ASSERT(attacker) in 'attack.cc' at line 394 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-632-g926a82b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15006757441077841265, deterministic pregen: 1 Command line: /usr/games/crawl-git-926a82b99e -name simcity -rc /dgldir/rcfiles/crawl-git/simcity.rc -macro /dgldir/rcfiles/crawl-git/simcity.macro -morgue /dgldir/morgue/simcity/ -webtiles-socket /crawl-master/webserver/sockets/simcity:2020-09-14.05:09:44.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-926a82b99e(_Z17write_stack_traceP8_IO_FILE+0x23) [0x6146d3]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-926a82b99e(_Z13do_crash_dumpv+0x40c) [0x61c4ec]: do_crash_dump() /usr/games/crawl-git-926a82b99e(_Z20crash_signal_handleri+0x9c) [0x61495c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7fea8c54b0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fea8c8e5b7b]: /usr/games/crawl-git-926a82b99e() [0x61bade] /usr/games/crawl-git-926a82b99e() [0x61be36] /usr/games/crawl-git-926a82b99e(_ZN6attack11init_attackE10skill_typei+0x2a7) [0x5b4d17]: attack::init_attack(skill_type, int) /usr/games/crawl-git-926a82b99e(_ZN13ranged_attackC1EP5actorS1_P8item_defbS1_+0x69) [0xa2d7c9]: ranged_attack::ranged_attack(actor*, actor*, item_def*, bool, actor*) /usr/games/crawl-git-926a82b99e(_ZN4bolt13affect_playerEv+0x2ef) [0x5cf37f]: bolt::affect_player() /usr/games/crawl-git-926a82b99e(_ZN4bolt11affect_cellEv+0x12f) [0x5d299f]: bolt::affect_cell() /usr/games/crawl-git-926a82b99e(_ZN4bolt7do_fireEv+0x2ac) [0x5d362c]: bolt::do_fire() /usr/games/crawl-git-926a82b99e(_ZN4bolt4fireEv+0xfd0) [0x5d5300]: bolt::fire() /usr/games/crawl-git-926a82b99e(_Z10mons_throwP7monsterR4boltib+0x668) [0xb37178]: mons_throw(monster*, bolt&, int, bool) /usr/games/crawl-git-926a82b99e(_Z12handle_throwP7monsterR4boltbb+0x2a8) [0x8c3958]: handle_throw(monster*, bolt&, bool, bool) /usr/games/crawl-git-926a82b99e(_Z19handle_monster_moveP7monster+0x1830) [0x8c5410]: handle_monster_move(monster*) /usr/games/crawl-git-926a82b99e(_Z15handle_monstersb+0x6ed) [0x8c641d]: handle_monsters(bool) /usr/games/crawl-git-926a82b99e(_Z12world_reactsv+0xcf) [0xc6547f]: world_reacts() /usr/games/crawl-git-926a82b99e() [0xc69426] /usr/games/crawl-git-926a82b99e(main+0x57d) [0xc6d5fd]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fea8c5367ed]: /usr/games/crawl-git-926a82b99e() [0x56bd39] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fea8c8e584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fea8c8e584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000614d9b in call_gdb (file=0x7fea8c8d0180) at crash.cc:436 gdb = attach_cmd = "attach 24814\000\000\000\000\000\000\000" #2 0x000000000061c50c in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/simcity/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(attacker) in 'attack.cc' at line 394 failed." file = 0x7fea8c8d0180 t = 1600067868 name = "/dgldir/morgue/simcity/crash-simcity-20200914-071748.txt", '\000' #3 0x000000000061495c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007fea8c8e5b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061bade in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcab27e430 "ASSERT(attacker) in 'attack.cc' at line 394 failed.", assert=assert@entry=true) at dbg-asrt.cc:817 No locals. #7 0x000000000061be36 in AssertFailed (expr=0xc78c24 "attacker", file=0xc78c1a "attack.cc", line=394, text=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(attacker) in 'attack.cc' at line 394 failed.\000\004", '\000' "\377, \377", '\000' "\377, \377\377\377\000\000\000\000\240ߌ\214\352\177\000\000\377\377\377\377", '\000' "\240, ߌ\214\352\177\000\000\377\377\377\377\000\000\000\000\240\001\025\002\000\000\000\000\001\000\000\000\000\000\000\000\240ߌ\214\352\177\000\000\000\000\000\000\000\000\000\000\060\345'\253\374\177\000\000\000o\b\001\000\000\000\000@\345'\253\374\177\000\000\000o\b\001\000\000\000\000l|\307\000\000\000\000\000@\345'\253\374\177\000\000x\267\f\215\352\177\000\000\000o\b\001\000\000\000\000\367\226\312\000\000\000\000\000`\345'\253\374\177\000\000x\267\f\215\352\177\000\000\000o\b\001\000\000\000\000"... args = {{gp_offset = 2871518594, fp_offset = 32764, overflow_arg_area = 0x7ffcab27ed7f, reg_save_area = 0x7ffcab27e580}} fileName = #8 0x00000000005b4d17 in attack::init_attack (this=0x7ffcab27ee80, unarmed_skill=, attack_number=) at attack.cc:394 No locals. #9 0x0000000000a2d7c9 in ranged_attack::ranged_attack (this=0x7ffcab27ee80, attk=, defn=, proj=0x7ffcab27f620, tele=, blame=) at ranged-attack.cc:34 proj_name = #10 0x00000000005cf37f in bolt::affect_player (this=this@entry=0x7ffcab27f8d0) at beam.cc:3658 attk = { = {_vptr.attack = 0xd58010, attacker = 0x0, defender = 0x10cdb20, responsible = 0x0, attack_occurred = false, cancel_attack = false, did_hit = false, needs_message = false, attacker_visible = false, defender_visible = false, perceived_attack = false, obvious_effect = false, to_hit = 0, damage_done = 0, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 0, attk_type = 53889736, attk_flavour = AF_PLAIN, attk_damage = -1940335078, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = "bug", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "", aux_verb = "", attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, fake_chaos_attack = false, simu = false, aux_source = "", kill_type = KILLED_BY_MONSTER}, range_used = 0, reflected = false, projectile = 0x7ffcab27f620, teleport = false, orig_to_hit = 0, should_alert_defender = true, launch_type = BUGGY} pre_res_dam = was_affected = old_hp = final_dam = engulfs = pre_ac_dam = #11 0x00000000005d299f in bolt::affect_cell (this=this@entry=0x7ffcab27f8d0) at beam.cc:1007 prev_reflections = 0 hit_player = #12 0x00000000005d362c in bolt::do_fire (this=this@entry=0x7ffcab27f8d0) at beam.cc:1234 feat = DNGN_FLOOR was_seen = #13 0x00000000005d5300 in bolt::fire (this=0x7ffcab27f8d0) at beam.cc:1077 No locals. #14 0x0000000000b37178 in mons_throw (mons=0x1107a88, beam=..., msl=25, teleport=) at throw.cc:1158 weapon = 27000 slot = MSLOT_MISSILE msg = "the minotaur throws a javelin." ammo_name = "a javelin" returning = false item = {base_type = OBJ_MISSILES, sub_type = 4 '\004', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 151 '\227', quantity = 1, flags = 536870927, pos = {x = -2, y = -2}, link = 27017, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }} projected = THROWN #15 0x00000000008c3958 in handle_throw (mons=mons@entry=0x1107a88, beem=..., teleport=teleport@entry=false, check_only=check_only@entry=false) at mon-act.cc:1323 launcher = 0x0 weapon = 0x0 mon_item = 25 interference = DO_NOTHING prefer_ranged_attack = master_archer = liquefied = 25 act = #16 0x00000000008c5410 in handle_monster_move (mons=0x1107a88) at mon-act.cc:1880 friendly_or_near = prefer_ranged = false beem = {origin_spell = SPELL_NO_SPELL, range = 7, glyph = 40 U'(', colour = 4 '\004', flavour = BEAM_MISSILE, real_flavour = BEAM_MISSILE, drop_item = true, item = 0x7ffcab27f620, source = {x = 33, y = 32}, target = {x = 34, y = 29}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 352, source_name = "", name = "javelin", short_name = "", hit_verb = "pierces through", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = true, animate = true, ac_rule = normal, obvious_effect = false, seen = true, heard = false, path_taken = std::vector of length 3, capacity 4 = {{x = 34, y = 31}, {x = 34, y = 30}, {x = 34, y = 29}}, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 2 elements, foe_info = {count = 1, power = 4, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 34.8125, y = 29.5625}, dir = {x = 0.31622776601683794, y = -0.94868329805051377}}, on_corner = false, cycle_idx = 1}, tile_beam = 3211, can_see_invis = false, nightvision = false, message_cache = std::set with 0 elements} disabled = old_energy = 89 entry = non_move_energy = 10 #17 0x00000000008c641d in handle_monsters (with_noise=) at mon-act.cc:2405 mon = 0x1107a88 oldspeed = 89 tries = #18 0x0000000000c6547f in world_reacts () at main.cc:2253 No locals. #19 0x0000000000c69426 in _input () at main.cc:1205 player_disabled = {was_disabled = false} #20 0x0000000000c6d5fd in _launch_game () at main.cc:477 game_start = true #21 _launch_game_loop () at main.cc:382 game_ended = false #22 main (argc=, argv=) at main.cc:334 echo = {prev_state = MB_MAYBE} Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-926a82b99e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-926a82b99e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-926a82b99e/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 36, depth = 1 Level id: Gauntlet Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 15 Level vaults: gammafunk_gauntlet_77_escape_option [minmay_gauntlet_arena_77_cramped, minmay_gauntlet_arena_77_squiggly, minmay_gauntlet_arena_77_path, minmay_gauntlet_arena_77_two_paths, minmay_gauntlet_arena_77_double_cross, gauntlet_exit_hidden_loot] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (45, 16): position (38,30) Marker #1, type 7 at (45, 28): position (38,32) Marker #2, type 7 at (45, 40): position (38,34) Marker #3, type 7 at (45, 52): position (38,36) Marker #4, type 7 at (48, 5): position (48,10) Marker #5, type 7 at (48, 13): position (48,15) Marker #6, type 7 at (48, 17): position (48,22) Marker #7, type 7 at (48, 25): position (48,27) Marker #8, type 7 at (48, 29): position (45,31) Marker #9, type 7 at (48, 41): position (48,46) Marker #10, type 7 at (48, 49): position (48,51) Marker #11, type 7 at (48, 53): position (48,58) Marker #12, type 7 at (48, 61): position (38,38) Marker #13, type 7 at (49, 37): position (48,39) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You create some ball lightning! The worker ant twitches its antennae in your direction. 