Dungeon Crawl Stone Soup version 0.20.0 (webtiles) character file. 31 sixscotch the Charmwright (level 3, 0/28 HPs) Began as a Barachi Skald on May 25, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:11 (911 turns). sixscotch the Charmwright (Barachi Skald) Turns: 911, Time: 00:04:12 Health: 0/28 AC: 6 Str: 13 XL: 3 Next: 22% Magic: 6/6 EV: 9 Int: 13 God: Gold: 50 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (0 -> -8), hasted, quick A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour h - a +0 scale mail (worn) Scrolls e - a scroll of remove curse {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 3 bread rations f - 2 chunks of flesh Skills: + Level 2.7 Fighting + Level 2.4 Polearms + Level 1.7 Armour + Level 2.5 Dodging + Level 2.3 Spellcasting + Level 3.5 Charms You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 26% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Your scale mail prevents you from hitting the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. You die... ###...#. .....$...## ........... #..........# #..........# #..........# .....?.....# #..........###### ...........g@...# ...........####....# #.........<# ### #.......?..# #..........# #..........# ##........## ##......## ######## You could see a goblin. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sixscotch the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 909 | D:2 | Reached XP level 3. HP: 2/28 MP: 6/6 910 | D:2 | HP: 1/28 [poisoned by an adder] 911 | D:2 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Spear || 92 Abil: Hop || 1 Use: Potion || 3 Armor: Leather armour || 5 Scale mail || 39 Dodge: Dodged || 51