummy is nearby! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy You miscast Throw Icicle. You are very lightly contaminated with residual magic. A chill runs through your body. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy The shard of ice hits the mummy. The mummy partially resists. The mummy is severely damaged. The mummy hits you! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. You are near starving! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You eat one of the 8 rations. That ration really hit the spot! You start resting. Magic restored. You open the door. A mummy comes into view. A mummy is nearby! A mummy is nearby! A mummy is nearby! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (resting) The shard of ice hits the mummy. The mummy partially resists. The mummy is severely damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. You open the door. A goblin skeleton comes into view. There is an open door here. A goblin skeleton is nearby! A goblin skeleton is nearby! The helpless goblin skeleton fails to defend itself. You slash the goblin skeleton! You destroy the goblin skeleton! Sif Muna accepts your kill. No target in view! You open the door. A mummy comes into view. Found a scroll labeled TEFOIM INACLOSUQE. A mummy is nearby! You found an arrow trap! There is an open door here. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (resting) The shard of ice hits the mummy. The mummy partially resists. The mummy is moderately damaged. An arrow hits the kobold skeleton! A kobold skeleton comes into view. An arrow misses the mummy! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged) The shard of ice hits the mummy. The mummy partially resists. The mummy is severely damaged. * * * LOW MAGIC WARNING * * * Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. An arrow hits the kobold skeleton! You close the door. You start resting. Something unseen opens the door. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW MAGIC WARNING * * * Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - mummy Aim: a mummy (severely damaged) Attack! Your ice beast hits the mummy. Your ice beast freezes the mummy! The mummy resists. The mummy is destroyed! Sif Muna accepts your kill. You can now call upon Sif Muna for magical energy. There is an open door here. You start resting. Your ice beast disappears in a puff of smoke! Magic restored. You start waiting. Done waiting. You avoid triggering an arrow trap. There is an arrow trap here. u - a scroll labeled TEFOIM INACLOSUQE You open the door. A mummy comes into view. Found a scroll of remove curse. A mummy is nearby! A mummy is nearby! Casting: Summon Ice Beast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - mummy Aim: a mummy Attack! You swap places. Your ice beast hits the mummy. Your ice beast freezes the mummy. The mummy resists. Your ice beast hits the mummy. Your ice beast freezes the mummy. The mummy resists. The mummy hits your ice beast! Your ice beast hits the mummy but does no damage. The mummy barely misses your ice beast. Your ice beast hits the mummy. Your ice beast freezes the mummy. The mummy resists. Your ice beast hits the mummy but does no damage. The mummy closely misses your ice beast. Your ice beast hits the mummy. The mummy is destroyed! Sif Muna accepts your kill. You swap places. There is an open door here. s - 2 scrolls of remove curse (gained 1) You open the door. A goblin skeleton comes into view. A goblin skeleton is nearby! A goblin skeleton is nearby! There is an open door here. You barely miss the goblin skeleton. You grab the goblin skeleton. You constrict the goblin skeleton. The goblin skeleton misses you. You slash the goblin skeleton! You destroy the goblin skeleton! Sif Muna accepts your kill. No target in view! No target in view! An arrow hits your ice beast! Magic restored. An arrow misses your ice beast! You open the door. There is an open door here. You found an arrow trap! You avoid triggering an arrow trap. There is an arrow trap here. An arrow hits your ice beast! You open the door. There is an open door here. Your ice beast disappears in a puff of smoke! You open the door. You open the door. A kobold skeleton comes into view. You found an arrow trap! A kobold skeleton is nearby! There is an open door here. The kobold skeleton misses you. You slash the kobold skeleton! You destroy the kobold skeleton! Sif Muna accepts your kill. No target in view! You open the door. A mummy comes into view. A mummy is nearby! A mummy is nearby! The mummy closely misses you. You riposte. You slash the mummy! You freeze the mummy. Your grab misses the mummy. The mummy is severely damaged. There is an open door here. Casting: Summon Ice Beast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (severely damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. There is an open door here. There is an open door here. You avoid triggering an arrow trap. There is an arrow trap here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A mummy comes into view. Found a grey potion. A mummy is nearby! A mummy is nearby! An orc skeleton comes into view. There is an open door here. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy The shard of ice hits the mummy. The mummy partially resists. The mummy is moderately damaged. The mummy hits you! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged) The shard of ice hits the mummy. The mummy partially resists. The mummy is severely damaged. You are feeling hungry. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc skeleton but do no damage. You grab the orc skeleton. You constrict the orc skeleton. The orc skeleton closely misses you. You riposte. You hit the orc skeleton. The orc skeleton is severely damaged. You hit the orc skeleton. You destroy the orc skeleton! Sif Muna accepts your kill. You swing at nothing. You start resting. Magic restored. You start resting. You are feeling very hungry. v - a grey potion You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. HP restored. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You avoid triggering an arrow trap. There is an arrow trap here. There is an open door here. There is an open door here. You open the door. A mummy comes into view. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (resting) The shard of ice hits the mummy. The mummy partially resists. The mummy is moderately damaged. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged) The shard of ice hits the mummy. The mummy partially resists. You destroy the mummy! Sif Muna accepts your kill. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. There is an open door here. An arrow shoots out and hits you! There is an arrow trap here. You can't go up here! Done exploring. Sorry, you can't auto-travel out of here. Unknown command. You can't go up here! There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. HP restored. You are near starving! Found 20 stones. Found a stone staircase leading up. Found a stone staircase leading down. Magic restored. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! An ogre comes into view. It is wielding a giant club. The bullfrog gives a loud, deep croak! The bullfrog hits you. The bullfrog barely misses you. You riposte. You barely miss the bullfrog. You grab the bullfrog. You release your grip on the bullfrog. The bullfrog hits you but does no damage. The bullfrog barely misses you. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog The shard of ice hits the bullfrog. The bullfrog is almost dead. The bullfrog misses you. You slash the bullfrog! The bullfrog seems to slow down. You freeze the bullfrog. You kill the bullfrog! Sif Muna accepts your kill. You butcher the bullfrog corpse. w - 3 chunks of flesh Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Joseph, a Mercenary comes into view. He is wielding a quarterstaff of Joseph is nearby! Joseph is nearby! Joseph is nearby! Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Casting: Summon Ice Beast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - Joseph Aim: Joseph, wielding a quarterstaff of protection and wearing a leather armour Attack! You swap places. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - Joseph Aim: Joseph, wielding a quarterstaff of protection and wearing a leather armour Attack! You swap places. You swap places. Joseph shouts! You hear a shout! x2 Your ice beast closely misses Joseph. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - Joseph Aim: Joseph, wielding a quarterstaff of protection and wearing a leather armour Attack! Joseph hits your ice beast with a quarterstaff of protection! Your ice beast barely misses Joseph. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - Joseph Aim: Joseph, wielding a quarterstaff of protection and wearing a leather armour Attack! Joseph zaps a wand. The bolt of acid hits your ice beast. Your ice beast is splashed with acid. Your ice beast dies! The bolt of acid hits your ice beast. Your ice beast is splashed with acid. The acid corrodes your ice beast! It is a wand of acid (13). Joseph hits your ice beast with a quarterstaff of protection! Your ice beast dies! You swap places. Joseph unwields an uncursed quarterstaff of protection. Joseph wields a hunting sling. Joseph shoots a sling bullet. The sling bullet closely misses your ice beast. The sling bullet hits you! You see here a sling bullet. Joseph shoots a sling bullet. The sling bullet hits your ice beast! Joseph shoots a sling bullet. The sling bullet closely misses your ice beast. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * You see here a sling bullet. An orc comes into view. It is wielding a mace. An orc comes into view. It is wielding a club. Found a ration. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Joseph There is a stone staircase leading up, spattered with blood here. Items here: )) [[ a robe; a dagger; a scale mail; a scimitar Found 14 stones. You open the door. There is an open door here. You now have 278 gold pieces (gained 15). A hippogriff comes into view. A hippogriff is nearby! The hippogriff screeches! Found a dagger. Unknown command. Casting: Summon Ice Beast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff The shard of ice misses the hippogriff. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff The shard of ice misses the hippogriff. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You are feeling hungry. The hippogriff bites your ice beast. The hippogriff pecks your ice beast but does no damage. The hippogriff claws your ice beast. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - hippogriff Aim: a hippogriff Attack! The hippogriff bites your ice beast but does no damage. The hippogriff pecks your ice beast. The hippogriff claws your ice beast but does no damage. Your ice beast hits the hippogriff. Your ice beast freezes the hippogriff! Your ice beast hits the hippogriff. Your ice beast freezes the hippogriff! The hippogriff bites your ice beast. The hippogriff pecks your ice beast but does no damage. The hippogriff claws your ice beast. Your ice beast closely misses the hippogriff. The hippogriff bites your ice beast! Your ice beast dies! The hippogriff screeches! Casting: Summon Ice Beast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Icicle (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded) The shard of ice hits the hippogriff. You kill the hippogriff! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. Joseph is too close now for your liking. Found a stone staircase leading down. A worker ant comes into view. Found 10 stones. The worker ant twitches its antennae in your direction. You closely miss the worker ant. You grab the worker ant. You constrict the worker ant, but do no damage. The worker ant barely misses you. You riposte. You hit the worker ant. You freeze the worker ant. The worker ant is moderately wounded. The worker ant bites you. You hit the worker ant. You freeze the worker ant. You squeeze the worker ant. The worker ant is heavily wounded. You constrict the worker ant. The worker ant barely misses you. The worker ant closely misses you. You barely miss the worker ant. You squeeze the worker ant. The worker ant is almost dead. You constrict the worker ant. The worker ant bites you. x2 You hit the worker ant. You freeze the worker ant. You kill the worker ant! Sif Muna accepts your kill. You start resting. You are feeling very hungry. You start resting. HP restored. Found 26 stones. You see here a worker ant corpse. You butcher the worker ant corpse. w - 3 chunks of flesh Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You open the door. There is an open door here. An adder zombie comes into view. An adder zombie is nearby! An adder zombie is nearby! You hit the adder zombie. Your grab misses the adder zombie. The adder zombie is moderately damaged. The adder zombie barely misses you. The adder zombie bites you. You hit the adder zombie. You grab the adder zombie. The adder zombie is severely damaged. You constrict the adder zombie. The adder zombie bites you. The adder zombie barely misses you. You slash the adder zombie! You destroy the adder zombie! Sif Muna accepts your kill. No target in view! A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! You are feeling hungry. A jackal comes into view. An adder zombie comes into view. Found a red potion. The helpless jackal fails to defend itself. You