Dungeon Crawl Stone Soup version 0.22.0-16-gc6d26f6 (webtiles) character file. 25519 sleeves the Destroyer (level 13, -5/78 HPs) Began as a Kobold Conjurer on Aug 17, 2018. Was a Priest of Ashenzari. Slain by a hell rat (13 damage) ... on level 4 of the Lair of Beasts. The game lasted 01:03:24 (24674 turns). sleeves the Destroyer (Kobold Conjurer) Turns: 24674, Time: 01:03:25 Health: -5/78 AC: 6 Str: 5 XL: 13 Next: 51% Magic: 26/26 EV: 21 Int: 20 God: Ashenzari [***...] Gold: 993 SH: 6 Dex: 17 Spells: 17/31 levels left rFire + . . SeeInvis + r - +3 mace rCold + . . Gourm . t - +0 buckler rNeg . . . Faith . k - +0 robe {MR+} rPois . Spirit . (no helmet) rElec . Reflect . g - scarf {rC+ rF+} (curse) rCorr . Harm . x - +0 pair of gloves MR +.... (no boots) Stlth +++....... J - amulet of magic regeneration (curse) HPRegen 0.23/turn L - +3 ring of protection MPRegen 0.45/turn N - +4 ring of slaying @: drained A: small, carnivore a: Curse Item, Scrying, Renounce Religion You were on level 4 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was most pleased with you. You were not hungry. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 1058 gold pieces. You spent 65 gold pieces at shops. Inventory: Hand Weapons r - a +3 mace (weapon) (You took it off an orc on level 4 of the Dungeon) Armour g - a cursed scarf of resistance (worn) (You found it on level 1 of the Dungeon) k - a +0 robe of magic resistance (worn) (You took it off Jessica on level 2 of the Dungeon) t - a +0 buckler (worn) (You found it on level 6 of the Dungeon) x - a +0 pair of gloves (worn) (You found it on level 6 of the Dungeon) Jewellery l - an uncursed ring of protection from cold (You found it on level 3 of the Dungeon) z - an uncursed amulet of regeneration (You found it on level 7 of the Dungeon) B - an uncursed ring of fire (You took it off a crimson imp on level 7 of the Dungeon) C - an uncursed ring of positive energy (You found it on level 8 of the Dungeon) E - an uncursed ring of flight (You found it on level 8 of the Dungeon) J - a cursed amulet of magic regeneration (around neck) (You found it on level 1 of the Lair of Beasts) L - a +3 ring of protection (left hand) (You found it on level 1 of the Lair of Beasts) N - a +4 ring of slaying (right hand) (You found it on level 1 of the Lair of Beasts) O - an uncursed ring of positive energy (You found it on level 2 of the Lair of Beasts) R - an uncursed ring of wizardry (You found it on level 3 of the Lair of Beasts) T - an uncursed ring of fire (You found it on level 3 of the Lair of Beasts) W - an uncursed amulet of harm (You found it on level 4 of the Lair of Beasts) Wands y - a wand of polymorph (17) (You found it on level 7 of the Dungeon) I - a wand of iceblast (5) (You found it on level 10 of the Dungeon) M - a wand of random effects (24) (You found it on level 1 of the Lair of Beasts) Scrolls b - 6 scrolls of teleportation d - 3 scrolls of fear {unknown} e - 5 scrolls of magic mapping j - 6 scrolls of enchant weapon m - 3 scrolls of remove curse n - 2 scrolls of blinking {unknown} v - a scroll of brand weapon {unknown} w - a scroll of amnesia {unknown} D - 2 scrolls of fog F - a scroll of enchant armour {unknown} G - 2 scrolls of immolation {unknown} P - a scroll of vulnerability {unknown} Potions a - 2 potions of agility f - a potion of ambrosia h - 6 potions of curing i - a potion of heal wounds o - 4 potions of lignification p - a potion of mutation {unknown} q - 4 potions of might u - 3 potions of flight {unknown} A - 2 potions of cancellation H - a potion of resistance {unknown} Q - 2 potions of degeneration {unknown} S - a potion of haste {unknown} V - a potion of brilliance {unknown} Comestibles c - 32 rations Skills: + Level 8.2(7.5) Fighting + Level 6.6(6.0) Maces & Flails + Level 9.2(8.6) Dodging + Level 7.1(6.4) Stealth - Level 5.6(4.9) Shields + Level 9.5(8.8) Spellcasting * Level 13.3(12.6) Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None c - Iskenderun's Mystic Conj ######.. 1% 4 ###.... d - Dazzling Spray Conj/Hex ####.. 1% 3 None e - Force Lance Conj/Tloc ####.... 6% 4 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc #..... 9% 1 None Summon Small Mammal Summ #... 9% 1 None Animate Skeleton Necr N/A 9% 1 None Confusing Touch Hex #..... 9% 1 None Fulminant Prism Conj/Hex ####...... 