Dungeon Crawl Stone Soup version 0.26-a0-639-g72c4674 (webtiles) character file. Game seed: 14074718681119379251 25 simcity the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Sept 15, 2020. Slain by an ice beast (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (954 turns). simcity the Conjurer (Octopode Conjurer) Turns: 954, Time: 00:01:08 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 6% Magic: 0/7 EV: 13 Int: 21 God: Gold: 19 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . e - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons e - a +2 short sword of venom (weapon) Jewellery c - an uncursed ring of wizardry {unknown} Scrolls b - 2 scrolls of identify {unknown} Potions a - a potion of lignification {unknown} d - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 b - Searing Ray Conj ###... 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ##.... 17% 3 Fulminant Prism Conj/Hex ##........ 50% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line, f - ice beast, p - hobgoblin Aim: an ice beast The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray misses the ice beast. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channeling your searing ray. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ####### #.....# #.....# ###########.....# #..........<....# #.# #####.......# #.###.....####### ######@#.(.##### ).....Y...####### ##....###........ (..##. ######### .. . .. .. ... You could see an ice beast. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 bats (D:1) 3 goblins (D:1) 5 hobgoblins 2 kobolds (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simcity the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 362 | D:1 | Learned a level 2 spell: Searing Ray 888 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 949 | D:2 | Noticed an ice beast 954 | D:2 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring D:2: layout_rooms Action || total -------------------------++------- Melee: Unarmed || 2 Tentacles || 1 Cast: Magic Dart || 35 Searing Ray || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 953 | 935 | 18 | 0 | 855 | 2 | 476.5 | Dungeon | 953 | 935 | 18 | 0 | 855 | 2 | 476.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 16 daAuts