Dungeon Crawl Stone Soup version 0.25-a0-166-g16436c4 (webtiles) character file. Game seed: 108525532077098761, levelgen mode: deterministic 7 sirboomalot the Slasher (level 2, 21/21 HPs) Began as an Octopode Monk on Nov 23, 2019. Got out of the dungeon alive. The game lasted 00:00:53 (145 turns). sirboomalot the Slasher (Octopode Monk) Turns: 145, Time: 00:00:54 Health: 21/21 AC: 1 Str: 10 XL: 2 Next: 0% Magic: 2/2 EV: 14 Int: 12 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Potions c - a potion of haste {unknown} Comestibles b - 2 rations Skills: + Level 3.1 Fighting + Level 3.2 Long Blades + Level 3.1 Dodging + Level 2.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The helpless goblin fails to defend itself. You slash the goblin! You kill the goblin! You have reached level 2! c - a purple potion There isn't anything here! Unknown command. (D) Dungeon Where to? (? - help) Okay, then. You can't go up here! You see here a goblin corpse. (D) Dungeon Where to? (? - help) Okay, then. Found a ring mail. Found a ration and a murky golden potion. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...........#.# ..........#..# . ....#...#...# .. ..#)..#....# ... ##.#.#.....# ....#...#......# ...#.....#.#...# #.......#....#### #...#.@.#...#....###### .#...#.#...#..#.#.##... ...#...#...#...####..... . ..#.....#....#.#.##.## .. ##...#.....#....#.# .. ..#.#.#....#......# . ....#...#...#......# ...#.....#..#...#..## ##.##.... There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirboomalot the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 100 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 145 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_loops_corners, minivault_24 Action || total -------------------------++------- Melee: Falchion || 8 Constrict || 1 Tentacles || 1 Stab: Sleeping || 2 Dodge: Dodged || 7 Rpst.: Falchion || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------