6% 4 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:4 Lair (4/6) D:10 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Orc (1/2) D:10 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Xom Zin The Shining One Beogh Shops: D:5 } D:7 ? D:8 % D:9 ! Annotations: D:6 exclusions: 2 doors, downstairs and ugly thing D:9 3 runed doors, exclusion: downstairs, dialectric's ghost, novice GrFi D:11 Josephine Lair:1 exclusion: downstairs Lair:2 exclusion: downstairs Lair:3 exclusion: downstairs Lair:4 exclusion: oklob plant, Snorg; Urug Orc:1 Harold Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History The river rat is no longer blind. You should not fight recklessly! The river rat bites you. You barely miss the river rat. The river rat is almost dead. The river rat barely misses you. The river rat misses you. You sock the river rat! You kill the river rat! The river rat barely misses you. You hit the river rat. The river rat is lightly wounded. The river rat is no longer blind. The river rat closely misses you. You hit the river rat. The river rat is severely wounded. The river rat is no longer blind. The river rat bites you. You hit the river rat. You kill the river rat! You block the river rat's attack. You hit the river rat but do no damage. The river rat is severely wounded. The river rat completely misses you. You hit the river rat but do no damage. The river rat is severely wounded. The river rat closely misses you. You sock the river rat! You kill the river rat! The river rat barely misses you. You hit the river rat. The river rat is almost dead. The river rat completely misses you. You hit the river rat. You kill the river rat! No target in view! You start resting. HP restored. You start resting. Magic restored. You see here a river rat corpse. c - 31 rations (gained 1) c - 32 rations (gained 1) A hog comes into view. A hog is nearby! A hog is nearby! Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hog Aim: a hog The spray of energy hits the hog. The hog is lightly wounded. The hog is dazzled. The spray of energy hits the fungus. The fungus is lightly damaged. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hog Aim: a hog (lightly wounded, blind) The orb of energy hits the hog. The hog is heavily wounded. The hog bites you! The hog barely misses you. There isn't anything here! Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hog Aim: a hog (heavily wounded, blind) The orb of energy hits the hog. You kill the hog! Your Dodging skill increases to level 9! The orb of energy explodes! The mystic blast hits the fungus. The fungus is moderately damaged. The mystic blast hits the fungus. The fungus is severely damaged. You start resting. Magic restored. There is a stone staircase leading up here. HP restored. You see here a blink frog skeleton. Found an uncursed ring mail. d - 3 scrolls labeled HINWUO ZOONOU (gained 1) You see here an uncursed ring mail. You see here a blink frog skeleton. You now have 974 gold pieces (gained 10). 2 yaks come into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A yak comes into view. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (resting) Your line of fire to the yak is blocked by a plant. Continue anyway? Okay, then. A komodo dragon comes into view. The yak bellows! x2; The komodo dragon hisses angrily. The yak bellows! The komodo dragon hisses menacingly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The yak closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak The spray of energy hits the yak. The yak is lightly wounded. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) The spray of energy hits the yak. The yak is lightly wounded. The yak is dazzled. The yak gores you. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, blind, hasn't noticed you) The spray of energy hits the yak. The yak is moderately wounded. The yak is dazzled. The spray of energy hits the yak. The yak is moderately wounded. The yak is dazzled. The spray of energy hits the yak. The yak is dazzled. The yak completely misses you. Unknown command. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, blind) The spray of energy hits the yak. The yak is heavily wounded. The yak is dazzled. The spray of energy hits the yak. The yak is moderately wounded. The yak bellows! You block the yak's attack. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, blind) The spray of energy hits the yak. The yak is heavily wounded. The yak is dazzled. The spray of energy hits the yak. The yak is heavily wounded. The spray of energy hits the plant. The plant is moderately damaged. The yak bellows! x2 The yak gores you! The yak misses you. You block the yak's attack. The yak is no longer blind. x2 Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) The spray of energy hits the yak. The yak is severely wounded. The yak is dazzled. The spray of energy misses the komodo dragon. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, blind, hasn't noticed you) The spray of energy hits the yak. The yak is almost dead. The yak is dazzled. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, blind, hasn't noticed you) The spray of energy hits the yak. The yak is almost dead. The yak is dazzled. The spray of energy hits the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon is dazzled. You hear a bellow! Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, blind, hasn't noticed you) The orb of energy hits the komodo dragon. The komodo dragon is moderately wounded. The orb of energy explodes! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, blind, hasn't noticed you) The orb of energy hits the yak. The yak is almost dead. The yak bellows! * * * LOW MAGIC WARNING * * * You hear an angry hiss. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, blind, hasn't noticed you) The orb of energy hits the yak. You kill the yak! * * * LOW MAGIC WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You see here a blink frog skeleton. You see here a blink frog skeleton. There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded) The orb of energy hits the yak. The yak is moderately wounded. * * * LOW MAGIC WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) The orb of energy hits the yak. The yak is almost dead. The yak bellows! * * * LOW MAGIC WARNING * * * The yak is no longer blind. The yak gores you. You climb upwards. There is a stone staircase leading down here. You closely miss the yak. The yak is severely wounded. You block the yak's attack. You hit the yak. The yak is almost dead. The yak gores you but does no damage. You hit the yak. The yak is almost dead. The yak misses you. You barely miss the yak. The yak is almost dead. The yak misses you. The yak gores you! You hit the yak. The yak is almost dead. The yak barely misses you. You hit the yak but do no damage. The yak is almost dead. You block the yak's attack. You hit the yak. The yak is almost dead. The yak barely misses you. You hit the yak but do no damage. The yak is almost dead. The yak closely misses you. You closely miss the yak. The yak is almost dead. You block the yak's attack. You hit the yak. The yak is almost dead. The yak barely misses you. You hit the yak. You kill the yak! Training target 5.6 for Shields reached! You start resting. Magic restored. You see here an uncursed war axe. HP restored. There is a stone staircase leading down here. You climb downwards. 5 death yaks come into view. You block the death yak's attack. The death yak barely misses you. Found a scroll of remove curse. There is a stone staircase leading up here. The death yak bellows! x3 The death yak gores you! You hear a deafening roar! x3 You climb upwards. There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak The lance of force hits the death yak. The death yak is lightly wounded. The death yak barely misses you. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The lance of force hits the death yak. The death yak is lightly wounded. You block the death yak's attack. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The lance of force hits the death yak. The death yak is lightly wounded. The death yak closely misses you. Unknown command. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak The spray of energy hits the death yak. The death yak gores you!! The death yak gores you! There is a stone staircase leading up, spattered with blood here. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Unknown command. The death yak is too close now for your liking. Casting: Dazzling Spray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (hasn't noticed you) The orb of energy hits the death yak. The death yak is moderately wounded. The death yak bellows! You start waiting. Done waiting. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair (S) Swamp (N) Spider Nest (O) Orcish Mines Where to? (Enter - Lair:3 @ (x,y), ? - help) The death yak is too close now for your liking. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (hasn't noticed you) The magic dart hits the death yak. The death yak is lightly wounded. The death yak bellows! There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak The lance of force hits the death yak. The death yak is lightly wounded. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The lance of force hits the death yak. The death yak is moderately wounded. The death yak is knocked back by the lance of force. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (moderately wounded) The orb of energy hits the death yak. The death yak is heavily wounded. The orb of energy explodes! The mystic blast hits the plant. The plant is moderately damaged. The mystic blast hits the plant. The plant is moderately damaged. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The orb of energy hits the death yak. The death yak is heavily wounded. The orb of energy explodes! The mystic blast hits the plant. The plant is heavily damaged. The mystic blast hits the fungus. The fungus is moderately damaged. The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the plant. The plant is heavily damaged. The death yak gores you! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The orb of energy hits the death yak. The death yak is heavily wounded. The death yak gores you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The orb of energy hits the death yak. The death yak is almost dead. * * * LOW MAGIC WARNING * * * The death yak completely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (almost dead) The orb of energy hits the death yak. You kill the death yak! Your Fighting skill increases to level 8! * * * LOW MAGIC WARNING * * * You start resting. Magic restored. You start resting. HP restored. Unknown command. There is a stone staircase leading down here. You climb downwards. Found an uncursed ring mail and a scroll of identify. Found a stone staircase leading down. There is a stone staircase leading up here. K - 2 scrolls of identify (gained 1) Found an uncursed pair of gloves. The death yak is too close now for your liking. Okay, then. Unknown command. As you read the scroll of identify, it crumbles to dust. s - 2 scrolls of noise As you read the scroll of identify, it crumbles to dust. D - 2 scrolls of fog Drop what? 47/52 slots (_ for help) (? for menu, Esc to quit) You drop 2 scrolls of noise. The death yak is too close now for your liking. There is a stone staircase leading up here. You start waiting. Done waiting. Unknown command. The death yak is too close now for your liking. A death yak is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (hasn't noticed you) The magic dart hits the death yak. The death yak bellows! You hear a bellow! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak The orb of energy hits the death yak. The death yak is lightly wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The orb of energy hits the death yak. The death yak is moderately wounded. The orb of energy explodes! You hear a bellow! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (moderately wounded) The orb of energy hits the death yak. The death yak is heavily wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The orb of energy hits the death yak. The death yak is severely wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (severely wounded) The orb of energy hits the death yak. The death yak is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (severely wounded) The lance of force hits the death yak. The death yak is almost dead. * * * LOW MAGIC WARNING * * * The death yak barely misses you. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (almost dead) The orb of energy hits the death yak. You kill the death yak! The orb of energy explodes! * * * LOW MAGIC WARNING * * * You start resting. The death yak is too close now for your liking. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The death yak bellows! The death yak completely misses you. x2 There is a stone staircase leading up here. The death yak misses you. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak The lance of force hits the death yak. The death yak is lightly wounded. The death yak gores you. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The lance of force hits the death yak. The death yak is lightly wounded. The death yak is knocked back by the lance of force. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (lightly wounded) The lance of force hits the death yak. The death yak is moderately wounded. The death yak is knocked back by the lance of force. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (moderately wounded) The lance of force hits the death yak. The death yak is moderately wounded. The death yak is knocked back by the lance of force. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (moderately wounded) The orb of energy hits the death yak. The death yak is heavily wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The lance of force hits the death yak. The death yak is severely wounded. The death yak is knocked back by the lance of force. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (severely wounded) The lance of force hits the death yak. The death yak is severely wounded. The death yak is knocked back by the lance of force. * * * LOW MAGIC WARNING * * * Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The orb of energy hits the death yak. The death yak is heavily wounded. The orb of energy explodes! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (heavily wounded) The orb of energy hits the death yak. The death yak is almost dead. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (almost dead) The orb of energy hits the death yak. The death yak is almost dead. The orb of energy explodes! * * * LOW MAGIC WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - death yak Aim: a death yak (almost dead) The lance of force hits the death yak. You kill the death yak! * * * LOW MAGIC WARNING * * * You see here a death yak corpse. You start resting. Magic restored. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You block the death yak's attack. x2 There is a stone staircase leading up here. The death yak gores you!! You block the death yak's attack. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. The death yak gores you!! There is a hole to the Spider Nest here. The death yak gores you!! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. You see here an uncursed robe. There is a stone staircase leading up, spattered with blood here. You see here an uncursed robe. There is a stone staircase leading up, spattered with blood here. You see here an uncursed robe. There is a stone staircase leading up, spattered with blood here. You see here an uncursed robe. There is a stone staircase leading up, spattered with blood here. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: downstairs There is a stone staircase leading up, spattered with blood here. The giant cockroach is too close now for your liking. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Okay, then. m - 3 scrolls of remove curse (gained 1) Found a stone staircase leading down. A spiny frog comes into view. A four-headed hydra comes into view. Found a scroll labeled GEFUTOZ BEONT. There are monsters nearby! Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - four-headed hydra Aim: a four-headed hydra (hasn't noticed you) The magic dart hits the four-headed hydra. The four-headed hydra is lightly wounded. The four-headed hydra roars! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra The orb of energy hits the four-headed hydra. The four-headed hydra is moderately wounded. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (moderately wounded) The orb of energy hits the four-headed hydra. The four-headed hydra is heavily wounded. You hear a croak. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (moderately wounded) The lance of force misses the four-headed hydra. A hell rat comes into view. The four-headed hydra completely misses you. The four-headed hydra barely misses you. The four-headed hydra closely misses you. You block the four-headed hydra's attack. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (moderately wounded) The lance of force hits the four-headed hydra. The four-headed hydra is heavily wounded. The four-headed hydra is knocked back by the lance of force. The hell rat roars deafeningly! You hear a deafening roar! x2 A hell rat comes into view. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You see here an uncursed ring mail. Marking area around the oklob plant as unsafe for travelling. An oklob plant comes into view. Found a scroll of identify. A water moccasin comes into view. The water moccasin moves out of view. The water moccasin is too close now for your liking. You see here 7 gold pieces. You now have 981 gold pieces (gained 7). You block the water moccasin's attack. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin The orb of energy hits the water moccasin. The water moccasin is heavily wounded. The orb of energy explodes! The water moccasin misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) The lance of force misses the water moccasin. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) The lance of force hits the water moccasin. The water moccasin is almost dead. The water moccasin is knocked back by the lance of force. You feel sick. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead) The orb of energy hits the water moccasin. You kill the water moccasin! You feel sick. You start resting. You feel sick. x15 Magic restored. You start resting. You feel sick. You are no longer poisoned. s - an uncursed amulet of guardian spirit You drop an uncursed amulet of guardian spirit. You see here an uncursed amulet of guardian spirit. Snorg the Insatiable comes into view. Snorg is nearby! You sense a monster nearby. HP restored. Found an uncursed pair of gloves. A porcupine comes into view. A porcupine is nearby! A porcupine is nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (resting) The magic dart hits the porcupine. The porcupine is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (moderately wounded) The magic dart hits the porcupine. The porcupine is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (almost dead) The magic dart hits the porcupine. You kill the porcupine! Your Stealth skill increases to level 7! You start resting. Magic restored. You butcher the porcupine corpse. s - a chunk of flesh Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. Found 16 bolts. o - 4 potions of lignification (gained 1) The four-headed hydra is too close now for your liking. A four-headed hydra is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - four-headed hydra Aim: a four-headed hydra The lance of force hits the four-headed hydra. The four-headed hydra is lightly wounded. The four-headed hydra is knocked back by the lance of force. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (lightly wounded) The lance of force hits the four-headed hydra. The four-headed hydra is moderately wounded. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (moderately wounded) The lance of force hits the four-headed hydra. The four-headed hydra is heavily wounded. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (heavily wounded) You miscast Force Lance. You are very lightly contaminated with residual magic. You spin around. The four-headed hydra bites you but does no damage. The four-headed hydra closely misses you. The four-headed hydra completely misses you. x2 Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (heavily wounded) The lance of force hits the four-headed hydra. The four-headed hydra is heavily wounded. The four-headed hydra is knocked back by the lance of force. Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (heavily wounded) The lance of force hits the four-headed hydra. The four-headed hydra is severely wounded. The four-headed hydra is knocked back by the lance of force. * * * LOW MAGIC WARNING * * * Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (severely wounded) The orb of energy hits the four-headed hydra. The four-headed hydra is almost dead. The orb of energy explodes! * * * LOW MAGIC WARNING * * * Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Force Lance (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (severely wounded) The lance of force hits the four-headed hydra. The four-headed hydra is almost dead. The four-headed hydra is knocked back by the lance of force. * * * LOW MAGIC WARNING * * * Casting: Force Lance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (almost dead) The orb of energy hits the four-headed hydra. You kill the four-headed hydra! The orb of energy explodes! The mystic blast hits the plant. The plant is lightly damaged. * * * LOW MAGIC WARNING * * * Your magical contamination has completely faded away. You start resting. Magic restored. You now have 993 gold pieces (gained 12). A hell rat comes into view. x2 There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (hasn't noticed you) The magic dart hits the hell rat. The hell rat roars deafeningly! x2; You hear a deafening roar! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat The magic dart hits the hell rat. The hell rat is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (lightly wounded) The orb of energy hits the hell rat. You kill the hell rat! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat The orb of energy hits the hell rat. The hell rat is heavily wounded. The orb of energy explodes! You hear a deafening roar! x3 There are monsters nearby! Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded) The magic dart hits the hell rat. The hell rat is severely wounded. A hell rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (severely wounded) The magic dart hits the hell rat. The hell rat is severely wounded. The hell rat bites you. A hell rat comes into view. The hell rat closely misses you. The hell rat roars deafeningly! You sock the hell rat! You kill the hell rat! Urug the Orcish Ballista comes into view. Ashenzari warns you: She is wielding a great mace of crushing. The hell rat completely misses you. A hell rat comes into view. You block the hell rat's attack. The hell rat bites you! You feel drained. The hell rat completely misses you. You block the hell rat's attack. Urug throws a javelin. The javelin hits you!! You see here a javelin. Urug throws a javelin. The javelin barely misses you. You see here a javelin. Okay, then. Okay, then. The hell rat completely misses you. The hell rat completely misses you. The hell rat completely misses you. Urug throws a javelin. The javelin hits you!! * * * LOW HITPOINT WARNING * * * You see here a javelin. The hell rat closely misses you. The hell rat closely misses you. The hell rat completely misses you. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat bites you! You die... #..## #.#..#..###..... ...# ##.......#...#.P #..# #...........#..# ...# ##..........##.# ...# #...Y.<......## ...## #### ###.............# ....#### #P.# #P..............# .......# ###.####...............# ....P..###....rr@.#....รท........# o...#....##..r.#####...........## ..(r.#...o...#.# #...........# ......r#..##.### ##.######...## .....P.#..#### ### ##...# .....P....# ##... ....P...### ##...# ....##...# #[##.# .#P###..