Dungeon Crawl Stone Soup version 0.26-a0-614-g457a34c (webtiles) character file. Game seed: 17490258267343002162 18 simcity the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Sept 12, 2020. Got out of the dungeon alive. The game lasted 00:01:55 (1403 turns). simcity the Conjurer (Octopode Conjurer) Turns: 1403, Time: 00:01:56 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 5/5 EV: 13 Int: 20 God: Gold: 51 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . c - +1 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +1 dagger of protection (weapon) Scrolls b - a scroll of identify {unknown} d - a scroll of random uselessness {unknown} Potions a - a potion of might {unknown} e - a potion of cancellation {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 b - Searing Ray Conj ###... 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ##.... 19% 3 Fulminant Prism Conj/Hex ##........ 52% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found a stone staircase leading down. There is a stone staircase leading down here. f - a cyan potion You now have 51 gold pieces (gained 7). There is an open door here. Found an escape hatch in the floor. There is a stone staircase leading down here. You see here a mace. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . There is an open door here. There is a stone staircase leading down here. Unknown command. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......+.#.# #.......#.#.## #########....# ################## .................# ################.# .................# ################'# ................@# ################## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simcity the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 267 | D:1 | Learned a level 2 spell: Searing Ray 1403 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, palyth_stone_intersect Action || total -------------------------++------- Melee: Unarmed || 11 Dagger || 6 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 20 Searing Ray || 2 Stab: Sleeping || 1 Armor: Skin || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1402 | 1282 | 120 | 0 | 1137 | 1 | 1402.0 | Dungeon | 1402 | 1282 | 120 | 0 | 1137 | 1 | 1402.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1402 daAuts