Dungeon Crawl Stone Soup version 0.22-a0-614-g34fbaa0 (webtiles) character file. 5 skunkjim the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on July 15, 2018. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (186 turns). skunkjim the Skirmisher (Gargoyle Monk) Turns: 186, Time: 00:00:20 Health: 0/14 AC: 5 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe d - a +0 leather armour (worn) Comestibles c - a ration f - a chunk of flesh Skills: - Level 3.2 Fighting + Level 3.2 Maces & Flails - Level 2.4 Dodging + Level 2.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. The hobgoblin hits you with a club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The rat bites you but does no damage. You sock the rat! You kill the rat! The hobgoblin hits you. You die... #### .. ... #.# .## ##.###.####..# #.............# #.#.#.#.#.#.#.# ####....g@.......# ......#.#g#.#.#..# # #.†....†.....# ..##...†........# .....######$..#.## #### ..................># ...# ..######.###.#.#.### ##.# . #####.###.#.# # #.# #... #...........# You could see 2 hobgoblins. Vanquished Creatures A bat (D:1) A goblin (D:1) A frilled lizard (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skunkjim the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 186 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_widening_spiral_narrow, minmay_misc_feat_pillars Action || total -------------------------++------- Melee: Mace || 16 Stab: Sleeping || 1 Armor: Leather armour || 4 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 6 | 0.0 | 186 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 6 | 0.0 | 186 +---------+---------+-------+---------+---------+-------+---------