Dungeon Crawl Stone Soup version 0.17-a0-1650-gce8475a (webtiles) character file. 0 sleevener the Magician (level 1, 13/13 HPs) Began as a Halfling Wanderer on Aug 13, 2015. Got out of the dungeon alive. The game lasted 00:01:20 (5 turns). sleevener the Magician (Halfling Wanderer) Turns: 5, Time: 00:01:20 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAt . (shield restricted) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: mutation resistance 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons e - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Potions c - a potion of lignification Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 b - the Incunabulum of the Frostbite Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 Comestibles g - a bread ration Skills: + Level 1.0 Fighting Level 1.0 Staves + Level 1.1 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting Level 1.0 Ice Magic Level 1.1 Air Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 27 arrows and a helmet. Found a staircase leading out of the dungeon. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You don't know any spells. Press: ? - help, v - describe, . - travel, g - get item A helmet. The floor. Unknown command. Unknown command. A hobgoblin comes into view. It is wielding a club. You see here 27 arrows. Unknown command. There is a staircase leading out of the dungeon here. Okay, then. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.... ..... # ###...# .. #.....#####.## ####...8..#...... ..............# ............## .......8.(...### .......@......... ....8.....8.#...g ......≈≈≈........ ...##§≈≈≈≈##.#### .. #≈≈≈≈≈# ## . #≈≈[≈≈# ####### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | sleevener the Halfling Wanderer began the quest for the Orb. 0 | D:1 | sleevener set off with: a book of Minor Magic, the Incunabulum of the Frostbite, a potion of lignification, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Identified the Incunabulum of the Frostbite 5 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: grunt_arrival_lava_bath