Dungeon Crawl Stone Soup version 0.20-b1-2-gc5a9893 (webtiles) character file. 11 sleeves the Bolt Thrower (level 2, 11/22 HPs) Began as a Formicid Hunter on May 22, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (460 turns). sleeves the Bolt Thrower (Formicid Hunter) Turns: 460, Time: 00:01:05 Health: 11/22 AC: 3 Str: 16 XL: 2 Next: 40% Magic: 2/2 EV: 11 Int: 10 God: Gold: 24 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis + g - -2 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow b - a +0 short sword e - a +0 club g - a cursed -2 dagger (weapon) Missiles d - 19 bolts Armour c - a +0 leather armour (worn) Jewellery h - an uncursed ring of poison resistance {unknown} i - a +4 amulet of reflection {unknown} Comestibles f - 2 bread rations Skills: - Level 2.1 Fighting + Level 0.8 Maces & Flails + Level 4.4 Crossbows - Level 1.7 Dodging - Level 1.2 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A rat is nearby! You are too injured to fight recklessly! A rat is nearby! A rat is nearby! You are too injured to fight recklessly! A rat is nearby! You are too injured to fight recklessly! A rat is nearby! You hit the rat. You kill the rat! A bat comes into view. There is an open door here. You see here a rat corpse. You can't unwield your weapon to draw a new one! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...†........#..................# ...............................# .....†.........#.#####.........## #........##.....................# #........###.##...(...........(.+ #........##........)............# #...............................# .......#+#+#+#+#†#..............# .......#{ { { {#@#..............# .......# ###...........#### ...###. { { { {#..######...# .. #... +...# .....# #...# >....# #......... #..#.##### ##.#.# #.#.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A bat (D:1) 2 hobgoblins (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 301 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 460 | D:1 | Quit the game Action || total -------------------------++------- Melee: Short sword || 4 Dagger || 38 Club || 2 Fire: Hand crossbow || 4 Armor: Leather armour || 20 Dodge: Dodged || 31