3 ball lightnings come into view. Unknown command. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the worker ant!! You kill the worker ant! The blast of lightning engulfs you! You resist. You hear a shout! x3 Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! You start resting. HP restored. Magic restored. Your pack is full. You see here a ring of magical power. You can't carry that many items. Unknown command. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 7 javelins. You drop 18 atropa-tipped darts. You drop 3 throwing nets. f - a ring of magical power G - 4 potions of might (gained 1) You now have 3690 gold pieces (gained 4). You now have 3711 gold pieces (gained 21). You now have 3715 gold pieces (gained 4). You now have 3732 gold pieces (gained 17). You see here 2 large rocks. You now have 3744 gold pieces (gained 12). Found a runed war axe. You now have 3751 gold pieces (gained 7). Found a radiant altar of Vehumet. Found a ring mail. b - 8 potions of curing (gained 1) r - a scroll of holy word Found 15 sling bullets. C - a scroll of identify As you read the scroll of identify, it crumbles to dust. T - the +0 tower shield of Isuept {Regen+ rCorr Str+3} Found a +0 dagger. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop the +0 tower shield of Isuept {Regen+ rCorr Str+3}. You now have 3769 gold pieces (gained 18). You see here a cursed -1 giant spiked club. You now have 3776 gold pieces (gained 7). You now have 3780 gold pieces (gained 4). You now have 3786 gold pieces (gained 6). Things that are here: a +0 robe; a +3 dagger You now have 3793 gold pieces (gained 7). You now have 3802 gold pieces (gained 9). You now have 3817 gold pieces (gained 15). A killer bee comes into view. The killer bee moves out of view. You now have 3829 gold pieces (gained 12). What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry buzzing noise. Found a stone staircase leading down. You now have 3834 gold pieces (gained 5). Things that are here: a +0 plate armour; a +0 short sword Found a stone staircase leading up. J - 3 lumpy cyan potions (gained 1) You see here a war axe. A killer bee comes into view. Casting: Conjure Ball Lightning (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! The killer bee buzzes angrily. 3 ball lightnings come into view. A killer bee comes into view. Your ball lightning explodes! The blast of lightning engulfs the killer bee!! You kill the killer bee! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. You hear a shout! x2 Your ball lightning explodes! The blast of lightning engulfs the killer bee!! You kill the killer bee! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. A killer bee comes into view. You hear an angry buzzing noise. A killer bee comes into view. Your ball lightning explodes! The blast of lightning engulfs the killer bee! You kill the killer bee! You hear a shout! You start resting. A killer bee is nearby! Casting: Conjure Ball Lightning (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The killer bee becomes distracted by the nearby gold, dreaming of imaginary riches. Unknown command. Your ball lightning explodes! The blast of lightning engulfs the killer bee! The killer bee is heavily wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the killer bee!! You kill the killer bee! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. You hear a shout! Your ball lightning explodes! The blast of lightning engulfs the killer bee! You kill the killer bee! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. A ball lightning is nearby! Unknown command. A ball lightning is nearby! Your ball lightning explodes! You hear a shout! HP restored. Magic restored. You now have 3838 gold pieces (gained 4). You see here a club. You now have 3845 gold pieces (gained 7). You see here a +0 dagger. You now have 3854 gold pieces (gained 9). You now have 3859 gold pieces (gained 5). There is a stone staircase leading up here. Found a scroll of teleportation. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! The orc shouts! 3 ball lightnings come into view. You hear a shout! Unknown command. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the orc!! You kill the orc! Something hits your ball lightning. Your ball lightning explodes! You feel a bit more experienced. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Unknown command. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the orc! You kill the orc! Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the orc warrior! The orc warrior is severely wounded. Your ball lightning explodes! The blast of lightning engulfs the orc warrior! The orc warrior is almost dead. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Unknown command. You swap places. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the orc warrior! You kill the orc warrior! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you! You resist. There is a stone staircase leading up here. There are monsters nearby! Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. You now have 3868 gold pieces (gained 9). C - a scroll of identify Things that are here: a +0 vorpal battleaxe; a +0 chain mail You now have 3884 gold pieces (gained 16). Things that are here: a +0 trident; a +0 ring mail You now have 3891 gold pieces (gained 7). You see here a +0 flail. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You now have 3902 gold pieces (gained 11). You now have 3911 gold pieces (gained 9). c - 4 scrolls of teleportation (gained 1) Things that are here: a +0 flail; a +0 scale mail There is a stone staircase leading up here. Found a scale mail and a helmet. x - 5 scrolls of fog (gained 1) T - a bubbling sapphire potion Done exploring. Done exploring. Search for what [Enter for "rPois", or ? for help]? . Okay, then. As you read the scroll of identify, it crumbles to dust. I - the +4 long sword of Lubrixu {vorpal, rElec rC- rN+} Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits Where to? (Enter - D:9 @ (x,y), ? - help) Okay, then. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Found a scroll of identify. There is a stone staircase leading up here. As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 2 shops/portals. C - a scroll of identify Found a scroll of enchant weapon. Found a gate leading to a gauntlet. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a kite shield. You drop a scroll of holy word. You drop a +1 hand axe of freezing. You drop 2 potions of berserk rage. Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. r - a scroll of holy word Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of enchant weapon. You drop a scroll of vulnerability. Drop what? 47/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of flight. Drop what? 46/52 slots (_ for help) (? for menu, Esc to quit) You drop a ring of magical power. Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You drop a scroll of enchant armour. Drop what? 44/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. You have identified the last wand. Found a gate leading back out of this place. Found a transporter. Found a runed translucent door. There is an empty arch of ancient stone here. Found a scroll of teleportation. Found a runed translucent door. Found a potion of curing. Found a transporter. Found a transporter. Found a transporter. Found a scroll of fog. Found a transporter. Found a transporter. Found a transporter. The killer bee buzzes angrily. x4; You hear an angry buzzing noise. Found a gate leading back out of this place. Found a runed translucent door. Found a transporter. The death drake hisses angrily. Found a transporter. Found a transporter. Found a staff of cold. Found a transporter. Found a transporter. Press: ? - help, v - describe, . - travel A crystal wall. Found a transporter. Found a scroll of fog. The meliai buzzes angrily. x2 Found a transporter. Unknown command. Press: ? - help, v - describe, . - travel Here: a sixfirhy (fire blocked by a translucent stone wall) The floor. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Okay, then. The death drake hisses angrily. Press: ? - help, v - describe, . - travel Here: a death drake (fire blocked by a translucent stone wall) A transporter. The queen bee buzzes angrily. You hear an angry buzzing noise. The killer bee buzzes angrily. The killer bee buzzes angrily. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. The killer bee buzzes angrily. The meliai buzzes angrily. The meliai buzzes angrily. Found a potion of haste. Found a manual of Stealth. Press: ? - help, v - describe, . - travel, g - get item Item here: a potion of haste. The floor. The killer bee buzzes angrily. You hear an angry buzzing noise. Press: ? - help, v - describe, . - travel A transporter. Press: ? - help, v - describe, . - travel A translucent stone wall. There is a transporter here. Press: ? - help, v - describe, . - travel Here: a centaur warrior simulacrum (fire blocked by a translucent stone wall) The floor. Okay, then. You enter the transporter and appear at another place. You open the door. You close the door. You open the door. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 2 ball lightnings come into view. The wyvern simulacrum closely misses you. Unknown command. The wyvern simulacrum bites you but does no damage. Your ball lightning explodes! The blast of lightning engulfs the wyvern simulacrum!! The wyvern simulacrum vapourises! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. Your ball lightning explodes! The blast of lightning engulfs the wyvern simulacrum!! The wyvern simulacrum vapourises! The blast of lightning engulfs the centaur warrior simulacrum! The centaur warrior simulacrum is heavily damaged. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Unknown command. You open the door. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the hornet simulacrum! The hornet simulacrum is almost destroyed. The blast of lightning engulfs the centaur warrior simulacrum!! The centaur warrior simulacrum vapourises! The blast of lightning engulfs the bullfrog simulacrum!! The bullfrog simulacrum vapourises! The hornet simulacrum becomes distracted by the nearby gold, dreaming of imaginary riches. There is an open translucent door here. You see here 6 gold pieces. Unknown command. Your ball lightning explodes! The blast of lightning engulfs the hornet simulacrum! The hornet simulacrum vapourises! You now have 3917 gold pieces (gained 6). There is an open translucent door here. You now have 3923 gold pieces (gained 6). You now have 3928 gold pieces (gained 5). c - 5 scrolls of teleportation (gained 1) You now have 3936 gold pieces (gained 8). b - 9 potions of curing (gained 1) There is an open translucent door here. You now have 3944 gold pieces (gained 8). There is a transporter landing site here. There is an open translucent door here. You start resting. Magic restored. Okay, then. Unknown command. There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. You enter the transporter and appear at another place. The killer bee buzzes angrily. The killer bee closely misses you. The killer bee buzzes angrily. The killer bee barely misses you. The killer bee buzzes angrily. x2; You hear an angry buzzing noise. Really quaff the potion of lignification? Okay, then. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The killer bee closely misses you. The killer bee stings your ball lightning. The killer bee closely misses you. The killer bee stings you but does no damage. The killer bee misses you. The killer bee closely misses you. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The killer bee stings you but does no damage. x2 Your ball lightning explodes! The blast of lightning engulfs the killer bee!! You kill the killer bee! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning is heavily damaged. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the killer bee!! You kill the killer bee! The blast of lightning engulfs the killer bee!! You kill the killer bee! The blast of lightning engulfs the killer bee!! You kill the killer bee! Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the killer bee!! You kill the killer bee! You feel a bit more experienced. The blast of lightning engulfs the queen bee! The queen bee is moderately wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the queen bee!! The queen bee is severely wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your ball lightning explodes! The blast of lightning engulfs the queen bee! You kill the queen bee! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. You start resting. HP restored. You start waiting. Done waiting. You now have 3954 gold pieces (gained 10). You now have 3960 gold pieces (gained 6). There is a transporter landing site here. You now have 3965 gold pieces (gained 5). You now have 3972 gold pieces (gained 7). You now have 3979 gold pieces (gained 7). You now have 3987 gold pieces (gained 8). There is a transporter landing site here. x - 6 scrolls of fog (gained 1) Press: ? - help, v - describe, . - travel Here: a centaur warrior zombie (wandering, hasn't noticed you, fire blocked by a translucent stone wall) The floor. Okay, then. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. You enter the transporter and appear at another place. Press: ? - help, v - describe, . - travel The floor. You open the door. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Unknown command. You swap places. You swap places. Your ball lightning explodes! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. Your ball lightning explodes! The blast of lightning engulfs you. You resist. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The death drake bites your ball lightning! Your ball lightning explodes! The blast of lightning engulfs the death drake! The death drake is lightly wounded. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the redback zombie!! The redback zombie is moderately damaged. You swap places. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the death drake! The death drake is moderately wounded. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the death drake! The death drake is moderately wounded. The death drake breathes miasma at you. The foul vapour engulfs you! You are poisoned. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. You are engulfed in dark miasma. You are more poisoned. You feel very sick. Unknown command. Really walk into that cloud of foul pestilence? Okay, then. Really walk into that cloud of foul pestilence? You swap places. You are engulfed in dark miasma. You are more poisoned. You feel yourself slow down. You feel very sick. Your ball lightning explodes! The blast of lightning engulfs the death drake!! The death drake is severely wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the death drake! The death drake is severely wounded. You feel very sick. Something barely misses your ball lightning. Your ball lightning explodes! The blast of lightning engulfs you. You resist. Your life force feels restored. You feel a bit more experienced. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. There is a transporter landing site here. A spectral centaur warrior is nearby! You see here 14 gold pieces. You now have 4001 gold pieces (gained 14). Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The redback zombie bites your ball lightning. Your ball lightning explodes! The blast of lightning engulfs the redback zombie!! The redback zombie is severely damaged. The blast of lightning engulfs the spectral centaur warrior! The spectral centaur warrior is moderately damaged. The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. You feel yourself speed up. Your ball lightning explodes! The blast of lightning engulfs the redback zombie! The redback zombie is almost destroyed. The blast of lightning engulfs you but does no damage. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the redback zombie!! You destroy the redback zombie! Unknown command. You start resting. A spectral centaur warrior is nearby! A spectral centaur warrior is nearby! You see here 6 gold pieces. You now have 4007 gold pieces (gained 6). There is an open translucent door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the spectral centaur warrior! The spectral centaur warrior is moderately damaged. Unknown command. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs you. You resist. There are monsters nearby! There is an open translucent door here. You close the door. You start resting. Magic restored. You start resting. HP restored. You open the door. There is an open translucent door here. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The spectral centaur warrior hits your ball lightning! Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the spectral centaur warrior! The spectral centaur warrior is moderately damaged. The blast of lightning engulfs you. You resist. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs you. You resist. The blast of lightning engulfs the spectral centaur warrior!! The spectral centaur warrior is severely damaged. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the spectral centaur warrior! The spectral centaur warrior is almost destroyed. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The spectral centaur warrior hits you but does no damage. Unknown command. You swap places. Something hits your ball lightning. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning is moderately damaged. You feel a bit more experienced. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the centaur warrior zombie!! The centaur warrior zombie is moderately damaged. The blast of lightning engulfs you. You resist. Your ball lightning explodes! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the centaur warrior zombie! The centaur warrior zombie is heavily damaged. Your ball lightning explodes! The blast of lightning engulfs the centaur warrior zombie! The centaur warrior zombie is heavily damaged. The blast of lightning engulfs you. You resist. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The centaur warrior zombie closely misses your ball lightning. The centaur warrior zombie hits your ball lightning! Your ball lightning explodes! The blast of lightning engulfs the centaur warrior zombie! The centaur warrior zombie is severely damaged. The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the centaur warrior zombie! The centaur warrior zombie is almost destroyed. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs the centaur warrior zombie!! You destroy the centaur warrior zombie! The blast of lightning engulfs you. You resist. You start resting. Magic restored. You start resting. HP restored. You now have 4014 gold pieces (gained 7). You now have 4019 gold pieces (gained 5). f - a manual of Stealth l - 3 potions of haste (gained 1) Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a transporter here. You enter the transporter and appear at another place. There is a transporter here. You enter the transporter and appear at another place. x - 7 scrolls of fog (gained 1) The meliai buzzes angrily. There is a transporter here. You see here a staff of cold. g - a staff of cold Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The meliai buzzes angrily. A fulminant prism comes into view. Your fulminant prism crackles loudly. There is a transporter here. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism explodes! The blast of energy engulfs the sixfirhy!! The sixfirhy is severely wounded. Unknown command. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. The sixfirhy hits your fulminant prism! The sixfirhy shocks your fulminant prism. Your fulminant prism resists. The sixfirhy hits your fulminant prism. The sixfirhy shocks your fulminant prism. Your fulminant prism resists. Your fulminant prism detonates feebly. The sixfirhy hits you! The sixfirhy shocks you. You resist. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy. The sixfirhy is lightly wounded. The sixfirhy is knocked back by the mystic blast. The sixfirhy slams into the translucent stone wall! Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism explodes! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! The sixfirhy is heavily wounded. The sixfirhy is knocked back by the mystic blast. The sixfirhy slams into the translucent stone wall! Your fulminant prism crackles loudly. The sixfirhy hits your fulminant prism! The sixfirhy shocks your fulminant prism. Your fulminant prism resists. The sixfirhy hits your fulminant prism. The sixfirhy shocks your fulminant prism. Your fulminant prism resists. Your fulminant prism explodes! The blast of energy engulfs the sixfirhy!! The sixfirhy is heavily wounded. The sixfirhy closely misses you. The sixfirhy hits you. The sixfirhy shocks you. You resist. The sixfirhy hits you! The sixfirhy shocks you. You resist. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! The sixfirhy is almost dead. The sixfirhy is knocked back by the mystic blast. The sixfirhy slams into the translucent stone wall! You kill the sixfirhy! Your Stealth skill increases to level 7! The mystic blast hits the sixfirhy! The sixfirhy is almost dead. The sixfirhy is knocked back by the mystic blast. The sixfirhy slams into the translucent stone wall! You kill the sixfirhy! The sixfirhy becomes distracted by the nearby gold, dreaming of imaginary riches. The meliai becomes distracted by the nearby gold, dreaming of imaginary riches. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The meliai buzzes angrily. A fulminant prism comes into view. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sixfirhy Aim: a sixfirhy (moderately wounded) The searing ray hits the sixfirhy!! The sixfirhy is severely wounded. The sixfirhy is no longer distracted by gold. (Press . to maintain the ray.) The meliai buzzes angrily. The meliai becomes distracted by the nearby gold, dreaming of imaginary riches. Your fulminant prism crackles loudly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! You kill the sixfirhy! The meliai buzzes angrily. Your fulminant prism explodes! Unknown command. You start resting. The meliai is no longer distracted by gold. x2 The meliai becomes distracted by the nearby gold, dreaming of imaginary riches. You start resting. The meliai is no longer distracted by gold. You start resting. The meliai becomes distracted by the nearby gold, dreaming of imaginary riches. You start resting. The meliai is no longer distracted by gold. You start resting. HP restored. You start resting. Magic restored. You now have 4025 gold pieces (gained 6). You now have 4036 gold pieces (gained 11). There is a transporter here. Press: ? - help, v - describe, . - travel Here: a meliai, wielding a +0 hand axe and wearing a +0 leather armour (fire blocked by a translucent stone wall) The floor. You enter the transporter and appear at another place. There is a transporter here. Press: ? - help, v - describe, . - travel Here: a meliai, wielding a +0 hand axe and wearing a +0 leather armour (fire blocked by a translucent stone wall) The floor. You enter the transporter and appear at another place. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The meliai invokes the aid of its god against you. Something smites you! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Unknown command. You swap places. The meliai hits your ball lightning with a +0 war axe! Your ball lightning explodes! The blast of lightning engulfs the meliai!! You kill the meliai! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the meliai!! You kill the meliai! The blast of lightning engulfs you! You resist. The blast of lightning engulfs the meliai!! The meliai is almost dead. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs the meliai! You kill the meliai! A ball lightning is nearby! A ball lightning is nearby! Your ball lightning explodes! You now have 4046 gold pieces (gained 10). x - 8 scrolls of fog (gained 1) Items here: ))) [[. You now have 4055 gold pieces (gained 9). Things that are here: a +0 hand axe; a +0 leather armour You start resting. Magic restored. You start resting. HP restored. Items here: ))) [[. Items here: ))) [[. Okay, then. Things that are here: a +0 hand axe; a +0 leather armour Okay, then. Items here: ))) [[. h - a +2 hand crossbow of freezing There is a transporter here. There is a transporter here. Okay, then. Partly explored, unvisited transporter. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You enter the transporter and appear at another place. As you open the door, it creaks loudly! You hear a bellow! A minotaur comes into view. Found 26 gold pieces. Found a gate leading back out of this place. Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs the minotaur!! The minotaur is heavily wounded. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. Your ball lightning explodes! The blast of lightning engulfs the minotaur! The minotaur is severely wounded. The minotaur throws a javelin. The javelin pierces through you!! Casting: Conjure Ball Lightning (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The minotaur throws a javelin. The javelin pierces through your ball lightning!! Your ball lightning explodes! The blast of lightning engulfs you. You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The javelin pierces through you!! The javelin pierces through your ball lightning!! Your ball lightning explodes! The blast of lightning engulfs you! You resist. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The minotaur throws a javelin. The javelin pierces through you!! You see here 3 javelins. Really quaff the potion of lignification? Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Your ball lightning explodes! Really quaff the potion of lignification? You turn into a tree. Your +2 hat of intelligence melds into your body. You feel stupid. Your roots penetrate the ground. Unknown command. Casting: Conjure Ball Lightning (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create some ball lightning! 3 ball lightnings come into view. The minotaur throws a javelin. The javelin pierces through your ball lightning!! Your ball lightning explodes! The blast of lightning engulfs the minotaur! You kill the minotaur! Training target 8.0 for Stealth reached! Your Stealth skill increases to level 8! The blast of lightning engulfs you but does no damage. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-632-g926a82b Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FORCE_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [simcity] Species: Octopode Job: Conjurer HP: 53/127; mods: 0/0 MP: 11/48; mod: 0 Stats: 8 (8) 24 (24) 10 (10) Position: (34, 29), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 4 | 500 | 0/250 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 4 | 500 | 0/250 Stealth | X | 0 | 0 | 8 | 900 | 0/225 Shields | | 0 | 0 | 4 | 500 | 0/250 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 12 | 5312 | 318/1011 Conjurations | X | 0 | 0 | 10 | 3292 | 492/650 Hexes | X | 0 | 0 | 9 | 2662 | 412/550 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 8 | 2039 | 239/450 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 2 | 66 | 12 | 4694 | 494/850 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/35 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #33: 290 #126: 160 Attributes: #12: 4192 #23: 10975 #24: 415084149 #27: 82328 #49: 1426 #57: 137 #59: 1 #60: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #12: +7 short sword of Watchfulness {freeze, rElec} eq slot #2, inv slot #36: +2 hat of intelligence (melded) eq slot #9, inv slot #15: amulet of guardian spirit eq slot #10, inv slot #4: ring of protection from fire eq slot #11, inv slot #48: ring of see invisible eq slot #12, inv slot #24: +4 ring of protection eq slot #13, inv slot #16: +4 ring of protection eq slot #14, inv slot #31: ring of magical power eq slot #15, inv slot #41: ring of stealth eq slot #16, inv slot #42: ring of magical power eq slot #17, inv slot #46: ring of resist corrosion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##≈.#..##.. #≈≈.##..©.. ##≈.##..##. ## ##.#.##..# ##≈###..#...©.# #≈≈≈#...####### ######...#...#8..©#. #*(*##...#.8.#©...#. #.#♣##.8.#.⌠.#8..©#. #.#....©.#.8.####### #.#.##.8.#...#©..#.. #.$.##.©.#...###.#.# #.#.##.8.#.8.#...#.# +H....H.#....©.#.∩.#.###.# #...∩##.#.##.8.#.8.#.#...# #.⌠. #...##.©.#...#'#.### ##+ #.#.##.8.#...#...#©. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>