Dungeon Crawl Stone Soup version 0.22.0-27-ga576289 (webtiles) character file. 10955 sleeves the Arsonist (level 12, -2/59 HPs) Began as a Kobold Fire Elementalist on Aug 22, 2018. Was an Elder of Sif Muna. Slain by a jumping spider (10 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:34:34 (18507 turns). sleeves the Arsonist (Kobold Fire Elementalist) Turns: 18507, Time: 00:34:35 Health: -2/59 AC: 7 Str: 6 XL: 12 Next: 1% Magic: 15/24 EV: 7 Int: 25 God: Sif Muna [****..] Gold: 659 SH: 0 Dex: 15 Spells: 4/28 levels left rFire + . . SeeInvis . F - +1 falchion of the Warrior-Mage {flame, Int+4} (curse) rCold x . . Gourm . n - +0 buckler (curse) rNeg . . . Faith . u - +0 steam dragon scales rPois . Spirit . w - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... J - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.19/turn I - ring of fire MPRegen 0.19/turn q - ring of wizardry @: held A: small, carnivore a: Divine Energy, Channel Magic, Forget Spell, Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You were very full. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 659 gold pieces. Inventory: Hand Weapons i - a +0 dagger (You took it off a kobold on level 3 of the Dungeon) C - a +1 short sword of venom (You took it off Duvessa on level 7 of the Dungeon) E - a +2 dagger of draining (You took it off Dowan on level 7 of the Dungeon) F - the cursed +1 falchion of the Warrior-Mage (weapon) {flame, Int+4} (You found it on level 7 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It has a curse placed upon it. Armour a - a +0 robe n - a cursed +0 buckler (worn) (You found it on level 3 of the Dungeon) u - +0 steam dragon scales (worn) (You found it on level 8 of the Dungeon) w - a +0 helmet (worn) (You found it on level 4 of the Dungeon) B - the +3 shield "Yzierig" {Slay+3 Stlth+} (You found it on level 5 of the Dungeon) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. J - a +0 pair of boots (worn) (You found it on level 10 of the Dungeon) Jewellery f - an uncursed ring of see invisible (You found it on level 1 of the Dungeon) l - an uncursed ring of ice (You found it on level 3 of the Dungeon) q - a ring of wizardry (right hand) (You found it on level 4 of the Dungeon) y - an uncursed ring of protection from cold (You found it on level 4 of the Dungeon) I - a ring of fire (left hand) (You took it off a gnoll on level 8 of the Dungeon) N - a +5 amulet of reflection {unknown} (You found it on level 2 of the Lair of Beasts) Wands o - a wand of polymorph (38) (You found it on level 3 of the Dungeon) t - a wand of random effects (62) (You found it on level 4 of the Dungeon) v - a wand of paralysis (18) (You found it on level 4 of the Dungeon) A - a wand of flame (27) (You took it off Duvessa on level 7 of the Dungeon) Scrolls b - 8 scrolls of remove curse d - a scroll of blinking g - 6 scrolls of teleportation h - 2 scrolls of enchant armour s - 2 scrolls of amnesia {unknown} x - 2 scrolls of fog z - 4 scrolls of enchant weapon H - a scroll of random uselessness {unknown} M - a scroll of torment {unknown} O - a scroll of vulnerability {unknown} Potions e - 4 potions of mutation j - a potion of invisibility {unknown} k - a potion of heal wounds m - 3 potions of flight p - 2 potions of might r - 2 potions of cancellation D - 5 potions of magic G - 2 potions of brilliance K - a potion of haste {unknown} Comestibles c - 29 rations Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 8.5 Spellcasting * Level 11.5 Conjurations * Level 11.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Conjure Flame Conj/Fire #######. 1% 3 None c - Throw Flame Conj/Fire ###### 1% 2 None d - Sticky Flame Conj/Fire #######. 1% 4 ##..... e - Fireball Conj/Fire #######... 1% 5 ####... f - Bolt of Fire Conj/Fire #######... 4% 6 ######. g - Dazzling Spray Conj/Hex #####. 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ######.. 1% 3 None Corona Hex ##..... 4% 1 None Ensorcelled Hibernation Hex/Ice ##.... 6% 2 None Confuse Hex ##...... 12% 3 None Tukima's Dance Hex ##...... 12% 3 None Cause Fear Hex ##........ 34% 4 ##..... Dragon Form Tmut ##........ 100% 7 ####### Dragon's Call Summ ##........ 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:5 Lair (2/6) D:8 Orc (0/2) D:11 Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D:5 [ D:6 % Annotations: D:3 Grinder D:4 Pikel D:7 Harold Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History The floor. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target cursor, p - tengu warrior You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a leather armour and wearing a shiny buckler (moderately wounded) The puff of flame hits the tengu warrior. The tengu warrior resists. The tengu warrior is heavily wounded. The tengu warrior is engulfed in blazing flames. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a leather armour and wearing a shiny buckler (heavily wounded) The puff of flame misses the tengu warrior. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a leather armour and wearing a shiny buckler (heavily wounded) The sticky flame hits the tengu warrior. The tengu warrior resists. The tengu warrior is heavily wounded. The tengu warrior is covered in liquid flames! * * * LOW MAGIC WARNING * * * The tengu warrior burns! The tengu warrior hits you with a broad axe! * * * LOW HITPOINT WARNING * * * The tengu warrior barely misses you. The tengu warrior completely misses you. Blink to where? Press: ? - help, Dir - move target cursor, p - tengu warrior As you read the scroll of blinking, it crumbles to dust. Unknown command. Unknown command. You see here a hunting sling. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu warrior Aim: a tengu warrior, wielding a broad axe, wearing a leather armour and wearing a shiny buckler (flame, heavily wounded) The sticky flame hits the tengu warrior. The tengu warrior resists. The tengu warrior is heavily wounded. The tengu warrior is covered in liquid flames! * * * LOW MAGIC WARNING * * * The tengu warrior burns! The tengu warrior is engulfed in blazing flames. The tengu warrior hits you with a broad axe! * * * LOW HITPOINT WARNING * * * The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. The tengu warrior burns! The tengu warrior is engulfed in blazing flames. The tengu warrior burns! The tengu warrior burns! Blink to where? Press: ? - help, Dir - move target cursor, p - tengu warrior As you read the scroll of blinking, it crumbles to dust. The tengu warrior burns! The tengu warrior burns! The tengu warrior stops burning. There is a stone staircase leading up here. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the tengu warrior. The tengu warrior resists. The tengu warrior is almost dead. * * * LOW MAGIC WARNING * * * Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. (D) Dungeon (T) Temple (L) Lair (O) Orcish Mines Where to? (Enter - D:11, ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here 2 scrolls of noise. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a dagger. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! You feel an oppressive heat about you. There is an entrance to a volcano on this level. Hurry and find it before the entrance collapses! A porcupine comes into view. Found a ration and 11 gold pieces. There is a staircase back to the Dungeon here. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (resting) The flame tongue hits the porcupine. The porcupine is moderately wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (moderately wounded) The flame tongue hits the porcupine. The porcupine appears unharmed. The porcupine is moderately wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (moderately wounded) The flame tongue hits the porcupine. The porcupine is severely wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (severely wounded) The flame tongue hits the porcupine. You kill the porcupine! Sif Muna accepts your kill. Okay, then. You see here a porcupine corpse. You butcher the porcupine corpse. L - a chunk of flesh You see here a porcupine skeleton. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. c - 22 rations (gained 1) A water moccasin comes into view. A water moccasin is nearby! Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (resting) The puff of flame hits the water moccasin. The water moccasin is moderately wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The puff of flame hits the water moccasin. The water moccasin is severely wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) The puff of flame misses the water moccasin. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) The puff of flame hits the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. You start resting. A bullfrog comes into view. A bullfrog is nearby! Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or f - a ring of see invisible; > or q - a ring of wizardry You remove your ring of see invisible. The bullfrog gives a loud, deep croak! You feel more attuned to fire. I - a ring of fire (left hand) Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog You feel a surge of power! The flame tongue misses the bullfrog. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog You feel a surge of power! The flame tongue hits the bullfrog. The bullfrog is heavily wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) You feel a surge of power! The flame tongue hits the bullfrog. The bullfrog is severely wounded. The bullfrog hits you but does no damage. The bullfrog hits you. A bullfrog is nearby! Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (severely wounded) You feel a surge of power! The flame tongue hits the bullfrog. You kill the bullfrog! Sif Muna accepts your kill. You start resting. You hear the slow rumble of a distant avalanche of rocks. You start resting. HP restored. Okay, then. You butcher the bullfrog corpse. L - 2 chunks of flesh Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. Found 17 arrows. Found a club. c - 23 rations (gained 1) c - 24 rations (gained 1) A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! You see here a long smoking staff. N - a long smoking staff You can't unwield your weapon to draw a new one! A bullfrog is nearby! Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (hasn't noticed you) You feel a surge of power! The flame tongue hits the bullfrog. The bullfrog is lightly wounded. The bullfrog gives a loud, deep croak! Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (lightly wounded) You feel a surge of power! The flame tongue hits the bullfrog. The bullfrog is moderately wounded. The bullfrog barely misses you. x2; You riposte. You hit the bullfrog. You burn the bullfrog. The bullfrog is heavily wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) You feel a surge of power! The flame tongue misses the bullfrog. The bullfrog swells and bulges. The bullfrog barely misses you. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) You feel a surge of power! The flame tongue hits the bullfrog. You kill the bullfrog! Sif Muna accepts your kill. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You drop a long smoking staff. Unknown command. Found a stone staircase leading down. You hear the slow rumble of a very distant avalanche of rocks. Magic restored. You now have 542 gold pieces (gained 19). D - 5 potions of magic (gained 1) You now have 556 gold pieces (gained 14). Found an escape hatch in the floor. There is an escape hatch in the floor here. g - 5 scrolls of teleportation (gained 1) You hear the slow rumble of an avalanche of rocks nearby. You now have 562 gold pieces (gained 6). Found a dark tunnel. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. You now have 573 gold pieces (gained 11). b - 8 scrolls of remove curse (gained 1) You now have 590 gold pieces (gained 17). You hear the slow rumble of an avalanche of rocks nearby. z - 4 scrolls of enchant weapon (gained 1) You open the door. A water moccasin comes into view. A water moccasin is nearby! Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The water moccasin hisses angrily. Found 14 stones. There is an open door here. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You feel a surge of power! The flame tongue hits the water moccasin. The water moccasin appears unharmed. The water moccasin bites you. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin You feel a surge of power! The flame tongue hits the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. x2; You riposte. You barely miss the water moccasin. The water moccasin is lightly wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) You feel a surge of power! The flame tongue hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You feel a surge of power! The flame tongue hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You feel a surge of power! The flame tongue hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you. The water moccasin closely misses you. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead) You feel a surge of power! The puff of flame hits the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. You start resting. Magic restored. You start resting. You hear the rumble of an avalanche of rocks nearby. You see here a water moccasin corpse. L - a scroll of identify HP restored. You now have 605 gold pieces (gained 15). You hear the rumble of an avalanche of rocks nearby. As you open the door, it creaks loudly! There is an open door here. Key pressed, stopping explore. A water moccasin comes into view. Found a scroll labeled BOMEIPL GOLI. A hippogriff comes into view. The water moccasin hisses angrily. Found a ration. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You feel a surge of power! The puff of flame hits the water moccasin. The water moccasin is moderately wounded. The hippogriff screeches! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded) You feel a surge of power! The puff of flame hits the water moccasin. The water moccasin is heavily wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You feel a surge of power! The puff of flame hits the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You feel a surge of power! The sticky flame hits the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff You feel a surge of power! The puff of flame hits the hippogriff. The hippogriff is lightly wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (lightly wounded) You feel a surge of power! The sticky flame hits the hippogriff. The hippogriff is heavily wounded. The hippogriff is covered in liquid flames! The hippogriff burns! The hippogriff barely misses you. You riposte. You hit the hippogriff. You burn the hippogriff. The hippogriff is severely wounded. The hippogriff pecks you but does no damage. You block the hippogriff's attack. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the hippogriff. You kill the hippogriff! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. You hear the brisk rumble of a distant avalanche of rocks. You start resting. You hear the brisk rumble of a distant avalanche of rocks. You start resting. Magic restored. You butcher the hippogriff corpse. N - 4 chunks of flesh Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. O - a scroll labeled BOMEIPL GOLI You hear the brisk rumble of a distant avalanche of rocks. c - 25 rations (gained 1) You now have 622 gold pieces (gained 17). c - 26 rations (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. You found a shaft! You hear the quick rumble of a very distant avalanche of rocks. Found 11 arrows. You now have 631 gold pieces (gained 9). L - 2 scrolls of identify (gained 1) You hear the quick rumble of a distant avalanche of rocks. You now have 641 gold pieces (gained 10). All of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. You hear the rapid rumble of a distant avalanche of rocks. There is a shaft here. There is a shaft here. You hear the rapid rumble of a very distant avalanche of rocks. There is a stone staircase leading down here. You hear the rapid rumble of a very distant avalanche of rocks. You hear a distant splash. Found a scale mail. A spiny frog comes into view. A spiny frog is nearby! Okay, then. As you read the scroll of identify, it crumbles to dust. h - 2 scrolls of enchant armour You hear the rapid rumble of a very distant avalanche of rocks. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of boots. The sound of falling rocks suddenly begins to subside. You continue putting on your pair of boots. x3 You finish putting on your +0 pair of boots. As you read the scroll of identify, it crumbles to dust. k - a potion of heal wounds No target in view! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) You feel a surge of power! Your line of fire to the spiny frog is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the spiny frog is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the spiny frog is blocked by a fungus. Continue anyway? Okay, then. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (resting) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is lightly wounded. The spiny frog gives a loud, deep croak! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is moderately wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is almost dead. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) You feel a surge of power! The puff of flame hits the spiny frog. You kill the spiny frog! Sif Muna accepts your kill. The walls and floor vibrate strangely for a moment. You start resting. Magic restored. c - 27 rations (gained 1) s - 2 scrolls labeled LAIXKAW OBBU (gained 1) You open the door. Found a stone staircase leading down. There is an open door here. Key pressed, stopping explore. o - a wand of polymorph (27) (gained 5 charges) You see here a spiny frog corpse. You open the door. There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (resting) You feel a surge of power! The flame tongue hits the crocodile. The crocodile is lightly wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the bush but do no damage. You hit the bush but do no damage. You hit the bush but do no damage. You hit the bush but do no damage. You completely miss the bush. You hit the bush. You burn the bush. The bush is lightly damaged. You hit the bush. You burn the bush. The bush is lightly damaged. The crocodile bites something!!! You hit the bush but do no damage. The bush is lightly damaged. A basilisk comes into view. The crocodile bites something!! The basilisk bites something. You hit the bush but do no damage. The bush is lightly damaged. The crocodile bites the bush but does no damage. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) You feel a surge of power! The flame tongue hits the crocodile. The crocodile appears unharmed. The crocodile is lightly wounded. Casting: Flame Tongue (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is moderately wounded. The basilisk bites the bush but does no damage. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is heavily wounded. The basilisk bites the bush. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile You feel a surge of power! The puff of flame hits the basilisk. The basilisk is heavily wounded. The basilisk bites the bush! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (fire blocked by a granite statue) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is severely wounded. The basilisk bites the bush! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (severely wounded) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is almost dead. The basilisk bites the bush! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (almost dead) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is almost dead. The basilisk bites the bush! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (almost dead) You feel a surge of power! Your line of fire to the basilisk is blocked by a bush. Continue anyway? Okay, then. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (almost dead) You feel a surge of power! The puff of flame hits the basilisk. You kill the basilisk! Sif Muna accepts your kill. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. The crocodile bites the bush but does no damage. You start resting. The crocodile bites the bush. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile You feel a surge of power! The puff of flame misses the crocodile. The crocodile bites the bush but does no damage. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile You feel a surge of power! The puff of flame hits the crocodile. The crocodile is heavily wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You feel a surge of power! The puff of flame misses the crocodile. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You feel a surge of power! The puff of flame hits the crocodile. The crocodile is almost dead. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You feel a surge of power! The puff of flame hits the crocodile. The crocodile is almost dead. * * * LOW MAGIC WARNING * * * Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. The crocodile bites the bush! You start resting. The crocodile bites the bush. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You feel a surge of power! The puff of flame hits the crocodile. You kill the crocodile! Sif Muna accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. Magic restored. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush. You burn the bush. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush. You burn the bush. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. You hit the bush but do no damage. The bush is almost destroyed. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - plant Aim: a plant You feel a surge of power! The fireball explodes! The fireball engulfs the plant. The plant is moderately damaged. The fireball engulfs the bush. The bush is on fire! You destroy the bush! You hit the plant. You burn the plant. The plant is heavily damaged. Found 18 gold pieces. You start resting. Magic restored. You see here a crocodile corpse. You now have 659 gold pieces (gained 18). You butcher the crocodile corpse. L - 5 chunks of flesh Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes great. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. (D) Dungeon (T) Temple (L) Lair (O) Orcish Mines Where to? (Enter - Lair:1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found 22 stones. You see here 22 stones. c - 28 rations (gained 1) N - a dented garnet amulet All of the chunks of flesh in your inventory have rotted away. A spiny frog comes into view. Found a scroll of teleportation. A spiny frog is nearby! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are a level 11 Kobold Fire Elementalist. You are 95% of the way to level 12. Play time: 00:34:17 (18139 turns) Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is lightly wounded. The spiny frog croaks. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! You miscast Throw Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The puff of flame misses the spiny frog. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is lightly wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is moderately wounded. The spiny frog stings you! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You feel a surge of power! The sticky flame hits the spiny frog. The spiny frog is heavily wounded. The spiny frog is covered in liquid flames! The spiny frog burns! The spiny frog closely misses you. The spiny frog burns! The spiny frog burns! The spiny frog stings you! You are poisoned. The spiny frog poisons you! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead, covered in liquid flames) You feel a surge of power! The sticky flame hits the spiny frog. You kill the spiny frog! Sif Muna accepts your kill. You feel sick. You feel sick. You feel sick. You start resting. You feel sick. x7 Your magical contamination has completely faded away. You feel sick. You start resting. You feel sick. x10 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. g - 6 scrolls of teleportation (gained 1) o - a wand of polymorph (38) (gained 11 charges) A redback comes into view. You see here a ration. A redback is nearby! A redback is nearby! A redback is nearby! A redback is nearby! c - 29 rations (gained 1) Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - redback Aim: a redback (clinging, resting) You feel a surge of power! The puff of flame hits the redback. The redback is moderately wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - redback Aim: a redback (moderately wounded) You feel a surge of power! The puff of flame hits the redback. The redback is almost dead. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - redback Aim: a redback (almost dead) You feel a surge of power! The puff of flame hits the redback. You kill the redback! Sif Muna accepts your kill. You have reached level 12! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 20, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Magic restored. A jumping spider comes into view. A jumping spider is nearby! A jumping spider is nearby! A jumping spider is nearby! A jumping spider is nearby! Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jumping spider Aim: a jumping spider (clinging, resting) You feel a surge of power! The puff of flame hits the jumping spider. The jumping spider is lightly wounded. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jumping spider Aim: a jumping spider (lightly wounded, clinging) You feel a surge of power! The puff of flame misses the jumping spider. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jumping spider Aim: a jumping spider (lightly wounded, clinging) You feel a surge of power! The puff of flame hits the jumping spider. The jumping spider is moderately wounded. The jumping spider leaps! The jumping spider pounces on you! You are caught in a web! The jumping spider bites you but does no damage. The jumping spider pounces on you. The jumping spider bites you but does no damage. There is a web, spattered with blood here. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jumping spider Aim: a jumping spider (moderately wounded) You feel a surge of power! The puff of flame hits the jumping spider. The jumping spider is heavily wounded. The jumping spider pounces on you! * * * LOW HITPOINT WARNING * * * You are even more entangled. The jumping spider bites you but does no damage. Casting: Throw Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jumping spider Aim: a jumping spider (heavily wounded) You feel a surge of power! The puff of flame misses the jumping spider. The jumping spider pounces on you! * * * LOW HITPOINT WARNING * * * The jumping spider bites you. * * * LOW HITPOINT WARNING * * * A redback comes into view. The jumping spider pounces on you! You die... ####....# ## #.......# ###.# .......## #.#.#. ......### #.#.#.# .......P# ...#.# .......## ....# ......##### #######s..## P.....###.###.