## ####.# You could see Urug, a yak (wandering) and 3 hell rats. Vanquished Creatures 3 hydras A two-headed ogre (D:8) 3 death yaks 2 black mambas A torpor snail (Lair:2) 10 spiny frogs A rime drake (Lair:3) 7 komodo dragons A jumping spider (D:9) A troll (D:10) 5 blink frogs (Lair:4) 2 hippogriffs 5 dream sheep (Lair:4) Sigmund (D:3) A wyvern (D:10) A wraith (D:11) 22 yaks A hog (Lair:4) A warg (Orc:1) 5 porcupines 5 water moccasins 4 orc warriors 5 ice beasts A sky beast (D:6) A hornet zombie (D:6) 2 black bears An eye of draining (D:10) A necrophage (D:8) 5 phantoms 3 ogres 7 centaurs 9 wolves 5 crocodiles 2 big kobolds (D:4) 14 bullfrogs 3 scorpions A water moccasin skeleton (D:8) 5 killer bees (D:10) 4 wights (D:10) 4 electric eels 3 jellies A howler monkey (D:4) A centaur zombie (D:5) 3 crimson imps 2 bullfrog zombies 8 hounds 2 bullfrog skeletons A centaur skeleton (D:10) 4 orc priests 17 orc wizards Jessica (D:2) Terence (D:2) Natasha (thrice) (D:2) 4 iguanas 4 hell rats (Lair:4) 9 worker ants A hound zombie (D:9) A worker ant zombie (D:5) 6 gnolls (D:4) 15 adders 12 river rats A shadow imp (D:8) 2 oozes An adder skeleton (D:8) 8 worms 4 dart slugs 3 leopard geckos 37 orcs 10 bats 4 giant cockroaches 34 goblins 32 hobgoblins 7 jackals 7 quokkas 10 ball pythons A ball python skeleton (D:4) 2 frilled lizards (D:3) A jackal skeleton (D:6) 10 kobolds A leopard gecko skeleton (D:5) A quokka skeleton (D:6) A quokka zombie (D:7) 6 rats A plant (Lair:3) 439 creatures vanquished. Vanquished Creatures (others) A bush (Lair:4) 7 fungi 11 plants 19 creatures vanquished. Grand Total: 458 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 348 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 642 | D:2 | Learned a level 2 spell: Searing Ray 653 | D:2 | Noticed Terence 692 | D:2 | HP: 7/19 [Terence/flail (7)] 841 | D:2 | HP: 7/19 [Terence/flail (9)] 843 | D:2 | Killed Terence 843 | D:2 | Reached skill level 3 in Spellcasting 843 | D:2 | Reached skill level 5 in Conjurations 843 | D:2 | Reached XP level 4. HP: 9/24 MP: 3/8 1233 | D:2 | Noticed Jessica 1266 | D:2 | Killed Jessica 1464 | D:2 | Noticed Natasha 1472 | D:2 | HP: 10/24 [Natasha/magic dart (8)] 1474 | D:2 | Killed Natasha 1474 | D:2 | Reached XP level 5. HP: 12/28 MP: 3/10 1525 | D:2 | Noticed Natasha 1530 | D:2 | Killed Natasha 2072 | D:2 | Found a snail-covered altar of Cheibriados. 2072 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2077 | D:2 | Noticed Natasha 2082 | D:2 | Killed Natasha 2211 | D:3 | Reached skill level 6 in Conjurations 2231 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/11 3031 | D:3 | Reached skill level 4 in Spellcasting 3185 | D:3 | Noticed Sigmund 3428 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3694 | D:3 | Found a bloodstained altar of Trog. 3696 | D:3 | Found a shattered altar of Ashenzari. 3701 | D:3 | Became a worshipper of Ashenzari the Shackled 3816 | D:3 | Killed Sigmund 3816 | D:3 | Reached skill level 7 in Conjurations 3816 | D:3 | Reached XP level 7. HP: 35/36 MP: 2/13 3987 | D:3 | Found a shadowy altar of Dithmenos. 4189 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4211 | D:4 | Found a staircase to the Ecumenical Temple. 4244 | D:4 | HP: 17/36 [hound (3)] 4256 | D:4 | HP: 8/36 [hound (6)] 4509 | D:4 | Found a deep blue altar of Sif Muna. 4547 | D:4 | Reached skill level 5 in Spellcasting 4595 | D:4 | Reached XP level 8. HP: 30/41 MP: 1/15 4734 | D:4 | HP: 20/41 [orc priest/divine providence (12)] 4737 | D:4 | Reached skill level 8 in Conjurations 4894 | D:4 | HP: 15/41 [orc priest/divine providence (12)] 5289 | D:4 | Found an iron altar of Okawaru. 6852 | D:5 | Entered Level 5 of the Dungeon 7004 | D:5 | Learned a level 3 spell: Dazzling Spray 7009 | D:5 | Learned a level 4 spell: Force Lance 7069 | D:5 | Reached skill level 6 in Spellcasting 7089 | D:5 | Reached * piety under Ashenzari 7111 | D:5 | Reached skill level 1 in Fighting 7111 | D:5 | Reached skill level 9 in Conjurations 7231 | D:5 | Found a sacrificial altar of Ru. 7536 | D:5 | Reached skill level 1 in Maces & Flails 7536 | D:5 | Reached skill level 3 in Dodging 7536 | D:5 | Reached XP level 9. HP: 47/47 MP: 11/18 7682 | D:5 | Found Domnyd's Gadget Shoppe. 8207 | D:6 | HP: 20/47 [sky beast (5)] 8218 | D:6 | Reached skill level 2 in Fighting 8617 | D:6 | HP: 23/48 [centaur (4)] 8797 | D:6 | Reached skill level 2 in Maces & Flails 8850 | D:6 | Found an opulent altar of Gozag. 9108 | D:6 | Noticed a purple ugly thing 9161 | D:6 | Reached skill level 1 in Shields 9324 | D:7 | Found Hiopauc's Magic Scroll Boutique. 9359 | D:6 | Reached skill level 4 in Dodging 9819 | D:6 | Reached skill level 3 in Fighting 10083 | D:6 | Reached skill level 10 in Conjurations 10783 | D:7 | Reached XP level 10. HP: 50/56 MP: 8/20 11030 | D:7 | Found a hide-covered altar of Uskayaw. 