Dungeon Crawl Stone Soup version 0.22.0-25-g7663229 (webtiles) character file. 16493 sleeves the Geomancer (level 12, 0/68 HPs) Began as a Kobold Earth Elementalist on Aug 21, 2018. Was a Priest of Kikubaaqudgha. Slain by a meliai simulacrum (8 damage) ... on level 12 of the Dungeon. The game lasted 00:32:38 (14050 turns). sleeves the Geomancer (Kobold Earth Elementalist) Turns: 14050, Time: 00:32:39 Health: 0/68 AC: 9 Str: 6 XL: 12 Next: 70% Magic: 22/25 EV: 18 Int: 20 God: Kikubaaqudgha [***...] Gold: 699 SH: 0 Dex: 16 Spells: 1/30 levels left rFire + . . SeeInvis . b - +1 dagger (venom) rCold + . . Gourm . (shield restricted) rNeg + + + Faith . v - +1 robe {rN+} rPois + Spirit . o - +0 helmet rElec . Reflect . x - +0 cloak {rPois} rCorr . Harm . i - +0 pair of gloves MR ..... m - +2 pair of boots Stlth ++++...... (no amulet) HPRegen 0.21/turn y - ring of wizardry MPRegen 0.19/turn C - ring of the Solstice {rF+ rC+ rN++ Slay+3} @: no status effects A: small, carnivore a: Receive Corpses, Renounce Religion You were on level 12 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was most pleased with you. You were completely stuffed. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Sewer. You collected 699 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) (You took it off an orc wizard on level 3 of the Dungeon) q - a +0 short sword (You took it off Robin on level 2 of the Dungeon) H - the +3 rapier of Jyom {holy, Str+7} (You took it off an orc wizard on level 7 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+7). R - the +2 spear "Jiofec" {pierce, rF++ Int+4} (You found it on level 8 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It greatly protects you from fire. Missiles p - 188 stones (quivered) Armour i - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) m - a +2 pair of boots (worn) (You found it on level 2 of the Dungeon) o - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) v - a +1 robe of positive energy (worn) (You found it on level 3 of the Dungeon) x - a +0 cloak of poison resistance (worn) (You took it off Crazy Yiuf on level 3 of the Dungeon) Magical Staves a - an uncursed staff of earth (You found it on level 10 of the Dungeon) Jewellery j - an uncursed ring of positive energy (You found it on level 2 of the Dungeon) y - a ring of wizardry (left hand) (You found it on level 4 of the Dungeon) C - the ring of the Solstice (right hand) {rF+ rC+ rN++ Slay+3} (You found it on level 5 of the Dungeon) [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from cold. It greatly protects you from negative energy. D - an uncursed ring of protection from cold (You found it on level 7 of the Dungeon) Wands A - a wand of acid (7) (You found it on level 5 of the Dungeon) P - a wand of iceblast (5) (You found it on level 9 of the Dungeon) U - a wand of random effects (27) (You found it on level 13 of the Dungeon) Scrolls h - 11 scrolls of remove curse {unknown} k - 2 scrolls of blinking {unknown} l - 3 scrolls of enchant weapon {unknown} n - 10 scrolls of identify {unknown} r - 3 scrolls of noise {unknown} t - 2 scrolls of fear {unknown} w - 2 scrolls of fog {unknown} z - a scroll of magic mapping {unknown} B - a scroll of random uselessness {unknown} E - 7 scrolls of teleportation I - 4 scrolls of enchant armour {unknown} M - a scroll of silence {unknown} T - a scroll of immolation {unknown} Potions c - 7 potions of flight e - a potion of cancellation {unknown} f - 9 potions of curing g - 3 potions of might {unknown} s - 3 potions of agility {unknown} u - a potion of magic {unknown} F - a potion of degeneration {unknown} G - 3 potions of lignification {unknown} J - a potion of berserk rage {unknown} K - 3 potions of resistance {unknown} L - a potion of mutation {unknown} N - a potion of heal wounds {unknown} O - a potion of haste {unknown} Q - a potion of invisibility {unknown} S - 2 potions of ambrosia {unknown} Comestibles d - 23 rations Skills: + Level 4.8 Fighting + Level 8.0 Short Blades + Level 5.7 Dodging + Level 9.8 Stealth * Level 9.9 Spellcasting * Level 8.8 Conjurations * Level 4.2 Necromancy - Level 1.0 Transmutations * Level 9.9 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #####. 1% 1 None b - Stone Arrow Conj/Erth #####. 1% 3 None c - Passwall Tmut/Erth ####.... 1% 2 None d - Lee's Rapid Deconstr Erth #####..... 1% 5 #####.. e - Petrify Tmut/Erth ####.... 3% 4 ##..... f - Regeneration Chrm/Necr ###....... 3% 3 None g - Sublimation of Blood Necr ####...... 1% 2 None h - Borgnjor's Vile Clut Necr/Erth #####..... 4% 5 #####.. i - Animate Dead Necr N/A 4% 4 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Pain Necr #### 1% 1 None Bolt of Draining Conj/Necr #####..... 5% 5 #####.. Dispel Undead Necr ####.... 13% 5 #####.. Simulacrum Ice/Necr ###....... 85% 6 ######. Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:7 Lair (0/6) D:11 Orc: D:9-12 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 = D:11 ( D:12 } Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Kikubaaqudgha accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. p - 171 stones (gained 3) p - 172 stones (gained 1) Things that are here: a dagger; a big kobold corpse p - 177 stones (gained 5) G - 3 smoky orange potions (gained 1) Things that are here: a dagger; a robe; a kobold corpse Things that are here: a dagger; a robe; a kobold corpse You see here a short sword. Things that are here: a dagger; a big kobold corpse All of the chunks of flesh in your inventory have rotted away. Things that are here: a club; a big kobold skeleton; a yak skeleton There is an open door here. You open the door. There is an open door here. You open the door. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! There is an open door here. You closely miss the scorpion. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is poisoned. A scorpion is nearby! You hit the scorpion. The scorpion looks as sick as possible! The scorpion is lightly wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion misses you. You barely miss the scorpion. The scorpion is heavily wounded. You hit the scorpion. The scorpion looks as sick as possible! The scorpion is severely wounded. You kill the scorpion! Kikubaaqudgha accepts your kill. No target in view! No target in view! No target in view! Magic restored. You open the door. HP restored. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is an open door here. You open the door. You open the door. There is an open door here. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. No target in view! (D) Dungeon (T) Temple Where to? (Enter - D:10, ? - help) There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is an entrance to a minotaur's labyrinth on this level. Find the entrance quickly before the gate is sealed! Found a scroll labeled VIFOOMU HEROZ and a ration. There is a stone staircase leading up here. A warg comes into view. Found a ring mail. You see here a scroll labeled VIFOOMU HEROZ. Unknown command. A warg is nearby! A warg is nearby! Your +1 dagger of venom stops dripping with poison. a - an uncursed staff of earth (weapon) Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) An orc comes into view. It is wielding a short sword. An orc warrior comes into view. It is wielding a glaive. The warg pauses to sniff the ground. Found a staircase to the Lair. Your +1 dagger of venom stops dripping with poison. a - an uncursed staff of earth (weapon) The orc shouts! You hear a bellow! x2 An orc priest comes into view. It is wielding a whip. A yak comes into view. An orc priest comes into view. It is wielding a trident. You hear a bellow! x2; You hear two shouts! Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - warg Aim: a warg (chance to defeat MR: 53%) You feel a surge of power! The warg resists with significant effort. The warg bites you but does no damage. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - warg Aim: a warg (chance to defeat MR: 53%) You feel a surge of power! The warg is moving more slowly. The warg misses you. The warg closely misses you. Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) You hit the warg. The warg completely misses you. You catch the helpless warg completely off-guard! You impale the warg!! The warg looks as sick as possible! The warg is severely wounded. The warg stops moving altogether! The helpless warg fails to defend itself. You stick the warg like a pincushion!!!! You kill the warg! Kikubaaqudgha accepts your kill. The orc throws a tomahawk. The tomahawk completely misses you. You see here a warg corpse. The orc closely misses you. You closely miss the orc. You hit the orc but do no damage. The orc closely misses you. You hit the orc but do no damage. The orc is poisoned. You hit the orc. The orc is lightly wounded. The orc misses you. You hit the orc. The orc looks even sicker. The orc is severely wounded. A hound comes into view. The orc barely misses you. The hound barks! You hit the orc. You kill the orc! Kikubaaqudgha accepts your kill. You hear a bellow! The hound barely misses you. A yak comes into view. You hear a distant blaring wail to the west. You barely miss the hound. The hound completely misses you. You hit the hound. The hound is poisoned. The hound is lightly wounded. The hound barely misses you. You barely miss the hound. The hound is lightly wounded. The hound bites you but does no damage. You barely miss the hound. The hound is lightly wounded. The hound bites you but does no damage. You hit the hound. The hound looks as sick as possible! The hound is moderately wounded. The hound completely misses you. A centaur zombie comes into view. The hound closely misses you. The centaur zombie moves out of view. There is a stone staircase leading up here. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 60%) The yak is moving more slowly. The hound closely misses you. The yak gores you. The hound completely misses you. You hit the hound. The hound looks as sick as possible! The hound is almost dead. A yak comes into view. x2 The hound completely misses you. The yak gores you. The yak bellows! x2 You hit the hound. You kill the hound! Kikubaaqudgha accepts your kill. You hear a shout! You catch the helpless yak completely off-guard! You impale the yak!! The yak looks as sick as possible! The yak is heavily wounded. The yak misses you. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, poisoned, slowly petrifying, chance to defeat MR: 60%) Okay, then. You catch the helpless yak completely off-guard! You impale the yak!! The yak is almost dead. You kill the yak! Kikubaaqudgha accepts your kill. You hit the yak but do no damage. The yak is poisoned. The yak gores you! An orc wizard comes into view. It is wielding a dagger. The orc wizard shouts! You climb upwards. There is a stone staircase leading down here. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, poisoned, chance to defeat MR: 60%) The yak is moving more slowly. The yak misses you. You hit the yak but do no damage. The yak is lightly wounded. You hit the yak but do no damage. The yak looks as sick as possible! The yak is lightly wounded. The yak misses you. You hit the yak. The yak looks as sick as possible! The yak is lightly wounded. You hit the yak but do no damage. The yak looks as sick as possible! The yak is lightly wounded. The yak closely misses you. You hit the yak. The yak looks as sick as possible! The yak is moderately wounded. The yak stops moving altogether! The helpless yak fails to defend itself. You stick the yak like a pincushion!!! You kill the yak! Kikubaaqudgha accepts your kill. You see here a yak corpse. You start resting. Magic restored. You butcher the yak corpse. S - 2 chunks of flesh You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. HP restored. There is a stone staircase leading down here. Unknown command. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is an entrance to a minotaur's labyrinth on this level. Find the entrance quickly before the gate is sealed! You hear the brisk ticking of a distant clock. A worker ant comes into view. A six-headed hydra comes into view. Found 19 bolts, a scroll labeled BOHECU VUZIOR and 34 gold pieces. Found Sic Yteu's Antique Weapon Shoppe. There is a stone staircase leading up here. Unknown command. Unknown command. There are no items here. Unknown command. Unknown command. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - you Please select a wall. A stone staircase leading up. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor, f - six-headed hydra Aim: a six-headed hydra (hasn't noticed you) Decaying hands burst forth from the earth! The six-headed hydra roars! Zombie hands grab the six-headed hydra. The worker ant twitches its antennae in your direction. The zombie hands constrict the six-headed hydra. The six-headed hydra escapes! Casting: Borgnjor's Vile Clutch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 5% risk of failure) Press: ? - help, Dir - move target cursor, f/p - six-headed hydra Aim: a six-headed hydra (lightly wounded) Decaying hands burst forth from the earth! Zombie hands grab the six-headed hydra. The zombie hands constrict the six-headed hydra! The six-headed hydra struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (lightly wounded, constricted by zombie hands) The stone arrow hits the six-headed hydra. The six-headed hydra is moderately wounded. The zombie hands constrict the six-headed hydra! The six-headed hydra struggles to escape constriction. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (heavily wounded, constricted by zombie hands) The stone arrow hits the six-headed hydra. The six-headed hydra is severely wounded. The zombie hands constrict the six-headed hydra! The six-headed hydra struggles to escape constriction. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (almost dead, constricted by zombie hands) The stone arrow hits the six-headed hydra. You kill the six-headed hydra! Kikubaaqudgha accepts your kill. The worker ant misses you. You hit the worker ant. The worker ant is poisoned. The worker ant is moderately wounded. You hit the worker ant. The worker ant looks as sick as possible! The worker ant is heavily wounded. The worker ant misses you. A centaur comes into view. The centaur shouts! You hit the worker ant but do no damage. The worker ant looks as sick as possible! The worker ant is almost dead. You kill the worker ant! Kikubaaqudgha accepts your kill. A yak comes into view. A yak comes into view. The yak bellows! The orc priest shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! A two-headed ogre comes into view. It is wielding a giant spiked club and a giant club. You see here an arrow. Your +1 dagger of venom stops dripping with poison. a - an uncursed staff of earth (weapon) A yak comes into view. The centaur shoots an arrow. The arrow hits you but does no damage. The yak bellows! You hear a bellow! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor A rock wall. You feel a surge of power! The wall shatters! The blast of rock fragments hits the yak. The yak is severely wounded. The yak bellows! The blast of rock fragments hits the centaur. You kill the centaur! Kikubaaqudgha accepts your kill. * * * LOW MAGIC WARNING * * * You hear a bellow! You hear a shout! x2 A yak comes into view. x2 Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. There is a stone staircase leading up here. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The orc priest begins to cast a cantrip, but forgets the words! The yak completely misses you. The yak gores you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 71%) You feel a surge of power! The yak is moving more slowly. * * * LOW MAGIC WARNING * * * The yak gores you. Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) The yak stops moving altogether! The helpless yak fails to defend itself. You perforate the yak like a sieve!!! The yak looks as sick as possible! The yak is almost dead. The helpless yak fails to defend itself. You perforate the yak like a sieve!!!! You kill the yak! Kikubaaqudgha accepts your kill. You see here a yak corpse. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. HP restored. You see here a yak corpse. You butcher the yak corpse. S - 4 chunks of flesh You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is an entrance to a minotaur's labyrinth on this level. Find the entrance quickly before the gate is sealed! You hear the urgent ticking of a very distant clock. An orc priest comes into view. It is wielding a club. A two-headed ogre comes into view. It is wielding a giant spiked club and a giant club. Found a scroll labeled GYTHRI PO XEBIN. There is a stone staircase leading up here. Unknown command. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a giant spiked club and a giant club (hasn't noticed you, chance to defeat MR: 42%) The two-headed ogre shouts in stereo! The two-headed ogre resists with some effort. You hear a shout! x4 An orc wizard comes into view. It is wielding a dagger. You hear a howl! The orc priest looks satisfied for a moment. The two-headed ogre barely misses you. The two-headed ogre misses you. You climb upwards. There is a stone staircase leading down here. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a giant spiked club and a giant club (chance to defeat MR: 42%) You miscast Petrify. You are very lightly contaminated with residual magic. Your skin glows momentarily. The two-headed ogre hits you with a giant spiked club!! The two-headed ogre completely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Okay, then. Unknown command. There is a shaft here. You fall through a shaft for 3 floors! The shaft crumbles and collapses. Unknown command. Unknown command. Unknown command. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You start waiting. Done waiting. Your +1 dagger of venom stops dripping with poison. a - an uncursed staff of earth (weapon) A yak comes into view. A yak is nearby! A yak is nearby! Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) A yak comes into view. A yak comes into view. You see here a fizzy pink potion. 2 yaks come into view. Found a scroll labeled HUDOGA BUIWUH. The helpless yak fails to defend itself. You skewer the yak like a kebab!!! You kill the yak! Kikubaaqudgha accepts your kill. You see here a fizzy pink potion. The yak gores you. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 60%) The yak is moving more slowly. The yak gores you but does no damage. The yak misses you. You strike the helpless yak from behind! You impale the yak!! The yak is heavily wounded. You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. You completely miss the yak. The yak is heavily wounded. The yak stops moving altogether! The helpless yak fails to defend itself. You skewer the yak like a kebab!!! You kill the yak! Kikubaaqudgha accepts your kill. No target in view! You see here a yak corpse. You start resting. HP restored. You start resting. Magic restored. The yak bellows! The yak is too close now for your liking. There are monsters nearby! You see here a fizzy pink potion. You catch the helpless yak completely off-guard! You impale the yak!! The yak is severely wounded. The yak gores you. You hit the yak but do no damage. The yak is poisoned. The yak is severely wounded. The yak gores you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is severely wounded. You hit the yak but do no damage. The yak looks as sick as possible! The yak is severely wounded. The yak gores you! You kill the yak! Kikubaaqudgha accepts your kill. You see here a yak corpse. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (chance to defeat MR: 60%) The yak is moving more slowly. The yak stops moving altogether! The helpless yak fails to defend itself. You skewer the yak like a kebab!!! The yak is poisoned. The yak is almost dead. The helpless yak fails to defend itself. You spit the yak like a pig!!! You kill the yak! Kikubaaqudgha accepts your kill. Your Necromancy skill increases to level 4! You see here a yak corpse. You hit the yak but do no damage. The yak is poisoned. The yak closely misses you. You hit the yak. The yak looks as sick as possible! The yak is lightly wounded. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, poisoned, chance to defeat MR: 60%) The yak is moving more slowly. The yak misses you. The yak stops moving altogether! The helpless yak fails to defend itself. You spit the yak like a pig!!! You kill the yak! Kikubaaqudgha accepts your kill. You see here a yak corpse. You see here a yak corpse. You see here a yak corpse. You butcher the yak corpse. S - 6 chunks of flesh You start resting. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes great. Magic restored. Unknown command. You start resting. HP restored. f - 8 fizzy pink potions (gained 1) Found two stone staircases leading down. T - a scroll labeled HUDOGA BUIWUH h - 11 scrolls labeled GYTHRI PO XEBIN (gained 1) Found an escape hatch in the ceiling. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes great. You now have 672 gold pieces (gained 8). g - 3 bubbling inky potions (gained 1) You see here a robe. f - 9 fizzy pink potions (gained 1) A centaur warrior comes into view. You see here a robe. Found 11 gold pieces. A bullfrog zombie comes into view. All of the chunks of flesh in your inventory have rotted away. You see here 11 gold pieces. You now have 683 gold pieces (gained 11). You hit the bullfrog zombie. The bullfrog zombie is lightly damaged. The bullfrog zombie barely misses you. You hit the bullfrog zombie. The bullfrog zombie is lightly damaged. The bullfrog zombie hits you. You hit the bullfrog zombie. The bullfrog zombie is moderately damaged. The bullfrog zombie hits you. You hit the bullfrog zombie but do no damage. The bullfrog zombie is moderately damaged. The bullfrog zombie hits you but