#........# ................@s.......# .......................... .............†............ .......................... #......................... .#........................ ........##................ ....##.####.#P.........# ...P#### #.###P....... You could see a jumping spider and a redback (wandering). Vanquished Creatures A two-headed ogre (D:10) A manticore (D:10) 2 spiny frogs A troll (D:9) Prince Ribbit (D:8) 2 hornets (D:8) 2 hippogriffs A spriggan (D:7) A redback (Lair:2) 7 yaks 3 hungry ghosts A basilisk (Lair:1) 2 steam dragons Duvessa (D:7) 4 water moccasins 4 orc warriors A porcupine (Lair:1) An eye of draining (D:11) 2 sky beasts 2 ice beasts A phantom (D:7) 7 ogres A necrophage (D:11) 4 centaurs A crocodile (Lair:1) A big kobold (D:10) 12 bullfrogs Dowan (D:7) 2 scorpions 15 killer bees 9 wights 4 howler monkeys 3 crimson imps 8 hounds A quasit (D:6) A jelly (D:10) 3 orc priests 2 bullfrog skeletons 2 centaur skeletons 6 orc wizards 4 iguanas A gnoll shaman (D:8) 9 worker ants 3 gnolls (D:8) A howler monkey skeleton (D:6) 13 adders An ooze (D:2) An adder skeleton (D:5) An adder zombie (D:8) 3 dart slugs 3 leopard geckos 23 orcs 6 bats A giant cockroach (D:2) 3 goblins 7 hobgoblins 10 jackals 7 quokkas 2 ball pythons (D:4) A frilled lizard (D:1) A jackal skeleton (D:4) 11 kobolds A leopard gecko zombie (D:5) A quokka skeleton (D:4) 9 rats A bush (Lair:1) 248 creatures vanquished. Vanquished Creatures (others) A plant (Lair:1) 1 creature vanquished. Grand Total: 249 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Kobold Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/5 1142 | D:2 | Found an opulent altar of Gozag. 1229 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1326 | D:2 | Found a hide-covered altar of Uskayaw. 1338 | D:2 | Reached skill level 2 in Conjurations 2288 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/8 2423 | D:3 | Learned a level 3 spell: Conjure Flame 2426 | D:3 | Learned a level 2 spell: Throw Flame 2628 | D:3 | Found a sacrificial altar of Ru. 2769 | D:3 | Noticed Grinder 3350 | D:4 | Reached skill level 4 in Fire Magic 3350 | D:4 | Reached XP level 5. HP: 22/28 MP: 1/9 3419 | D:4 | Reached skill level 3 in Spellcasting 3419 | D:4 | Reached skill level 3 in Conjurations 3548 | D:4 | Found an iron altar of Okawaru. 3640 | D:4 | Noticed a slave 3689 | D:4 | HP: 13/28 [slave[Pikel] (5)] 3690 | D:4 | HP: 5/28 [slave[Pikel] (8)] 4123 | D:4 | Reached XP level 6. HP: 27/32 MP: 3/10 4233 | D:4 | Noticed a slave 4256 | D:4 | Noticed Pikel 4327 | D:5 | Entered Level 5 of the Dungeon 4337 | D:5 | Found a staircase to the Ecumenical Temple. 4347 | Temple | Entered the Ecumenical Temple 4923 | D:5 | Reached skill level 4 in Conjurations 4925 | D:5 | Noticed a phantom 5204 | D:5 | Got an ichor-stained shield 5214 | D:5 | Identified the +3 shield "Yzierig" {Slay+3 Stlth+} (You found it on level 5 of the Dungeon) 5243 | D:5 | Reached skill level 5 in Fire Magic 5615 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/12 5731 | D:5 | Found Ninia's Armour Shoppe. 6131 | D:6 | Found Gosakej's Food Shop. 6348 | D:6 | Found a burning altar of Makhleb. 6799 | D:6 | Reached skill level 4 in Spellcasting 6799 | D:6 | Reached skill level 5 in Conjurations 7124 | D:6 | HP: 12/36 [orc warrior/halberd (10)] 7127 | D:6 | Reached skill level 6 in Fire Magic 7127 | D:6 | Reached XP level 8. HP: 9/41 MP: 1/14 7541 | D:6 | HP: 20/41 [bullfrog (8)] 7708 | D:6 | Learned a level 4 spell: Sticky Flame 7714 | D:6 | Learned a level 5 spell: Fireball 7767 | D:6 | HP: 11/41 [centaur (10)] 7769 | D:6 | Reached skill level 6 in Conjurations 7819 | D:6 | Noticed a yak 7913 | D:6 | Killed a yak 7913 | D:6 | Reached skill level 7 in Fire Magic 8077 | D:6 | Reached skill level 5 in Spellcasting 8197 | D:6 | Reached XP level 9. HP: 34/45 MP: 11/16 8424 | D:6 | Reached skill level 7 in Conjurations 8738 | D:7 | Noticed Duvessa 8756 | D:7 | HP: 16/45 [Duvessa/short sword of venom (9)] 8759 | D:7 | HP: 6/67 [poisoned by Duvessa] 8761 | D:7 | Killed Duvessa 8773 | D:7 | Noticed Dowan 8777 | D:7 | Killed Dowan 8785 | D:7 | HP: 11/67 [bullfrog (5)] 8788 | D:7 | Reached skill level 8 in Fire Magic 9196 | D:7 | Noticed Harold 9204 | D:7 | Found an ornate altar of the Wu Jian Council. 9204 | D:7 | Found a deep blue altar of Sif Muna. 9209 | D:7 | Became a worshipper of Sif Muna the Loreminder 9268 | D:7 | Found a sacrificial altar of Ru. 9268 | D:7 | Found a radiant altar of Vehumet. 