11070 | D:7 | Reached skill level 2 in Shields 11280 | D:7 | Reached skill level 7 in Spellcasting 11372 | D:8 | Reached skill level 3 in Maces & Flails 11372 | D:8 | Reached skill level 5 in Dodging 11703 | D:8 | Noticed a two-headed ogre 11752 | D:8 | Killed a two-headed ogre 11752 | D:8 | Reached skill level 4 in Fighting 11877 | D:8 | Found Womusargh's Food Emporium. 12258 | D:8 | Reached ** piety under Ashenzari 12767 | D:9 | Found a white marble altar of Elyvilon. 12767 | D:9 | Found a glowing golden altar of the Shining One. 12767 | D:9 | Found a glowing silver altar of Zin. 12790 | D:9 | Found Dykomaha's Distillery. 12904 | D:9 | Bought a potion of heal wounds for 65 gold pieces 13074 | D:9 | Found a runed gate. 13078 | D:9 | Found a runed gate. 13078 | D:9 | Found a runed gate. 13083 | D:9 | Noticed a spectral centaur warrior 13083 | D:9 | Noticed dialectric's ghost (novice GrFi) 13234 | D:9 | Reached skill level 3 in Shields 13679 | D:9 | Reached skill level 6 in Dodging 13679 | D:9 | Reached skill level 11 in Conjurations 13685 | D:8 | HP: 28/58 [yak (17)] 13708 | D:8 | Reached skill level 5 in Fighting 13708 | D:8 | Reached skill level 4 in Maces & Flails 13708 | D:8 | Reached XP level 11. HP: 45/63 MP: 2/22 14597 | D:10 | Entered Level 10 of the Dungeon 14773 | D:9 | HP: 23/64 [wolf (11)] 15257 | D:10 | Reached skill level 8 in Spellcasting 15905 | D:10 | Found a staircase to the Orcish Mines. 15995 | D:10 | Found a staircase to the Lair. 16526 | D:11 | Noticed a cyan ugly thing 16643 | D:11 | Noticed Josephine 16660 | D:11 | Reached skill level 7 in Dodging 16738 | D:11 | Reached skill level 4 in Shields 16969 | Orc:1 | Entered Level 1 of the Orcish Mines 16969 | Orc:1 | Found a roughly hewn altar of Beogh. 17144 | Orc:1 | Reached skill level 6 in Fighting 17210 | Orc:1 | Noticed Harold 17222 | Orc:1 | HP: 19/64 [orc warrior/trident (21)] 17226 | Orc:1 | HP: 3/64 [Harold/harpoon shot (14)] 17231 | Orc:1 | HP: 19/64 [orc (3)] 17244 | Orc:1 | HP: 22/64 [Harold/harpoon shot (5)] 17370 | Lair:1 | Entered Level 1 of the Lair of Beasts 17700 | Lair:1 | Reached skill level 5 in Maces & Flails 18267 | Lair:1 | Reached skill level 12 in Conjurations 18267 | Lair:1 | Reached XP level 12. HP: 71/71 MP: 6/24 18425 | Lair:1 | Reached skill level 3 in Stealth 18645 | Lair:1 | Reached *** piety under Ashenzari 19500 | Lair:2 | Reached skill level 4 in Stealth 19742 | Lair:2 | Reached skill level 7 in Fighting 19750 | Lair:2 | Reached skill level 8 in Dodging 20272 | Lair:2 | Reached skill level 5 in Shields 20673 | Lair:3 | Noticed an eight-headed hydra 20833 | Lair:3 | Found a hole to the Spider Nest. 21041 | Lair:3 | Reached skill level 5 in Stealth 21155 | Lair:3 | Found a shimmering altar of Xom. 21232 | Lair:3 | Reached skill level 9 in Spellcasting 21373 | Lair:3 | Reached skill level 6 in Maces & Flails 21737 | Lair:3 | Killed an eight-headed hydra 21737 | Lair:3 | Reached XP level 13. HP: 77/77 MP: 6/26 21819 | Lair:3 | Found a staircase to the Swamp. 22042 | Lair:3 | Noticed a five-headed hydra 22048 | Lair:3 | Killed a five-headed hydra 22356 | Lair:4 | Reached skill level 6 in Stealth 22397 | Lair:4 | Reached skill level 13 in Conjurations 22788 | Lair:4 | Reached skill level 9 in Dodging 23045 | Lair:3 | HP: 35/78 [death yak (17)] 23419 | Lair:3 | Reached skill level 8 in Fighting 23894 | Lair:3 | HP: 38/78 [death yak (20)] 23945 | Lair:3 | HP: 31/78 [death yak (19)] 24215 | Lair:4 | Noticed a four-headed hydra 24390 | Lair:4 | Noticed Snorg 24450 | Lair:4 | Reached skill level 7 in Stealth 24537 | Lair:4 | Killed a four-headed hydra 24646 | Lair:4 | Noticed Urug 24649 | Lair:4 | HP: 34/78 [Urug/javelin (33)] 24660 | Lair:4 | HP: 11/78 [Urug/javelin (26)] 24670 | Lair:4 | HP: 9/78 [hell rat (4)] 24674 | Lair:4 | Slain by a hell rat Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Spellcasting | 3 4 5 6 7 8 9 | 9.5 Conjurations | 5 6 7 9 10 11 12 13 | 13.3 Fighting | 1 3 5 6 7 8 | 8.2 Maces & Flails | 1 2 4 5 6 | 6.6 Dodging | 3 4 6 7 8 9 | 9.2 Shields | 1 3 4 5 | 5.6 Stealth | 5 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | | || 4 Mace | | | 14 | 156 | 39 || 209 Cast: Magic Dart | 29 | 96 | 203 | 185 | 27 || 540 Searing Ray | 3 | 8 | 58 | 62 | 3 || 134 Iskenderun's Myst | | 1 | 7 | 206 | 52 || 266 Dazzling Spray | | | 4 | 21 | 27 || 52 Force Lance | | | | 4 | 27 || 31 Invok: Curse Item | | | 1 | 1 | || 2 Evoke: Wand | | | | 3 | || 3 Use: Scroll | | | 6 | 6 | 2 || 14 Potion | | | 1 | 2 | || 3 Stab: Sleeping | | | | 1 | || 1 Invisible | | | | 1 | || 1 Eat: Chunk | 8 | 10 | 22 | 51 | 7 || 98 Armor: Robe | | 2 | 8 | 18 | 4 || 32 Dodge: Dodged | 8 | 13 | 99 | 215 | 59 || 394 Block: Buckler | | | 15 | 103 | 27 || 145