Dungeon Crawl Stone Soup version 0.22.0-34-g4f65f92 (webtiles) character file. 35144 sleeves the Destroyer (level 13, -2/60 HPs) Began as a Felid Wizard on Aug 23, 2018. Was a High Priest of Elyvilon. Slain by a merfolk impaler ... wielding a +0 demon trident of draining (9 damage) ... on level 1 of the Shoals. The game lasted 02:03:54 (52686 turns). sleeves the Destroyer (Felid Wizard) Turns: 52686, Time: 02:03:55 Health: -2/60 AC: 3 Str: 3 XL: 13 Next: 46% Magic: 37/37 EV: 24 Int: 24 God: Elyvilon [*****.] Gold: 832 SH: 0 Dex: 17 Spells: 4/32 levels left Lives: 0 Deaths: 3 rFire . . . SeeInvis + (weapon unavailable) rCold + . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth ++........ L - amulet of magic regeneration HPRegen 0.20/turn u - ring of poison resistance MPRegen 0.50/turn N - ring of magical power @: slowed, drained, slow A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 3, slow metabolism 1, sharp paws a: Lesser Healing, Heal Other, Purification, Greater Healing, Divine Vigour, Divine Protection, Renounce Religion You were on level 1 of the Shoals. You worshipped Elyvilon. Elyvilon was extremely pleased with you. You were very full. You visited 6 branches of the dungeon, and saw 26 of its levels. You collected 1759 gold pieces. You spent 927 gold pieces at shops. Inventory: Jewellery k - an uncursed ring of protection from fire (You found it on level 2 of the Dungeon) t - an uncursed ring of protection from cold (You found it on level 7 of the Dungeon) u - a ring of poison resistance (left paw) (You found it on level 8 of the Dungeon) B - an uncursed ring of fire (You found it on level 10 of the Dungeon) L - an amulet of magic regeneration (around neck) (You found it on level 6 of the Lair of Beasts) N - a ring of magical power (right paw) (You found it on level 5 of the Lair of Beasts) Wands c - a wand of paralysis (30) (You found it on level 11 of the Dungeon) o - a wand of iceblast (17) (You found it on level 11 of the Dungeon) r - a wand of enslavement (12) (You found it on level 3 of the Lair of Beasts) w - a wand of digging (27) (You found it on level 8 of the Dungeon) y - a wand of disintegration (33) (You found it on level 9 of the Dungeon) A - a wand of acid (5) (You found it on level 10 of the Dungeon) C - a wand of flame (63) (You found it on level 11 of the Dungeon) G - a wand of scattershot (6) (You found it on level 2 of the Lair of Beasts) Q - a wand of polymorph (20) (You took it off a crimson imp on level 12 of the Dungeon) Scrolls a - 11 scrolls of remove curse d - 2 scrolls of fear g - 2 scrolls of fog h - 16 scrolls of teleportation j - 4 scrolls of magic mapping l - 4 scrolls of identify p - a scroll of amnesia q - 3 scrolls of immolation z - a scroll of acquirement {unknown} H - a scroll of vulnerability I - 5 scrolls of blinking Potions e - 2 potions of mutation f - 2 potions of lignification i - 3 potions of brilliance m - a potion of heal wounds n - 3 potions of curing s - 2 potions of might v - a potion of haste J - 3 potions of degeneration K - a potion of flight P - a potion of ambrosia Miscellaneous M - a crystal ball of energy (You found it on level 4 of the Lair of Beasts) O - a fan of gales (You found it on level 6 of the Lair of Beasts) Comestibles b - 43 rations Skills: - Level 9.2(8.1) Fighting - Level 9.8(8.7) Dodging - Level 2.6(1.7) Stealth - Level 10.0(8.9) Spellcasting - Level 13.1(11.9) Conjurations + Level 7.8(6.7) Charms - Level 1.0(0.1) Summonings - Level 1.5(0.6) Translocations + Level 7.9(6.8) Air Magic - Level 12.8(11.6) Invocations - Level 7.9(6.8) Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Conjure Flame Conj/Fire #####... 1% 3 None c - Blink Tloc N/A 7% 2 None d - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None e - Stone Arrow Conj/Erth #####. 1% 3 None f - Summon Lightning Spi Summ/Air ####.... 14% 4 ##..... g - Deflect Missiles Chrm/Air #####..... 50% 6 ######. h - Conjure Ball Lightni Conj/Air ######.... 19% 6 ######. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sting Conj/Pois #### 1% 1 None Throw Frost Conj/Ice #####. 1% 2 None Regeneration Chrm/Necr ####...... 4% 3 None Throw Icicle Conj/Ice #####... 4% 4 ##..... Animate Skeleton Necr N/A 6% 1 None Corona Hex ##..... 6% 1 None Pain Necr ##.. 6% 1 None Sandblast Erth ##.... 6% 1 None Call Imp Summ ##...... 9% 2 None Passwall Tmut/Erth ##...... 9% 2 None Slow Hex ##...... 9% 2 None Recall Summ/Tloc N/A 16% 3 None Inner Flame Hex/Fire ##...... 19% 3 None Spider Form Tmut/Pois ##........ 19% 3 None Vampiric Draining Necr ##........ 19% 3 None Animate Dead Necr N/A 52% 4 ##..... Cause Fear Hex ##........ 52% 4 ##..... Leda's Liquefaction Hex/Erth ##........ 52% 4 ##..... Olgreb's Toxic Radiance Pois ##...... 52% 4 ##..... Petrify Tmut/Erth ##...... 52% 4 ##..... Silence Hex/Air ####...... 36% 5 ####... Summon Forest Summ/Tloc ##........ 80% 5 ####... Aura of Abjuration Summ ##........ 83% 5 ####... Summon Demon Summ ##........ 83% 5 ####... Summon Mana Viper Hex/Summ ##...... 85% 5 ####... Lee's Rapid Deconstruct Erth ##........ 86% 5 ####... Shadow Creatures Summ N/A 100% 6 ######. Simulacrum Ice/Necr ##........ 100% 6 ######. Tornado Air #####..... 100% 9 ####### Portal Projectile Hex/Tloc Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Lair (6/6) D:9 Shoals (1/4) Lair:2 Snake (3/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 = D:12 (=* Orc:2 *!:[( Shoals:1 } Annotations: D:11 exclusions: door and downstairs Lair:6 1 runed door, vinnietd's ghost, journeyman DsCK Snake:3 Nikola Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. Your thick and shaggy fur keeps you warm. (AC +3, rC+) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The bolt of electricity hits the nagaraja. The bolt of electricity hits the mana viper. The mana viper dies! The nagaraja points at your lightning spire and mumbles some strange words. The bolt of poison hits your lightning spire. Your lightning spire completely resists. The bolt of poison misses you. Your lightning spire shoots out a bolt of lightning at the nagaraja! The bolt of electricity misses the nagaraja. The nagaraja hits your lightning spire with a spear! Your lightning spire is destroyed! Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - nagaraja Aim: a nagaraja, wielding a spear and wearing a robe (severely wounded, fast) The stone arrow hits the nagaraja. The nagaraja is almost dead. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a spear and wearing a robe (almost dead, fast) The stone arrow misses the nagaraja. The nagaraja spits poison at you. The splash of poison hits you! You are poisoned. You resist. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a spear and wearing a robe (severely wounded, fast, catching its breath) The stone arrow hits the nagaraja. The nagaraja is almost dead. You feel sick. The nagaraja hits you but does no damage. The nagaraja hits you from afar with a spear!! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a spear and wearing a robe (almost dead, fast, catching its breath) The stone arrow hits the nagaraja. The nagaraja is almost dead. You feel sick. The nagaraja points at you and mumbles some strange words. The orb of energy misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - nagaraja Aim: a nagaraja, wielding a spear and wearing a robe (almost dead, fast, catching its breath) The stone arrow hits the nagaraja. You kill the nagaraja! You feel sick. You start resting. You feel sick. x8 You are no longer poisoned. You start resting. Magic restored. You start resting. Things that are here: a spear; a robe; a naga corpse There is an open door here. HP restored. Found a short sword. You see here a short sword. You found an alarm trap! Key pressed, stopping explore. You now have 832 gold pieces (gained 17). The naga is too close now for your liking. A naga is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The naga shouts! x2; You hear a shout! The naga spits poison at you. The splash of poison misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - naga Aim: a naga, wielding a dire flail (catching its breath) The stone arrow hits the naga. The naga is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor You miscast Summon Lightning Spire. You are very lightly contaminated with residual magic. You feel electric! Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. Okay, then. Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - naga Aim: a naga, wielding a halberd Attack! Your lightning spire shoots out a bolt of lightning at the naga! The bolt of electricity hits the naga. Your lightning spire shoots out a bolt of lightning at the naga! The bolt of electricity hits the naga. The bolt of electricity misses the naga. Your lightning spire shoots out a bolt of lightning at the naga! The bolt of electricity hits the naga. x2 The naga barely misses your lightning spire. The naga grabs your lightning spire. The naga constricts your lightning spire. Unknown command. The naga hits your lightning spire with a halberd! The naga constricts your lightning spire. Unknown command. Your lightning spire shoots out a bolt of lightning at the naga! The bolt of electricity hits the naga. x2 The naga dies! The naga hits your lightning spire with a halberd! The naga constricts your lightning spire. Unknown command. The naga hits your lightning spire with a halberd! The naga constricts your lightning spire. Unknown command. The naga hits your lightning spire with a halberd!! Your lightning spire is destroyed! Unknown command. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor, p - naga An electric hum fills the air. The naga shouts! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - naga Aim: a naga, wielding a halberd (almost dead) Attack! The naga sharpshooter unwields an uncursed short sword. The naga sharpshooter wields an uncursed shortbow of velocity. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter magically shoots an arrow. The arrow hits you!! The naga closely misses you. Something hits your lightning spire! Something grabs your lightning spire. Your lightning spire is constricted. Something hits your lightning spire. Your lightning spire is constricted. Something hits your lightning spire! Your lightning spire is destroyed! Your magical contamination has completely faded away. Things that are here: a robe; a whip of electrocution There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (Enter - Snake:2 @ (x,y), ? - help) What level of the Shoals? (default 1, ? - help) There is a stone staircase leading down here. You see here a war axe. Things that are here: a robe; a club There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You see here a long sword. Things that are here: a robe; a dagger of venom There is a staircase back to the Lair, spattered with blood here. You see here 15 bolts. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. You see here a trident. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here a spear. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. A manticore comes into view. Found a scroll of identify and a ration. Found Wotaypnu's Gadget Shoppe. There is a staircase back to the Lair here. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - manticore Aim: a manticore Attack! The manticore flicks its tail. The volley of spikes misses you. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (moderately wounded) The stone arrow hits the manticore. The manticore is severely wounded. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. The manticore dies! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You start waiting. Your lightning spire disappears in a puff of smoke! You butcher the manticore corpse. x - 4 chunks of flesh Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. l - 4 scrolls of identify (gained 1) b - 43 rations (gained 1) A manticore comes into view. A manticore is nearby! A manticore is nearby! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. Found a stone staircase leading down. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - manticore Aim: a manticore Attack! Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. The manticore flicks its tail. The volley of spikes misses you. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. The manticore flicks its tail. The volley of spikes hits your lightning spire. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. The manticore bites your lightning spire but does no damage. The manticore claws your lightning spire. The manticore claws your lightning spire! Your lightning spire shoots out a bolt of lightning at the manticore! The bolt of electricity hits the manticore. The manticore dies! You start waiting. Your lightning spire disappears in a puff of smoke! Done waiting. A snapping turtle comes into view. You see here a manticore corpse. A snapping turtle is nearby! A snapping turtle is nearby! A snapping turtle is nearby! A sea snake comes into view. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor You miscast Summon Lightning Spire. You are very lightly contaminated with residual magic. There is a short, sharp shower of sparks. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (lightly wounded) The stone arrow hits the snapping turtle. The snapping turtle is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (moderately wounded) The stone arrow hits the snapping turtle. The snapping turtle is heavily wounded. The snapping turtle completely misses you. Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle. The snapping turtle bites your lightning spire! Your lightning spire shoots out a bolt of lightning at the snapping turtle! The bolt of electricity hits the snapping turtle. The snapping turtle bites your lightning spire!! Your lightning spire is destroyed! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (severely wounded) The stone arrow hits the snapping turtle. The snapping turtle is almost dead. The snapping turtle misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (almost dead) The stone arrow misses the snapping turtle. The snapping turtle completely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (almost dead) The stone arrow hits the snapping turtle. You kill the snapping turtle! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You butcher the manticore corpse. x - 3 chunks of flesh Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. 2 water elementals come into view. There is an entrance to Wotaypnu's Gadget Shoppe here. There are monsters nearby! There are monsters nearby! There are monsters nearby! The water elemental hits the plant! The water elemental engulfs the plant in water! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The stone arrow hits the water elemental. The water elemental is moderately damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged) The stone arrow hits the water elemental. The water elemental is severely damaged. The water elemental hits you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (severely damaged) The stone arrow hits the water elemental. The water elemental is almost destroyed. The water elemental closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (almost destroyed) The stone arrow hits the water elemental. You destroy the water elemental! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. The water elemental closely misses you. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The stone arrow hits the water elemental. The water elemental is moderately damaged. The water elemental completely misses you. Your lightning spire shoots out a bolt of lightning at the water elemental! The bolt of electricity hits the water elemental. The water elemental resists. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged) The stone arrow hits the water elemental. The water elemental is almost destroyed. The water elemental closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (almost destroyed) The stone arrow hits the water elemental. You destroy the water elemental! You start resting. Your lightning spire disappears in a puff of smoke! Magic restored. There is a staircase back to the Lair here. You start resting. HP restored. There is a stone staircase leading down here. Found 19 arrows. A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (resting) The stone arrow hits the sea snake. The sea snake is lightly wounded. The sea snake hisses angrily. You hear a shout! A faun comes into view. It is wielding a spear. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (lightly wounded) The stone arrow hits the sea snake. The sea snake is heavily wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor, p - sea snake An electric hum fills the air. The sea snake bites you! Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lightning spire Aim: a lightning spire (friendly, summoned) Really fire at your lightning spire? Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - lightning spire The stone arrow hits the sea snake. The sea snake is heavily wounded. The sea snake bites you but does no damage. A sling bullet appears from out of your range of vision. The sling bullet hits your lightning spire! The sea snake bites you! Your lightning spire shoots out a bolt of lightning at the sea snake! The bolt of electricity hits the sea snake. x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits the sea snake. You kill the sea snake! The faun unwields an uncursed spear. The faun wields a hunting sling. The faun shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * A sling bullet appears from out of your range of vision. The sling bullet hits your lightning spire! Your lightning spire is destroyed! All of the chunks of flesh in your inventory have rotted away. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. You start resting. Magic restored. You start resting. HP restored. Okay, then. You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. There is a staircase back to the Lair here. Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A faun comes into view. It is wielding a spear. The faun gestures at you while chanting. You feel yourself slow down. The faun moves out of view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. The faun shoots a stone. The stone hits your lightning spire but does no damage. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - faun Aim: a faun, wielding a hunting sling Attack! The faun shoots a stone. The stone hits your lightning spire. Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. The faun shoots a stone. The stone barely misses your lightning spire. You hear a shout! Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. The faun shoots a stone. The stone hits your lightning spire! Your lightning spire is destroyed! The faun shoots a stone. The stone closely misses you. The faun shoots a stone. The stone completely misses you. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor, p - faun An electric hum fills the air. The faun shoots a stone. The stone barely misses your lightning spire. The stone hits you! A faun comes into view. It is wielding a hunting sling. The faun hits your lightning spire from afar with a spear. The faun shoots a sling bullet. The sling bullet completely misses you. The sling bullet hits the plant! The faun shoots a stone. The stone hits your lightning spire! Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. The faun hits your lightning spire with a spear! Your lightning spire is destroyed! The faun shoots a sling bullet. The sling bullet barely misses you. There is a staircase back to the Lair here. You feel yourself speed up. The faun shoots a sling bullet. The sling bullet closely misses you. You hear a splash. The faun unwields an uncursed hunting sling. The faun wields an uncursed spear. The faun hits the plant with an uncursed spear! The faun hits the plant with a spear. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. You start resting. HP restored. You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. The faun shoots a sling bullet. The sling bullet barely misses you. You hear a splash. The faun unwields an uncursed spear. The faun wields an uncursed hunting sling. The faun shoots a stone. The stone hits you but does no damage. There is a staircase back to the Lair here. You see here a stone. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. The faun shoots a sling bullet. The sling bullet hits your lightning spire. The faun shoots a stone. The stone hits your lightning spire! Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. Your lightning spire disappears in a puff of smoke! The faun hits the plant with a spear! Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling The stone arrow misses the faun. The faun shoots a sling bullet. The sling bullet completely misses you. Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. x2 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling The stone arrow misses the faun. The faun shoots a stone. The stone hits you. The faun points at you and mumbles some strange words. You feel yourself slow down. Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling The stone arrow misses the faun. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun shoots a stone. The stone hits you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling The stone arrow misses the faun. The faun gestures at you while chanting. You resist with almost no effort. The faun shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. The bolt of electricity hits the plant. x2 The faun shoots a stone. The stone hits your lightning spire! The faun completely misses you. The faun casts a spell at you. You resist with almost no effort. Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. The bolt of electricity hits the plant. x2 The faun shoots a stone. The stone hits your lightning spire!! Your lightning spire is destroyed! You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. HP restored. You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. The faun hits you with a spear! The faun shoots a sling bullet. The sling bullet barely misses you. You hear a splash. The faun misses you. The faun shoots a sling bullet. The sling bullet completely misses you. You hear a splash. There is a staircase back to the Lair, spattered with blood here. Things that are here: a sling bullet; 3 stones The faun barely misses you. The faun gestures at you while chanting. You resist with almost no effort. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. The faun splashes around in the water. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a spear The stone arrow hits the faun. The faun is moderately wounded. The faun hits you with a spear! Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a spear (severely wounded) The stone arrow hits the faun. The faun is almost dead. The faun completely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a spear (almost dead) The stone arrow hits the faun. You kill the faun! You hear a splash. x3 You start resting. Magic restored. Your lightning spire disappears in a puff of smoke! You start resting. HP restored. You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. The faun shoots a stone. The stone misses you. The faun shoots a sling bullet. The sling bullet closely misses you. You hear a splash. The faun shoots a stone. The stone hits you! There is a staircase back to the Lair, spattered with blood here. Things that are here: a sling bullet; 4 stones Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor An electric hum fills the air. The faun casts a spell at you. You resist with almost no effort. The faun shoots a stone. The stone hits your lightning spire but does no damage. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The faun is engulfed in noxious fumes. The faun shoots a sling bullet. The sling bullet closely misses you. You hear a splash. The faun shoots a stone. The stone hits your lightning spire but does no damage. The faun is engulfed in noxious fumes. The faun appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - plant Aim: a plant Out of range. Okay, then. The faun shoots a stone. The stone hits you!! * * * LOW HITPOINT WARNING * * * You see here a stone. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The faun is engulfed in noxious fumes. x2 Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (noxious fumes) The ball explodes into a vile cloud! The stinking cloud engulfs the faun. You hear a shout! The faun is engulfed in noxious fumes. The faun appears confused. The faun unwields an uncursed hunting sling. The faun wields a spear. The faun hits the plant but does no damage. Unknown command. Unknown command. The faun is engulfed in noxious fumes. The faun appears confused. You see here a sling bullet. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (noxious fumes, lightly wounded, confused) The stone arrow hits the faun. The faun is moderately wounded. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (noxious fumes, moderately wounded, confused) The stone arrow hits the faun. The faun is heavily wounded. The faun is engulfed in noxious fumes. The faun appears confused. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (heavily wounded, confused) The stone arrow hits the faun. The faun is severely wounded. The faun seems less confused. The faun unwields an uncursed spear. The faun wields an uncursed hunting sling. The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The faun unwields an uncursed hunting sling. The faun wields an uncursed spear. The faun splashes around in the water. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun, p - faun Aim: a faun, wielding a hunting sling The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The stinking cloud engulfs the plant. The plant appears unharmed. The stinking cloud engulfs the plant. The plant appears unharmed. You hear a shout! The faun is engulfed in noxious fumes. The faun shoots a sling bullet. The sling bullet misses you. The sling bullet hits your lightning spire!! The faun is engulfed in noxious fumes. There is a staircase back to the Lair here. Things that are here: a sling bullet; 4 stones The faun is engulfed in noxious fumes. The faun appears confused. Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. You climb upwards. Welcome back to the Lair of Beasts! Your summoned ally is left behind. There is a staircase to the Shoals here. Unknown command. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Okay, then. You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. There is a staircase back to the Lair here. Things that are here: a sling bullet; 4 stones Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling (hasn't noticed you) The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The faun shouts! You hear a shout! The faun is engulfed in noxious fumes. The faun shoots a sling bullet. The sling bullet completely misses you. You hear a splash. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (noxious fumes) The stone arrow misses the faun. The faun is engulfed in noxious fumes. The faun appears confused. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (noxious fumes, confused) The stone arrow hits the faun. The faun is moderately wounded. The faun is engulfed in noxious fumes. The faun appears confused. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Summon Lightning Spire (safe; 9% risk of failure) Press: ? - help, Dir - move target cursor, p - faun An electric hum fills the air. A merfolk aquamancer comes into view. It is wielding a rapier of venom. The faun is engulfed in noxious fumes. The faun appears confused. The merfolk aquamancer casts a spell. The merfolk aquamancer blinks! Casting: Summon Lightning Spire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling (noxious fumes, moderately wounded, confused) Really fire in your lightning spire's direction? Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (noxious fumes, moderately wounded, confused) Okay, then. Unknown command. Unknown command. The faun is engulfed in noxious fumes. The merfolk aquamancer points at you and mumbles some strange words. The ball of steam misses you. Your lightning spire shoots out a bolt of lightning at the faun! The bolt of electricity hits the faun. Unknown command. Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (heavily wounded, confused) Okay, then. You are engulfed in a cloud of scalding steam. The faun unwields an uncursed hunting sling. The faun wields an uncursed spear. The faun hits your lightning spire with an uncursed spear!! Your lightning spire is destroyed! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a spear (heavily wounded, confused, hasn't noticed you) The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The faun is heavily wounded. The faun shouts! The stinking cloud engulfs the faun. You are engulfed in a cloud of scalding steam. A merfolk comes into view. It is wielding a trident. The merfolk aquamancer gestures at you while chanting. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * The faun is engulfed in noxious fumes. The faun appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The merfolk shouts! The faun is engulfed in noxious fumes. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. This branch contains the barnacled rune of Zot. A merfolk impaler comes into view. It is wielding a demon trident of draining. The merfolk impaler hits you from afar with a demon trident of draining! You feel drained. The merfolk closely misses you. The faun gestures at you while chanting. You feel yourself slow down. The merfolk impaler completely misses you. The faun completely misses you. The merfolk closely misses you. There is a staircase back to the Lair, spattered with blood here. Things that are here: a sling bullet; 4 stones Unknown command. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The merfolk impaler misses you. The faun unwields an uncursed spear. The faun wields an uncursed hunting sling. The faun shoots a sling bullet. The sling bullet closely misses you. You hear a splash. The merfolk impaler hits you from afar with a demon trident of draining!! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.####((......≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈...###..PP...≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..PP.PPPP≈≈≈≈.≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈.....P≈.≈P≈≈≈≈.. ≈≈≈≈≈≈..≈≈≈........P...≈≈≈≈≈≈ ≈≈≈≈≈≈..≈≈≈.............≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈.((m..........≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈(.(...........≈≈ ≈≈≈≈≈≈≈≈≈(≈≈@...c..........≈ ≈≈≈≈≈≈≈≈≈≈(≈mc...........≈≈≈ ≈≈≈≈≈≈≈≈≈((≈≈...........P≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈m......∩......≈P ≈≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈....P..≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈....P..≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈P ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.P..≈≈≈ ≈≈≈≈≈≈≈≈P≈≈PPP...P≈≈ You could see a merfolk impaler, a merfolk aquamancer, a merfolk and 2 fauns. Vanquished Creatures Agnes (Lair:3) 2 nagarajas An orc warlord (D:12) A stone giant (Orc:2) 3 naga warriors 8 hydras 2 anacondas 4 catoblepae (Lair:6) A centaur warrior (D:13) A two-headed ogre (D:10) 6 death yaks (Lair:6) 4 shock serpents A hell hog (Lair:3) 3 orc high priests 5 naga sharpshooters A sea snake (Shoals:1) 2 unseen horrors (D:10) 5 orc knights Pikel (D:8) 2 mana vipers (Snake:1) 3 orc sorcerers (Orc:2) A faun (Lair:2) An ugly thing (D:11) 2 salamanders (Snake:2) 14 black mambas 2 manticores (Lair:6) 6 naga magi A centaur zombie (D:13) 6 elephants (Lair:3) A gargoyle (D:12) 2 merfolk sirens (Lair:2) 11 spiny frogs 7 komodo dragons 2 rime drakes 6 trolls 2 polar bears (Lair:6) 4 slime creatures 6 hippogriffs A snapping turtle (Shoals:1) 7 blink frogs 3 shadows 2 water elementals (Shoals:1) 2 wraiths 4 fire elementals 61 yaks 2 basilisks 6 wargs 12 nagas 7 porcupines 8 water moccasins 3 hell hounds 28 orc warriors Duvessa (D:5) A black bear (D:10) 5 ice beasts A sky beast (D:7) 10 ogres 3 phantoms 5 necrophages 22 wolves 2 centaurs 12 crocodiles 3 big kobolds 8 bullfrogs 2 wyvern zombies A gnoll sergeant (D:9) 2 scorpions (D:12) A water moccasin skeleton (D:7) Dowan (D:5) 11 wights 8 killer bees 4 howler monkeys An electric eel (Lair:4) 5 crimson imps 4 bullfrog skeletons 8 hounds 2 jellies 14 orc priests 20 orc wizards Crazy Yiuf (D:2) 2 iguanas 9 worker ants A killer bee zombie (D:9) A bullfrog simulacrum (D:13) A hound zombie (D:6) Robin (D:4) 6 gnolls 6 adders 2 howler monkey skeletons 2 shadow imps 12 white imps (Lair:3) 5 oozes (Lair:6) An adder zombie (D:7) 3 worms An adder skeleton (D:9) A dart slug (D:3) 5 leopard geckos 60 orcs 2 ball pythons 3 giant cockroaches 10 goblins 7 hobgoblins 8 jackals 3 quokkas A bat (D:1) A frilled lizard (D:3) A jackal zombie (D:4) 18 kobolds A quokka skeleton (D:4) 6 rats A bush (Lair:6) A fungus (Lair:3) 617 creatures vanquished. Vanquished Creatures (collateral kills) A nagaraja (Snake:2) A naga sharpshooter (Snake:3) 2 naga ritualists 5 mana vipers 2 manticores (Shoals:1) A naga mage (Snake:3) 2 black mambas 7 nagas A killer bee (D:7) 22 creatures vanquished. Vanquished Creatures (others) A black mamba (Lair:3) A spiny frog (Lair:6) A yak (Lair:6) A slave (D:8) 3 kobolds (D:8) 4 bushes (Lair:6) 26 fungi 23 plants 2 withered plants (Lair:6) 62 creatures vanquished. Grand Total: 701 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Felid Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 60 | D:1 | Reached skill level 1 in Conjurations 707 | D:2 | Reached XP level 2. HP: 11/11 MP: 4/7 795 | D:2 | Reached skill level 2 in Conjurations 892 | D:2 | Reached XP level 3. HP: 14/14 MP: 1/8 984 | D:2 | HP: 6/14 [gnoll/spear (8)] 1226 | D:2 | Learned a level 3 spell: Conjure Flame 1350 | D:2 | Reached skill level 3 in Conjurations 1350 | D:2 | Reached XP level 4. HP: 16/18 MP: 0/10 1613 | D:2 | Found a runed door. 1710 | D:2 | Learned a level 2 spell: Blink 1714 | D:2 | Learned a level 3 spell: Mephitic Cloud 2032 | D:2 | Noticed Crazy Yiuf 2134 | D:2 | Killed Crazy Yiuf 2301 | D:2 | HP: 6/18 [adder (5)] 2306 | D:2 | HP: 5/27 [poisoned by an adder] 2310 | D:2 | HP: 1/18 [poisoned by an adder] 2313 | D:2 | Succumbed to an adder's poison 2314 | D:2 | Reached XP level 3. HP: 0/14 MP: 7/9 2459 | D:3 | Reached XP level 4. HP: 18/18 MP: 7/10 2657 | D:3 | Reached skill level 4 in Spellcasting 2827 | D:3 | HP: 7/18 [orc wizard/dagger (6)] 2828 | D:3 | Reached skill level 4 in Conjurations 2828 | D:3 | Reached XP level 5. HP: 9/21 MP: 2/12 3934 | D:4 | Noticed an ogre 3946 | D:4 | Killed an ogre 3946 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) [Felid growth] 3946 | D:4 | Reached XP level 6. HP: 24/24 MP: 1/13 4101 | D:4 | Reached skill level 5 in Conjurations 4390 | D:4 | Noticed Robin 4426 | D:4 | Found Duogg's Jewellery Shop. 4809 | D:4 | Reached skill level 5 in Spellcasting 4809 | D:4 | Reached XP level 7. HP: 27/27 MP: 2/15 4962 | D:4 | Found a blossoming altar of Fedhas. 5134 | D:4 | HP: 12/27 [orc priest/divine providence (15)] 5304 | D:4 | Reached skill level 6 in Conjurations 5439 | D:4 | Found a staircase to the Ecumenical Temple. 5453 | Temple | Entered the Ecumenical Temple 5672 | Temple | Became a worshipper of Elyvilon the Healer 5869 | D:4 | Killed Robin 6248 | D:5 | Entered Level 5 of the Dungeon 6503 | D:5 | Reached skill level 1 in Fighting 6503 | D:5 | Reached skill level 1 in Invocations 6548 | D:5 | Noticed Dowan 6549 | D:5 | Noticed Duvessa 6995 | D:5 | Killed Dowan 7171 | D:5 | Killed Duvessa 7171 | D:5 | Reached skill level 2 in Invocations 7298 | D:5 | Reached * piety under Elyvilon 7407 | D:6 | Reached XP level 8. HP: 33/33 MP: 11/17 7530 | D:6 | Reached skill level 2 in Fighting 7730 | D:6 | Reached skill level 3 in Invocations 8260 | D:6 | Reached skill level 7 in Conjurations 8491 | D:6 | Reached ** piety under Elyvilon 8686 | D:7 | Reached skill level 4 in Invocations 8829 | D:7 | Reached skill level 3 in Fighting 8829 | D:7 | Reached skill level 6 in Spellcasting 9462 | D:7 | Reached XP level 9. HP: 32/38 MP: 12/19 9627 | D:7 | Reached skill level 5 in Invocations 10159 | D:7 | Found a shattered altar of Ashenzari. 