9356 | D:7 | Got an ivory falchion 9357 | D:7 | Identified the cursed +1 falchion of the Warrior-Mage {flame, Int+4} (You found it on level 7 of the Dungeon) 9442 | D:7 | Found a snail-covered altar of Cheibriados. 9654 | D:7 | Reached skill level 8 in Conjurations 9705 | D:7 | Reached skill level 6 in Spellcasting 10025 | D:7 | Reached * piety under Sif Muna 10092 | D:7 | Reached XP level 10. HP: 50/50 MP: 8/19 10388 | D:8 | Reached skill level 9 in Fire Magic 10732 | D:8 | Paralysed by a hornet for 2 turns 10733 | D:8 | HP: 12/50 [hornet (15)] 10735 | D:8 | Reached skill level 9 in Conjurations 10737 | D:8 | Reached ** piety under Sif Muna 10739 | D:8 | HP: 12/75 [poisoned by a hornet] 10746 | D:8 | HP: 12/75 [poisoned by a hornet] 10754 | D:8 | HP: 12/75 [poisoned by a hornet] 10766 | D:8 | HP: 11/75 [scorpion (3)] 11238 | D:8 | Found a hazy altar of Hepliaklqana. 11239 | D:8 | Found an opulent altar of Gozag. 11308 | D:8 | Found a stormy altar of Qazlal. 11376 | D:8 | Found a blossoming altar of Fedhas. 11395 | D:8 | Paralysed by a hornet for 2 turns 11855 | D:8 | Found a basalt altar of Yredelemnul. 12133 | D:8 | Found a shimmering altar of Xom. 12228 | D:8 | Noticed Prince Ribbit 12238 | D:8 | Killed Prince Ribbit 12238 | D:8 | Reached skill level 7 in Spellcasting 12345 | D:8 | Found a white marble altar of Elyvilon. 12395 | D:8 | Found a staircase to the Lair. 12464 | D:8 | Found a shimmering altar of Xom. 12472 | D:8 | Learned a level 6 spell: Bolt of Fire 12556 | D:9 | Reached skill level 10 in Fire Magic 12750 | D:9 | Found a glowing golden altar of the Shining One. 13603 | D:9 | Reached *** piety under Sif Muna 13603 | D:9 | Reached skill level 10 in Conjurations 13603 | D:9 | Reached XP level 11. HP: 46/54 MP: 5/21 13786 | D:10 | Entered Level 10 of the Dungeon 14038 | D:9 | Learned a level 3 spell: Dazzling Spray 14229 | D:10 | HP: 24/54 [yak (12)] 14273 | D:10 | HP: 22/54 [yak (10)] 14635 | D:10 | Noticed a two-headed ogre 14654 | D:10 | Killed a two-headed ogre 14654 | D:10 | Reached **** piety under Sif Muna 14654 | D:10 | Reached skill level 11 in Fire Magic 14774 | D:10 | Noticed a manticore 14782 | D:10 | Killed a manticore 14938 | D:10 | Reached skill level 8 in Spellcasting 15151 | D:10 | HP: 27/54 [poisoned by a killer bee] 15156 | D:10 | HP: 23/54 [poisoned by a killer bee] 15161 | D:10 | HP: 17/54 [poisoned by a killer bee] 15168 | D:10 | HP: 15/54 [poisoned by a killer bee] 15174 | D:10 | HP: 15/54 [poisoned by a killer bee] 15612 | D:11 | Found a staircase to the Orcish Mines. 15628 | D:11 | Reached skill level 11 in Conjurations 16486 | D:11 | Noticed a tengu warrior 16512 | D:11 | HP: 19/54 [tengu warrior/broad axe[a tengu conjurer] (10)] 16520 | D:11 | HP: 16/54 [tengu warrior/broad axe[a tengu conjurer] (4)] 16526 | D:11 | HP: 12/54 [tengu warrior/broad axe[a tengu conjurer] (5)] 16546 | D:11 | HP: 7/54 [tengu warrior/broad axe[a tengu conjurer] (9)] 16587 | D:11 | HP: 4/54 [tengu warrior/broad axe[a tengu conjurer] (10)] 16941 | Lair:1 | Entered Level 1 of the Lair of Beasts 17107 | Lair:1 | Found a dark tunnel. 18156 | Lair:2 | HP: 27/54 [poisoned by a spiny frog] 18161 | Lair:2 | HP: 24/54 [poisoned by a spiny frog] 18167 | Lair:2 | HP: 21/54 [poisoned by a spiny frog] 18172 | Lair:2 | HP: 20/54 [poisoned by a spiny frog] 18179 | Lair:2 | HP: 20/54 [poisoned by a spiny frog] 18187 | Lair:2 | HP: 19/54 [poisoned by a spiny frog] 18469 | Lair:2 | Reached XP level 12. HP: 59/59 MP: 18/24 18506 | Lair:2 | HP: 24/59 [jumping spider (14)] 18507 | Lair:2 | HP: 9/59 [jumping spider (15)] 18507 | Lair:2 | Slain by a jumping spider Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 2 3 4 5 6 8 10 11 | 11.5 Fire Magic | 4 5 6 7 8 10 11 | 11.7 Spellcasting | 3 4 5 6 7 8 | 8.5 Dodging | | 2.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 16 | 5 | 49 | || 70 Dagger | | | 17 | || 17 Falchion | | | 7 | 175 || 182 Cast: Flame Tongue | 60 | 125 | 147 | 66 || 398 Throw Flame | | 5 | 5 | 153 || 163 Conjure Flame | | 4 | 10 | 4 || 18 Sticky Flame | | | 11 | 63 || 74 Fireball | | | 2 | 13 || 15 Dazzling Spray | | | | 14 || 14 Evoke: Wand | | | 29 | 9 || 38 Use: Scroll | | 4 | 2 | 9 || 15 Potion | | | 5 | 1 || 6 Stab: Paralysed | | | 17 | 16 || 33 Sleeping | | | 1 | || 1 Invisible | | | | 1 || 1 Eat: Chunk | 12 | 11 | 17 | 40 || 80 Armor: Robe | 3 | 7 | 5 | 25 || 40 Skin | | | 3 | 5 || 8 Steam dragon scal | | | | 36 || 36 Dodge: Dodged | 37 | 37 | 84 | 180 || 338 Block: Buckler | | 2 | 17 | 47 || 66 Rpst.: Falchion | | | 4 | 44 || 48