Dungeon Crawl Stone Soup version 0.26-a0-476-g6dfca0d (webtiles) character file. Game seed: 4705975081571975398 0 simcity the Magician (level 1, 9/9 HPs) Began as a Vine Stalker Hedge Wizard on July 31, 2020. Got out of the dungeon alive. The game lasted 00:00:50 (1 turns). simcity the Magician (Vine Stalker Hedge Wizard) Turns: 1, Time: 00:00:51 Health: 9/9 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 14% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 22% 2 Call Imp Summ #....... 22% 2 Slow Hex #....... 32% 2 Conjure Flame Conj/Fire #....... 45% 3 Mephitic Cloud Conj/Pois/Air #....... 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, simcity the Vine Stalker Hedge Wizard. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣ ♣ ♣♣∩ ∩♣♣ ♣∩..♣♣♣..∩♣ ♣∩...@...∩♣ ♣∩..♣♣♣..∩♣ ♣♣∩ ∩♣♣ ♣ ♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simcity the Vine Stalker Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hangedman_decor_points Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts