Dungeon Crawl Stone Soup version 0.26-a0-611-g354ed81 (webtiles) character file. Game seed: 11890840329737907063 290 simcity the Conjurer (level 6, -3/39 HPs) Began as an Octopode Conjurer on Sept 8, 2020. Slain by an orc warrior ... wielding a +0 broad axe (22 damage) ... on level 4 of the Dungeon. The game lasted 00:06:42 (3848 turns). simcity the Conjurer (Octopode Conjurer) Turns: 3848, Time: 00:06:43 Health: -3/39 AC: 1 Str: 6 XL: 6 Next: 32% Magic: 2/10 EV: 13 Int: 28 God: Gold: 182 SH: 5 Dex: 11 Spells: 3/10 levels left rFire . . . SeeInvis . k - +1 dagger (elec) rCold . . . Faith . b - +1 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . r - +6 ring of intelligence rCorr . x - ring of attention (curse) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons k - a +1 dagger of electrocution (weapon) q - a +1 dagger of draining Missiles a - 42 bolts e - 88 sling bullets i - 2 throwing nets (quivered) u - 5 atropa-tipped darts Armour b - a +1 buckler (worn) Jewellery r - a +6 ring of intelligence (left tentacle) x - a cursed ring of attention (right tentacle) Wands w - a wand of polymorph (13) Scrolls f - a scroll of blinking j - 2 scrolls of immolation s - a scroll of remove curse {unknown} t - 3 scrolls of teleportation Potions c - a potion of ambrosia d - a potion of flight g - 2 potions of resistance h - a potion of magic {unknown} l - 3 potions of heal wounds m - a potion of degeneration {unknown} n - a potion of stabbing o - a potion of lignification {unknown} p - 3 potions of curing {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Dodging + Level 4.1 Stealth + Level 1.8 Shields + Level 2.7 Spellcasting * Level 5.3 Conjurations + Level 0.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj ####.. 1% 2 c - Fulminant Prism Conj/Hex ###....... 34% 4 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ###... 11% 3 Iskenderun's Mystic Bla Conj/Tloc ###..... 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The searing ray hits the orc! You kill the orc! The orc warrior misses you. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 chain mail (heavily wounded) The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) You block the orc warrior's attack. The searing ray hits the orc warrior but does no damage. The orc warrior is almost dead. The orc warrior hits you with a +0 broad axe!! Ouch! That really hurt! You die... #.# #.# #.# #.# ##.## ##...######## ..###....†....... #...........##### ..#####@#...# #o##### #)# #)# .). ... ..... .. ..... .. ....... You could see an orc warrior. Vanquished Creatures A phantom (D:4) A scorpion (D:4) An orc wizard (D:4) Terence (D:3) Robin (D:3) An adder (D:2) An ooze (D:4) An adder skeleton (D:4) 2 dart slugs (D:2) A leopard gecko (D:1) 4 orcs (D:4) 11 bats 14 goblins 8 hobgoblins 4 quokkas 3 ball pythons 5 frilled lizards 4 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simcity the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 732 | D:1 | Learned a level 2 spell: Searing Ray 1264 | D:2 | Reached XP level 3. HP: 19/22 MP: 1/6 1657 | D:2 | Reached skill level 1 in Fighting 2611 | D:3 | Noticed Terence 2616 | D:3 | Killed Terence 2616 | D:3 | Reached skill level 1 in Shields 2616 | D:3 | Reached XP level 4. HP: 28/28 MP: 3/7 3060 | D:3 | Noticed Robin 3076 | D:3 | Killed Robin 3360 | D:4 | Noticed a phantom 3369 | D:4 | Killed a phantom 3369 | D:4 | Reached skill level 5 in Conjurations 3369 | D:4 | Reached XP level 5. HP: 24/34 MP: 0/8 3780 | D:4 | Reached XP level 6. HP: 38/39 MP: 4/10 3789 | D:4 | Learned a level 4 spell: Fulminant Prism 3834 | D:4 | Noticed an orc warrior 3848 | D:4 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, minmay_misc_feat_chi, minivault_26, minmay_misc_feat_tiny, minmay_tall_x D:2: layout_loops_ring D:3: layout_rooms, minmay_misc_feat_columns, uniq_robin, uniq_terence D:4: layout_loops_corners, biasface_ghost_orc_armoury Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.1 Fighting | 1 2 | 2.0 Shields | 1 | 1.8 Conjurations | 5 | 5.3 Dodging | 3 | 3.0 Spellcasting | | 2.7 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 75 | || 75 Constrict | 21 | 7 || 28 Tentacles | 7 | 2 || 9 Dagger | 15 | 32 || 47 Cast: Magic Dart | 11 | || 11 Searing Ray | 6 | 8 || 14 Use: Scroll | 6 | 7 || 13 Stab: Sleeping | 16 | 2 || 18 Armor: Skin | 18 | 5 || 23 Dodge: Dodged | 64 | 21 || 85 Block: Buckler | 14 | 9 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3847 | 3729 | 118 | 333 | 2831 | 4 | 961.8 | Dungeon | 3847 | 3729 | 118 | 333 | 2831 | 4 | 961.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1246 daAuts D:2: 1160 daAuts D:1: 932 daAuts D:4: 507 daAuts