does no damage. You hit the bullfrog zombie. The bullfrog zombie is moderately damaged. You hit the bullfrog zombie. The bullfrog zombie is heavily damaged. The bullfrog zombie hits you but does no damage. You hit the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie hits you. You hit the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie closely misses you. You barely miss the bullfrog zombie. The bullfrog zombie is severely damaged. The bullfrog zombie hits you but does no damage. You hit the bullfrog zombie. The bullfrog zombie is almost destroyed. You hit the bullfrog zombie. You destroy the bullfrog zombie! Kikubaaqudgha accepts your kill. No target in view! No target in view! An acid dragon comes into view. An acid dragon is nearby! An acid dragon is nearby! Found a cyan potion. The helpless acid dragon fails to defend itself. You skewer the acid dragon like a kebab!!!! You kill the acid dragon! Kikubaaqudgha accepts your kill. You see here an acid dragon corpse. You found a teleport trap! Found a scale mail. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? Okay, then. Unknown command. Found a stone staircase leading up. Found a lead wand. S - a cyan potion A crocodile comes into view. Found an escape hatch in the floor. You see here a scale mail. There is a stone staircase leading up here. U - a wand of random effects (27) The helpless crocodile fails to defend itself. You stick the crocodile like a pincushion!!! You kill the crocodile! Kikubaaqudgha accepts your kill. No target in view! There is a stone staircase leading up here. You climb upwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! A bullfrog comes into view. Found 16 gold pieces. There is a stone staircase leading down here. Unknown command. Unknown command. The helpless bullfrog fails to defend itself. You perforate the bullfrog like a sieve!!!! You kill the bullfrog! Kikubaaqudgha accepts your kill. You now have 699 gold pieces (gained 16). There is a stone staircase leading down here. A wolf comes into view. A wolf is nearby! A wolf is nearby! Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Your +1 dagger of venom stops dripping with poison. a - an uncursed staff of earth (weapon) A centaur zombie comes into view. A wolf comes into view. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor A rock wall. Okay, then. Unknown command. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A bullfrog skeleton comes into view. Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) Found a fizzy pink potion. The helpless centaur zombie fails to defend itself. You skewer the centaur zombie like a kebab!!! You destroy the centaur zombie! Kikubaaqudgha accepts your kill. The wolf bites you. The wolf bites you! The wolf misses you. x2 The bullfrog skeleton closely misses you. The wolf misses you. The wolf closely misses you. Your +1 dagger of venom stops dripping with poison. a - an uncursed staff of earth (weapon) The wolf bites you. Casting: Lee's Rapid Deconstruction (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf You feel a surge of power! The blast of sand hits the wolf. The wolf is moderately wounded. p - 176 stones The wolf bites you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wolf Aim: a wolf (moderately wounded) You feel a surge of power! The blast of sand hits the wolf. You kill the wolf! Kikubaaqudgha accepts your kill. p - 175 stones The bullfrog skeleton misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog skeleton Aim: a bullfrog skeleton You feel a surge of power! The blast of sand hits the bullfrog skeleton. The bullfrog skeleton is moderately damaged. p - 174 stones The bullfrog skeleton misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (moderately damaged) You feel a surge of power! The blast of sand hits the bullfrog skeleton. The bullfrog skeleton is severely damaged. p - 173 stones The bullfrog skeleton completely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (severely damaged) You feel a surge of power! The blast of sand hits the bullfrog skeleton. You destroy the bullfrog skeleton! Kikubaaqudgha accepts your kill. p - 172 stones You start resting. You hear the faint crackling of a distant melting archway. You see here a wolf corpse. You butcher the wolf corpse. V - 3 chunks of flesh You start resting. HP restored. A wolf is nearby! An ogre comes into view. It is wielding a giant spiked club. The wolf howls! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wolf Aim: a wolf You feel a surge of power! The blast of sand hits the wolf. You kill the wolf! Kikubaaqudgha accepts your kill. p - 171 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club You feel a surge of power! The blast of sand hits the ogre. The ogre is severely wounded. p - 170 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (severely wounded) You feel a surge of power! The blast of sand hits the ogre. You kill the ogre! Kikubaaqudgha accepts your kill. p - 169 stones Found Iryopt's Gadget Shoppe. Things that are here: a giant spiked club; a wolf corpse A centaur warrior zombie comes into view. You see here a fizzy pink potion. The centaur warrior zombie completely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior zombie Aim: a centaur warrior zombie You feel a surge of power! The blast of sand hits the centaur warrior zombie. The centaur warrior zombie is lightly damaged. p - 168 stones The centaur warrior zombie barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (lightly