10217 | D:7 | Reached *** piety under Elyvilon 10329 | D:7 | Reached skill level 8 in Conjurations 10996 | D:8 | Noticed Pikel 11018 | D:8 | Killed Pikel 11018 | D:8 | Reached skill level 4 in Fighting 11018 | D:8 | Reached skill level 6 in Invocations 11192 | D:8 | Found a snail-covered altar of Cheibriados. 12151 | D:9 | Reached **** piety under Elyvilon 12429 | D:9 | Found a staircase to the Lair. 12617 | D:9 | Reached XP level 10. HP: 40/43 MP: 7/21 13083 | D:9 | Reached skill level 7 in Invocations 13158 | D:9 | Reached skill level 7 in Spellcasting 13236 | D:9 | Reached skill level 9 in Conjurations 13542 | D:9 | Reached skill level 5 in Fighting 14189 | D:10 | Entered Level 10 of the Dungeon 14674 | D:10 | Reached skill level 8 in Invocations 15126 | D:10 | Reached ***** piety under Elyvilon 15163 | D:10 | Noticed an unseen horror 15170 | D:10 | Killed an unseen horror 15170 | D:10 | Reached skill level 3 in Dodging 15277 | D:10 | Reached skill level 1 in Evocations 15330 | D:10 | Noticed an unseen horror 15355 | D:10 | Killed an unseen horror 15958 | D:10 | Noticed a two-headed ogre 16141 | D:10 | Killed a two-headed ogre 16141 | D:10 | Reached skill level 10 in Conjurations 16141 | D:10 | Reached XP level 11. HP: 48/48 MP: 3/23 16565 | D:11 | Reached skill level 2 in Evocations 17091 | D:10 | Reached skill level 6 in Fighting 17297 | D:11 | Noticed a brown ugly thing 17308 | D:11 | HP: 15/48 [brown ugly thing (14)] 17308 | D:11 | HP: 5/48 [acid (10)] 17309 | D:11 | Killed a brown ugly thing 17309 | D:11 | Reached skill level 4 in Dodging 18165 | D:11 | Reached skill level 9 in Invocations 18990 | D:12 | Found Emapruc's General Store. 19276 | Lair:1 | Entered Level 1 of the Lair of Beasts 19304 | D:9 | HP: 24/48 [poisoned by a spiny frog] 19309 | D:9 | HP: 21/48 [poisoned by a spiny frog] 19314 | D:9 | HP: 19/48 [poisoned by a spiny frog] 19319 | D:9 | HP: 17/48 [poisoned by a spiny frog] 19325 | D:9 | HP: 16/48 [poisoned by a spiny frog] 19334 | D:9 | HP: 15/48 [poisoned by a spiny frog] 19339 | D:9 | HP: 15/48 [poisoned by a spiny frog] 19732 | D:9 | HP: 24/48 [poisoned by a spiny frog] 19737 | D:9 | HP: 20/48 [poisoned by a spiny frog] 19742 | D:9 | HP: 16/48 [poisoned by a spiny frog] 19748 | D:9 | HP: 13/48 [poisoned by a spiny frog] 19753 | D:9 | HP: 12/48 [poisoned by a spiny frog] 19759 | D:9 | HP: 11/48 [poisoned by a spiny frog] 19766 | D:9 | HP: 10/48 [poisoned by a spiny frog] 19774 | D:9 | HP: 9/48 [poisoned by a spiny frog] 20102 | D:9 | Reached skill level 3 in Evocations 20238 | Lair:1 | Reached skill level 8 in Spellcasting 20357 | Lair:1 | sleeves: !lg sleeves feen 20445 | Lair:1 | beem: 3. sleeves the Vexing (L2 FeEn), slain by a kobold (a +0 dagger) on D:1 on 2018-01-16 23:38:52, with 23 points after 1121 turns and 0:03:24. 21189 | D:9 | HP: 23/49 [yak (5)] 21190 | D:9 | Reached skill level 5 in Dodging 21919 | Lair:2 | Reached ****** piety under Elyvilon 23417 | Lair:2 | Reached skill level 4 in Evocations 23419 | Lair:2 | HP: 20/49 [yak (13)] 23641 | Lair:2 | Gained mutation: Your thick and shaggy fur keeps you warm. (AC +3, rC+) [Felid growth] 23641 | Lair:2 | Reached XP level 12. HP: 53/53 MP: 12/25 23803 | Lair:2 | Reached skill level 10 in Invocations 24215 | Lair:2 | Reached skill level 7 in Fighting 24416 | Lair:2 | Found a staircase to the Shoals. 24598 | Lair:3 | Reached skill level 11 in Conjurations 24933 | Lair:3 | Learned a level 3 spell: Stone Arrow 24939 | Lair:3 | Reached skill level 6 in Dodging 24939 | Lair:3 | Noticed a seven-headed hydra 25377 | Lair:3 | Pacified a seven-headed hydra 25677 | Lair:3 | Noticed a five-headed hydra 25705 | Lair:3 | Killed a five-headed hydra 26187 | Lair:3 | Found a staircase to the Snake Pit. 26397 | Lair:3 | Reached skill level 5 in Evocations 27707 | Lair:4 | Noticed a six-headed hydra 27896 | Lair:4 | Reached skill level 7 in Dodging 28038 | Lair:4 | Killed a six-headed hydra 28748 | Lair:4 | Reached skill level 11 in Invocations 29337 | Lair:5 | Noticed a seven-headed hydra 29485 | Lair:5 | Noticed a seven-headed hydra 29778 | Lair:5 | Noticed a six-headed hydra 29947 | Lair:5 | Killed a seven-headed hydra 29947 | Lair:5 | Reached skill level 9 in Spellcasting 30485 | Lair:5 | Killed a six-headed hydra 30485 | Lair:5 | Reached XP level 13. HP: 58/58 MP: 0/27 31003 | Lair:5 | Reached skill level 6 in Evocations 31687 | Lair:6 | Entered Level 6 of the Lair of Beasts 31767 | Lair:5 | Reached skill level 8 in Fighting 32176 | Lair:5 | Reached skill level 12 in Conjurations 32317 | Lair:6 | Reached skill level 8 in Dodging 33608 | Lair:6 | Found a runed door. 33608 | Lair:6 | Noticed vinnietd's ghost (journeyman DsCK) 33637 | Lair:6 | Found a staircase to the Slime Pits. 35195 | Lair:6 | Reached skill level 12 in Invocations 35754 | Lair:6 | Reached skill level 7 in Evocations 35815 | Lair:6 | HP: 22/59 [death yak (26)] 35977 | Lair:6 | Reached skill level 9 in Dodging 36232 | Lair:6 | Identified Iheen's Almanac of the Venomous Glacier 36346 | Lair:6 | HP: 20/59 [acid (17)] 36347 | Lair:6 | HP: 7/59 [acid (13)] 36348 | Lair:6 | HP: 1/59 [acid (6)] 36993 | D:12 | Found Qacimp's Jewellery Shop. 37068 | D:12 | HP: 23/59 [slime creature (18)] 37584 | D:12 | Found Pookhomauxt's Weapon Shoppe. 37733 | D:12 | Reached XP level 14. HP: 49/63 MP: 25/28 37733 | D:12 | HP: 29/63 [acid (11)] 37960 | D:12 | Found a staircase to the Orcish Mines. 38609 | D:13 | Noticed a tengu reaver 38662 | Orc:1 | Entered Level 1 of the Orcish Mines 38733 | Orc:1 | HP: 23/63 [orc priest/divine providence[an orc knight] (16)] 39127 | Orc:2 | Entered Level 2 of the Orcish Mines 39168 | Orc:2 | HP: 26/63 [orc sorcerer/bolt of fire (25)] 39791 | D:12 | HP: 26/63 [warg (12)] 40090 | Orc:1 | HP: 26/63 [orc knight/great mace (12)] 40423 | Orc:2 | Noticed an orc warlord 40583 | D:12 | Killed an orc warlord 40583 | D:12 | Reached skill level 9 in Fighting 41129 | Orc:2 | Reached skill level 13 in Conjurations 41522 | Orc:2 | Found Iriyler's Distillery. 41544 | Orc:2 | Found Xoetiuha's General Store. 