Dungeon Crawl Stone Soup version 0.26-a0-632-g926a82b (webtiles) character file. Game seed: 11357594037907843713 304 simcity the Conjurer (level 6, -2/36 HPs) Began as an Octopode Conjurer on Sept 14, 2020. Slain by an ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:06:46 (3715 turns). simcity the Conjurer (Octopode Conjurer) Turns: 3715, Time: 00:06:46 Health: -2/36 AC: 1 Str: 6 XL: 6 Next: 38% Magic: 0/12 EV: 17 Int: 23 God: Gold: 190 SH: 0 Dex: 10 Spells: 3/13 levels left rFire . . . SeeInvis . o - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . h - amulet of regeneration rElec . Harm . d - +4 ring of evasion rCorr + Rampage . s - ring of resist corrosion MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.52/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons f - a +1 mace of holy wrath o - a +0 hunting sling (weapon) v - a +0 dagger of draining Missiles c - 220 stones (quivered) k - 45 sling bullets w - 14 bolts Jewellery d - a +4 ring of evasion (left tentacle) h - an amulet of regeneration (around mantle) s - a ring of resist corrosion (right tentacle) Wands p - a wand of flame (26) Scrolls b - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} j - 2 scrolls of amnesia {unknown} m - a scroll of remove curse {unknown} n - 2 scrolls of immolation {unknown} r - 2 scrolls of fear {unknown} u - a scroll of fog {unknown} x - 2 scrolls of identify Potions a - a potion of mutation e - 2 potions of ambrosia g - a potion of lignification l - 3 potions of curing q - a potion of stabbing {unknown} t - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations + Level 2.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj ####.. 1% 2 c - Dazzling Flash Conj/Hex ###... 6% 3 d - Fulminant Prism Conj/Hex ###....... 19% 4 Your spell library contained the following spells: Spells Type Power Failure Level Iskenderun's Mystic Bla Conj/Tloc ###..... 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The searing ray hits the ogre! The ogre is heavily wounded. The ogre completely misses you. The searing ray hits the ogre. The ogre is severely wounded. The ogre is no longer blind. The searing ray hits the ogre. The ogre is almost dead. You finish channeling your searing ray. The ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #.####.###. #.# #.#.>#...# #.# # #..#...# #.# #..#.#### #.# #..#.#... # #.# #..#.#.## #. #.# #........ #.# ##########.# ##.#.#.## ...#......O@..# ...#.#.# #.#.########## ..####.#.# #......# ## #.#.# #......# #.#.# #......# ..#.. #.......# #.... #.......# #.."....# #........# You could see an ogre. Vanquished Creatures An ice beast (D:5) An orc priest (D:4) A worker ant (D:4) A gnoll (D:1) 7 adders 3 dart slugs 2 leopard geckos 11 orcs A ball python (D:4) A giant cockroach (D:3) 5 goblins 8 hobgoblins 2 jackals (D:1) 9 kobolds A quokka (D:2) 9 bats 3 frilled lizards 9 rats 75 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simcity the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 268 | D:1 | Learned a level 2 spell: Searing Ray 603 | D:1 | Reached XP level 3. HP: 19/21 MP: 0/7 1478 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1490 | D:2 | Learned a level 3 spell: Dazzling Flash 2311 | D:3 | Reached skill level 5 in Conjurations 2311 | D:3 | Reached skill level 1 in Hexes 2538 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/10 3320 | D:4 | Found a shimmering altar of Xom. 3491 | D:5 | Entered Level 5 of the Dungeon 3625 | D:5 | Noticed an ice beast 3632 | D:5 | Learned a level 4 spell: Fulminant Prism 3637 | D:5 | Killed an ice beast 3637 | D:5 | Reached XP level 6. HP: 36/36 MP: 0/12 3715 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, minmay_distorted D:2: layout_basic D:3: layout_basic, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b D:4: layout_rooms, lemuel_round_altar D:5: layout_basic, minmay_temple_entry_wispy, basic_altar Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Hexes | 1 2 | 2.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 18 | 2 || 20 Constrict | 5 | 1 || 6 Fire: Hunting sling | 22 | 71 || 93 Cast: Magic Dart | 22 | 3 || 25 Searing Ray | 9 | 21 || 30 Dazzling Flash | | 2 || 2 Fulminant Prism | | 1 || 1 Use: Scroll | | 4 || 4 Stab: Sleeping | 1 | || 1 Armor: Skin | 5 | || 5 Dodge: Dodged | 40 | 26 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3738 | 3633 | 105 | 155 | 2982 | 5 | 747.6 | Dungeon | 3738 | 3633 | 105 | 155 | 2982 | 5 | 747.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1119 daAuts D:3: 990 daAuts D:2: 885 daAuts D:4: 519 daAuts D:5: 224 daAuts