Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf73 (webtiles) character file. Game seed: 1049988953502258990, levelgen mode: deterministic 3 simcity the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on May 23, 2020. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (480 turns). simcity the Conjurer (Octopode Conjurer) Turns: 480, Time: 00:00:26 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 2/3 EV: 13 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Scrolls a - 2 scrolls of remove curse {unknown} Comestibles b - 2 rations c - a chunk of flesh Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.8 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Fulminant Prism Conj/Hex #......... 63% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the gnoll. You tentacle-slap the gnoll. The gnoll is lightly wounded. You constrict the gnoll, but do no damage. The gnoll closely misses you. You tentacle-slap the gnoll but do no damage. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you with a +0 club! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, constricted by you) The magic dart hits the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club. Ouch! That really hurt! You die... #.. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.####### #.# #>......) #g# #.### #@# #รท..# #.######.#.# #........#.# ##########.# #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 jackals (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simcity the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 480 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, chequers_serial_rivers_room_b Action || total -------------------------++------- Melee: Unarmed || 12 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 5 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------