41558 | Orc:2 | Noticed a stone giant 41565 | Orc:2 | HP: 11/64 [stone giant/large rock (23)] 41667 | Orc:2 | Killed a stone giant 41667 | Orc:2 | Reached skill level 10 in Spellcasting 41960 | Orc:2 | Found Cepnoung's Antique Armour Shoppe. 42408 | Orc:2 | Found a staircase to the Elven Halls. 42420 | Orc:2 | Found Xoatim's Antique Weapon Shop. 42436 | Orc:2 | Found Zutal's Book Shoppe. 42622 | Orc:2 | Bought a book of the Sky for 845 gold pieces 42627 | Orc:2 | Learned a level 4 spell: Summon Lightning Spire 42634 | Orc:2 | Learned a level 6 spell: Deflect Missiles 42641 | Orc:2 | Learned a level 6 spell: Conjure Ball Lightning 42683 | Orc:2 | Bought a scroll of blinking for 82 gold pieces 42759 | D:13 | HP: 30/64 [tengu reaver/bolt of acid (34)] 43010 | D:12 | Reached skill level 1 in Air Magic 43258 | Snake:1 | Entered Level 1 of the Snake Pit 43258 | Snake:1 | Noticed Azrael 43266 | Snake:1 | Noticed Agnes 43444 | Lair:3 | Reached skill level 2 in Air Magic 43480 | Lair:3 | Killed Agnes 43480 | Lair:3 | Reached skill level 3 in Air Magic 43566 | Lair:3 | HP: 28/64 [black mamba (7)] 43571 | Lair:3 | HP: 26/64 [naga/scimitar (3)] 43801 | Lair:3 | HP: 32/64 [hell hound/blast of flame[Azrael] (6)] 44089 | Lair:3 | Noticed Azrael 44089 | Lair:3 | Azrael changed into Azrael the hell hog 44095 | Lair:3 | Killed Azrael the hell hog 44095 | Lair:3 | Reached skill level 4 in Air Magic 44341 | Snake:1 | HP: 31/64 [naga sharpshooter/bolt (26)] 44509 | Snake:1 | HP: 16/64 [naga sharpshooter/bolt (24)] 45032 | Snake:1 | Reached skill level 5 in Air Magic 45276 | Snake:1 | Reached skill level 1 in Charms 45385 | Snake:1 | Reached skill level 2 in Charms 45575 | Snake:1 | HP: 14/64 [naga sharpshooter/bolt (33)] 45586 | Snake:1 | HP: 19/64 [naga sharpshooter/arrow (28)] 45698 | Snake:1 | Reached skill level 3 in Charms 45749 | Snake:1 | HP: 30/64 [black mamba (8)] 45755 | Snake:1 | HP: 24/64 [black mamba (9)] 45760 | Snake:1 | HP: 23/64 [naga ritualist/Olgreb's Toxic Radiance (1)] 45769 | Snake:1 | HP: 22/64 [poisoned by a naga ritualist (toxic radiance)] 45774 | Snake:1 | HP: 22/64 [poisoned by a naga ritualist (toxic radiance)] 46014 | Lair:3 | HP: 23/64 [anaconda (13)] 46744 | Snake:1 | Reached skill level 4 in Charms 46744 | Snake:1 | Reached skill level 6 in Air Magic 46977 | Snake:2 | Noticed a nagaraja 46989 | Snake:2 | Killed a nagaraja 46989 | Snake:2 | Reached XP level 15. HP: 67/67 MP: 23/30 47020 | Snake:2 | HP: 33/67 [salamander/enchanted trident (15)] 47227 | Snake:2 | Reached skill level 5 in Charms 47345 | Snake:2 | Noticed a nagaraja 47365 | Snake:2 | HP: 31/67 [anaconda (11)] 47366 | Snake:2 | HP: 8/67 [naga warrior/glaive (21)] 47367 | Snake:2 | HP: 3/67 [naga warrior/glaive (26)] 47643 | Snake:2 | Killed a nagaraja 47739 | Snake:2 | HP: 7/67 [shock serpent/bolt of electricity (28)] 47742 | Snake:2 | HP: 3/67 [shock serpent/electric aura (12)] 48497 | Snake:2 | Reached skill level 6 in Charms 48598 | Snake:3 | Reached skill level 7 in Air Magic 48608 | Snake:2 | HP: 24/67 [mana viper (23)] 48964 | Snake:3 | HP: 24/67 [naga sharpshooter/bolt (24)] 49009 | Snake:3 | HP: 27/67 [naga mage/bolt of poison (5)] 49049 | Snake:3 | Noticed a nagaraja 49071 | Snake:3 | HP: 27/67 [naga sharpshooter/bolt (12)] 49082 | Snake:3 | HP: 8/67 [naga sharpshooter/bolt (37)] 49290 | Snake:3 | Noticed Nikola 49446 | Snake:3 | HP: 27/67 [naga sharpshooter/bolt (9)] 49451 | Snake:3 | HP: 18/67 [naga sharpshooter/bolt (10)] 49454 | Snake:3 | HP: 8/67 [naga sharpshooter/bolt (35)] 49742 | Snake:3 | Noticed a nagaraja 49811 | Snake:2 | Reached skill level 7 in Charms 49852 | Snake:2 | HP: 26/67 [shock serpent/electric aura (10)] 50110 | Snake:3 | HP: 19/67 [nagaraja/orb of energy (41)] 50111 | Snake:3 | HP: 9/67 [nagaraja/spear (11)] 50417 | Snake:3 | HP: 30/67 [naga sharpshooter/arrow (13)] 50419 | Snake:3 | HP: 13/67 [naga sharpshooter/arrow (15)] 50422 | Snake:3 | Shot with an arrow by a naga sharpshooter 50423 | Snake:3 | Reached XP level 14. HP: -2/64 MP: 31/38 50536 | Snake:3 | Found a hide-covered altar of Uskayaw. 50569 | Snake:3 | HP: 25/64 [naga sharpshooter/arrow (19)] 50570 | Snake:3 | HP: 2/64 [naga sharpshooter/arrow (19)] 50570 | Snake:3 | Shot with an arrow by a naga sharpshooter 50571 | Snake:3 | Reached XP level 13. HP: 0/60 MP: 37/37 50874 | Snake:3 | Noticed a nagaraja 50904 | Snake:3 | Killed a nagaraja 51467 | Shoals:1 | Entered Level 1 of the Shoals 51467 | Shoals:1 | Found Wotaypnu's Gadget Shoppe. 51805 | Shoals:1 | HP: 30/60 [faun/stone (6)] 52058 | Shoals:1 | HP: 27/60 [faun/sling bullet (17)] 52310 | Shoals:1 | HP: 25/60 [faun/stone (21)] 52317 | Shoals:1 | HP: 22/60 [faun/sling bullet (4)] 52513 | Shoals:1 | HP: 26/60 [something/ball of steam (25)] 52685 | Shoals:1 | Noticed a merfolk impaler 52686 | Shoals:1 | HP: 7/60 [merfolk impaler/demon trident of draining (29)] 52686 | Shoals:1 | Slain by a merfolk impaler Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Conjurations | 1 2 3 4 5 6 7 8 10 11 12 13 | 13.1 Spellcasting | 4 5 6 7 8 9 10 | 10.0 Fighting | 1 3 4 5 6 7 8 9 | 9.2 Invocations | 2 4 6 8 9 11 12 | 12.8 Dodging | 3 5 7 9 | 9.8 Evocations | 1 4 5 7 | 7.9 Air Magic | 6 7 | 7.9 Charms | 4 7 | 7.8 Stealth | | 2.6 Summonings | | 1.0 Translocations | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | 8 | 23 | 36 | 15 || 83 Bite | | 2 | 4 | 6 | 1 || 13 Cast: Magic Dart | 50 | 233 | 485 | 905 | 74 || 1747 Conjure Flame | 2 | 8 | 40 | 109 | 7 || 166 Mephitic Cloud | | 1 | 31 | 61 | 90 || 183 Blink | | | 1 | 5 | 43 || 49 Stone Arrow | | | | 183 | 988 || 1171 Summon Lightning | | | | | 100 || 100 Invok: Heal Other | | | | 1 | 3 || 4 Greater Healing | | | | | 12 || 12 Divine Vigour | | | | | 1 || 1 Evoke: Wand | | | | 5 | 7 || 12 Use: Potion | | 7 | | | 5 || 12 Scroll | | | 7 | 2 | 9 || 18 Stab: Sleeping | 1 | 2 | | | || 3 Confused | | | 4 | 1 | 1 || 6 Distracted | | | | | 1 || 1 Eat: Chunk | 8 | 11 | 17 | 34 | 34 || 104 Ration | | | | | 5 || 5 Armor: Skin | | 1 | 8 | 12 | 17 || 38 Dodge: Dodged | 6 | 35 | 73 | 242 | 461 || 817