hit the jackal. You freeze the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. The jackal barely misses you. You slash the jackal! You freeze the jackal. You kill the jackal! Sif Muna accepts your kill. You see here a red potion. The jackal barks! You hear an angry buzzing noise. The jackal bites you. You miss the jackal. Your grab misses the jackal. The jackal closely misses you. You riposte. You slash the jackal! You freeze the jackal. You kill the jackal! Sif Muna accepts your kill. A hornet comes into view. The adder zombie closely misses you. The hornet buzzes angrily. You slash the adder zombie! You freeze the adder zombie. Your grab misses the adder zombie. The adder zombie is heavily damaged. You hear a screech! The adder zombie completely misses you. The adder zombie closely misses you. You riposte. You hit the adder zombie. You grab the adder zombie. The adder zombie is severely damaged. You slash the adder zombie! You destroy the adder zombie! Sif Muna accepts your kill. The hornet stings you! You feel yourself slow down. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are poisoned. You feel as though you will be slow longer. You see here a jackal corpse. Unknown command. Casting: Throw Icicle (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You feel sick. The hornet barely misses you. x2 Casting: Summon Ice Beast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You feel sick. The hornet closely misses you. The hornet barely misses you. Casting: Summon Ice Beast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You feel sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. A hippogriff comes into view. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Your ice beast hits the hornet. Your ice beast freezes the hornet! Your ice beast barely misses the hornet. The hornet closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. Your ice beast closely misses the hornet. Your ice beast misses the hornet. The hornet stings you! You die... ## #.#.###.# # ....... #.......# # ....... ###.##### # ....... #.# # ....... #.# # ....... #.############ ....... #............# # ......Y##############.## + ...H..Yy@Y..# #.# # ..#########.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#########.# #...........# You could see a hippogriff, a hornet and 3 friendly ice beasts. Vanquished Creatures Harold (D:7) A hippogriff (D:7) Edmund (D:4) 2 ice beasts A phantom (D:7) A necrophage (D:5) 3 ogres A bullfrog (D:7) A water moccasin skeleton (D:5) 2 wights (D:6) 2 crimson imps (D:5) 2 howler monkeys A bullfrog zombie (D:7) A jelly (D:5) 2 orc priests 2 hounds A bullfrog skeleton (D:6) A centaur skeleton (D:5) 5 orc wizards Ijyb (D:4) An iguana (D:6) 4 worker ants A killer bee zombie (D:5) 10 mummies (Ossuary) 4 gnolls (D:2) A howler monkey skeleton (D:4) 10 adders A shadow imp (D:5) 2 oozes 2 adder zombies (D:7) 3 worms 2 dart slugs A leopard gecko (D:3) 22 orcs 6 giant cockroaches 14 goblins 22 hobgoblins 18 jackals 4 kobolds 2 quokkas (D:6) 4 ball pythons 5 bats 2 frilled lizards 5 goblin skeletons (Ossuary) 2 jackal skeletons A kobold skeleton (Ossuary) A leopard gecko zombie (D:6) An orc skeleton (Ossuary) 4 rats 11 rat skeletons (Ossuary) 198 creatures vanquished. Vanquished Creatures (collateral kills) 2 wights (D:6) An orc priest (D:6) An orc wizard (D:6) 2 mummies (Ossuary) 4 orcs 10 creatures vanquished. Vanquished Creatures (others) A kobold skeleton (Ossuary) 1 creature vanquished. Grand Total: 209 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 302 | D:1 | Learned a level 2 spell: Throw Frost 907 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1612 | D:2 | HP: 10/21 [poisoned by an adder] 1620 | D:2 | HP: 9/21 [poisoned by an adder] 1829 | D:2 | HP: 10/21 [poisoned by an adder] 2012 | D:2 | Reached skill level 2 in Conjurations 2050 | D:2 | HP: 8/21 [worm (11)] 2331 | D:2 | Reached XP level 4. HP: 21/27 MP: 2/7 2428 | D:2 | Reached skill level 4 in Ice Magic 3034 | D:2 | Reached XP level 5. HP: 29/31 MP: 9/9 3252 | D:2 | Learned a level 3 spell: Ozocubu's Armour 3289 | D:2 | Found a basalt altar of Yredelemnul. 3290 | D:2 | Found a glowing silver altar of Zin. 3370 | D:2 | Found a sparkling altar of Nemelex Xobeh. 3744 | D:3 | Reached skill level 3 in Conjurations 3955 | D:3 | Reached skill level 3 in Spellcasting 4286 | D:3 | Found a faded altar of an unknown god. 4369 | D:3 | HP: 15/31 [orc (4)] 4377 | D:3 | Noticed Robin 4440 | D:3 | HP: 9/31 [hobgoblin/club (8)] 4690 | D:3 | Found a sparkling altar of Nemelex Xobeh. 4690 | D:3 | Found a deep blue altar of Sif Muna. 4942 | D:3 | Reached XP level 6. HP: 30/36 MP: 3/10 5079 | D:3 | Found a runed door. 5084 | D:3 | Noticed shoop's ghost (amateur VSEn) 5175 | D:4 | Reached skill level 5 in Ice Magic 5331 | D:4 | Noticed Ijyb 5344 | D:4 | Paralysed by Ijyb for 6 turns 5372 | D:4 | Paralysed by Ijyb for 5 turns 5384 | D:4 | Killed Ijyb 5710 | D:4 | Found a staircase to the Ecumenical Temple. 5718 | Temple | Entered the Ecumenical Temple 5880 | D:3 | Became a worshipper of Sif Muna the Loreminder 6245 | D:4 | Noticed Edmund 6309 | D:4 | Killed Edmund 6309 | D:4 | Reached skill level 4 in Conjurations 6309 | D:4 | Reached XP level 7. HP: 28/41 MP: 2/12 6563 | D:5 | Entered Level 5 of the Dungeon 6684 | D:5 | Noticed Eustachio 6714 | D:5 | HP: 14/41 [centaur skeleton (7)] 7067 | D:5 | HP: 15/41 [hound (6)] 7070 | D:4 | HP: 6/41 [hound (6)] 7539 | D:5 | Found a large runed door. 7539 | D:5 | Found a large runed door. 7546 | D:5 | Noticed Sirlyart's ghost (novice TrMo) 7817 | D:5 | HP: 17/38 [necrophage (3)] 7822 | D:5 | Reached skill level 5 in Conjurations 7822 | D:5 | Reached skill level 6 in Ice Magic 7891 | D:5 | HP: 12/38 [necrophage (5)] 7913 | D:5 | HP: 13/38 [crimson imp (1)] 7921 | D:5 | HP: 4/38 [crimson imp (4)] 7943 | D:5 | HP: 19/38 [necrophage (8)] 7948 | D:5 | HP: 7/37 [necrophage (6)] 7949 | D:5 | Reached skill level 4 in Spellcasting 7953 | D:5 | Reached XP level 8. HP: 8/42 MP: 5/14 8302 | D:5 | Reached * piety under Sif Muna 8461 | D:5 | Got an ancient great sword 8462 | D:5 | Identified the +3 great sword "Demonbane" {freeze, rF++} | (You found it on level 5 of the Dungeon) 8774 | D:5 | Reached skill level 6 in Conjurations 8774 | D:5 | Reached skill level 7 in Ice Magic 9565 | D:6 | Learned a level 4 spell: Throw Icicle 9570 | D:6 | Learned a level 4 spell: Summon Ice Beast 9620 | D:6 | HP: 20/42 [orc/short sword (5)] 10197 | D:6 | HP: 21/42 [wight/enchanted hand axe (6)] 10413 | D:6 | Reached ** piety under Sif Muna 10819 | D:7 | Reached XP level 9. HP: 41/47 MP: 1/16 10921 | D:7 | Noticed Harold 10961 | D:7 | Killed Harold 10961 | D:7 | Reached skill level 5 in Spellcasting 10961 | D:7 | Reached skill level 7 in Conjurations 10961 | D:7 | Reached skill level 8 in Ice Magic 11291 | D:7 | Found a sand-covered staircase. 11303 | Ossuary | Entered an ossuary 11798 | Ossuary | Reached *** piety under Sif Muna 12309 | D:7 | Noticed Joseph 12329 | D:7 | HP: 16/47 [Joseph/sling bullet (19)] 12868 | D:7 | Noticed a hornet 12871 | D:7 | HP: 22/47 [hornet (17)] 12874 | D:7 | HP: 5/47 [hornet (15)] 12875 | D:7 | Mangled by a hornet Vault maps used: D:1: dpeg_arrival_boxorama, st_stairs_8, minmay_unequal D:2: gammafunk_temple_overflow_pools, first_ration, corexii_corridor_pit, nemelex_dance_club_becter D:3: cheibrodos_greedy_goblins, gammafunk_temple_overflow_wave, ebering_ghost_inner_flame, chequers_ecumenical_altar_island, uniq_robin D:4: minmay_temple_entry_trees, uniq_edmund, uniq_ijyb D:5: ebering_ghost_disaster_area, st_stairs_10, nrook_loot_triangle, uniq_eustachio D:7: enter_ossuary_1, the_bakery, uniq_harold, uniq_joseph Temple: regret_index_temple_mists Ossuary: ossuary_due_small_catacomb Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 2 3 4 5 6 7 | 7.9 Ice Magic | 4 5 6 7 8 | 8.7 Spellcasting | 3 4 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 64 | 172 | 70 || 306 Constrict | 19 | 47 | 36 || 102 Tentacles | 11 | 34 | 31 || 76 Great sword | | | 80 || 80 Cast: Freeze | 22 | 26 | 1 || 49 Throw Frost | | 62 | 81 || 143 Ozocubu's Armour | | 5 | 10 || 15 Summon Ice Beast | | | 26 || 26 Throw Icicle | | | 32 || 32 Evoke: Wand | | | 6 || 6 Use: Scroll | | 4 | 5 || 9 Potion | | | 1 || 1 Stab: Sleeping | 4 | 6 | 7 || 17 Paralysed | | | 17 || 17 Eat: Chunk | 4 | 16 | 20 || 40 Ration | | | 3 || 3 Armor: Skin | 7 | 21 | 26 || 54 Dodge: Dodged | 43 | 103 | 154 || 300 Rpst.: Great sword | | | 24 || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2612 | 1055 | 28.8 | 151 | 57 | 27.4 +---------+---------+-------+---------+---------+------- D:1 | 32 | 9 | 22.0 | 16 | 5 | 23.8 D:2 | 142 | 9 | 6.0 | 25 | 2 | 7.4 D:3 | 141 | 30 | 17.5 | 36 | 16 | 30.8 D:4 | 136 | 260 | 65.7 | 8 | 3 | 27.3 D:5 | 1037 | 0 | 0.0 | 24 | 0 | 0.0 D:6 | 396 | 0 | 0.0 | 25 | 0 | 0.0 D:7 | 728 | 531 | 42.2 | 17 | 1 | 5.6 Ossuary | 0 | 216 | 100.0 | 0 | 30 | 100.0 +---------+---------+-------+---------+---------+-------