damaged) You feel a surge of power! The blast of sand hits the centaur warrior zombie. The centaur warrior zombie is moderately damaged. p - 167 stones The centaur warrior zombie hits you but does no damage. x2 Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) You hit the centaur warrior zombie. The centaur warrior zombie is moderately damaged. You hear the faint crackling of a distant melting archway. The centaur warrior zombie hits you. You barely miss the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The centaur warrior zombie hits you but does no damage. You hit the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The centaur warrior zombie hits you. You hit the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The centaur warrior zombie closely misses you. You hit the centaur warrior zombie. The centaur warrior zombie is moderately damaged. You completely miss the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The centaur warrior zombie hits you. You hit the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The centaur warrior zombie barely misses you. You barely miss the centaur warrior zombie. The centaur warrior zombie is moderately damaged. The centaur warrior zombie hits you but does no damage. You hit the centaur warrior zombie. The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you but does no damage. You hit the centaur warrior zombie. The centaur warrior zombie is heavily damaged. The centaur warrior zombie hits you! You hit the centaur warrior zombie. The centaur warrior zombie is heavily damaged. You hit the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you. You hit the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you but does no damage. You hit the centaur warrior zombie. The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you. You puncture the centaur warrior zombie! The centaur warrior zombie is almost destroyed. The centaur warrior zombie misses you. You hit the centaur warrior zombie. The centaur warrior zombie is almost destroyed. The centaur warrior zombie closely misses you. You see here a fizzy pink potion. The centaur warrior zombie misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior zombie Aim: a centaur warrior zombie (almost destroyed) The blast of sand hits the centaur warrior zombie. You destroy the centaur warrior zombie! Kikubaaqudgha accepts your kill. Your Short Blades skill increases to level 8! p - 166 stones f - 10 fizzy pink potions (gained 1) There is a dry fountain here. You hear a distant blaring wail to the west. There is an entrance to Iryopt's Gadget Shoppe here. You start resting. You hear a distant slurping noise. You hear the faint crackling of a distant melting archway. You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. HP restored. There is a dry fountain here. Found 22 stones. p - 188 stones (gained 22) You hear the faint crackling of a very distant melting archway. Found a cyan potion. S - 2 cyan potions (gained 1) You hear the faint crackling of a distant melting archway. All of the chunks of flesh in your inventory have rotted away. 2 orc priests come into view. The orc priest moves out of view. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! An orc and an electric eel come into view. A green ugly thing comes into view. Found a stone staircase leading down. There are monsters nearby! The orc priest shouts! You hear a shout! You hear an angry hiss. You hear a shout! The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a croak. You hear the crackling of a distant melting archway. You start resting. The orc priest is too close now for your liking. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding an enchanted flail and wearing a leather armour (chance to defeat MR: 60%) The orc priest resists with significant effort. The orc priest completely misses you. You hit the orc priest but do no damage. You hit the orc priest. The orc priest is poisoned. The orc priest is lightly wounded. The orc priest misses you. You hit the orc priest. The orc priest looks as sick as possible! The orc priest is moderately wounded. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. You hit the orc priest. The orc priest is severely wounded. You kill the orc priest! Kikubaaqudgha accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You hear the crackling of a distant melting archway. HP restored. A crimson imp comes into view. An adder comes into view. You hear the steady crackling of a distant melting archway. You hit the crimson imp but do no damage. The crimson imp is poisoned. The crimson imp hits you but does no damage. You closely miss the crimson imp. You completely miss the crimson imp. The crimson imp misses you. The adder hisses angrily. You hit the crimson imp but do no damage. A meliai simulacrum comes into view. The crimson imp completely misses you. You hit the crimson imp. The crimson imp looks even sicker. The crimson imp is moderately wounded. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp closely misses you. You closely miss the crimson imp. The crimson imp is severely wounded. The meliai simulacrum hits you. The meliai simulacrum freezes you! You resist. The meliai simulacrum hits you but does no damage. You miss the crimson imp. The crimson imp is severely wounded. The crimson imp barely misses you. The meliai simulacrum barely misses you. x2 You barely miss the crimson imp. The crimson imp is severely wounded. The meliai simulacrum hits you. The meliai simulacrum freezes you! You resist. The meliai simulacrum misses you. The crimson imp misses you. You barely miss the crimson imp. The crimson imp is severely wounded. The meliai simulacrum hits you. The meliai simulacrum freezes you. You resist. The meliai simulacrum hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Petrify (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Petrify (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - meliai simulacrum Aim: a meliai simulacrum (chance to defeat MR: 69%) The meliai simulacrum is moving more slowly. The meliai simulacrum barely misses you. The meliai simulacrum hits you but does no damage. The crimson imp blinks! The meliai simulacrum hits you. The meliai simulacrum freezes you! You resist. * * * LOW HITPOINT WARNING * * * The meliai simulacrum misses you. The meliai simulacrum closely misses you. The meliai simulacrum hits you. * * * LOW HITPOINT WARNING * * * The meliai simulacrum freezes you. You resist. * * * LOW HITPOINT WARNING * * * The crimson imp completely misses you. The meliai simulacrum closely misses you. The meliai simulacrum hits you! * * * LOW HITPOINT WARNING * * * The meliai simulacrum freezes you! You resist. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. The meliai simulacrum hits you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ###########.# #.# ###..## #.# ## ###.....### ###.# .. #.........# ###...# #.##.........# ###...### #.#...#..##.## ###...### #...)........# ###...### #............###...### #..........###@5.### ###........###.ZS### ...........'.....# ...........8.8.8.# ............⌠.⌠..# .........##8.∩.8.# .........##.⌠.⌠..# .....###.##8.8.8## ##### #.###.#### You could see a crimson imp, an adder and a meliai simulacrum (petrifying). Vanquished Creatures Gastronok (D:8) A hydra (D:11) 2 two-headed ogres Maurice (D:8) 2 gargoyles A kobold demonologist (D:10) A hippogriff (D:9) A wyvern (D:9) 17 yaks A human (D:9) A wraith (D:10) 4 hogs (D:9) A hungry ghost (D:7) A warg (D:11) An acid dragon (D:13) A water moccasin (D:10) 4 orc warriors A swamp drake (D:10) An ice beast (D:7) 2 sky beasts A black bear (D:7) 6 ogres 2 phantoms A hornet zombie (D:9) 2 wolves (D:12) 8 centaurs 8 big kobolds (D:10) 2 crocodiles 2 gnoll sergeants 7 bullfrogs A water moccasin skeleton (D:9) 7 scorpions 3 killer bees (D:8) 3 wights (D:7) 4 crimson imps 6 howler monkeys 2 bullfrog zombies 6 centaur zombies 6 hounds A jelly (D:8) 7 bullfrog skeletons 2 centaur skeletons 8 orc priests 14 orc wizards Crazy Yiuf (D:3) Jessica (D:2) 8 iguanas A merfolk siren (Sewer) A merfolk avatar (Sewer) 9 worker ants 2 hound skeletons Robin (D:2) 3 gnolls (D:9) 13 adders 7 river rats 3 shadow imps An adder zombie (D:8) 3 adder skeletons 2 worms 8 dart slugs 10 leopard geckos 46 orcs 11 ball pythons 4 bats 8 giant cockroaches 10 goblins 6 hobgoblins 10 jackals 6 quokkas 10 frilled lizards A jackal skeleton (D:4) A jackal zombie (D:6) 13 kobolds 2 leopard gecko skeletons (D:4) A quokka skeleton (D:4) A quokka zombie (D:7) 29 rats 387 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) A quokka (D:6) 2 creatures vanquished. Grand Total: 389 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Kobold Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 194 | D:1 | Reached skill level 3 in Stealth 223 | D:1 | HP: 5/15 [kobold/dagger (4)] 610 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 990 | D:1 | Reached skill level 3 in Spellcasting 1243 | D:2 | Noticed Jessica 1246 | D:2 | Killed Jessica 1246 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 1287 | D:2 | Learned a level 3 spell: Stone Arrow 1326 | D:2 | Reached skill level 4 in Earth Magic 1439 | D:2 | Reached XP level 5. HP: 27/28 MP: 4/10 1591 | D:2 | Reached skill level 4 in Stealth 1715 | D:2 | Noticed Robin 1734 | D:2 | Killed Robin 1936 | D:2 | Reached skill level 4 in Spellcasting 1936 | D:2 | Reached XP level 6. HP: 32/32 MP: 7/12 2174 | D:3 | Reached skill level 1 in Conjurations 2258 | D:3 | Reached skill level 1 in Short Blades 2364 | D:3 | Found a radiant altar of Vehumet. 2653 | D:3 | Found an ornate altar of the Wu Jian Council. 2712 | D:3 | Found a runed door. 2871 | D:3 | Found a shimmering altar of Xom. 2872 | D:3 | Found a shimmering altar of Xom. 2872 | D:3 | Found a shimmering altar of Xom. 2873 | D:3 | Found a shimmering altar of Xom. 3530 | D:3 | Learned a level 2 spell: Passwall 3536 | D:3 | Learned a level 5 spell: Lee's Rapid Deconstruction 3536 | D:3 | Noticed Crazy Yiuf 3553 | D:3 | Killed Crazy Yiuf 3553 | D:3 | Reached XP level 7. HP: 36/36 MP: 10/13 3628 | D:4 | Reached skill level 5 in Earth Magic 3713 | D:4 | Reached skill level 2 in Conjurations 3848 | D:4 | Reached skill level 2 in Short Blades 3848 | D:4 | Reached skill level 5 in Stealth 3920 | D:4 | Found Awnim's Jewellery Emporium. 4104 | D:4 | Reached skill level 5 in Spellcasting 4247 | D:4 | Reached XP level 8. HP: 34/41 MP: 12/15 4416 | D:4 | Found a deep blue altar of Sif Muna. 4524 | D:4 | Reached skill level 3 in Conjurations 4667 | D:5 | Entered Level 5 of the Dungeon 4824 | D:5 | Reached skill level 3 in Short Blades 4882 | D:5 | Reached skill level 6 in Earth Magic 5111 | D:5 | Reached skill level 4 in Conjurations 5155 | D:5 | Got a coiled silver ring 5194 | D:5 | Identified the ring of the Solstice {rF+ rC+ rN++ Slay+3} (You found it on level 5 of the Dungeon) 5208 | D:5 | Found a glowing drain. 5333 | Sewer | Entered a sewer 5369 | Sewer | Learned a level 4 spell: Petrify 5402 | Sewer | Reached skill level 6 in Stealth 5411 | Sewer | Reached skill level 6 in Spellcasting 5698 | Sewer | Reached XP level 9. HP: 36/45 MP: 14/18 6305 | D:6 | Reached skill level 4 in Short Blades 6401 | D:6 | Found a white marble altar of Elyvilon. 6492 | D:6 | Found an opulent altar of Gozag. 6778 | D:6 | Reached skill level 5 in Conjurations 7178 | D:7 | Reached skill level 7 in Earth Magic 7370 | D:7 | Reached skill level 7 in Spellcasting 7430 | D:7 | Found a basalt altar of Yredelemnul. 7637 | D:7 | Reached skill level 7 in Stealth 7646 | D:7 | Reached skill level 5 in Short Blades 7674 | D:7 | Found a sparkling altar of Nemelex Xobeh. 7680 | D:7 | Reached XP level 10. HP: 31/50 MP: 8/20 7813 | D:7 | Found a shadowy altar of Dithmenos. 7859 | D:7 | Reached skill level 6 in Conjurations 8042 | D:7 | Got a transparent rapier {holy} 8047 | D:7 | Identified the +3 rapier of Jyom {holy, Str+7} (You took it off an orc wizard on level 7 of the Dungeon) 8081 | D:7 | Found a glowing golden altar of the Shining One. 8150 | D:7 | Found a staircase to the Ecumenical Temple. 8158 | Temple | Entered the Ecumenical Temple 8253 | Temple | Became a worshipper of Kikubaaqudgha 8838 | D:8 | Found an iron altar of Okawaru. 8849 | D:8 | Got a twisted spear 8850 | D:8 | Identified the +2 spear "Jiofec" {pierce, rF++ Int+4} (You found it on level 8 of the Dungeon) 8884 | D:8 | Reached skill level 1 in Fighting 8917 | D:8 | Noticed Maurice 8924 | D:8 | Killed Maurice 8924 | D:8 | Reached skill level 8 in Earth Magic 9013 | D:8 | Found a blossoming altar of Fedhas. 9135 | D:8 | Reached skill level 3 in Dodging 9153 | D:8 | Noticed a gargoyle 9170 | D:8 | Killed a gargoyle 9170 | D:8 | Reached skill level 6 in Short Blades 9170 | D:8 | Reached skill level 8 in Spellcasting 9370 | D:8 | Noticed Gastronok 9417 | D:8 | Killed Gastronok 9417 | D:8 | Reached skill level 2 in Fighting 9417 | D:8 | Reached skill level 4 in Dodging 9417 | D:8 | Reached skill level 8 in Stealth 9417 | D:8 | Reached skill level 7 in Conjurations 9417 | D:8 | Reached XP level 11. HP: 59/59 MP: 9/23 9788 | D:8 | Noticed a two-headed ogre 9801 | D:8 | Killed a two-headed ogre 9801 | D:8 | Reached * piety under Kikubaaqudgha 9801 | D:8 | Identified Kikubaaqudgha's Collected Works on Evil Arts {god gift} (Kikubaaqudgha gifted it to you on level 8 of the Dungeon) 9801 | D:8 | Received a gift from Kikubaaqudgha 9801 | D:8 | Reached skill level 3 in Fighting 9809 | D:8 | Learned a level 3 spell: Regeneration 9812 | D:8 | Learned a level 2 spell: Sublimation of Blood 9923 | D:9 | Reached skill level 9 in Earth Magic 10070 | D:9 | Reached skill level 1 in Necromancy 10140 | D:9 | Reached skill level 7 in Short Blades 10364 | D:9 | Reached skill level 9 in Spellcasting 10525 | D:9 | Found a bloodstained altar of Trog. 10548 | D:9 | Reached skill level 9 in Stealth 10628 | D:9 | Reached ** piety under Kikubaaqudgha 10632 | D:9 | Noticed a two-headed ogre 10646 | D:9 | Killed a two-headed ogre 10646 | D:9 | Reached skill level 8 in Conjurations 10646 | D:9 | Reached skill level 2 in Necromancy 11539 | D:10 | Entered Level 10 of the Dungeon 11730 | D:10 | Reached skill level 5 in Dodging 11747 | D:10 | Reached XP level 12. HP: 52/66 MP: 16/25 12052 | D:10 | Reached skill level 4 in Fighting 12186 | D:10 | Reached *** piety under Kikubaaqudgha 12186 | D:10 | Identified Kikubaaqudgha's Handbook of Necromancy {god gift} (Kikubaaqudgha gifted it to you on level 10 of the Dungeon) 12186 | D:10 | Received a gift from Kikubaaqudgha 12194 | D:10 | Learned a level 5 spell: Borgnjor's Vile Clutch 12199 | D:10 | Learned a level 4 spell: Animate Dead 12349 | D:10 | Reached skill level 3 in Necromancy 12753 | D:11 | Found a staircase to the Lair. 12878 | D:11 | Found Sic Yteu's Antique Weapon Shoppe. 12878 | D:11 | Noticed a six-headed hydra 12886 | D:11 | Killed a six-headed hydra 12890 | D:11 | Noticed a two-headed ogre 13062 | D:11 | Noticed a two-headed ogre 13070 | D:10 | You fall through a shaft for 3 floors! 13381 | D:13 | Reached skill level 4 in Necromancy 13521 | D:13 | Noticed a centaur warrior 13708 | D:12 | Found Iryopt's Gadget Shoppe. 13738 | D:12 | Reached skill level 8 in Short Blades 14046 | D:12 | HP: 29/68 [meliai simulacrum (8)] 14049 | D:12 | HP: 11/68 [meliai simulacrum (8)] 14049 | D:12 | HP: 1/68 [meliai simulacrum (10)] 14050 | D:12 | Slain by a meliai simulacrum Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 3 4 5 6 7 8 9 | 9.8 Spellcasting | 3 4 5 6 7 8 9 | 9.9 Earth Magic | 4 5 6 7 8 9 | 9.9 Conjurations | 1 2 4 5 7 8 | 8.8 Short Blades | 1 2 3 5 6 7 8 | 8.0 Fighting | 2 3 4 | 4.8 Dodging | 4 5 | 5.7 Necromancy | 2 4 | 4.2 Transmutations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | 1 | | || 1 Dagger | | 43 | 326 | 462 || 831 Rapier | | | | 11 || 11 Spear | | | | 11 || 11 Staff | | | | 2 || 2 Throw: Stone | | 1 | | || 1 Cast: Sandblast | 49 | 74 | 86 | 63 || 272 Stone Arrow | | | 22 | 9 || 31 Lee's Rapid Decon | | | 1 | 15 || 16 Petrify | | | 1 | 46 || 47 Passwall | | | | 4 || 4 Borgnjor's Vile C | | | | 2 || 2 Evoke: Wand | | | 3 | || 3 Use: Potion | | | | 1 || 1 Stab: Sleeping | | 8 | 21 | 32 || 61 Distracted | | 1 | | 2 || 3 Petrified | | | 1 | 33 || 34 Petrifying | | | | 9 || 9 Confused | | | | 3 || 3 Eat: Chunk | 8 | 8 | 20 | 28 || 64 Armor: Robe | 3 | 18 | 101 | 80 || 202 Dodge: Dodged | 18 | 39 | 212 | 301 || 570